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-   -   Anyone play a standard Fighter? (http://www.ironworksforum.com/forum/showthread.php?t=56989)

Darkman 09-20-2001 12:21 AM

How come everyone who plays a warrior goes for the Kensai and not the standard Fighter who can actually *wear* armor? The Fighter kicked major arse in BG1. Why does he deserve the cold shoulder in BG2?

G'kar 09-20-2001 12:35 AM

I almost always play atleast one "true" fighter... The lack of disadvantages balances out the lack of advantages in my book.

deathknight 09-20-2001 01:22 AM

I don't think many people play straight kensai. Kensai are great to dual class though. If you are going to play a fighter though I don't see any reason why not to play a berserker.

Luther 09-21-2001 07:10 AM

The first time (and only time actually) that I completed BG2 I used a standard fighter, no kits. In reality it doesnt matter what class you use. There is always a way to get through any situation in the game no matter what class or party-makeup you have.

Hojou 09-21-2001 07:15 AM

I think Luthor is right, whatever class you pick, it should be possible to create a party from all the NPC's that still kick major behind http://www.ironworksforum.com/ubb/no...iles/smile.gif

Zoltan 09-21-2001 09:02 AM

I played with a pure fighter character. It was very funny specially the keep http://www.ironworksforum.com/ubb/no...iles/smile.gif
I dont like any fighter kits. Berserker sounds a little bit dwarvish attitude and also you cant use your special abilities. And a bow is always a good thing to have. Despite its berserker ability, it makes me more happy to see there "Fighter" class.

My general character is always a conjurer. I'll restart as a conjurer and will build a all woman party victoria,aerie,jaheira,imoen,mazzy haha http://www.ironworksforum.com/ubb/no...iles/smile.gif

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tusitha 09-21-2001 09:45 AM

I've played BG2 with a true class Paladin and now with a true class Fighter. For some reason the kits don't seem to appeal to me, maybe its because my characters are continuing from their adventures in BG1 where kits didn't exist?

The standard fighter kit is pretty good, as it was in BG1, weapon specialisation upto grand mastery and no restriction on armor. My current female fighter is kicking some serious butt and she just recently took out Firkraag the red single-handedly (hit and run with lots of oils of speed and healing potions). I wonder if its just me, but I like to see the protagonist with more kills and experience than the others in my party... I actually reload the game if another member happens to make the killing blow on a high level monster. Seems that I've become attached to my characters, disturbing.......


Morgan_Corbesant 09-21-2001 10:38 AM

i have a straight fighter that i play sometimes, who is grand mastery in the warhammer, and specialized in sword and shield style. he also has a few slots in longsword too. he kicks some serious ass, especially against those damn golems that can only be hurt by blunt weapons.

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Morgan Corbesant, Elven BladeSinger, Captain of the army of the Seldarine

Kitty 09-23-2001 04:22 PM

The old and good standard fighter is always a welcome option. It's an easy class to play; just give him/her high scores in strenght, dexterity and constitution and you're ready to kick some butts.The fact they can wear any armor and wield any weapon and roll d10 for HP make the fighter one of the best classes for newbies.

Sorcerer Alex 09-23-2001 04:31 PM

Standard fighters are great, I often play one up until 10th level then dual class to a cleric.... that's my favorite way of getting the most potential out of the fighter/cleric classes. I'm not a fan of Kensai's either. You have terrible AC and get hit all the time.

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SSJ4Sephiroth 09-23-2001 06:02 PM

the first time i went through was with a Wizard Slayer... he kicked major arse too! of course, some things limited him, but he still whooped up on people! (i personally think Kensais are weak, IMGO...)

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chinese noodle 09-25-2001 08:44 PM

i have played an Undead hunter and they are pretty good, but i like to have the keep as my stronghold, so i go standard fighter, get grand mastery in katanas
and maximum proficincies in two weapon style then dual to mage, mage with to katanas rules!!!

The_dark_one 09-25-2001 10:03 PM

I played BG I thru with a fighter, and im probably gonna do it in BG II, they are just a great class...
How every the selection of NPCS in BG I wa much better than BG II so i dont really know...

SixOfSpades 09-25-2001 10:41 PM

I agree with Alex: Getting points in Cleric weapons before Dualing to Cleric is a GREAT way to get a super-Cleric hopped up on goofballs. But I'm wondering about the Fighter kits. I'm but a humble BG1 player, and the guy I'm working on now is a kickass Fighter with 18 CHA, and I plan to Dual him to a Thief soon, mainly so I can use his great Strength score to Backstab as well, in addition to having a tank who can Find Traps while his AC is -11.
BUT: I'm wondering about the Berserker kit. I read that Paladins have the Cavalier, which gives you more spells and makes all ranged weapons off-limits. My Tank never uses ranged weapons anyway (Boots of Speed--They can get off ONE shot before I'm in their face), so that would be a great kit for me....if Fighters could use it. Is that what the Berserker kit is? (Hope, hope)

The_Dark_One said: "How every the selection of NPCS in BG I wa much better than BG II so i dont really know..."
Oh, say it ain't so! I really didn't like the selection of maybe 7-8 NPCs with DECENT stats, where if you wanted some variety you had to go with losers like Faldorn, Garrick, Quayle and Tiax. Bioware should have made ALL the NPCs have resonably good stats, under the logic that the wimpy guys had all been killed while BG1 was taking place.
(All-time loser stats: Osprey, one of the illusory characters in the Candlekeep Prologue. She's a Cleric/Mage: Potentially a great combo....but look at her stats: 16/9/8/15/10/6. The ONLY thing she did right was have a low Charisma.)

Kitty 09-26-2001 10:54 PM

BG2 NPCs are in a smaller number than in BG1 but most of all have decent stats. It's even difficult to choose who is better in each category. If you want some spoilers about the NPCs, just see the posts on this forum...

crymson77 09-27-2001 12:50 AM

I had a plain old fighter. I duel classed him to a mage at level 15... It took a while but By the time I made it TOB he was a fighting machaine

Poq'Trii 09-27-2001 04:35 PM

A straight up Dwarf Fighter is a considerable force even though the weapon's mastery table has changed dramatically. The dwarf's savings throw bonuses in spells and poison are huge. Also, without using a kit - bows are still a great way to knock enemies around before they get to your party.

Talthyr Malkaviel 09-27-2001 05:04 PM

Well, personally I agree that cavaliers do kick, but my one true favourite character has got to be... the sorcerer, even though so many people say it sucks, i am playing one at the moment and the number of spells kicks mages asses.
And another thing, the spell melf's minute meteors is invaluable against golems, just send in your fighters... sit back and pelt it long range, since magic users are otherwise useless with golems magic resistance.
To the point though.. I've never tried a normal fighter, hmmm, maybe some other time.

Nanobyte 09-27-2001 05:08 PM

Quote:

Originally posted by Talthyr Malkaviel:
To the point though.. I've never tried a normal fighter, hmmm, maybe some other time.
Try a Drow Fighter. Very fun. http://www.ironworksforum.com/ubb/no...es/biggrin.gif


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