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-   -   Steel or Spell??? (http://www.ironworksforum.com/forum/showthread.php?t=53388)

Rolzi_69 05-17-2001 07:50 AM

What is the mightier? Steel or Spell?
I prefer the mage myself.Others may differ.I've Never seen a Paladin or a Fighter do anytihng to prevent damage to himself or launch objectiles at the foe iwtohut need of a crossbow or composite bow. Whereas the sword deals mightier blows with the sword in close combat. So email me or something and give me your opinion!
<-------------Over and out-------------->

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Bruce The Aussie 05-17-2001 08:00 AM

i've played barbarian twice and i'm currently playing an assasin dueled to a mage at level 11 so i really like them both equilly.

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Bruce The Aussie, Camp Barbarian Hunter OHF
jester of LH and Master Beastmaster of the clan of the Kats

Simon 05-17-2001 08:43 AM

I would say the mage is most useful as you can kit one up with pleant of items to make them an effective hand to hand figter but you cant make a fighter cast spells (as far as I know).

SherpaDoug 05-17-2001 09:23 AM

Lock a first level fighter and a first level mage in a telephone booth and there is no question the fighter will be the one to emerge alive.

If you use 20th level characters staring 100 yards apart the mage probably has an advantage.

It is the old infantry vs artillary question. Niether is better, both have their place.

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Evil around every corner. Be careful not to step in it!

Sherpa Doug

debiler 05-17-2001 12:27 PM

Hmm, no replies from Kensai/Mages yet?

debiler 05-17-2001 12:27 PM

Hmm, no replies from Kensai/Mages yet?

Black Knight 05-17-2001 12:29 PM

Quote:

Originally posted by SherpaDoug:
Lock a first level fighter and a first level mage in a telephone booth and there is no question the fighter will be the one to emerge alive.

If you use 20th level characters staring 100 yards apart the mage probably has an advantage.

It is the old infantry vs artillary question. Niether is better, both have their place.


Bravo, well said.

BK

Lord Shield 05-17-2001 12:29 PM

This debate AGAIN?
.
My vote - steel with sufficient protective items

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In the kingdom of the blind, the one-eyed man is pimp

Earthdog 05-17-2001 12:50 PM

In close combat a mage would get smoked. At 100 feet those Fireballs would fry a fighter to a crackly crunch. As any party goes no mage can survive long without fighters for close (and i mean close) support. Mages dont have the strength to do much damage in melee and a 10d6 fireball does alot more damage than a heavy crossbow at a distance

Right on Sherpa!!!!!

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ShadowUK 05-17-2001 02:01 PM

Just settle the argument and get a kensi/mage http://www.tgeweb.com/cgi-bin/ubb/no...es/biggrin.gif

But personally i prefer (sounds of cogs in head gearing up) um........
um........... Fighters.......... but mages can be fun......

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