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Here's the deal.... i'm standing in front of an enchanter, with an exquisite shirt and a grand soulgem with a trapped soul of a Golden Saint in it. This should be the proper stuff for a shirt with constant effect, right ?
I wanna put a constant effect of fortify strength 0-20 points on the shirt, but how exactly does that work ? |
When you open the enchant menu and select a grand soul gem [or Azura's star] containing a golden saint or ascended sleeper, the small box in the lower left corner of the menu will give you the option of choosing 'constant effect' when you click it. With lesser souls or lesser gems, that box only gives you access to the 'cast when used' and 'cast when strikes' effects.
Oru [ 09-13-2003, 12:15 PM: Message edited by: Oruboris ] |
Argh... i never noticed the little box in the window. Got it now, thanks. I got a trunk full of gems with Golden saints, and i also have a truckload of exquisite clothes, so i guess i'm gonna pump up my strength a little now. :D
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just a quick note: an exqusite shirt has a total enchantment value of 60, not nearly enough to get a +40 constant effect for any attribute. You could leave the lower value VERY low, and run the max very high, then re-eqiup the item until you get a number you can live with, but that gets old fast. If the shirt were the only one you were going to enchant that would be fine: I stick as much stuff like recall, water walking and breathing, etc, all into belts, and leave the other items free for constant effect attribute boosts.
I *still* haven't got a daedric tower sheild, but I have several daedric round ones. They have a max enchant of 150, which will yeild a constant effect +30 strength [or other attribute] boost. Oru |
Get your luckskill up, and you'll find one soon enough. How high exactly is the enchantment rating for a Daedric towershield ?
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I think it's around 215-220. You can actually boost your strength up 88 points with that alone, but it's a real pain reequipping it.
C |
How come ?
[ 09-14-2003, 07:06 AM: Message edited by: johnny ] |
Because to get 88 as CE you'll have to enchant the shield from 0 to 89 (where for some reason 88 is the highest possible). When you equip the shield, your strength will be fortifyed at a random number between 0 and 88.
If you WANT 88 it could take a lot of reequipping or you could get lucky and get it right the first time. I usually settle for something in the 80's. Anyway, with that kind of strength, you'll be a virtual killingmachine. [img]smile.gif[/img] C |
I'm slowly becoming that anyway, my Daedric parrying katana also has an enchantment rating of 150, and i put a fortify strength 40 constant effect spell on it, which brings my strength to 193 overall.
Bring em on. :D |
Not on topic--sorry-- but I put absorb health 10 point on my daedric claymore. Sucks the health out of the enemy, gives it to me: pretty sweet, but a little too good...
My daedric round sheild gives me +30, I could have set it up on a 0 to whatever, but I did that with my chameleon rings and amulet, and am just not patient enough to re-equip all that often. But the cool gloves [Zenithar's?] you can get from the '6th house' cave give +20 str, +20 agl, and of course you can keep your 'corpus' disease for a while, just to get a little extra... Oru |
are ascended sleepers better than golden saints?
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I just tried to trap Dagoth Uhr's soul, but no such luck. I wonder how much that would have been worth. :rolleyes:
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is it possible to trap absolutely anyone's soul?
what's the value for human villagers? I'm considering soultrapping an entire village.. (seyda neen, here we go ;D) |
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Hmmm. I don't know about that johnny. I looked in the toolset and seems most NPCs don't have any soul value. But yeah. Give it a try anyway. If intend to try, try Vivec. He might have something. Haven't checked him.
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most (all?) npc's / villagers are not valid targets for soul trap, and therefore you can't trap their souls. monsters / undead otoh... |
Maybe i wasn't very clear in my post, i meant every creature you run into in caves and tombs and such. Not humanlike creatures, although i've never actually tried that.
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Things like cliff racers, alits, even rats can be soul trapped.
A petty gem [IIRC] is worth about 10 empty, 200 with a cliff racer soul, so once you have the souldrinker dagger, your money probs are pretty much over... Oru |
damn! I was hoping to get an entire village or city entrapped, so I would be named the Evilest of Evil or something. I really want to learn how to be an evil character, but I've never actually gotten the hang of that.. Seems I always play the good guy.. ;p
but, hey check this out ;D http://www.clga.net/files/badger.swf |
SPOILER!!
. . . . . . . . . . . . . . . . . . If you have Azura's Star you can capture Vivec's soul in it. And when I get to Dagoth Ur I will try to trap his with the star as well. I'll let you know how it goes... |
Another question, how the hell are the items you find created?
I mean, with a golden saint sould you get a charge of 400. Some items have a charge well over a thousand. When they created that they must have trapped a god or something. |
Yeah, some of the found items-- like Zenithar's Whisper, an amulet that lets you cast charm at a pretty high level, over and over-- are simply not 're-producable' in the game: not only is the 'charge' [which is the soul strength] very high, the 'enchantment value' of the item is also far higher than that of any similar 'empty' item you'll find: Just the developer's having a little fun, and it does make the game more interesting.
But for some common place items, like belts of healing or water walking, you can build WAY better ones than you'll find. Same is true of most spells. Oru |
Yeah, but I am not much of a magic man, only use mark, recall, soultrap and almsivi intervention. Takes too long time to use spells, you run out of magica, it takes me like five minutes to choose what spell to use as well. So, chop chop. Just got the bearclaw helmet, that must be the most usable helmet in the game? It is ugly though. Clavicus vile is a lot nicer, but who needs great personality when you are going to kill some one? [img]smile.gif[/img]
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The Clavicus vile helmet has a really high armour rating though so it comes in handy when you are killing someone!
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Bearclaw has higher armour rating than Clavicus vile, it also helps with the chop chop part. [img]smile.gif[/img]
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I carry the bearclaw and the vile helmet: the vile helm is very nice when you are buying or selling, and people are generally nicer and more helpful. Only use the bearclaw on very rare, hack-n-slash missions...
Oru |
I only sell to Creeper, need no personality there. All other missions finisihed off, just need to give good ol Dagoth a can of whoop ass. [img]smile.gif[/img]
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