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-   -   Theif and Bard Unused Abilities (spoiler...maybe..) (http://www.ironworksforum.com/forum/showthread.php?t=58261)

Alpha 10-26-2001 12:26 PM

Ok in the manual it mentions 3 ablities that supposedly bards and theives have, Detect Noise, Climb Walls and Read Languages, it says that theives have 15% detect noise, 60% climb walls, 0% read languages. And for the bard, 20% detect noise, 50% climb walls, and 5% read languages. Are these stats only for scripted events or do they acually have some sort of practical uses?

Epona 10-26-2001 12:44 PM

These are not used in BGII - but I suspect the information was just ripped from AD&D rules without thinking about the fact there was no application for them in BGII. I've often thought it would be cool if you could climb stuff though...

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Proud winner of the 'Most Useless Post 250 Has Ever Seen' Award 2001. "I'd just like to thank my friends and family, without whom none of this would have been possible..."

Alpha 10-26-2001 11:21 PM

damn, it really would be cool to be a theif and scale walls and stuff. Come to think of I, that would add a new demnsion to the game. Imagine scaling the walls of the De'Arnis Hold instead of just going threw the secret door.

Greystone 10-27-2001 12:16 AM

I am playing through (1st time) as a Half-Orc Fighter/Thief. If there is no "detect noise" or whatever, should I be using a helmet?

--Greystone

Ares 10-27-2001 12:50 AM

Helmets only give you some special effect of the helmet and to avoid Critical hits

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Archon Devangilous 10-27-2001 01:12 AM

being able to scale walls would lead to some interesting baskstabbing

you could climb up right beside someone and silently remove their spine with your blade

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