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-   -   What If Imoen Dies in Chapter 1? (spoilers) (http://www.ironworksforum.com/forum/showthread.php?t=56219)

Terence The Unspecial 08-22-2001 10:21 AM

Another question.

Since much of the rest of the game involves hunting for Imoen, does anyone know what happens if she dies in Chapter 1, when you are trying to get out of Irenicus' prison, and is not resurrected?

Do the Cowled Wizards take someone else with Irenicus to Spellhold?

Or does the game make it impossible for Imoen to die?

This has not happened to me or anyone I know. I was just wondering....

Redblueflare 08-22-2001 10:24 AM

The game makes it impossible for her to die. My *unique*http://www.ironworksforum.com/ubb/no...s/rolleyes.gif friend Shane figured this out when he attacked her himself. When she gets to 1 hp she leaves the dungeon screaming "I'm not going to die here i'm not!" Or something of that nature. Everything after that happens as normal.

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Everyone is entitled to their own opinion, I just don't have to listen. http://train.missouri.org/~prestons/.../flamedrag.gif

Terence The Unspecial 08-22-2001 10:31 AM

Quote:

Originally posted by Redblueflare:
The game makes it impossible for her to die. My *unique*http://www.ironworksforum.com/ubb/no...s/rolleyes.gif friend Shane figured this out when he attacked her himself.


That is a unique approach, indeed. I approve of his pragmatic approach to problem solving.

I haven't finished the game yet -- on chapt. 6, actually -- but I am very suspicious of Imoen cause I couldn't figure how SHE gets out of her cage in Irenicus's dungeon. Im convinced she is a plant, and this "poor me, my soul is gone" spiel of hers is an act, a cunning ruse.

So I assume that if she gets to 1 hp, she runs out of the dungeon and you hook up with her there when you leave?

Redblueflare 08-22-2001 10:36 AM

No when you leave the dungeon everthing happens as normal. Irenicus and Imoen are both taken away by cowled wizards.
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Imoen is not a plant. She has actually lost her soul. Have you played through BG? She was a thief after all. The shadow thief attack probably gave her the time she needed to get out of her cage.

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Everyone is entitled to their own opinion, I just don't have to listen. http://train.missouri.org/~prestons/.../flamedrag.gif

Terence The Unspecial 08-22-2001 10:50 AM

Quote:

Originally posted by Redblueflare:
No when you leave the dungeon everthing happens as normal. Irenicus and Imoen are both taken away by cowled wizards.
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Imoen is not a plant. She has actually lost her soul. Have you played through BG? She was a thief after all. The shadow thief attack probably gave her the time she needed to get out of her cage.


No, I have not played through BG2. I said so in my post.

But I am sorta relieved to know that the game is not THAT devious. Still I didn't take her into the party cause she was so far behind every one else in levels. That is, I suppose, my fault as it took me forever to collect the 20k gold cause because I was spending it on items and scrolls and stuff so I could do quests and kill liches and so on.

hagimihale 08-22-2001 10:55 AM

I read on some BG2 spoiler site that her girdle prevents her from being killed, that's why you can't remove it even if you try. Havent tried to prove or disprove that theory tho.

Lord Shield 08-22-2001 10:55 AM

She cannot die in Chapter 1 because of the unremovable item she wears (a belt I think) - she does not have this when you rescue meet with her again

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In the kingdom of the blind, the one-eyed man is pimp.
Lord Raptor's Site
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Jake 08-22-2001 01:29 PM

I wonder what that girdle is... how did she get it...

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Cleric 2 08-22-2001 01:31 PM

What If you remove it whit the shadow keeper?

I give Imoen in chapter 4 her belt back http://www.ironworksforum.com/ubb/no...les/tongue.gif, I just want to be sure that my little sisie wont die http://www.ironworksforum.com/ubb/no...iles/smile.gif

Redblueflare 08-22-2001 02:15 PM

Hey Terence when I said BG. I meant the original Baldurs Gate. BG2 is Baldur's Gate 2. So it's the belt that keeps her alive? I didn't know that! No wonder you can never take it off!

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Everyone is entitled to their own opinion, I just don't have to listen. http://train.missouri.org/~prestons/.../flamedrag.gif

Starkiller 08-22-2001 02:20 PM

Does that actually work? Is the ability actually tied to the item, or is it simply in game SUPPOSED to be tied to it, and since you can't remove it anyway they never made properties for it. The reason I ask this is that I gave my character Edwin's amulet through Shadowkeeper, but since it cannot be removed from Edwin, it seems the developers simply gave the extra lore and spell slots to Edwin inherently, and simply made it so that the amulet is supposed to be the source in game.

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"Not everything ends the way you think it should"

Terence The Unspecial 08-22-2001 02:22 PM

Quote:

Originally posted by Redblueflare:
Hey Terence when I said BG. I meant the original Baldurs Gate. BG2 is Baldur's Gate 2. So it's the belt that keeps her alive? I didn't know that! No wonder you can never take it off!


Oops. Sorry, I haven't been around long enough to know the correct terms.

I haven't played BG yet, as I started with BG2.

But yes, ain't that a hoot!? The belt keeps her alive. I'll be damned. Clever folks those black isle, bioware people

Amergin 08-23-2001 01:20 AM

there are many characters in the game that have items with the property titled "minimum one hp", which means they cant be killed. imoen's belt is the first one.

yes, it IS edwin's amulet that gives him the extra spells per level.

generally speaking every actor in the bg world is one type of character class or another. any special abilities are usually tied to undroppable (and unpickable, therefore not found when killed) items that grant the ability. for example, most creature attacks are literally "weapons" equipped by them with their own stats. in unique cases, such as mazzy's special abilities, these were added to her using the same format that gives kits their abilities.

basically any spell or ability can be given to any item or character with an editor. i imported my 20 INT gnome illusionist/theif into bg2 and wanted him to have something unique, so i made him some goggles, which like jan's help with finding traps, also gives him permanent detect illusions. i rarely play with standard npc's either.

trux 08-23-2001 01:34 AM

Quote:

Originally posted by Redblueflare:
The game makes it impossible for her to die. My *unique*http://www.ironworksforum.com/ubb/no...s/rolleyes.gif friend Shane figured this out when he attacked her himself. When she gets to 1 hp she leaves the dungeon screaming "I'm not going to die here i'm not!" Or something of that nature. Everything after that happens as normal.


I did the very same thing to see what would happen. She yelled that and ran away. I gave chase but she eluded me.



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a bunch of long hairs.
trux

Helldog12 08-23-2001 02:08 AM

SPOILER
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Ahh,worng again...if you are a cheater LOL...dont see why you would be but never know. you can do CLUAConsole:EnableCheatKeys()
and then put your cursor on imoen and push ctrl+y she takes more than a thousand damage i think she would die...i odnt know though ircunicus didnt die at my buddys house he F***ing did it like a million times i dunno try it it could work...LOL if you just wanted to kill her even if she is your sister

Skunk 10-19-2001 05:34 AM

Quote:

Originally posted by Lord Shield:
She cannot die in Chapter 1 because of the unremovable item she wears (a belt I think) - she does not have this when you rescue meet with her again


Correct. Imoen's belt has some sexy properties:

Immunity to:
Petrification
Polymorph
Powerword: Sleep
Sleep
Death
Slay
Imprisonment
Charm creature
Panic
Level drain
Beserk
Power word: Kill
Disintegrate
Poison
Stun
Hold creature
Morale break
And finally (and most importantly) it sets her minimum hp to "1"

- so yeah, you can't hack her to death nor cast a spell to kill her...

Skunk 10-19-2001 05:36 AM

ps.

Imoen is not the only charactor to wear this belt, Mellissan has it too... (and one or two other charactors that I can't recall)

Dundee Slaytern 10-19-2001 05:39 AM

Immune to 'Morale Break'? http://www.ironworksforum.com/ubb/no...miles/wink.gif

Skunk 10-19-2001 06:13 AM

Yeah - immune to morale break.
Have NO idea why they put that one in...


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