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Ok then just post characters here with these stats:
Name Age Race Sex Profession Belongings Background history (a bit) Specialties Anything else you want to add Elves can be rangers or mages, dwarves can be fighters or healers and humans can be any of the four except mages, although they would be weaker in the chosen profession than either elves or dwarves. [ 01-15-2005, 06:39 PM: Message edited by: dplax ] |
I shall start with the two characters I shall be controlling:
Feldorn 180 years old Male elven ranger Belongings: clothes, his bow, a quiver of arrows History: Feldorn still considered young among the elves had been chosen for this scouting mission because of his superior tracking abilties. In his village and all through the elven kingdoms he was considered one of the best hunters. Specialties: He has keen eyesight, and good hearing. Hrolf Woodcarver 120 years old Female dwarven fighter Belongings: clothes, her axe, two throwing axes (all three with handles intricately carved), a wooden talisman which she carved for herself and the elves imbued with a magic which protects her from poison and diseases. History: Nicknamed the Woodcarver for her passion of carving small objects out of wood, she is a master craftsman and a decent fighter too. Specialties: can carve wood expertly [ 03-03-2004, 07:29 AM: Message edited by: dplax ] |
Roland Littlestone
17 Years Human Male Fighter Belongings:Clothes, Bastard Sword (Can be wielded either one or two handed. Roland usually uses the two handed style.) History: Roland Littlestone a youth that has shown great promise to his teachers and was assigned to the mission. He is loyal and is ever quick to aid his allies in their time of need. Though he may still be a boy his superiors saw that he could be of good service in assisting his companions in completing the mission. Specialties:He is still very young and has not yet the strength of most men. He does however have more quickness in foot than most. Most of all he is very optimistic. Morale is usually high in the group he is traveling with. [ 03-07-2004, 12:40 PM: Message edited by: Sythe ] |
Name: Terias
Age :214 Race : Elf Sex :Male Profession :Mage Belongings : Lots of Scrolls and scroll tubes, A large Wooden staff, a plumed hat, a cloak and Tunic Background history : A highly skilled mage in his village, Terias leaves his village seeking more advanture than his little village in the hills has to offer. Very optimistic and a do-gooder, he helps people as much as possible in his journey to find more adventure. Specialties : Expert in Lightning and fire Magics, and average skill in other elemental magics. |
Name:Bober
Sex:Male Race:Dwarf Age:156 Proffesion:Healer Belongings:Watmahmmer,Axe,Exilir Of Health and a scroll of healing Background:Bober is a Dwarf whom is good at heart and had devoded his life to healing. He can also do fighting and will always stand for the power of good. Also like good Ale! :D Specialties:healing,lethal magics VS evil opponents,a good story teller. |
Therlion Stringholder
380 years old Male Elf Mage Belongings: short sword, half-robes(only down to the knee), rune-enchanted diamond capable of healing all mental and physical wounds once a year History: He got the nickname Stringholder for two reasons: his speciality in telekinetic magic and his higher intelligence. He uses people without their knowledge and this has raised some questions about his alignment, but he uses people for general good, not for his own gains. Specialities: A gripping spokesman, inquisitive and knowledgeable. His focus in magic is directed to contriling other objects by magic means. He can fight with his short sword from distance, hurl rocks and objects at enemies as well as block enemies attacks and disarm an opponent unless he is holding his weapon very firlmy. Will this be good? |
I like all of your characters. I'll wait a few more days to see whether anyone else wants to join.
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I don`t understand one thing.
If this is "LotR" roleplay why do we post "our" characters and not characters like Frodo,Gollum etc.? |
This is the first age. This was before the events that has taken place before the ring, before Gollum, Bilbo and all that other stuff.
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OK.
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Its just the world where Lord of the rings took place. About 2-3000 years earlier.
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<font color=skyblue>My favorite story and character in the Silmarillion is the tragedy of Turín, or Mormegil, the Black Sword. I would like to adapt a character with him in mind, yet not an exact copy, that I would have the freedom to play as I feel and not have the restriction of a character that already exists in the book. Good? I would however like to keep the name Turin in as my char name.
Turin Turambar, Age: 28 Race: Human Sex: Male Profession: Farmer Belongings: A long sword made of black metal, provisions to keep in good health Background history: Turin was a farmer who lived in the country of Balar. His village was destroyed by Orcs that had killed his family. He returned home from selling grain to find them slain. He joined the survivors on their trek North to join with another village, and then joined the group of defenders of that village. This was still in the country of Balar. He quickly worked his way up the chart of men that showed great courage and strength on the battlefield. He had nothing to live for, so he was never afraid of his own death. When news got around that some humans had joined forces with Morgoth, he was wroth and vowed to be part of a team that would put an end to the reign of this evil. This is how Turin has become part of the group. </font> |
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Well since we are starting to have quite a nice number of players I shall only wait for one of my friends to decide whether he wants to take part and I'll probably be starting the rpg friday or during the weekend.
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another?
Kirűn Age: 203 Race: Dwarf Sex: Male Profession: Fighter Belongings: large double-bladed battle axe, clothes, heavy chain shirt, helmet and battle mask, two small axes, small shield, pack with various travelling items Background history (a bit): Traveling in search of adventure, orc ears to collect, and new sources of trade and resources for his clan. Specialties: keen vision in utter darkness, especially underground. seige warfare-equipment and fortification construction above and below ground. |
Got a much earlier reply from my friend than what I had expected so I am going to start it today.
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A note about spellcasting. Spellcasting is quite OK up to a certain limit. Since in all of the Middle Earth books there is nearly no mention of scrolls I would prefer if spells got cast not from scrolls, but memorised or from special items. On the limit of spells available per day I would like something between five and ten per character. Spells do not have to be fix, you can devise any spells you want, but only within the limits of reasonability.
To make things clearer I shall give the number of spells each character can cast per day (DM's decision): Feldorn, Hrolf, Roland, Turin, Kirun none since they aren't spellcasters. Terias: 8 spells, since he is an expert in fire and lightning magics they count as one spell, other spells count as 1.4. Therlion: 7 spells, telekinetic spells only count as 0.8. Bober: 4 healing, 4 lethal magics per day. If you do not agree or want some things differently I may be flexible. [ 03-10-2004, 07:48 AM: Message edited by: dplax ] |
I agree with your assessment of magic limits, and would like to add that if there be a limit to spells, they need to have some minor fighting ability as well to keep them "doing something", or they would spend all their spells and then have nothing to do except be cheerleaders. [img]smile.gif[/img]
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What about cantrips. If for example I want to light a candle with my breath, nothing big? I think they should be some .4 or .5 of spell. And what about spells that have a duation which has to be maintained, like my ability to fight with the shortsword from a distance? Some thirty seconds or something?
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I only gave these as general guidelines. Bozos your idea is quite good. Minor spells shall only count for half their value. By minor spells I mean spells which do not greatly influence a situation. Duration spells last one hour/cost.
@Larry's idea: They can have daggers, staves, throwing equipment. |
@Sythe: Your character is slowly regaining consciousness. So post away. Apart from a brad bruise on his head nothing is wrong with him.
[ 03-10-2004, 12:18 PM: Message edited by: dplax ] |
BTW starting the rpg does not mean that joining isn't possible. By all means if you want to join go ahead. I'm sure I would be able to fit you into the story.
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Erm... I read the post about the throwing equipment. If I can, with the rock I find around and all the stuff I can throw by hand or by magic, can I have three elven daggers to hurl and pull back to me after the fight or in a time-out(hide, etc.) from the battle?
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That could be acceptable. I just did not want magic to be over powered, so that is why I imposed limits.
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Yeah, sure. I use a spell(full .8 for a telekinetic spell) to throw the dagger(s). And I promise I'll "keep it real" :D
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For clarity reasons, since my dwarf and Cienden's character were using the same fontcolors I changed my characters color.
With Feldorn I am still going to be using <font color=green> this color </font>. With Hrolf I shall use from now on <font color=gold> this color. </font> |
I shall be posting what Feldorn finds probably tomorrow, so if anyone wants to post before that you have until about same time tomorrow.
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Mistral has pm-d me that she wants to join so I shall wait for it until posting further in the game.
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Sorry; I was caught up with work again and these timezone differences do not help [img]graemlins/verysad.gif[/img]
Name: Robyn Stratsworth Gender: Female Age: 27 Race: Human Height: 5 feet 3 inches Weight: 120 lbs Appearance: Naturally dark brown hair, almond-shaped grey eyes. She limps slightly when she walks. History: Robyn can remember bits and pieces of her childhood, when she would live with her mother in a rather deserted, worn-down hut in the wilderness. It was a peaceful and humble life they lived, weaving cloth for selling and using what little silver that brought to buy their daily necessities. Along the way, Robyn loved to play make-believe and became quite good at imitating others, especially when she had the right costume to go along with it. Besides being an excellent seamstress, Robyn's mother had a natural gift for healing others. All this, she taught to little Robyn as much as she could before dying of grief for her one love - Robyn's father. Since then, Robyn has had to fend for herself in the world, relying on what she has been taught to make a living. Seldom dispirited, but never found being exuberant, she exudes an air of worldly solemness wherever she goes. Class: Healer & Master of Disguise and Weaving |
Now we can start things going. I'll have a post up in a few hours only though since now I have to go to class.
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Another add on the font colors I am using in the roleplay:
If a character only appears once or twice I am using <font color=blue>blue</font>. If a character appears several times or is an important character they shall get their own color. |
Well as most of you have probably seen the game is advancing really slowly. I do not know what the problem is, it might be that the people playing in the game do not have enough time, or it might be that I am doing things wrong. If you have any thoughts on this subject, suggestions to make for me on improving your fun in this game feel free to do so, either here on this thread or if you want then in pm's.
ADD: If you feel that the game would run better with a set rules system, rather than freeform as it is now, you can also suggest that. [ 04-16-2004, 03:41 PM: Message edited by: dplax ] |
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Let me desribe my (regular) day: </font>
So you see I am full for the whole day except friday(s) and weekends. |
I don't have as much time as I like to. My day is usually a it crammed aswell.
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I want to see your game succeed, but I cannot carry the whole mission myself.
Here is a suggestion. Some people love to fight, and when everyone thought that a battle was coming up, most people were posting alot. However, that did not happen, and we were then given a chance to carry out missions. The team separated into two groups. Now both of our teams are stuck at places that are boring for most players. Conversations. I always lose most of my players during times like this where there is no immediate threat or any immediate action that is to take place. In order to step up the game, I would suggest helping the team that I am not leading get into the fortress of Morgoth and then scare the shit out of them in there. Give them more than they can handle, with danger at every turn. That will get them moving. As for my team...we need to just get busy searching for enemies and whipping them. We need the game designer to give us a reason to start whipping tail immediately. Maybe my character cannot get out of not selling off the elf, and then we are found out and are put into prison or almost captured or have to fight our way out of town. Now some players love to post conversations if the conversation is actively exciting. My suggestion would be for Mistral's character to throw something at her to catch her interest. Roland, being the young vibrant young man that he is would certainly want to stay close to her to keep her safe, since she is cute enough for him to want to do so...and then my character will have the automatic "father-like" need to care for the both of them, since he drug them into this town. The elf will have to keep himself alive in a town that hate elves and will probably choose to stay near Mistral's character as well...since she is an elf-friend, and is as beautiful as one, I would guess. Elves fall for beauty. I hope this helps. |
I have three jobs. I think that sums it up pretty well. [img]smile.gif[/img]
Also I haven't played freeform before, so it's a little weird to me just making stuff up and hopeing it doesn't bend the rules too much. Also my one elf never does anything...not Feldorn..the other one...I think he's a wizard?.. And I'm spoiling a for a fight and I'm pretty sure Bober is looking to crack some heads too! [img]smile.gif[/img] |
So you want combat... :D
You'll get it then. |
Hey everyone,
I'm ashamed to say I have to pull out of this game for now. Real life has placed increasing demands on my time :( dplax has very kindly offered to hold on to my character instead of killing her right away [img]smile.gif[/img] I am giving him full rein over her actions and thoughts. It's been a pleasure RP-ing with you all and I hope you continue to have a fantastic time. Take care [img]graemlins/happywave.gif[/img] |
I hope that my feeble tries of imitating how mistral would be roleplaying shall not shame me. [img]smile.gif[/img]
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Waiting on posts from Cienden and Sythe.
Edit: And The Fallen One. [ 04-27-2004, 11:33 AM: Message edited by: dplax ] |
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