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-   -   Undead Hunter-Possibly One of the Best Classes in the game (http://www.ironworksforum.com/forum/showthread.php?t=57940)

Synthos 10-19-2001 05:17 PM

I've been playing an undead hunter up to Chapter 3... And have concluded it's by far the best character i've played..
He's immune to level drain and all other affects of undead (stat drain..ect) except for a ghast's nausea and plain melee attacks. This make my character invaluable when fighting any sort of undead (liches too!)
Along with Carsomyr (my seventh party memeber http://www.ironworksforum.com/ubb/no...iles/smile.gif ) He's immune to Beholder and Gauth's Hold Rays (Undead hunter kit is immune to hold) and carsomyr gives him magic resistance against most all of beholder and gauth attacks. Unfortunately Beholder's Death Rays and Flesh to Stone slip through and usually kill my character unless he makes his save.. So reloading is common.
I have yet to test this one out...: He's immune to stat drains from undead... perhaps he's immune to a mind flayer's Int drain too?
I like my range weapons so I don't want a cavalier any ways.. also Undead Hunter is better than Inquisitor because Dispel Magic is useless once you get carsomyr and and Immmunity to charm is useless once you have helm of charm protection (Note: I lOVE dire charm if my paladin is off by himself.. Yes, that's right.. He won't attack any of my party members if they're out of sight and this, coupled with a ring of gaxx or ring of regeneration, makes it so that he sits there not being attacked by my enemies gaining hit points! After the spell duration expires, I can go right on attacking...) Only problem with Undead Hunter is that he doesn't get Lay on Hands.. (boohoo, i've got cure light wounds in cleric spells and bhaal powers)

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*Slash*Slash*
Demi-Lich:Death
Synthos, looks at
Carsomyr +5...: Man I love this sword!

SecretMaster 10-19-2001 05:21 PM

Very Interesting, i'll think of that next time a play a character. Thanx for the info Synthos

Synthos 10-19-2001 05:25 PM

No problem i just HAD to get this out.. Check out my strategies topic soon

floyd 10-19-2001 05:29 PM

Some good points.. However, I don't believe that Carsomyr's dispel magic makes up for an Inquisitor's dispel. An inquisitor dispels at 2x level, which is basically a guaranteed dispel. Along with true sight, those are some nice, instantly casting, powers.

Still, the Undead Hunter is tempting...

Montravant 10-19-2001 06:41 PM

R they good against Mindflayers too, if they r im really impresed. http://www.ironworksforum.com/ubb/no...iles/smile.gif

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SecretMaster 10-19-2001 06:44 PM

FLOYD, Do u mean PINK FLOYD!!!!!!!!!!!!!!!!!!!!!!!!!!! Answer me soon man.

Synthos 10-19-2001 06:47 PM

I should be testing the mind flayer out in a few days... to see what happens

Synthos 10-19-2001 06:48 PM

I should be testing the mind flayer out in a few days... to see what happens, i'll let you know

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*Slash*Slash*
Demi-Lich:Death
Synthos, looks at
Carsomyr +5...: Man I love this sword!

Mirac Honorguard 10-19-2001 07:09 PM

I agree with you, that is, for BG II SoA, when you get in ToB things will be different.

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Synthos 10-19-2001 10:56 PM

Oh yeah.. but i'll find a class just as good there too http://www.ironworksforum.com/ubb/no...miles/wink.gif

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*Slash*Slash*
Demi-Lich:Death
Synthos, looks at
Carsomyr +5...: Man I love this sword!

frudi_x 10-19-2001 11:40 PM

I don't know, it always seemed to me, that the Undead Hunter is a kit for beginners. sure, immunity to level drain is nice, but I sure don't want to pick my class and kit simply to circumvent an effect, that can just as easily be prevented with Amulet of Power or Mace of Disruption +2 (which is a must when fighting any kind of undead anyway; practicaly all liches die to a single hit and it can take out Demi with a single hit too!) and by ToB there are several more weapons that provide immunity to level drain...
as for Beholders - if you want to take them on without either Shield of Balduran or Cloak of Mirroring, be my guest http://www.ironworksforum.com/ubb/no...iles/smile.gif. I've done it before, so I no longer have anything to prove to myself, now I'd just rather use either the shield or the cloak.
hold person you say? well, there are other ways to protect yourself - Ring of Free Action, Shield of Harmony, priest spell Free Action, Potions of Freedom... and if all fails it can easily be dispelled, preferably by an Inquisitor with his instantly discharged, double strength Dispel Magic http://www.ironworksforum.com/ubb/no...iles/smile.gif

ehm, and no, as far as I know, no class/kit is immune to the Flayers' Int drain, there is also no way to defend against it except for mage protective spells (I'm sure Prot. from Magical Weapons works, Stoneskin DOESN'T, but I'm not sure about (Improved) Mantle).

all in all, I'd have to say that I'm not all that thrilled about the Undead Hunter. but than again, I'm not all that crazy about Paladins in general (though I always get Keldorn if my style of playing in that particular game allows it). I just can't see myself as lawful good http://www.ironworksforum.com/ubb/no...iles/smile.gif

Dundee Slaytern 10-20-2001 02:24 AM

Cavaliers are better than Undead Hunters in my opinion. You want level-drain immunity? Wear an Amulet of Power of wield Mace of Disruption +2, heck, you can also gulp a Potion of Invisibility and Turn Undead. http://www.ironworksforum.com/ubb/no...miles/wink.gif

In the long run, Cavaliers will prove more versatile.

mitsos 10-20-2001 02:33 AM

Synthos...
First of all where are you from?(country)
Secondly, I played with Cavalier and the lay on hands is invaluable. At the end I could heal 56 hp. I prefer bonuses against dragons and demons than undead because they're tougher and as far as the immunitites are concerned, you can reach a point in the game where you have such a high magic resistance that almost no spell(only the 8th and 9th spells affect you). Plus you have the bonus of the +2 saving throws (alright every paladin has it).

Synthos 10-20-2001 10:46 AM

I'm from Canada...
Sure, next to Undead Hunter I might pick Cavalier but I also like being able to use missle weapons..
One reason I like immunity to level drain is that 4 out of my party are very good in melee combat and I would like to protect all of them against level drain. I do not have access to a greater restoration priest spell yet and I hate carry loads of scrolls around.. Maybe later in the game it will become less important however for killing liches and other undead, my pick has to be Undead Hunter...
It's your own personal preference for which you chose.. I just thought no one really paid any attention to undead hunters.. Though they deserve it.

Skunk 10-20-2001 07:48 PM

Quote:

Originally posted by floyd:
Some good points.. However, I don't believe that Carsomyr's dispel magic makes up for an Inquisitor's dispel. An inquisitor dispels at 2x level, which is basically a guaranteed dispel. Along with true sight, those are some nice, instantly casting, powers.

Still, the Undead Hunter is tempting...

AGREED.

Dispell: The Inquisitor's Dispell is also cast at speed 1 - so he can rattle it off VERY fast. I used this CONSTANTLY throughout both SOA and TOB.
True sight: Dispells invisibility spells - so now assassin ever got to backstab anyone in my party and no mage could cast misled, invisibility, shadow door etc and benefit from it for more than a second. (and man, having 10 of these spells to hand in TOB was very important when fighting one of the dragons).

Also the inquisitor is immune to HOLD and Charm - very handy!

Undead Hunter is good in the beginning but his skills are less useful as your cleric improves both the number of restorations he can cast and as his turn undead increases. Combine that with his sunray spell and no vampire ever gets close enough to level drain you... So Undead Hunter is a kind of diminishing return.

Cavaliers get great bonuses against Dragons and Demons - but there arn't that many of those in the game - only two dragons to fight in SOA and two in TOB. Demons get easier and easier as you advance in whatever class you are - so again, that 'advantage' diminishes as you progress.

Stick with the Inquisitor - HE ROCKS!!!

Skunk 10-20-2001 07:55 PM

Quote:

Originally posted by Synthos:
.. also Undead Hunter is better than Inquisitor because Dispel Magic is useless once you get carsomyr and and Immmunity to charm is useless once you have helm of charm protection (
Forgot to mention. Dispel magic is not useful for removing spells on your opponent - but for removing spells that your opponent casts on your own party.

i.e Opposing mage casts 'Hold' on Minsc - 1 second later my Inquisitor dispells it...Mage then casts 'Feeblemind' on 'Anomen' - 1 second later, Inquistor dispells it. Mages gets really pissed by this and casts misled - guess what, I dispell it another second later with 'True sight'.

Now do you understand the advantages of Inquisitor?


Yorick 10-20-2001 09:07 PM

I agree Synthos. Good on you.

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Dundee Slaytern 10-20-2001 11:29 PM

You fail to mention that Cavaliers get a 20% bonus to their Fire and Acid Resistances. They are also immuned to Fear and Morale Failure, which allows me to free up spell slots on my other spell casters on Remove/Resist Fear. They are also immuned to Poison

This is not to say Inquisitors suck, on the contary, Inquisitors rock, but the Cavalier gain far more advantages.

Of course... we could always compromise and put all three in the party. http://www.ironworksforum.com/ubb/no...miles/wink.gif

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[This message has been edited by Dundee Slaytern (edited 10-20-2001).]

Synthos 10-20-2001 11:31 PM

Yes most of what I say here is personal preference, but a few things
Undead Hunter is also immune to hold
Again, Charm is not always a bad thing if you move the rest of your party out of sight.. You regenerate hit points if you have a ring of regeneration or ring of gaxx.. Also a helm of charm protection is also availible (as you most likely know)
I don't use true sight alot (i probably should though) I mostly use invisibilty purge. And an inquisitors casting time of one is just the same if Aerie had a robe of Venca and Amulet of Power, the casting time wouldn't be much different.
I'm not saying inquisitor or cavalier isn't good.. I just think undead hunter is a nice kit that's sometimes overlooked

Synthos 10-20-2001 11:38 PM

By the way,Skunk, you can cast dispel magic three times per day w/ carsomyr, which is the same as inquisitor's dispel magic ability, unfortunately there is casting time, which is why i have aerie with her super fast casting with the robe of venca..
And Dundee Slayterm.. Periat of Proof against poison does the same as a cavalier's immunity..
The resistances are a nice idea, but it would be better if they improved in the course of levels

Dundee Slaytern 10-20-2001 11:43 PM

Ahhhh, but why wear a necklace to protect against Poison? When you can wear an amulet to boost your Magic Resistance? Or even better, wear the Amulet of Power to boost Magic Resistance and gain Level Drain Immunity. http://www.ironworksforum.com/ubb/no...miles/wink.gif

SSJ4Sephiroth 10-20-2001 11:43 PM

actually, a Cavalier can use ranged weapons. i have mine using Azuredge to make him a super-efficient paladin http://www.ironworksforum.com/ubb/no...iles/smile.gif. just give him specialization in Axes, and he can use throwing axes extremely well!

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floyd 10-21-2001 12:32 AM

Quote:

Originally posted by SecretMaster:
FLOYD, Do u mean PINK FLOYD!!!!!!!!!!!!!!!!!!!!!!!!!!! Answer me soon man.
no, just floyd http://www.ironworksforum.com/ubb/no...iles/smile.gif

although pink floyd does rock.

Skunk 10-21-2001 10:59 AM

Quote:

Originally posted by Synthos:
By the way,Skunk, you can cast dispel magic three times per day w/ carsomyr, which is the same as inquisitor's dispel magic ability, unfortunately there is casting time, which is why i have aerie with her super fast casting with the robe of venca..
And Dundee Slayterm.. Periat of Proof against poison does the same as a cavalier's immunity..
The resistances are a nice idea, but it would be better if they improved in the course of levels

Not quite the same as the regular dispell magic.
1. Casting speed = 1
2. Dispels at X2 level (so it almost always works)
3. Range effect = 10ft
4. You have LOTS of dispel casts at your disposal

And of course, I want my mage to be busy casting offensive spells rather than dispeling them...

Kitty 10-21-2001 12:51 PM

Since you mentioned the Amulet of Power, I have a question: it states that it's not usable by thieves and fighters. And since paladins and rangers are considered as fighters for "item-using" purposes, paladins shouldn't be able to wear it.
If they can use the amulet, that's why undead hunters are so underrated, I guess. But I played as one and he really rocked. Having a +8 against undead (natural ability and Carsomyr) was very cool!

Dundee Slaytern 10-22-2001 12:57 AM

Paladins != Fighters

The Amulet of Power is usable by Paladins.

Synthos 10-22-2001 10:35 PM

Well, personally I think Amulet of Power should be restricted to mages and clerics, paticularly because the amulet was made for them.. Clerics and Mages are the only classes who can make good use of the -1 Casting Time and Vocalize, since rangers are paladins are NOT good spellcasters (i don't care what you think, they AREN'T).. The only cross-class ability the amulet gives out that is ok for other classes to use is the immunity to level drain, which is (pretty much) what this topic's about...

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*Slash*Slash*
Demi-Lich:Death
Synthos, looks at
Carsomyr +5...: Man I love this sword!

Dundee Slaytern 10-22-2001 10:57 PM

Yeah, they may not be the best spell-casters in the world, but they are still spell-casters. Heh, do not forget that they also benefit from the +5% Magic Resistance, and Vocalise is applicable to them. I want my Cavalier to be able to use her spells.

floyd 10-23-2001 02:31 AM

the amulet is also useable by monks, who cast no spells whatsoever. I think its a bug; its too powerful to give a monk or paladin permenant immunity to level drain, IMO.

tehmpus 10-23-2001 04:20 AM

First: Why on Earth would any respectable gamer want to play a highlevel campaign with a paladin unable to cast clerical spells?

Second: A good way to avoid all those restarts against the beholders is to memorize the wiz spell Protection from Paralyzation. This stops you from being turned to stone. And if worse comes to worse, just use one of those handy Stone to Flesh scrolls... they're cheap.

Third: Steal yourself about 10 Greater Restoration scrolls. No need to restart tons of times due to level drain. Just be smart about it and make certain your chars have their best AC up (including spells like Prot/Evil,Harmony). Plus it it never hurts to memorize yee ol Negative Plane Protection spell if you "know" that your guy is going to get hit.



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Tehmpus Thales the permanently InSaNe

Dundee Slaytern 10-23-2001 04:31 AM

Actually, it is Protection from Petrification that prevents your characters from turning into stone.

Free Action prevents your characters from being Held.

Synthos 10-23-2001 04:07 PM

Quote:

Originally posted by tehmpus:
First: Why on Earth would any respectable gamer want to play a highlevel campaign with a paladin unable to cast clerical spells?

Third: Steal yourself about 10 Greater Restoration scrolls. No need to restart tons of times due to level drain. Just be smart about it and make certain your chars have their best AC up (including spells like Prot/Evil,Harmony). Plus it it never hurts to memorize yee ol Negative Plane Protection spell if you "know" that your guy is going to get hit.


First: Keldorn and Inquisitors can not cast cleric spells, only UnD Hunter and Cav can...

Third (well, second): I'm lawful good, I don't steal from people.. That's what an RPG is about http://www.ironworksforum.com/ubb/no...iles/smile.gif

Oh yeah, I forgot about the 5% Magic Resistance, well, Unseeing Eye's amulet does the same thing for that..

Tuor 10-24-2001 12:31 PM

Quote:

Originally posted by Skunk:
AGREED.

Cavaliers get great bonuses against Dragons and Demons - but there arn't that many of those in the game - only two dragons to fight in SOA and two in TOB. Demons get easier and easier as you advance in whatever class you are - so again, that 'advantage' diminishes as you progress.

Stick with the Inquisitor - HE ROCKS!!!

There are actually four dragons in SoA and at least four in ToB-two in watchers keep and 2 in Abazigail's lair http://www.ironworksforum.com/ubb/no...iles/smile.gif


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