Just letting everyone know what I've been up to lately with DC.
I finally got the event copy/paste feature working. This thing took much longer than I thought it would and I'm glad it's finally done. You can paste a single event or a whole chain, and you can copy from one level and paste to another. Not much else got done for this release. Now I plan to work out some bugs in the non-combat magic, and continue getting combat ready for spell casting. The next release should be available sometime in the next 8-10 hours. |
Release 0.760 is available. This one is mostly just the addition of copy/paste for event chains. The release notes follow.
>>>> UAF Version 0.7.6.0 <<<< **** New Features **** Editor: - added copy/paste for events. Whole chains or a single event can be pasted to a location in any level. - highlighting of current event in event viewer follows mouse selection to keep selected event fully visible. **** Bug Fixes **** Editor: - deleting event in event viewer could reference data from the deleted event Engine: - if engine starts with no design path, and search for available designs finds none, display proper warning message - make passage of time able to heal character hitpoints - fixed area view display problem after a combat happens - don't return to question event if party has moved from event location Both: - fixed installer so that it will update program paths in config.txt files used for high-res settings if they are already present - updated DCConfig and DCHardwareCheck utilities http://uaf.sourceforge.net/bin/DCHwCheck.zip http://uaf.sourceforge.net/bin/DCConfig.zip - updated UAFConfig installer http://uaf.sourceforge.net/bin/UAFConfig.exe |
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