Ironworks Gaming Forum

Ironworks Gaming Forum (http://www.ironworksforum.com/forum/index.php)
-   Baldurs Gate II Archives (http://www.ironworksforum.com/forum/forumdisplay.php?f=22)
-   -   assasin ideas... (http://www.ironworksforum.com/forum/showthread.php?t=51640)

Strahd Von Zarovich 03-14-2001 01:12 AM

Maybe someone already thought of this but it's would be fun if they made the assasin class a like more versetile.

Give the ability to the assasin to make better poison for his blades.
-A stronger fast acting poison wich gives a single poison bonnus but more instant damage.

-A lingering poison wish dosen't do much damage but last longer than normal poison to better disrupt spellcasting.

-A sleep poison than puts a target to sleep on a succesful hit

-Application of holy water on the blade to give better dammage to undead.

ect, ect

Accord 03-14-2001 01:21 AM

Let's see:
- poison that acts like a curse, lower attributes at each successful strike and you need to "remove curse"
- poison that lowers perception and cause a drop in WIS for a period of time
- posion that cause sharp pain and the attack goes berserk if save is failed
- poison that cause fire or cold damage


------------------
Long live H22A1!!!!!

Lifetime 03-14-2001 11:44 PM

I agree with you. BUT it would only have to work with daggers, and last for a limited period of time. If the bounty hunter can upgrade his traps, I'd like to see an assassin become an angel of dagger-dealing death.
Imagine an assassin with the ability to polymorph something with a single hit..Or lower resistances or saving throws because of the pain..
If you've played IWD, imagine if an assassin could enchant his dagger to inflict Burning Blood on a character as a means of torture..
Damn I'm twisted http://www.tgeweb.com/ironworks/cgi-...les/tongue.gif

------------------
Why?


All times are GMT -4. The time now is 12:57 PM.

Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved