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Sever 06-18-2006 03:08 AM

Three months after Oblivion was released and this particular forum seems to be lifeless again. Are we all busy watching the world cup? Or has Oblivion failed to do it for you?

Stratos 06-18-2006 12:17 PM

I play it. As a matter of fact I haven't even got "into" the game yet.

Dragonshadow 06-19-2006 03:25 AM

I don't even have Oblivion.. So I can't really add anything to these forums

Sever 06-19-2006 09:01 AM

I think i know what you mean, Stratos. The three characters i've played so far have really been test pilots. If Morrowind is anything to go by, i'll be having frequent Oblivion binges for another 2 years or so and it is then that i'll really get into it. But at the moment, i really can't be stuffed.

Quote:

Originally posted by Dragonshadow:
I don't even have Oblivion.. So I can't really add anything to these forums

Then get your bum down to the books 'n movies forum and give us a new Red Dwarf quote. [img]tongue.gif[/img] :D

Dragonshadow 06-19-2006 12:17 PM

Yessir! *slautes* [img]tongue.gif[/img] Way ahead of you sir

Jorath Calar 06-19-2006 05:10 PM

After playing it for a month I realised that besides the pretty graphix it basicly stinks... it's not finished and seeing as some of the content that is missing is being sold as mods I can't help but feel very much ripped off. just Hope NWN2 will be fairly decent and not the stinker you guys make it out to be...else I will have to find a new favourite Game genre... [img]smile.gif[/img]

[ 06-19-2006, 05:36 PM: Message edited by: Jorath Calar ]

Kyrvias 06-19-2006 08:05 PM

I still play it. Though, it just seemed to rush you much too much.

So I deleted every one of my saves. And put limits on my next game.

1. Listen to *all* Dialouge
2. Do *not* fast travel
3. Sleep every so often (seriously. 3 weeks iwth no sleep? OMG [img]tongue.gif[/img] )
4. Lastly, take my time.

So far, It's quite interesting, and alot more immersive than I had expected.

Aelia Jusa 06-20-2006 12:27 AM

I've stalled a bit with my game; I dunno if it's just my sucky character or the game balance, but I'm finding that there are just no easy monsters and nearly everything I come up against I almost die and have to use the irritating and slow tactics of running away and healing constantly. I think it's a good move to have difficult battles so you don't get the stage like in Morrowind (very early too) where battles were boring and too easy. But I am finding it a bit frustrating as well, so I'm just leaving it for a while.

Have other people found that or is it partly my character? She wears light armour (mostly mithril at this point, I think she is about level 18) which I think is contributing to how much damage she takes.

Anyway one reason I think that the forum is so quiet is that the quests are pretty easy. Usually, and like was the case with Morrowind, there are plenty of threads with people asking how to complete a certain quest or where to find such and such. With the arrow pointer and journal updates, quests are almost trivially easy so there's not much to talk about.

Zaleukos 06-20-2006 08:31 AM

It's a side effect of the enemies levelling with your character. If your character doesnt increase combat skills while levelling up you will actually end up weaker compared to the enemies than you were at lower levels. I guess they found that Morrowind levelled monsters (cliff racers being replaced by netches) were levelling up too slowly.

Its the biggest complaint against the game, and it makes thieves and other low damaging chars pretty unplayable at later levels. Not to mention that any quest with allies (who dont get better equipment due to levelling up) will be a tad different at higher levels.

There are mods to fix the problem. I used Oscuros Oblivion overhaul while I was playing, but the game was still boring as the biggest flaw is the lack of quests and guilds. You play it through once, do all quests, and thats it... I want to be able to specialize my char and still get a full game's worth of playing in an RPG.

Oh well, NWN2, Gothic 3, and Realms of Arkania 4 will be around within a year or two..

SpiritWarrior 06-22-2006 05:14 AM

It failed for me I think. Stunning graphics, poor gameplay and not *near* as immersive as I hoped. I didn't even complete the MQ. It almost seems dumbed down and overly simplified compared to Morrowind.

Stratos 06-22-2006 07:33 AM

Yes, the level-scaling in Oblivion is pretty bad.

The only real problem with the system they had in Morrowind is that enemies don't become much more difficult after level 20 or so. All while the max level is something like 70. But then again, those players that complained most that Morrowind was too easy was probably those that intentionally made the most powerful character they could. You know, full Daedric armour, a Daedric Dai-katana with some ridiculously powerful enchantment and the Atronach sign.

Kyrvias 06-22-2006 01:28 PM

More or less. In all seriousness, I enjoyed being god and pwn1ng everything I come across.

Aelia Jusa 06-22-2006 06:00 PM

Quote:

Originally posted by Stratos:
Yes, the level-scaling in Oblivion is pretty bad.

The only real problem with the system they had in Morrowind is that enemies don't become much more difficult after level 20 or so. All while the max level is something like 70. But then again, those players that complained most that Morrowind was too easy was probably those that intentionally made the most powerful character they could. You know, full Daedric armour, a Daedric Dai-katana with some ridiculously powerful enchantment and the Atronach sign.

Well, I would disagree with that. I don't think I ever had a character get to level 20 in Morrowind and I didn't bother with enchantments on my weapons (couldn't afford them anyway since I didn't have a rich merchant mod). Also didn't do anything to maximise attributes at leveling up (i.e. making sure I could increase 3 attributes by 5 every time, etc.). Never used spells or potions to buff or anything. Yet still, the vast majority of fights (though not all) were much easier than any I have encountered in Oblivion. Particularly random wilderness battles, which, even against golden saints and things, became boringly easy and mundane very quickly. One reason I think for this is that there were very few multi-enemy battles in Morrowind, whereas there are plenty in Oblivion, which are obviously more difficult.

Also, I think if the game has this powerful equipment that is kind of the pinnacle to get, of course you will use it when you come across it. Why would you not try to get the best stuff you possibly can within the realms of your character (i.e. heavy armour or light armour, favoured weapon, etc.). It doesn't really make sense that a character would deliberately choose to wear less powerful armour than the best they've found, or use a weaker weapon or such. Not in a roleplaying sense; you don't have to be powergaming for that to be the case. So the game should have been designed so that if you explore all the places it provided for exploration and find all the powerful stuff, there should still be challenges in some battles.

Kyrvias 06-22-2006 11:00 PM

Very well said. I totally agree.

I still miss being god though :(

Stratos 06-23-2006 10:50 AM

Quote:

Originally posted by Aelia Jusa:

Also, I think if the game has this powerful equipment that is kind of the pinnacle to get, of course you will use it when you come across it. Why would you not try to get the best stuff you possibly can within the realms of your character (i.e. heavy armour or light armour, favoured weapon, etc.). It doesn't really make sense that a character would deliberately choose to wear less powerful armour than the best they've found, or use a weaker weapon or such. Not in a roleplaying sense; you don't have to be powergaming for that to be the case. So the game should have been designed so that if you explore all the places it provided for exploration and find all the powerful stuff, there should still be challenges in some battles.

Morrowind did poor in the balance department. It was very easy to become very powerful, and using the best equipment only did it worse. Normally in games this isn't a problem but it was in Morrowind.

Blame Bethesda, not me. ;)

Ilander 06-24-2006 04:11 PM

Meh, I still enjoy Oblivion, though I'm dying for CONTENT. I didn't want to have to do the fighter's guild, but I'm having to for the purpose of having quests. I still do not want to join the Mages Guild...too tedious!!! Run here, talk to person x, talk to person y, kill/deliver item to/talk again to person x, go back to person y, return to the beginning of the quest.

Heck, I had fun closing Oblivion Gates, except when made to. I think my next game, whenever I have access to my computer again (this piece of crap at mom's just doesn't cut it!), I'll make a true Paladin, bent on closing every single gate to oblivion. To heck with the MQ, too, because that just separates Oblivion from Tamriel...My guy will want to destroy the evil critters :D .


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