(Hmmmmmm)
Found this review on the NWN2 forums. ============================================== Before i rant to much i must defend obsidian abit and say that i am a picky player! There are not too many games i enjoy, but NWN1 was one of them, and i played it down to the bone. (Ofcourse BG, BG2 too hehe). But when i finds a game simply not playable at all, with all the pre-hype, one has to say something. And, excuse my english, i am a non-english speaker, so bear with me. Ok here goes: BETATESTERS: What were you doing all the time, you cant have played this game much, got bored so fast you just forgot to mention any of the stuff to devteam? Or were you told the core engine was already finished so you couldnt rant about it? Or there maybe were no betatesters at all? 1. GAME INTERFACE Well, what can i say. Honestly, this game isnt playable at all unless youre below 10 years old and just like watching a computer screen. Youll nessle up with the odd commandings again and again, its like learning MAC for the first time as an noobish pc user. I havent played a game that has so unlogical, lack of, and problematic in-game interface ever, and i have played alot of games in many many years. Trust me. Example 1: Your party is about to fight, and you find a container with 3 clubs. You ACUALLY HAVE TO SELECT EACH partymember, and manually pick up every club, then open up inventory and then manually equip the char with it. lool. Pick up a club 3 times instead of handing one over. Amazing. Example 2: Run around in circles with your A or D key, you can in full speed principally run around a quarter coin, so IF youre a WASD player, get used to run in oppositing halfcircles alot.. Example 3: You move about in the world in a kinda stressed slow-motion. Suddenly combat starts, and the enemies rushes against you so fast that if you dont press pause within a nano-second, youre dead. From slowmotion to superman-speed just to fast. Ive experienced this with no lag at all, so i can just confirm this is not a graphic issue. There so much more... only a scrap on the surface my friends and i cant go on too much, would bore your eyes too much. 2. VOICE ACTING Sorry dudes, its been removed. Yes true, you can never anymore in a multiplayer game say Greetings or Goodbye etc to a fellow player. The V voice submenus in nwn1 is thereas no more. To me this was a major part of nwn1. Hehe, incredible! 3. GRAPHICS NWN1 is, acually alot better. My dwarf i made in NWN2 looks like a little baby boy, apparently game-designers read alot of comic books, since this is very close to that, just uglier. CAMERA: Acually, i can live with it, nuff said on the forum about it, but whats bother me is this in combo with the utterly bad gameinterface makes the game unplayable, unless you like spending time on doing things you wanted to do in 1 sec (and surely did in nwn1 in 1 sec), now takes 10 sec if you learn everything beforehand. MULTIPLAYER: I play alot of games online, acually i practically never play solo, so i know my internetconnection rocks in that part, since i have no problems with it. In NWN2, be surprised if you will be online for more than 1 minute, i didnt manage that, and i tried for about 2 hours. Disconnections all the time. No voiceacting as i said, oh yeah you can scream "attack" and "heal me" still, but its simply not enough. C O N C L U S I O N *Closes the dvd box and stuffs it on the shelf*. Well, this one is gonna suck dust until things improve. And as another guy said here on forum, the patches cant fix these things its in the CORE ENGINE. No scripter in the world can makes these things go away. I am afraid nwn2 made nwn die.. The community will shrink so much theyre gonna ask what the hell happened.. Good luck you still filled with optimism. If there are going to be a NWN3, i hope bioware leads it, then ill get it blindly, but no obsidian games for me, sorry. I feel very bad in telling all this cause i know some people at obsidian has worked soo hard soo long with this, but they have worked too hard in developing and just way too little in playing it, thus we have the finished product as it is.. I am truly sorry Obsidian. Had to tell. ============================================== Seems lacking in many areas... I'll have my copy in a few days. It's shipping. Let us know Mems how you like it. |
Well I just got mine so i'll see if it's true or not.
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So a few minor engine troubles(wussies) and we do get, finally, a decent RPG with dialog and choices and all that shizzle.
We haven't had that since BG. |
And the GUI is XML, so I can gut the current GUI and replace it with a better one. Hell, I can make it look like NWN1's GUI, but instead of gold outlining, I'll change it a bit for NWN2.
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That's not quite making me worry. Seems it's mainly forgiveable/irrelevant stuff, far as I'm concerned.
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Edit: Just noticed that last post by Z, so: Quote:
[ 11-02-2006, 07:52 PM: Message edited by: Gnarf ] |
Here's another review, from Gamespot. They gave it 8.6. Let's try and keep all the reviews here for easy access.
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Please tell me those screenshots from the gamespot review are from an early beta phase...
[ 11-03-2006, 12:43 AM: Message edited by: Luvian ] |
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Going back to play a bit more now. |
EVERYONE almost is saying even with a dual core MAXED overclocked system with the best video card and 2 gig of ram its choppy and slow as hell.
It's just BAD programming and design. There must be a memory leak too. And I can run Battlefield 2142 with all setting MAXXED, and that game has higher requirements than Oblivion! This is one big reason PC Games are dying. Dev's release unfinished crap.... :( |
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Edit: Just noticed that last post by Z, so: Quote:
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I can't work out how to use the bloody toolset. I can create an exterior area, but not an interior one. It just comes up black on the area screen.
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Oh well. I've decided to post one cool thing and one uncool thing I find each day, to provide some balance.
COOL THING: The NPC depth in this game totally ROCKS. Very KOTOR - the voiceacting really gives you an image of the NPC. And I love the interactions - Korgan and Neetha are a crackup. UNCOOL THING: Some of the behaviour scripting for random characters is very poor. In one example I was waylaid by some shadies in the middle of a busy Neverwinter street, right as I was passing some civilians having a conversation - the battle erupted right next to these people, there were fireballs exploding everywhere and hostiles being turned into shishkebab (yes, they revived the exploding blood enemy in NWN2) but these hardarse civilians just kept on chatting like nothing was happening! Now that is not cool. |
Khelgar and Neeshka.
Sheesh. |
After a visit here and to NWN official forums it sounds like Obsidian missed one really important thing:
Play Neverwinter Nights. If they had, they might have thought about some simple things that game two in a series should be better then the first and include all the things from the first that people are expecting from a series of games. Dual wield in the quickbar anyone? Nice to have or vital to have before you smash your keyboard? Be able to see what the heck is going on? Good camera control: Nice to have or need to have. Geez, I think I will keep the plastic wrap on my edition on for awhile longer. I am not glad to see so many suspicions comming true. Obsidian is following the Troika road, great ideas very bad implementation. I really hope they will get this game corrected with somee serious patching. |
Ha, and yet, Troika delivered on of the best RPG's ever.
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Which one was that? ToEE? ???
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Did this game ever get a fair chance or was it doomed from the start?
It's a shame too many people look at the glass as being half empty, and condemn the game for what it's not. |
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1. Troika's horrible quality control. 2. Atari's insistance on pushing this game out with more bugs than the Amazon jungle. Of the two I put most of the blame on Atari. |
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er, can't remember the processor, but it's the Dual Core tech 4 gigs of ram NVidia 7800(can't recall the rest of the designations) can't run a game smoothly. I believe that this represents problems with the game, and these problems have been admitted by the developers. At any rate, his machine is closer to the max specs than the min specs, and he still has issues both in the toolset, and in the world he's trying to create. Where does the blame for that lie? I would have to say it's a developer's problem, and that problem is that the game was rushed to the shelves, and it wasn't ready. Bad coding has been tossed around a lot, and I have no doubt that that's the truth. When you're running at, or near, the top of the recommended requirements for a game, and still have to turn off all the stuff that caused the requirements to be needed, what's the point? Note that at the time of this writing, his game has been fully patched, and all his drivers are up to date as well. As I said, he's been at this a while, and knows what's needed to maintain his machine to run games. After all, he's had a server online for 4 years, with very few hitches. |
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I have the game (US DVD version). According to Systems Requirement Lab I meet both the miminum and recommended settings. http://www.srtest.com/referrer/srtest I'm running a GeForce 6800 with 512MB of video memory and 1.5GB of system memory. I've run it at the higher resolutions, but I can't read the tiny fonts since I won't wear bi-focals to play a computer game so I dropped back to 1024*768. I don't have problems with frame rate and I run most of the video options "on" or set to "high" or whatever the "most eye candy" setting happens to be. As for the memory leak rumor you glad-handled: there is no evidence of memory leaks. I've played the game for 10+ hours straight and have had no slow downs or performance issues that could give me a reasonable indication that I have a memory leak. I even left the game on over-night (the first night) after playing most of the day and took right-up again in the morning without a problem. I've also got about 30-hours of play. Not one bug. No crash. No bugs. Nothing. The biggest complaint I have is that it takes forever for the game to initially load. Once it gets up there, it's not too bad. But that first start-up. Arrrggggggghhhhhhh!!!!! Me want to play NOW!!! Not two minutes from NOW!!! My experience is that people with these problems usually have crappy (cheap) equiment, too much crap going on in their system, or equipment that's in a marginal failure state. |
Guys, I think (or at least, I hope [img]graemlins/showoff.gif[/img] ) that some of you are being too dramatic about the bugs and choppiness. Neverwinter Nights I sure as hell didn't start off on the right foot either, but it grew far better than it had initially been. Hopefully after some patches, perhaps an expansion, the game could become substantially better.
I haven't had a chance to play the game, but the first review in this topic seems little more than boycotting demagogy-infused rubbish.. makes me a bit angry really. For example, he claims for the game's interface to be the worst ever, whereas the examples are rather insubstantial. And are the graphics really better in NWN I? Because I'm having a hard time believing that. [img]tongue.gif[/img] |
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<snip> My experience is that people with these problems usually have crappy (cheap) equiment, too much crap going on in their system, or equipment that's in a marginal failure state. </font>[/QUOTE]Nicely said on BOTH counts DraconisRex. I'm running NWN2 on max settings with a Falcon Mach V, 3.2 Ghz P4, 1 GIG ram and a nVidea GeForce 7800 GT 256 MB PCIE at 1200 x 1084 with all settings on MAX. So far the game has run like a champ for me. I've been following the frame rate slowdown issue at the NWN2 forums and DR is right; most people who have reported the problem have unsupported video cards, or cards at the very low end of the supported list. Issues around xFire (and apparently Vista as well) have been solved. There are some folks who SHOULD have been able to play the game that couldn't and the latest nVidea drivers have worked miracles in solving most of those slowdown problems. I won't presume to debate whether NWN2 is a true sequel to NWN1. But issues around the toolset and dmclient NOTWITHSTANDING, NWN2 is an AWESOME game. Yes the camera view is a bit twitchy, but its more than functional - it just takes a little getting used to. And I actually prefer the new UI, including the quickcast spell bar, as opposed to that circle (jerk) radial wheel nonsense of NWN1. Spellcasting in NWN2 is MUCH easier. Yes, there are still some issues around the quickslot menus, but those are minor and they are being fixed. My only BIG complaint is that the NPC AI is still substandard - but it is WAY better than the NPC AI in NWN1 by a LONG shot. This game has a very, VERY well done single player campaign. It's very detailed, offers tons of NPC interactions including some very detailed dialogue strings, quests (at least so far) actually seem to advance the plot (instead of the old FedEx quests - although there ARE a couple of those). Again it's a great game. [img]smile.gif[/img] Just my two cents. [img]smile.gif[/img] |
I better go install those new drivers then ;) .
I run a 6800GT 256mb. I'd LOVE to get that 7950! *drools* |
The new nVidia drivers are working wonders for people with lower end cards; but even the new drivers won't help everyone - some cards are just too old and too slow to work with NWN2. [img]smile.gif[/img]
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nVidias 6800GT's are not old.
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This was posted on the NWN2 Tech forums. If you are thinking of buying the game, pay CLOSE attention to this list as it spells out which cards will probably actually work with the game and which ones won't. The list is NO guarantee that the game will actually function with THAT card on YOUR system as there are other variables that make a difference. BTW, if you are running an AMD chipset, you known that there is a specific executable for those chipsets. Make sure you launch the game using the specific NWNmain_amd.exe (or something like that) - it makes a HUGE difference. The link for the following is here: http://nwn2forums.bioware.com/forums...forum=116&sp=0 This was originally from Obsidian, found at Bioware's NWN-2 Forum (I had to add a couple of cards that they skipped right over, and I reordered them to suit NWN-2, at least, IMO on shader 2.0 speed), sorting order "in flux", still, and I've removed the several cards that the Prerelease Toolset named as no longer supported (although they failed to remove the Nforce6100 and FX 5500 for some reason). Supported Video Cards: (Fastest) + Radeon X1950 - ATI Radeon X1900 series + Geforce 7950 - ATI Radeon X1800 series - NVIDIA GeForce 7900 series - ATI Radeon X850 series - NVIDIA GeForce 7800 series - ATI Radeon X800 series - NVIDIA GeForce 6800 GT - NVIDIA GeForce 7600 GT - NVIDIA GeForce 6800 GS - NVIDIA GeForce 6800 ~~~~~~~~~~~~~~~~~~~~~~~~~~~ Recommended Video Level (or better, upward) - ATI Radeon 9800 XT - ATI Radeon X1650 XT - NVIDIA GeForce 7600 GS - ATI Radeon 9800 Pro - ATI Radeon X1600 Pro + ATI Radeon X1300 XT - ATI Radeon X700 series - NVIDIA GeForce 6800 XT - NVIDIA GeForce 6600 GT - ATI Radeon 9700 Pro - ATI Radeon 9700 - ATI Radeon 9800 SE - ATI Radeon 9500 Pro - ATI Radeon 9600 XT - NVIDIA GeForce FX 5950 Ultra - NVIDIA GeForce FX 5900 Ultra - ATI Radeon X600 Pro - NVIDIA GeForce 6600 - NVIDIA GeForce FX 5900 =========================== Low Quality & on downward from here - NVIDIA GeForce 6500 series - ATI Radeon X600 - NVIDIA GeForce FX 5700 Ultra - NVIDIA GeForce FX 5900 LE, XT - ATI Radeon 9500 - ATI Radeon 9600 Pro - ATI Radeon 9600 - NVIDIA GeForce FX 5700 Current FX Minimum - NVIDIA GeForce FX 5700 LE (Probably should've been removed -- very slow) - ATI Radeon X550 = = = = = = = = = = = = = = = = = I just can't believe that any of these next EVER belonged on any "supported" list - ATI Radeon 9600 SE - NVIDIA GeForce FX 5500 (Probably should've been removed -- very slow, and the 5600 was removed) - ATI Radeon 9550 (Probably should've been removed -- very, VERY slow, and its twin, the X300, is now gone) - NVIDIA GeForce 6100 series ** ( Slowest ) ** Suffixes, from Good to Awful ATI Suffixes: XTX > XT > XL > Pro > GTO > Vanilla > GT > SE > Hyper Anything nVidia: Ultra > GTX > GT > GS > Vanilla > LE = XT > VE > TC (Turbocache, any variety) [ 11-10-2006, 01:59 PM: Message edited by: Micah Foehammer ] |
[img]smile.gif[/img] , I do wonder sometimes when someone with an old FX card or (yes, I have seen this) -- a TNT Riva card, and complaining why they can't run Oblivion! [img]graemlins/hehe.gif[/img]
TNT?!?!?!? lol! ;) |
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See the updates to previous post. Your 6800 SHOULD be able to run the game fine - might need to tweak the video settings a bit and install the driver update though. |
Cool, yeah I'll try it. Once they fix the camera and the AI and optimize the game a bit, I'm sure it'll be much smoother.
BTW, someone already created some new UI mods -- mini inventory box, and such. It's awesome they made the GUI XML. |
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I've heard that there are some fixes in the work for the UI, the quick slots and a couple of other pulldown menus. They probably SHOULD have done all this before release BUT at least they recognize the issue and are fixing it. Unlike ToEE where the designers just said, "F... it, the game worked for US. Deal with it." |
I went out an bought a new 22" Widescreen LCD, thinking that I would need to update my GFX from my 6800GS to run NWN2 at 1680 X 1050.
I was wrong. Running between 20-30fps (depending on camera angle etc...) with all settings on high, water reflections/textures off, and shadows on low. After a little play time I find the camera to be fine: it just took some getting used to much the same as the original NWN did. The AI is still questionable at times, but still better than the BG/BG2 AI. Sure you have to issue the "follow me" command every once in a while, but did you expect for your companions to follow you around like puppy dogs? People need direction. |
The chase camera is more like the elusive camera. It never seems to settle down. Agreed about the smoothness overall, NWN 1 was far smoother and less picky. A few adjustments and it was fixed. Driving mode is what I use and it isn't perfect but the rotation in any other mode coupled with objects getting in the way (even with Object Fade on) drives me nuts.
I've ran the game on both a 6800 gt and a 7600 gt and it still has major slowdown for no valid reason in certain places/situations. The 6800 is a good card and yet it sometime gets slowed to a crawl with practically settings on low - even though it appears on the "recommended" cards section. I hate to think how the 98 pro or any card showing up in the middle runs the game. As for the bottom section with the 6200 and fx 5550 cards i'd wager it would be nightmare. |
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Well, I'm happy I can run the game at 8-12fps - it's tolerable, and only slows down indoors.
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