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CocoaSpud 11-12-2001 04:58 PM

Just letting everyone know what I've been up to lately with DC.

I finally got the event copy/paste feature working. This thing took much longer than I thought it would and I'm glad it's finally done. You can paste a single event or a whole chain, and you can copy from one level and paste to another.

Not much else got done for this release. Now I plan to work out some bugs in the non-combat magic, and continue getting combat ready for spell casting.

The next release should be available sometime in the next 8-10 hours.

CocoaSpud 11-12-2001 11:16 PM

Release 0.760 is available. This one is mostly just the addition of copy/paste for event chains. The release notes follow.

>>>> UAF Version 0.7.6.0 <<<<

**** New Features ****
Editor:
- added copy/paste for events. Whole chains or a single
event can be pasted to a location in any level.
- highlighting of current event in event viewer follows
mouse selection to keep selected event fully visible.

**** Bug Fixes ****
Editor:
- deleting event in event viewer could reference data
from the deleted event
Engine:
- if engine starts with no design path, and search for
available designs finds none, display proper warning
message
- make passage of time able to heal character hitpoints
- fixed area view display problem after a combat happens
- don't return to question event if party has moved from
event location

Both:
- fixed installer so that it will update program paths
in config.txt files used for high-res settings if
they are already present
- updated DCConfig and DCHardwareCheck utilities
http://uaf.sourceforge.net/bin/DCHwCheck.zip
http://uaf.sourceforge.net/bin/DCConfig.zip
- updated UAFConfig installer
http://uaf.sourceforge.net/bin/UAFConfig.exe


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