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Can a monk hold his own later on in the game in combat. I don't want to play for a while onto to find he's useless and have to start again. I know you can get him the gauntlets of crushing and so forth but will be be a front man in fights?.
Warby |
My solo monk had no trouble till it came to beating the third major ToB boss, and even then it was a simple matter of choosing when to attack and when to retreat and regenerate.
(Thats not to say that its not easy to get a monk killed, get them in over their heads and theyll die real quick, but thats true of any character) They are very powerful in the mid game, but in the endgame will be outmatched by well-equipped fighters. |
I find that their lack of HP doesn't make them good front-liners. I find that if you send in someone to distract enemies and then send your monk in, that your monk will pulverize the enemieswithout suffering a lot of damage.
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My solo Monk never had a problem with enemies, I always use him as a front man, also if u get swarmed by lots of well-equipped fighter, try and lure them in one by one... u can also try this tactic - hide in shadows, go up to enemy, hit it, run away and repeat.(only use it against non-hasted enemies)
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Whats so good about Monks, any way? i find them weak but thats just me (Merlin awps out)
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Weak? U call Monks weak? Man, wait until u fight one, I promise u that u'll get ass kicked... Also if u r a RETARDED fighter, u can barely move after getting stunned... also Monks can go stealth and attack u when u least expect it.
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I'm not a retarded fighter, thank u very much. and its just my opinion not the whole bloody states. And they can;t wear armour so beat that,
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So? My monk have a base armour of 4 on level 7 and now on level 11, his base armour is 0... Also monks get high MR after level 14... And fighter don't~~~~
ha ha ha ha ha ha~~~~~~~~ Nah just joking, but seriously Monks aren't as weak as u think they r... |
well maybe, but i don't know any monk PCs and i don;t want to be a monk.
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Monks' AC improve as they level up.
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well too bad. if i had made the game, i would have put in Pcs from every class. and i'll take Monks on, anytime! (Merlin awps out)
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Well, I'd like to take u on with my Monk... jsut wait until it gets up to level 21...
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Elemental Resistances.
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can somebody enumerate the importance of this class?
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As far as i know, only Druids gets Elemental Resistances... According to the Manual, at least. Can someone confirm that Monks get Elemental Resistances? |
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As far as i know, only Druids gets Elemental Resistances... According to the Manual, at least. Can someone confirm that Monks get Elemental Resistances?</font>[/QUOTE]I *think* that thats dundees second mistake of the month :D But every other time ive though something like that its been me thats wrong, so maybe. Seems to me that all my current monks elemental resistance comes from items though. Hes lvl 40 BTW. |
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Druids and Monks are placed side by side on page 27. In that case, JI must be talking about the ToB HLAs. |
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The ToB Manual is badly-written. Anyway, this is what monks get past level 20: (Again, the info is from the Manual... *sigh*) Quote:
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A lowlevel monk is not that powerful but a high-level monk only has Kangaxx to look up to when invulnerability comes to mind.
A lowlevel monk is still powerful with his unarmed attacks, they are just a little vulnerable. View it as a "test" you have to pass in order to gain greater insight. |
Slightly [img]graemlins/offtopic.gif[/img] but what resistances do druids get at lvl 21 and do fighter/druids get the same thing?
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Druids gain 10% Resistance to Fire, Cold, Acid and Electricity I think. Then they gain another 10% some other time and then another 10% some other time! Fighter/Druids get the same, yes.
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Being curious I used the EX cap remover and then cheated to max out to lvl 40. The monk was just about invincible to any magic attack. I was attacked by the guys that appear if you kill to many people and the mages could harm me and the gaurds weapons didn't work against me.I just slaughtered everyone I met. Quite fun really.
Warby |
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Plus you get a natural immunity to mundane weapons way before hell, which is useful. |
Well, just to show you the strength of a high level monk, here are the stats on my monk that I took through both SoA and ToB, without using any mods, tweaks, or cap removers (and obviously, without any items):
Level 40 AC: -10 HP: 150 (a little on low side, but rarely a problem) Base THAC0: 0 THAC0 Using fists (+4 weapons): -7 Number of attacks (with fists): 4 Find traps: 145 Move Silently: 145 Hide in Shadows: 145 Saving Throws: Paralyzing/Poison/Death: -1 (-2) Rod/Staff/Wand: 3 (-2) Petrify/Polymorph: 2 (-2) Breath Weapons: 2 (-2) Spells: 2 (-2) Resistances: Fire: 20 Cold: 20 Elec: 20 Magic: 93 ******** WOW ******** Poison: 100 Using this Monk in multiplayer games, the *ONLY* thing that has ever given him trouble is Kangaxx and that darn Imprisonment spell. And using Greater Whirlwind Attack, Quivering Palm, and other Ability bonuses, my monk can take on Dragons single-handed and clean house. So, yes, monks ARE good characters, but mostly once you get to level 25. Once there, you can just run him into a room of wizards/warriors, and he can take anything the wizards dish out, and wipe out the fighters rather quickly. |
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[ 09-15-2002, 08:24 PM: Message edited by: Daniel ] |
I am soloing a Monk. I am level 17 by now. So far, I am quite impressed about him. I had read many comments and had thought him weaker. But so far I must say he is really strong.
I just killed those guys in the guarded house in the Temple District - those who have Celestial Fury. This is supposed to be one of the toughest fight in the game. WITH the right tactic it was really easy. When I really got impressed first time was when I killed the demon outside the Planar Sphere (when you need his heart). I remember that with my party before (Thief/Mage, Jaheira, Minsc + some elementals summons) I really had problems. With the Monk though I killed him at the first try. In a party however, I definetly wouldn't use him as a tank. Either put a Ranger/Cleric (Plate Armor + Shield + Iron Skin + Blade Barrier) or a Fighter/Mage (Plate Armor (just cast your protective spells before entering battle) + Shield + Stoneskin + Mirror Image + ....) |
sure, but he cannot take on MY warrior's dishs, especially my barbarian will smash any monk for desert. I kill those things four at a time
[ 09-16-2002, 12:29 PM: Message edited by: 250 ] |
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Any class is powerful in the right hands. I will fail miserably as a plain Fighter, but not Kaltia. Give me a Bard though, and I can do wonders. :D |
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I will take a Ranger/Cleric or a Fighter/Mage anytime. |
:D
I've been descriminating against monk for all my BG time. I've played those, and they can be very powerful, I admit. and that is why I dish them. they are like the defenders on Bridge on America's Army, he just sit around don't do nothing, and get kick ass stuff. exotic, but annoying. they get too much for free. so far, I've slayed every monk crossed my way, lol, and I am sure the number will increase. |
I agree, every class is very powerfull in the right hands, the right tactic and the right equipment.
Now, probably one of the best melee fighters (in SoA) though is the Bard - Blade Kit. You get dual wield and double attacks per round, cast protection spells like Stoneskin and so on ... FINALLY you can cast Tenser Transformation which transforms him to a fighter of the same level. As rogues reach the highest level compared to all other classes (in SoA) the bard will be the highest level fighter you can get ... And from a roleplaying point of view, Tenser Transformation fits the bard much better than the Mage - I don't like them getting their hands bloody in melee attacks. |
So are you trying to say that a blade could take on an enraged half orc barbarian or beserker and live to tell the tale?
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I actually just started a game w/ a solo monk and I have to say he has been kick butt so far.
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A monk can get up to 4 attacks per round (I think) and deal alot more damage than a blade can. Also bards are useless kits. I'd rather not have some playin a harp at me while I'm fightin a dragon. If you want magic play a mage. if you want fightin play a fighter/monk/duelclass. If you want both play a kensai/mage. And if your like me and like sneaking around stabbin people in the back and watchin' em blow up from the damage or shooting mages with poisoned arrows so they can't cast spells for a while be an assasin. Good fun. Not much use against a mind flayer though.
Warby [ 09-17-2002, 06:26 PM: Message edited by: Warby ] |
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when all characters are in the right hands, still, no one can take out a barb :D
my favored dueling character used to be Kensai/Mage, but after getting ass wooped every fight against a barb, I decided it was time to admit barb is better. oh, yeah, the dude drunk potions, I suspect I wouldn't lose so much if neither parties were allowed to drink any potions and for those say your fist can do much more dmg than sword, heh, you have not seen how much dmg a sword can do [ 09-17-2002, 11:27 PM: Message edited by: 250 ] |
I found using a Monk as a tank works well. 3-4 attacks per round can really
add up. This works really well when you can get in close quick with those "Michael Johnson gold Nike track" boots. I especially like using quivering palm against dragons and demons. |
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