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-   -   A few questions... (http://www.ironworksforum.com/forum/showthread.php?t=30262)

WillowIX 07-23-2001 06:20 AM

1) How many portals can one have active and teleport to?!? Or is it just the one?!?
2) Whereīs that "bad words" samurai looking to revenge his father, Ishad Nīha Bushi dojo quest. I canīt seem to find him anywhere!!!!
3) More a hint needed than a question. Iīve been told here to go where the quests send me, and thatīs good idea! BUT now Iīve got two quests two the stout mine, one to those caves north of the mantraps lake (I think, thieveīs guild quest) and two to the dragonspire! I feel like screaming!! Where to go first?!?

Ryanamur 07-23-2001 10:24 AM

Hi there,

Here, I'll make it short and sweet for you:

1- You can have one portal per area. What does that mean: One portal per dungeon and one portal for the Valeia Area, one portal between Ishad N'ha and Brimloch and one portal West of Brimloch.

2- Thorin is at the foot of the spire. Once you get to the Spire, follow the big wall towards the East and you'll see him.

3- Have you done Shurugeon yet. What I like to do is do the set of quest there, leave and do the Stout mine invitation and the Janthil quests. That way I can get the crusade trait and the fletchery traits before I finish Shurugeon. If you've already finished Shurugeon, I suggest you do the stout mine quest. That way you won't have to go back to the Boogers for the third warrior guild quest.

Good luck

WillowIX 07-23-2001 12:58 PM

Went and finished the Stout mine, I think, got an dragon plate armor... And then I killed Raskalion, that only took 4― hours!!! Pheeew!!! Back to the telporters anyway... So I canīt have on the Ishad Nīha side of the Dragonspire and one to the Brimloch side?!? Is there an easy way to travel between Ishad Nīha and Brimloch Roon?!? I canīt make one up since call of home brings you to the latest visited town... In one direction I still must walk through the Dragonspire, right?!? And thatīs a dungeon, isnīt it?!?

Ryanamur 07-23-2001 01:31 PM

The trick is to put the portal just outside of Brimloch. Before you go into town, cast a portal. Then, "call of home" back to Ishad N'ha to get credit for the quests. When you're done, Teleport back to the portal. Once you've entered Brimloch you shouldn't have to come back anymore. If you don't put the portal, you're stuck doing the spire again or, if you're lucky, you can vanish back around the Brimloch area.

Good luck

WillowIX 07-23-2001 05:48 PM

So Iīve got to complete all the quests in the Ishad Nīha area before going to Brimloch?!? I canīt return what so ever?!? OK, then itīs up to pay a visit to those cyclops first...

Ryanamur 07-23-2001 06:04 PM

You can return but you have to make sure you make a portal before you jump the Spire ledge (you'll understand when you get there http://www.tgeweb.com/cgi-bin/ubb/no...iles/smile.gif). You'll have to walk all the way back to Ishad N'Ha. But when you want to come back, you won't have to make your way through the Spire.


WillowIX 07-24-2001 07:45 AM

Yes, I see what you mean... But itīs possible to creat the portal just outside the dragoncave (after collecting the Mavin), right?!? Then thereīs no trouble at all to travel between Port Brimloch and Ishad Nīha... Thatīs what youīre saying in last message right?!? Another thing... Could you give me a hint of when to pass on to assassin?!? Iīve got a level 10 ninja Iīd like to advance, perhaps my Samurai too... The ninja canīt learn second weapon or doublestrike or can he?!? Thanks. http://www.tgeweb.com/cgi-bin/ubb/no...iles/smile.gif


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