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-   -   Barbarians vs. Fighters (http://www.ironworksforum.com/forum/showthread.php?t=58021)

Kitty 10-21-2001 12:33 PM

I never played as a Barbarian, and I'm planning on giving a try on it. I read about his advantages, such as rolling d12 instead of d10, faster movement rate, immunity to backstab, barbarian rage and damage resistances at higher levels. However, the inability to wear full plate, no kits and no advanced weapon specialization are what hold me back. If you guys already played as a Barbarian, please give me some advice. Thanks in advance!
Kitty

Mitro Jellywadder 10-21-2001 12:42 PM

Quote:

Originally posted by Kitty:
I never played as a Barbarian, and I'm planning on giving a try on it. I read about his advantages, such as rolling d12 instead of d10, faster movement rate, immunity to backstab, barbarian rage and damage resistances at higher levels. However, the inability to wear full plate, no kits and no advanced weapon specialization are what hold me back. If you guys already played as a Barbarian, please give me some advice. Thanks in advance!
Kitty

Barbarians are great for their 'rage' ability..Extra hit dice
are an added bonus. Look at the other side of specialization.
If you can only put two in each spot, you can use at least two
more weapons proficiently. There is still a lot of
good armor other than plate. I enjoyed playing the couple that
I did.


Lord Exxon 10-21-2001 02:23 PM

The barbarians also walk faster.

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floyd 10-21-2001 04:53 PM

I would play a barbarian sooner than a ranger (other than archer), but a straight fighter or kensai would be far stronger than any barbarian. Still, it might be an interesting character to RP.

Lothar 10-21-2001 11:40 PM

I played a Barb. I enjoyed it but his armor and weapon specialization sucks ass!!


Lance

Kezardin 10-22-2001 09:08 AM

Kitty,

try a berserker ? http://www.ironworksforum.com/ubb/no...es/biggrin.gif

gets the enrage benefits of that BARB, can use any armour, and can go to grand mastery in melee weapons - downsides are can only be proficient in missile weapons (maybe use throwing weapons such as azuredge instead) and the 'winded' status after the rage.

Kez


Byronas 10-22-2001 09:17 AM

Who wants barbarians when we have berserkers!


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Where there are monsters and barbarians there will be Byronas fighting against them.

mitsos 10-22-2001 09:24 AM

Barbarians are very animalistic... They sure make a very good fighting class (not kit) so I'd recommend them to you, especially half-orc barbarians, they rock and rock and rock...

Kitty 10-28-2001 05:49 PM

Quote:

Originally posted by Kezardin:
Kitty,

try a berserker ? http://www.ironworksforum.com/ubb/no...es/biggrin.gif

gets the enrage benefits of that BARB, can use any armour, and can go to grand mastery in melee weapons - downsides are can only be proficient in missile weapons (maybe use throwing weapons such as azuredge instead) and the 'winded' status after the rage.

Kez


I've already played as one. http://www.ironworksforum.com/ubb/no...miles/wink.gif
Her name was Namara, and she really kicked ass with grandmastery in 2 handed swords and 2 stars in two weapon fighting style - she swung those huge weapons as if they were short swords. A really powerful character, indeed.
The things that tempted me to use the barbarian were mainly the benefits of the barbarian rage such as immunity to level drain, maze and mind attacks. Unlike the berserker's rage, it doesn't confer immunity against imprisonment - however, there are few enemies who can cast it.


Wedgeman 10-28-2001 09:01 PM

let me get this straight Kitty. you used 2 two-handed swords at the same time. didnt know you could do that, in fact, im fairly convicned u cant. if im wrong, my deepest apologies, but i dont think that's possible. and about the question, berserkers are much better, and much more fun IMHO. but as stated before, do which ever u think you'd have more fun with.


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