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-   -   Soloing? (http://www.ironworksforum.com/forum/showthread.php?t=58936)

Sinnestersteve 11-13-2001 05:20 PM

Ok,ive never really considered soloing.. but its starting to sound interesting. Just out of curiosity though, do the soloers play from the very first alone, or do they go solo later? Seems like some areas would be rather difficult alone, especially as a magic user of sorts. Any advice?

250 11-13-2001 05:21 PM

my definition of solo is roll a character, then set out the adventure from the very beginning [img]smile.gif[/img] no items importing of any sort

Sinnestersteve 11-13-2001 05:29 PM

But what about the use of the NPC characters that you meet along the way, seems like it might make the game develop a lot less with out the subplots that invole the other chars.

250 11-13-2001 05:31 PM

trade off

AzRaeL StoRmBlaDe 11-13-2001 05:37 PM

thats one of the disadvantages. i am currently soloing with a jester, and its really really hard. i was thinking about getting cernd too or whatever his name is because druids are pretty wothless too, but i dont know whether i want to add another party, we'll have to see what the cards show.

Mitro Jellywadder 11-14-2001 03:34 AM

Soloing is actually easier than running a full party. You're not constantly worrying about what everyone is doing, who's taking damage, etc. You focus on yourself and you always know what's going on. Some of the battles are hard, but you learn a lot of new tricks that you hadn't thought of before.

If you take characters into your party, that defeats the purpose of playing the game solo.

Fuzzy Animal 11-14-2001 10:14 AM

<blockquote>quote:</font><hr>Originally posted by Mitro Jellywadder:
Soloing is actually easier than running a full party. You're not constantly worrying about what everyone is doing, who's taking damage, etc. You focus on yourself and you always know what's going on. Some of the battles are hard, but you learn a lot of new tricks that you hadn't thought of before.

If you take characters into your party, that defeats the purpose of playing the game solo.
<hr></blockquote>I'm just breezing through the game. You get higher level just by yourself quicker, and get to do quests with ease that were harder for a full party at lower levels. I really get a lot of satisfaction in destroying enemies in certain areas that have always been a pain before. Since I'm a sorcerer, I HAVE to rely on my spells instead of doing any melee, and I have learned a lot. If I play the game again with a full party, I will be just that better of a mage.

Dundee Slaytern 11-14-2001 12:34 PM

I do not recommend new starters to play the game solo. The game was designed for party interaction, and by starting off soloing immediately, you will miss out a lot of the game's interaction.

I played with a party for many, many rounds, before I finally decided to solo. I took the next step because by then, I had more or less experienced what having a party had to offer already. I needed a new challenge, and soloing was the next natural step.

Soloing may seen daunting at first, but if you have played the game before, you have the advantage of foreknowledge. You know what is going to happen, so you know what to prepare. It is actually a test of your skill and knowledge of the game, especially when you solo on Insane Difficulty. ;)

Fuzzy Animal 11-14-2001 01:08 PM

<blockquote>quote:</font><hr>Originally posted by Dundee Slaytern:
I do not recommend new starters to play the game solo. The game was designed for party interaction, and by starting off soloing immediately, you will miss out a lot of the game's interaction.<hr></blockquote>I agree new players should play with a party first for a full roleplaying experience. I'm just powergaming now for kicks. I've played several times with a party, and may again. I still haven't completed ToB.

Lucre 11-14-2001 02:48 PM

Don't you people get required NPC's just to get your strongholds?

Dundee Slaytern 11-15-2001 02:03 AM

<blockquote>quote:</font><hr>Originally posted by Lucre:
Don't you people get required NPC's just to get your strongholds?<hr></blockquote>

If you mean like using Valgar to get the Planar Sphere, look at it this way. I go to Umar Hills, let him join the 'party', then go post-haste to the Planar Sphere and open the door, after which I kick him out.

No Xp got shared, no fights, nothing, nada. It is like treating Valgar like he is a key.

If you insist on being a soloing purist, you can always kill Valgar and take his body along instead. ;)

DaFirm19_Inch 11-15-2001 03:58 AM

true,...u can breeze through the game soloing, but u miss most of the quest...
also, u need to choose wisely, cause within the actual game all u really need is the skill of a fighter and thief and magic from a mage, i think that druids and clerics are pretty useless anyway,,..

Dundee Slaytern 11-15-2001 06:13 AM

<blockquote>quote:</font><hr>Originally posted by DaFirm19_Inch:
true,...u can breeze through the game soloing, but u miss most of the quest...
also, u need to choose wisely, cause within the actual game all u really need is the skill of a fighter and thief and magic from a mage, i think that druids and clerics are pretty useless anyway,,..
<hr></blockquote>

Miss what? [img]tongue.gif[/img] I have already played with a party many times already, I am now soloing for the challenge.

Mitro Jellywadder 11-18-2001 10:23 PM

<blockquote>quote:</font><hr>Originally posted by Dundee Slaytern:


If you insist on being a soloing purist, you can always kill Valgar and take his body along instead. ;)
<hr></blockquote>

Sorry Valygar. [img]graemlins/tombstone.gif[/img] *Well, I did tell the Wizard I'd kill him*

AzRaeL StoRmBlaDe 11-19-2001 12:33 AM

As was previously stated I was soloing with a jester, which I was not really enjoying so much... I quit that and per a prior post decided to solo as an assassin. Now I am a human in this game and was thinking of dualing him into a mage. Let's just say its pretty tough when a lich castes protection from magical weapons on himself, naturally immune to normal weapons, you can't dispell it, you can't hide in shadows or backstab, because he has already seen you, So basically your can't touch him for like 4 rounds, and your trapped in the room with him. what do you do? Well basically you die, then you reload, then you die, then you reload, then you die, then you reload,then you. . . . you get the idea. Eventually you find something that works, and you know what to do in that type of situation from then on. Without the ability to cast spells, or as a theif, "hold your own in combat", you get pretty screwed when there's a magic user present. So by playing an assassin solo, you know what you gain from that? Basically the ability to play a theif better. Instead of charging in arrows, swords, and spells blazing, you sneak in all clandestine and backstab the lich for 7 times the normal damage amount, which kills him instantly. This opens the door to the room, you sneak out hide in the shadows, and kill his minions one by one, backstabbing and running away, hiding and backstabing again. pretty difficult to get around something like dispelling spells late in the game, but its just something I'm going to have to learn to deal with, because theres no way I'm dualing him into a mage. In a pretty strange nutshell, thats what soloing is about.

Sean 11-19-2001 07:03 PM

You're all mad in the heed!!!!!!!!!!!

Morgan_Corbesant 11-19-2001 07:55 PM

of course, you COULD get the cloak of non-detection, and buy ALL of the invisibility potions you can find. then use them later in the game.


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