Ironworks Gaming Forum

Ironworks Gaming Forum (http://www.ironworksforum.com/forum/index.php)
-   Baldurs Gate II Archives (http://www.ironworksforum.com/forum/forumdisplay.php?f=22)
-   -   I need tips!!! (http://www.ironworksforum.com/forum/showthread.php?t=57795)

Lord Exxon 10-16-2001 11:43 AM

I am starting a new game, but I dont know whom I shall be!
I know I shall be a spellcaster, but here you have to help me decide.
Shall I control a priest, a monk or a druid!? Mail in your opinions, and I shall pick out the one that sound coolest!

------------------
What we do in life, echoes in eternity

StarVid 10-16-2001 11:58 AM

I don't think monks have any spellcasting ability.

If you have ToB be a wild mage, though I'm a bit partial.

But if you want to be in the priest category, I'd take a cleric and keep Jah as your druid, or if you want to be a Druid, I'd take Vic as your cleric.

Byronas 10-16-2001 12:01 PM

Start as a Totemic druid, the best kit of druid!

------------------
http://www.angelfire.com/rpg/castlet...ifs/knight.gif
http://www.angelfire.com/mi4/hclark50/Byronas2.gif

Where there are monsters and barbarians there will be Byronas fighting against them.

mitsos 10-16-2001 12:19 PM

If you want a spellcaster, why don't you try a mage? Especially a conjurer one (alright, he can't learn identify, so what?). A sorcerer is good as well, though his spells are very limited.

StarVid 10-16-2001 12:28 PM

I don't see how a conjuror can be better than a wild mage. A wild mage is a specialist with no oppositional school and extra spells (Nahal's Reckless Dweomer). Sure you run the odd chance of something random happening, but it's pretty rare, and usually pretty cool...

Furthermore, didn't they fully implement the opposition schools for the Conjuror in BG2? They're supposed to lose more than just divination. I can't play one in good conscience and use spells that I'm technically not supposed to use.

but that's my 2 cents...

Montravant 10-16-2001 12:34 PM

Try being a Sorcerer there alot of fun http://www.ironworksforum.com/ubb/no...iles/smile.gif. http://www.ironworksforum.com/ubb/no...les/aniGif.gifhttp://www.ironworksforum.com/ubb/no...les/aniGif.gifhttp://www.ironworksforum.com/ubb/no...les/aniGif.gifhttp://www.ironworksforum.com/ubb/no...les/aniGif.gifhttp://www.ironworksforum.com/ubb/no...les/aniGif.gif

------------------
The Key To Imortality Is Living A Life Worth Remembering

-Montravant

Blackwolf 10-16-2001 01:00 PM

Yeah, I recommend Sorcerers as well. It`s such a relief to get rid of the memorizing spells bit. My Sorcerer is like a walking flamethrower. She will run up to enemies and WOOSH!, hit them with a couple of Burning Hands... http://www.ironworksforum.com/ubb/no...iles/smile.gif

That said, I haven`t tried a Wild Mage yet.

Cleric 2 10-16-2001 02:24 PM

Clerics are cool

------------------
Im Nik, the servant of my queen, Ellesime,

The Elven highpriest of Seldarine.

Emerald High Priest of ALSB

Aerie = :ladyhearts:

Aerie = :fairy:

Aerie is a :littleangel:

Galadriel 10-16-2001 03:19 PM

I really like blades. They are ok spellcasters but you can use offensive spin and get in some serious damage if you have too.

StarVid 10-16-2001 04:37 PM

yeah, the sorcerers are pretty cool too...assuming that you pick the right spells.

now, if there was a wild sorcerer...THAT would be something. It would kinda make sense too. The sorcerers are not some intellectual bookworms, they cast on instinct, it would make sense for something odd to happen now and again, no?


All times are GMT -4. The time now is 11:16 PM.

Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.
2017 Ironworks Gaming TM & The Great Escape Studios - All Rights Reserved