So last night I reloaded my game in Hell, inserted the last tear and began battle. I dispatched the demons, and once i cast true sight the 2 slayers disappeared. I then began to attack Irenecus. After he used all his spells I sat there for about an hour and a half(no lie) and hacked and hacked at him. Kept hitting him but the closest he got to death was "near death"......
Any suggestions?!?! |
you're fully patched yes?
i've heard of people having problems with bosses not dying if they're 'dying dialog' doesn't trigger somehow - are you doing something that would prevent the dialog? |
he cant see you probably??
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What probably happened is some glitch that a simple "reload" can help cure. Invisibility should not prevent critical dialogues, but Harkoliar's suggestion could be what happened. Reload and try again. |
It could also be a problem with loading an animation. I've often had problems with Trolls not falling down when in "near death" because I was hitting them too rapidly. It seems that the 'taking damage' animation is set to override other animations of a character model. So hitting the troll so often that a new 'damage' animation was triggering before the previous one had finished means that the troll never got to a point where the lower priority, 'falling to near death'animation could get going.
If you've got a number of party members all hitting with multiple attacks per round, you may want to pull most of them off the attack when you get into the "near death" condition. This often works for me with trolls. I either order everyone to stop, or attack a different target, and the troll drops to the ground, where I can have one person attack with fire or acid to finish it. I don't know if there's some kind of special animation that kicks in for Irenicus during the hell trial, but if reloading didn't fix it, give this a try. |
I'll give it a shot, thanks
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