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-   -   Divine Divinity Questions... (Spoilers) (http://www.ironworksforum.com/forum/showthread.php?t=65408)

Luvian 01-20-2003 11:19 AM

Ok, I completed the crypt below the healer's town, completed almost every quests there, and I have been exploring the map since them. I got to level 20 just by killing the monsters outside, and completing most unimportant quests.

Here are my questions:

1: I heard that going to the Dwarven bread inn to meet Elmins...err Zandalor is a story related quest, and that I should wait before doing it. How long should I wait? Should I explore all the world and do all other quests first?

2: I also heard that in that inn, an imp will steal my pyramids. What happen if I leave them both in a chest somewhere before going in? Will they still get stolen?

3: I have received the quest to find an escort for the healers, but I also received the quest to find a cure for the poisoned peoples in the quarantined area. If I complete the escort quest, will the healer cure the peoples themselves? If I cure them myself, will I be able to complete the escort quest?

4: I know the doctor is a fake, if I expose him before completing the escort quest, will I still be able to complete the escort quest?

5: Where exactly is the axe slasher? I looked around in the crypt and never found it.

Paladin2000 01-20-2003 02:06 PM

Okay, here goes the spoilers:
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1. Don't worry, go ahead and meet him there. But you will not find him there. (He has gone away)

2. Nope. The imp will only steal your teleporter piramid when you goes into Stormfist castle. It is part of the story. You will get it back later. Waaaaaaay later. BTW, do not go into Stormfist castle until you are ready to fight better, say level 25+. I suggest you acquire <font color=skyblue> The Singing Blade</font> first. Note that the stat of the blade is random and it might take a few try for you to get the right stat.

3. Do the escort quests first because there is a time limit. Once you have completed it, then do the quest to find the cure. BTW, the healers will not be able to cure the victims. Looks like you got the work cut out for yourself real good.

4. Hmm... You might want to reload your game first. You should expose the "good" doctor after you have done all the quests from the farm area. Once you are in his dungeon, remember to pickup the 2 bottle of the antidote. You will only have one chance to do it. After that, he will kick you out from the house and lock it.

5. Somewhere in the lower levels of the crypt, there are a few tiles which leads to underground chamber. One of the chamber has the Slasher in it.

[ 01-20-2003, 02:10 PM: Message edited by: Paladin2000 ]

Luvian 01-20-2003 03:38 PM

1. Don't worry, go ahead and meet him there. But you will not find him there. (He has gone away)

So I can go inside, then? And then still keep exploring?

2. Nope. The imp will only steal your teleporter piramid when you goes into Stormfist castle. It is part of the story. You will get it back later. Waaaaaaay later. BTW, do not go into Stormfist castle until you are ready to fight better, say level 25+. I suggest you acquire <font color=skyblue> The Singing Blade</font> first. Note that the stat of the blade is random and it might take a few try for you to get the right stat.

What if I don't bring the pyramids with me? Will he still steal them?

Where is that Singing Blade? Oh! Im a mage, by the way.

3. Do the escort quests first because there is a time limit. Once you have completed it, then do the quest to find the cure. BTW, the healers will not be able to cure the victims. Looks like you got the work cut out for yourself real good.

I hope I didn't wait too long, I explored about 80% of the map, already.

4. Hmm... You might want to reload your game first. You should expose the "good" doctor after you have done all the quests from the farm area. Once you are in his dungeon, remember to pickup the 2 bottle of the antidote. You will only have one chance to do it. After that, he will kick you out from the house and lock it.

I didn't expose him yet, it's just obvious he poisoned them, and strangled the one that died.

5. Somewhere in the lower levels of the crypt, there are a few tiles which leads to underground chamber. One of the chamber has the Slasher in it.

DOH! I saw those tiles, but wanted to wait last to mess up with them, and a saw the necromancer, and I never came back.

[ 01-20-2003, 03:42 PM: Message edited by: Luvian ]

Kakero 01-20-2003 04:06 PM

1.So I can go inside, then? And then still keep exploring?

yep, you can keep exploring. just don't explore the stormfist castle before you are ready.

2.What if I don't bring the pyramids with me? Will he still steal them?
Where is that Singing Blade? Oh! Im a mage, by the way.

Nope, the imp won't appear. it's okay and it's not a game stopping thing.
Singing Blade? can't remember it but if you don't have the necesarry strngth and dexterity you can forget about the blade.

5. DOH! I saw those tiles, but wanted to wait last to mess up with them, and a saw the necromancer, and I never came back.

use freeze spell on necromancer.

Luvian 01-20-2003 04:14 PM

So if the imp don't steal my pyramids, I'll be able to go get them when I come ut of the castle and never lose them?

Is there any other places in the world where I should not go now? I would hate to be exploring at random and kill or do something that might mess up a quest.

Nightowl2 01-20-2003 05:30 PM

The trick to this game is to do everything you can before entering Stormfist castle. I never did it myself before level 30 (except the very first game, where I had such a hard time I restored and left it for much later!).

Losing the pyramids is annoying but not a real problem, especially when you have all the teleporters on. Also, after you rescue Zandalor, you get the pyramids back. I recall from the official Larian boards that some people had problems when they tried to get tricky and keep the pyramids from being taken.

Getting the healer escort is usually the first quest to finish outside Aleroth. Then you can take your time and work on everything else (a little late for you now, of course).

As for the doctor, first do the poisoned harvest quest (from Hugh), then head to the doc's place in the merchant area. Have a chat with him, and after he throws you out (so to speak), find the key and let yourself back in.

<center>Nightowl2</center>

arion windrider 01-20-2003 09:16 PM

is the game worth getting in everyones opinion???

Luvian 01-20-2003 10:38 PM

If it wasn't we would't be talking about it. [img]tongue.gif[/img]

Nightowl2 01-21-2003 01:33 AM

That depends on what you like. DD is a cross between Diablo and Might & Magic. The advancement system is very much in the Diablo mode, so is the basic style of fighting.

However, it has the freedom of movement of M&M - go where you like, when you feel like going there, plus the usual long list of "things to do" that you end up with in a typical Might & Magic game. So there's a lot to do in the way of quests, plus plenty of combat.

The game is buggy, and it's all too easy to screw up a number of quests without realizing it. Fortunately, most of the quests are not related to the major storyline, so you won't mess that up. If you get DD, you'll want to visit the official site for the latest patch.

Oh yeah, this is a single-character outing.

<center>Nightowl2</center>

Paladin2000 01-21-2003 01:56 AM

Quote:

Originally posted by Kakero:
Singing Blade? can't remember it but if you don't have the necesarry strngth and dexterity you can forget about the blade.

You will get the Singing Blade after you killed Pedro (The Borken Wheel quest). IMO, this game is awesome for sword wielding heroes. Extremely good swords can be obtained in the game, Noble's blade (The holy weapon quest, 1H sword), Singing Blade (The broken wheel quest, 2H sword) and Chaos Blade (Hidden item, 2H sword)

You can safely roam verdists and do all the quests there without ruining the main quest. If you are strong enough, head out to the dark forest.

Quote:

The game is buggy, and it's all too easy to screw up a number of quests without realizing it. Fortunately, most of the quests are not related to the major storyline, so you won't mess that up. If you get DD, you'll want to visit the official site for the latest patch.
Actually, it is not buggy. It is the price to pay for an open ended game. If the developers had set limitation the scripts not to spoil quests, the game would not be that fun and player will probably be limited to fewer accessable areas to explore early in the game. IMO of course... ;)

[ 01-21-2003, 02:03 AM: Message edited by: Paladin2000 ]

Nightowl2 01-21-2003 02:24 PM

Any game that requires a patch is buggy ;)

As to the quests, I think they could have done a better job there. It really is all too easy to mess up a number of quests.

<center>Nightowl2</center>

Luvian 01-21-2003 07:56 PM

Ok, so now I completely explored the first map and took care of the orcs and the plague, but there is one thing left, the royal graveyard. How do I gain access to it?

Oh! I cheated and duped a third antidote. I saw when I went to the third npc, that there was a choice saying "I found two antidote, but gave them to other people already" what happen when you chose it?

Paladin2000 01-21-2003 11:32 PM

Quote:

Originally posted by Nightowl2:
Any game that requires a patch is buggy ;)

As to the quests, I think they could have done a better job there. It really is all too easy to mess up a number of quests.

<center>Nightowl2</center>

There aren't that many PC games that do not require patch. On the contrary, the size of the path file is relatively small, which indicate that the bugs are not so serious. Some games have patch file as large as 10-20 MB. Anyway, I do agree that this game has some bugs, but I think it is not as bad as most games. Anyway, each of us is entire to our own opinion and IMO, the quests are well designed and I think the developers would have a harder time to design quests that do not interfere with each other unless they put in a lot of "find-and-fetch" quests, which IMO is a complete waste of my time...BG1 anyone???

Quote:

Ok, so now I completely explored the first map and took care of the orcs and the plague, but there is one thing left, the royal graveyard. How do I gain access to it?

Oh! I cheated and duped a third antidote. I saw when I went to the third npc, that there was a choice saying "I found two antidote, but gave them to other people already" what happen when you chose it?
There is a small hut(?) in the graveyard, go in and kill all the ghosts, then pull the level near the end of the catacomb. This will unlock the door to the royal grave.

Yeah, I pickpocketed the last antidote and gave it to the 3rd victim too. Actually it doesn't matter much if you manage to save him/her because there isn't any rewards or consequences.

[ 01-21-2003, 11:35 PM: Message edited by: Paladin2000 ]

Luvian 01-21-2003 11:52 PM

No, I mean the gate to the royal graveyard is locked, and I can't pick the lock. I didn't get in it, yet.

I think you get 20k xp for each of the 3 guys you save from the plague. I was hoping for at least 1 rep point each. :( And I only got 1 rep point for exposing the doctor.

Maybe it's because I took care of the orcs first. I got 5 points for that. If the doctor had given 5 points too, that would have been a lot in such a short time.

Paladin2000 01-22-2003 12:03 AM

No, I mean the gate to the royal graveyard is locked, and I can't pick the lock. I didn't get in it, yet.

<font color=skyblue>Oh, in that case, the gate will only be unlocked after you escaped from Iona's dungeon, which is tied to the Stormfist castle quest.</font>

I think you get 20k xp for each of the 3 guys you save from the plague. I was hoping for at least 1 rep point each. And I only got 1 rep point for exposing the doctor.

<font color=skyblue>Hmm... you might be right. I didn't notice the XP bonus. Anyway, it is good to acquire "wisdom" early in the game, thus maximizing the XP accumulations.</font>

Maybe it's because I took care of the orcs first. I got 5 points for that. If the doctor had given 5 points too, that would have been a lot in such a short time.

<font color=skyblue> There is no choice but to take care of the Orc first. Otherwise the quest will be broken. </font> ;)

[ 01-22-2003, 12:05 AM: Message edited by: Paladin2000 ]

Luvian 01-22-2003 12:14 AM

I have maxed wisdom for my level.

Nightowl2 01-22-2003 12:47 AM

The designers were expecting players to choose which two victims would get the antidotes. However, many bright gamers (is there any other kind? ;) ) went the pickpocket route, thereby saving all three and getting extra xp as well.

The game is a little odd in the way it hands out rep points. Maybe they did that so you'd be sure to complete as many quests as possible.

I never bothered with wisdom myself; it doesn't really do all that much for you.

By the way, I think you mentioned having a mage. If you haven't already, start working on hell spikes. I know that spell doesn't sound like much, but you will be needing it later in the game when fire and lightning aren't too effective.

<center>Nightowl2</center>

Luvian 01-22-2003 12:57 AM

Quote:

Originally posted by Nightowl2:
The designers were expecting players to choose which two victims would get the antidotes. However, many bright gamers (is there any other kind? ;) ) went the pickpocket route, thereby saving all three and getting extra xp as well.

The game is a little odd in the way it hands out rep points. Maybe they did that so you'd be sure to complete as many quests as possible.

I never bothered with wisdom myself; it doesn't really do all that much for you.

By the way, I think you mentioned having a mage. If you haven't already, start working on hell spikes. I know that spell doesn't sound like much, but you will be needing it later in the game when fire and lightning aren't too effective.

<center>Nightowl2</center>

I went the route of the cheater, somehow, every time I try to pickpocket someone, they catch me, even if my skill is high enough. :(

Yes, rep points distribution does not make much sense. Sometimes, you get points for things that are not so special, and then you do something big, and get none.

Wisdom is usefull, I think mine give me 15% more xp, now. (Or was it 10%)

I think I have 2-3 levels in Hell Spikes, but I really like lightning so far, it's fast, and never miss. I also learned that last elemental spell, that do Lightning, Fire and Poison damage, but it's not as strong as my Maxed Lightning bolt spell, for now.

[ 01-22-2003, 01:02 AM: Message edited by: Luvian ]

Paladin2000 01-22-2003 01:59 AM

Quote:

Originally posted by Luvian:
I have maxed wisdom for my level.
Go get some items with "wisdom" enchantment. I Maxed out (level 5) "wisdom" at character level 22. :D

[ 01-22-2003, 02:01 AM: Message edited by: Paladin2000 ]

Kakero 01-22-2003 07:25 AM

Reputation seems to have only 1 use in the game. that is to enable you to get a key of Nericon Garden from Merchant Blake.

Nightowl2 01-22-2003 11:06 AM

Yeah, the lightning spell is nice, but eventually you're going to need something that does physical damage.

I only used pickpocket a couple times myself. Once to join the Thieves Guild in Verdistis, and once to get back one of the plague cures.

Rep also works with merchants. As your rep goes up, the prices become lower. I think you may also get more for what you sell.

<center>Nightowl2</center>

Luvian 01-22-2003 11:25 AM

I got the key to Nericon's garden, but the *%&%$& didn't want to give it to me before I had 31 rep and had taken care of the orcs and the doctor. I would have killed him, if the game would have let me do it. You can't even pickpocket him, either.

And all that for so little. Nericon's treasure sucked, and I didn't care about the restoration spell too much.

[ 01-22-2003, 12:16 PM: Message edited by: Luvian ]

Paladin2000 01-22-2003 12:12 PM

The reward for Nericon's garden isn't that great but you get extra level for restoration, which is almost useless anyway because my Singing BLade have the enchantment of Mana Drain(3), Health Drain(4) and Frost(3). I was almost invincible. :D

Actually, if you reputation is 15 or higher, he should give you the key.

Luvian 01-22-2003 12:17 PM

I tried at 5, 10, 15, 20, 25, 30 and he didn't want to sell it to me.

Paladin2000 01-22-2003 01:07 PM

hmm...that is weird. I got the key with just 18 reputation points. Maybe you pissed him off earlier.

Kakero 01-22-2003 03:04 PM

My male warrior got the key at 11 reputation points, maybe different classes need different reputation point?

Nightowl2 01-22-2003 09:29 PM

Yeah, that is strange. None of my characters (and I did all 3 types) ever had to have as high a rep as Luvian. On the other hand, none of them could pull it off with a rep of 15, either. There may be some things going on under the surface, possibly some quest that needs to be done first?

Of course, at rep 35, the treasure doesn't mean too much anymore, so I can see where Luvian was disappointed.

<center>Nightowl2</center>

Luvian 01-22-2003 11:00 PM

The treasure was just spare change for me.

Paladin2000 01-22-2003 11:35 PM

I did it for the XP and also the Easter Egg. If you look hard enough, you will find a book lying somewhere in the garden. The book has a single line in it :<font color=skyblue>Bronthion was here.</font> Damn cool. Unfortunately even after I picked up the book, there is no extra dialog option when speak to Brontion.

If I am not mistaken, the maximum reputation points in the game is about 46+ only. I have done almost all the quests and I have yet to reach 50 points.

[ 01-22-2003, 11:37 PM: Message edited by: Paladin2000 ]

Nightowl2 01-23-2003 11:16 AM

If I recall rightly (and it's been awhile), the one character I took all the way to the end had a rep around 50. By that time, of course, rep doesn't mean a whole lot.

<center>Nightowl2</center>

Luvian 01-23-2003 12:14 PM

Who is Bronthion, and why did he rip off my sig?

Paladin2000 01-23-2003 01:17 PM

Quote:

Originally posted by Luvian:
Who is Bronthion, and why did he rip off my sig?
The Elf Embassador. He is tied to the main plot. Since he is a about 1000+ years old, I think it would be wise not to sue him. :D

Guinness 02-03-2003 11:31 AM

What kinda characters do you guys run in the game? Just for comparison I am running a mage (no cheats, trainers or multiple charm cheats used). Below are stats when my mage is fully kitted. I've augmented various bits with charms and am still holding about 6 cos I've not decided on which to put where. I've explored and cleared most of the land including all the sewers and activated all the teleporters except the one at the imps castle (cos i've not found a way there yet!)

Mage LV 35
Vitality 385
Magic 1096
STR 60
DEX 62
INT 150
CON 65

Offence 43
Defence 43

Damage 50 - 113 (using Deathknight Sword* specs below)
Armour 153

Resistance
Lightning 25, Fire 61, Poison 35, Spirit 80

Reputation 50
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WEAPONS.
Deathknight sword
Charm quality 4
+2 int, +12 con, mana drain (4)

Other 'interesting weapons' so far I've found.
Singing sword (but i didn't find out about the random stats till after i identified it and mine wasn't very good).

Sword from Stone (stun + poison damage) Good!

short sword from Janus's room. GOOD! but pathetic damage.
------------------------------------------------------------
Armour

ANY Mithril plate mail! I found 3 so far.

Glove of Dragon (my stat list for this is so long i'm too lazy to type it all out.) Lets just say it's SUPER.

Dragon shield (i don't use this but it's good)

Strange Amulet Mardec (strange indeed, but +14 int 20 vitality and 15 resistance to poison and lightning is pretty good to a mage.)

I've also got a Ruby Ring and Saphire ring.
------------------------------------------------------------

OK, now for a few queries.

1) Is it possible to escape from Stormfist? Not including being thrown out when u do all the menial tasks?

2) Dark elf amulet. Does this have ANY use????

3) How to get to 1.River of Gold 2.Dragon worshipers (warriors guild quest) 3.Imps castle

Kakero 02-03-2003 07:29 PM

1) Is it possible to escape from Stormfist? Not including being thrown out when u do all the menial tasks?

yes, use your teleporter. before you enter the castle put both teleporter to the ground, and move them over to the castle, never pick them up or the imp will appear. when you want to go out, pick one teleporter while moving the other outside the castle. be warned though, you should not speak to anyone.

2) Dark elf amulet. Does this have ANY use????

some items seems to have no use, like the so called magic carpet.

3) How to get to 1.River of Gold 2.Dragon worshipers (warriors guild quest) 3.Imps castle

2) I believe he man who gave you this quest want to to explore the dungeon beneath his guild. all you have to do is kill everything in it.
3)go to southwest of .........forest map. the imp castle is there.

Nightowl2 02-04-2003 12:57 AM

Stormfist - The whole business there with the menial tasks and being kicked out is part of the major storyline, so it's best not to mess around with that. Bad things have been known to happen to people who tried getting around the bum's rush. Just go with it and make your escape.

Dark Elf Amulet - That's a joke. The body is Drizzt. A little something for fans of R.A. Salvatore's novels.

River of Gold - It's in the Dwarven Halls in the mountains southwest of the Warrior's Guild.

Imp Castle & Dragon Worshippers - South of the Warrior's Guild, in th mountains.

By the way, I've taken several mages through the game. Never worried much about either weapons or armor. They all used magic exclusively from start to finish. I did, however, take some care over the dragon stuff, mainly for the adds to things like magic and vitality.

<center>Nightowl2</center>

Paladin2000 02-04-2003 11:55 AM

Quote:

Originally posted by Nightowl2:

By the way, I've taken several mages through the game. Never worried much about either weapons or armor. They all used magic exclusively from start to finish. I did, however, take some care over the dragon stuff, mainly for the adds to things like magic and vitality.

<center>Nightowl2</center>

Yeah, there are plenty of armor pieces for all classes. But the good ones are the Dragon Armor set and the Silver Breastplate. But the enchanted Silver Breastplate really suck...not stat wise, but appearance wise. :(

[ 02-04-2003, 11:56 AM: Message edited by: Paladin2000 ]

Nightowl2 02-04-2003 11:58 AM

I never bothered with the silver breastplate myself, since getting it enchanted was such a hassle. The dragon stuff was much easier to come by. Sorry to hear the breastplate was ugly-looking. Just as well I never went for it.

<center>Nightowl2</center>

Guinness 02-04-2003 01:17 PM

Quote:

Originally posted by Nightowl2:
Dark Elf Amulet - That's a joke. The body is Drizzt. A little something for fans of R.A. Salvatore's novels.
<center>Nightowl2</center>

Errr... then who is the "friend - CB"

So is CB supposed to stand for Catabrie Battlehammer?

I gotta get my hands on the 1000 Orcs.
---------------------------------------

Kakero,
actually the magic carpet DOES have some use.....
and I am talking about the 2nd part of Warrior Guild Quest. I can't get to the dragon worshippers.
---------------------------------------

back to the StormFist Castle.... so it's best to just loot the castle and get out then.....

thanks to all.

BTW, I can see the imps castle and the dragon worshippers place, but i can't find a way to get INSIDE the place.

[ 02-04-2003, 01:22 PM: Message edited by: Guinness ]

Nightowl2 02-04-2003 04:41 PM

If you can see the Imp castle, just walk east around the edge of the mountains, staying close to them, and you should find the way up. There will, of course, be a welcoming committee when you get upstairs.

<center>Nightowl2</center>

Kakero 02-04-2003 06:45 PM

the magic carpet has a use? what may that be? apart from enabling you to exchange for another item.


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