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In my prior adventuring days, all foes were vanqueshed and my choice was made; but, my divine soul was unquiet. I had dealt out justice as I saw fit; but, one slippery slick worm had eluded me, Saemon. I vowed that in my next life, I would make him pay, and pay dearly. I met him after my unwanted dealing with the Shadow Thieves. I knew he was untrustworthy from the very start. I did not even have to use my normaly useless Detect Evil ability, I knew him for what he truly was, evil. Even after my dealings with Demogorgon, I had never met with a being of such self serving deception as Saemon. My premonitions of guile to come would have to wait, I needed passege to a greater goal, my destiny. Of course he set me up and teleported away, my first taste of Saemon. I am given the chance to deal him the death that are in the cards at the end of my ordeal in the Asylum; but again, the city of the hungry fish was calling me and I was forced to abase my deepest desires once again. In my prior life, I remember runing to defend my mage as the ship was boarded and I was again betrayed, only to look over my shoulder just in time to see my betrayer teleport away. I'll never forget the look on his face! This time I was to have my revenge. We are boarded by the Githyanki and my betrayal is more than apparent. Action is called for! Both my Mage and my multi-classed Mage cast Minor Sequencers of Magic Missile, doing about 70 points of damage. My Totemic Druid casts the oh so potent Insect Plaigue. Everyone else shot and hacked away with all earnesty, knowing we only had a short time before he teleported away once again. Justifyingly enough, it was my Holy Avenger that ran him through. How sweet that death scream was, I could not tell you. Revenge is sweet, oh so sweet. How the Gods did not take away my Paladinhood, I do not know. I guess it is for the greater good. Who am I to judge? There is a great satisfaction in a job well done. I hope you find your adventure just as fun.
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*claps*
great story...i would rather imprison him though [img]smile.gif[/img] |
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I felted the same way, but this time i think that i shall make the same as you (know that i am playing as an evil one) he wil bow before my wisdom. |
WOW what a great story [img]smile.gif[/img]
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Just thinking, if you kill him.... SPOILER.... will he still apeare in ToB
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Hey come on!
I personally like Saemon! One person like him appears in every Epic Campaign! And knowing saemon he would have been prepared for your attack and probably escaped unscathed and smiling!!! :D |
Saemon is cool he is like the jarlaxle of humans without the mercenary band.s
Spoiler . . . . . . . . . . . . . .. . . Saemon finaly makes things even with u. after all he had no chice with the vampires. But the dialogue about him drugging u with the monks wass funny to me. he says something like i owed him one buh bye and dimension doorss out of there. |
spoiler
the only thing he does to make things even, is to not poisen us in the final, whitch is not mutch... |
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how can you NOT like Saemon? sure, he's a low-down, double-crossing, self-absorbed good-for-nothing scoundrel, but so is Han Solo, and everybody loves him! he even makes it up to you in the end, provided you were forgiving and didn't kill him. the more i think about it, the more i realize he IS like Han Solo. (minus the Mauser made into a blaster, of course) it's people like Saemon that make BGII a great experience; because he's a real person, not some cardboard bad guy like Irenicus.
As for you, Telchar of Nogrod, you have betrayed the eternal Roleplaying Perspective, and thus the entire idea of Baldur's Gate! Hang your head in shame! Paladins are forgiving above all else, and do not believe in revenge! I hope your memory is erased and an ogre mage uses your cds to clean up his cow dung! All false and evil acts catch up to you, ESPECIALLY when you cross the Roleplaying Perspective! (kinda scary, huh? :D ) |
Great reply Gothmog! (laughing loudly) Man, this is fun stuff. I happen to disagree about your view on rollplaying. I've been playing AD+D since the 70's. Roleplaying is what you make of it. It's how YOU view the role. It's about human emotion that can not be denied. I see a Paladin as having to battle his impure half. He's not divine. He has to battle with his desire for revenge or whatever else is troubling him. Sometimes you loose and sometimes you win. It's that battle that makes playing a Paladin so fun and challenging. If there is no choice or battle, then you are not being realistic. If I forgave Saemon, then why not forgive everyone else. It's human emotion that drives us on. I love Saemon's charactor too. It's one of the best in the game. It's what motivated me to have some fun and share my story. It's my homedge to BioWare for creating such a great charactor. I just hoped that people would enjoy it and hopefully motivate people to put some passion into their roleplaying.
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paladins very restrictive code of morals can make them rather tedious to play (if you decide to be the ´perfect´ knight they are expected to be) or they can be one of the most interesting classes in the game (if you play them as someone who´s close to breaking - or bending - under the strain, or at least struggling with it).
my most enjoyable ad&d character ever was a disillusioned paladin always on the verge of falling from grace as she lost herself in drink, despair and self-loathing. |
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