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-   -   Most Overrated weapon (http://www.ironworksforum.com/forum/showthread.php?t=55630)

Gustave 07-18-2001 11:57 AM

The Equalizor with the Silver Sword coming in at a close second

koz-ivan 07-18-2001 12:09 PM

celestial fury & carsomyr

FallenPaladin 07-18-2001 12:14 PM

Celsestial Fury and Carsomyr are NOT overrated. They are praised for good reason.

Bruce The Aussie 07-18-2001 12:22 PM

carsomyr sucks a little because its paldins only and celestial fury is one of the greatest weapons in BG2.

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koz-ivan 07-18-2001 12:34 PM

it's furies rep of being "the greatest weapon in the game" that make sit so over rated. w/o either item the game is not any harder i haven't missed either item in games where i don't use it (or the holy avenger for that matter)

items like the mace o' disruption on the other hand are irreplaceable.

Moridin 07-18-2001 12:46 PM

I might draw fire...but I would have to say the crom fraeyr(sp). I use this weapon and it is great, but I think the parts outweigh the whole on this one. If you don't put it together you can distribute the gaunlets of ogre power and the girdle to players and I think all and all this would be more advantageous b/c like on my character I would like to use a more powerful weapon (damage wise) but if I do, I lose the STR gain from the crom fraeyr. Just my 2 cents

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Never try to teach a pig to sing; it wastes your time and it annoys the pig
I've got to admit it's getting better, it's getting better all the time

Gustave 07-18-2001 12:48 PM

The Avenger has its uses and overall, it has helped me a few times. I still have yet to use Celestial Fury, so I have no idea of its supposed greatness.

A question, If Carsomyr was useable by any class, would people still play paladins? Probably, but not as many as there would be if it remained a paladin only weapon. You could call Carsomyr a perk to the class.

Dundee Slaytern 07-18-2001 01:00 PM

Heh, I will always be a die-hard Sorcerer and Paladin player!

WooHoo!

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If not a Sorcerer, then a Paladin.
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Gustave 07-18-2001 01:13 PM

hehehe...Paladins rule!

Throntar 07-18-2001 01:39 PM

Flail of the Ages, by far. I just don't *ever* use this weapon. It's slow and always loses out in my party to more powerful weapons (and proficiencies).

After I'm done with Nalia's Keep, I rarely ever use it...

Bow of Gesen is a close second. That is the slowest friggin' bow I've ever seen and most enemies just shake off the electrical damage. I'd go with Tansheron's bow every time for a short bow.

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Now where did I leave that doughnut?!

Dundee Slaytern 07-18-2001 01:49 PM

I put proficiencies in Flail for Minsc and had him dual-wield the Flail of Ages and some other flail you buy in the Copper Coronet which causes opponents to become unconcious.

It's a cheesy combo, slow them down with the FoA, then whack them with the Sleeper. http://www.tgeweb.com/cgi-bin/ubb/no...iles/smile.gif

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If not a Sorcerer, then a Paladin.
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Azred 07-18-2001 01:53 PM

The Equalizer--it's only +3; for a "legendary" sword I would think it'd be +5.

Carsomyr--only paladins can use it, Keldorn's innate dispel magic is better, and the extra damage is against chaotic evil beings only.

Wave--how many water elementals have you killed in BG2? http://www.tgeweb.com/cgi-bin/ubb/no...les/tongue.gif

Silver Blade--it is only +3 and the 25% chance to kill outright isn't that great. This is watered down version of the Black Blade of Disaster.

Gesen's Bow--true, it is +4, but it's so slow. Tansheron's Bow is better.

Staff of the Magi--it is +5, but so are Melf's Meteors. Prot. vs evil and invisibility when equipped? I can do those with other items. It can cast Spell Trap once per day. So can I, after level 18, or when I use a scroll (available at any level) or the Rod of Absorption.

IMNSHO, only Celestial Fury, the Flail of Ages, and Crom Faeyr truly live up to their reputations. Oh, and the Sling of Everard.

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An intelligent mind is the key to the universe.

The most distressing thing about practicing magic is the fact that even the most learned sorcerers cannot accurately describe what magic *is*....

Who are you? What do you want?

[This message has been edited by Azred (edited 07-18-2001).]

Northraven 07-18-2001 02:04 PM

The silver Sword is very over-rated, as is Crom Faeyr. You do a tremendous amount of running around to get all the parts for this hammer and then all you get is a relativley low-damage weapon which imparts 25 strength and kills Ettinns, trolls, and clay Golems with one hit?? Granted the 25 strength is a nice perk but as for the instant kill abilities...does anyone even HAVE problems killing Ettins, Trolls, and Clay Golems the old-fashioned way by the time you get Faeyr?

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"I am death come for thee. Surrender and thy passage shall be...swifter"

"Kneel before the cow god!"

dimon37 07-18-2001 03:47 PM

I like flail of ages because it gets through the stoneskin. While my mage is casting breach, I sometimes get a hit or two in and interrupt a spell or two. So, don't brush it off simply because you haven't found a use for it.

Throntar 07-18-2001 04:46 PM

Quote:

Originally posted by Azred:

Wave--how many water elementals have you killed in BG2? http://www.tgeweb.com/cgi-bin/ubb/no...les/tongue.gif

Actually, the Wave halberd destroys *fire* elementals, salamanders, and something else upon successful hit (no save). It was a weapon created by the Goddess Umberlee for the use of her champion. Umberlee is a goddess of the sea... http://www.tgeweb.com/cgi-bin/ubb/no...miles/wink.gif

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Now where did I leave that doughnut?!

Dramnek_Ulk 07-18-2001 04:54 PM

i think its arbanes short sword and the bracers of blinding strike. i mean 2 rounds haste? not worth it IMHO. also skull crusher+3 i mean all it does is +3 damge vs humonoiods, the mace of disruption is much better esp. once its coatedin illitium giveing you level drain protection.

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It was then that Toril knew the return of Lord Bane

Staralfur 07-18-2001 05:01 PM

I would suggest that it depends on how you play the game, who's in your party etc...

For instance your tactics might not suite a particular weapon so it is not used to it's full potential.

Only a thought though.

Azred 07-18-2001 05:06 PM

Quote:

Originally posted by Throntar:
Actually, the Wave halberd destroys *fire* elementals....


http://www.tgeweb.com/cgi-bin/ubb/no.../1grlaugh2.gif at myself. whoopsie! That will count as my one mistake for the day.


just out of curiosity, why aren't there any water elementals in BG2?



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An intelligent mind is the key to the universe.

The most distressing thing about practicing magic is the fact that even the most learned sorcerers cannot accurately describe what magic *is*....

Who are you? What do you want?

deathknight 07-18-2001 05:10 PM

IMHO whoever listed staff of the magi and 3 or 4 reasons why its overrated just think about that. I can see saying yeah this 1 thing I can do with this spell or this other thing I can do with another spell. But common thats a whole list of things. I mean I can do just as much damage with a butter knife as I could do with the crom faeyr if you give me enough attacks and enough buff spells and such. The staff has some real good uses, especially in the hands of a multiclassed thief. Being able to backstab and go invis over and over in plain view is nice...

Northraven 07-18-2001 05:48 PM

Amd let's not forget that the staff of the Magi lets you cast spelltrap...probably the best spell protection a mage can have in BGII...

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"I am death come for thee. Surrender and thy passage shall be...swifter"

"Kneel before the cow god!"

Northraven 07-18-2001 05:48 PM

Amd let's not forget that the staff of the Magi lets you cast spelltrap...probably the best spell protection a mage can have in BGII...

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"I am death come for thee. Surrender and thy passage shall be...swifter"

"Kneel before the cow god!"

jabidas 07-18-2001 07:16 PM

The Equaliser terrible sword, id prefer stick with Blade of the Roses at least thats dependable.

Staff of the Magi is as far as im concerned the bes Item in the game, instant invs the keep doing it casting sunfire.

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Ace Flashheart 07-18-2001 08:18 PM

*stares in stunned silence for a moment*

A one handed +5 weapon that raises the weilders strength to 25 and does close to 70 damage a pop when used by a proficiant user *overrated*

What is wrong with you people, can't you see a good thing when it is thrust in front of your faces? These weapons are the foundation of any super effective team, they are each so individually powerfull they have to have some flaw or they would make the game too easy.

Crom Faeyr

http://www.tgeweb.com/cgi-bin/ubb/no...iles/smile.gif: Incredible damage, can be used in one hand.

http://www.tgeweb.com/cgi-bin/ubb/no...iles/frown.gif: Need to sacrifise a number of usefull items to aquire it, can only be used after you have returned from underdark.

Carsomyr

http://www.tgeweb.com/cgi-bin/ubb/no...iles/smile.gif: +50% magic resistance make paladins one of only 2 classes who can realistically reach 100% MR by ToB. d10 + 5(10) + str bonus damage per hit means this weapon can eat through hundreds on baddies.

http://www.tgeweb.com/cgi-bin/ubb/no...iles/frown.gif: Paladins only, so if your an evil fan this is only usefull as 6500 gold.

Staff of the magi

http://www.tgeweb.com/cgi-bin/ubb/no...iles/smile.gif: Um... where to begin. With cloak of non-detection this becomes one of the best tools in the game, perfect weapon to compliment a 'sling of everends' can cast spell trap leaving you lots of spaces for timestops.

http://www.tgeweb.com/cgi-bin/ubb/no...iles/frown.gif: Don't bother using it as a real weapon, you might as well smite chaos with a tooth pick. Mages should not have melee weapons, I have been killed too many times because I forgot to change back to range weapon.

Celestial Fury

http://www.tgeweb.com/cgi-bin/ubb/no...iles/smile.gif: Surprisingly I don't value this weapon much... Putting pro points in Katana always rubs me up the wrong way as this is really the *only* good katana. Nice stun effect as long as your opponent doesn't have magic resistance. Good speed a nice weapon for theives though fighters should use something with a bit more punch...

http://www.tgeweb.com/cgi-bin/ubb/no...iles/frown.gif: Only +3 so it can't penatrate abs immunity which is essensial later in the game, special abilities (lightning and blind) are rubbish and it's stun effect doesn't work on tougher opponents.

Notable mentions

Gesen's bow, mace of disruption, Flail of ages ( a no-brainer), dagger of fire

Addmitadly overrated

Vorpal blade (silver sword), black razor, the wave (halberd prof and you get it too late) (I would add celestial fury but I know lots of people will object)

O.k. my rather large two cents, feel free to object or add spin after all this is what a forum is for.

FallenPaladin 07-18-2001 08:31 PM

Ace, spoil me, which is the other class?

floyd 07-18-2001 09:48 PM

I have to say that Celestial Fury's stun ability has worked adamantine golems, clay golems, stone golems, beholders, etc. basically alot of tough enemies. And it does huge damage for a 1-handed weapon. I wouldn't say its overrated, but it would have been nice if it was +4, and if there were better abilities than blind and lightning.

Ace Flashheart 07-18-2001 10:01 PM

Monk (who are great btw)

ToB throws this all off with high leveling up and new items if you don't have about 70% magic resistance you become somewhat of a moot point *sigh*

Lifetime 07-19-2001 05:27 AM

The Lilarcor(sp) is pretty overrated I think. A +3 2-handed sword is nice, but I've never heard any of the supposed conversations, or had much benefit out of it. The flail of the ages is a real clunker, I just dont like the weapon, and the lesser short swords and long swords with minor bonuses I dont even like. I never use those bonuses anyway, because I've never had the need. I just need a good +3 sword to hit my opponents with, not protection from speeding or the ability to blur yourself or the power to toss flaming peanuts out of the hilt..
The Daystar as well, is overrated. I never use it as a sword, only for it's Sunray ability.

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Why?

Hayashi 07-19-2001 05:38 AM

I agree - Lilicor is overated, although its charm protection is nice - but then you can easily find helms of charm protection anyway.

But Flail of Ages is great - it's what my kensai uses regularly. The good thing about it is that even if the target is immune to normal damage, the heads give 1 point of damage each (acid, electricity, and cold I think). My kensai regularly dishes about 20+ damage using FoA per attack.

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"Butt-kicking for goodness!" - Minsc
"Cities always teem with evil and decay. Let's give it a good shake and SEE WHAT FALLS OUT!!" - Minsc
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Robin, Thief of Hearts 07-19-2001 08:36 AM

To talk to Lilacor, you need to check it in your inventory I think. It will also speak during battles. It doesn't have much to say really.

Mage 07-19-2001 09:05 AM

I found the Gesen bow a load of sh*t.

homsuplee 07-19-2001 09:18 AM

I do NOT think Celestial Fury is overrated as a weapon. I think it's a game-wrecking item. I mean it ruined so many of my games because it makes things too easy. My favorite class kit is Kensai, so drop 5 proficiency points into katana, grab it, and everything dies too quickly. Dual to thief and backstab mages. Mages have horrible saves, and the stun effect is IIRC not affected by MR. Sure you may not be able to damage the damn person given that they have immunities, but it will keep them frozen, while Sarevok, Keldorn, Minsc, Korgan, Anomen, a one-armed greatsword wielding gnome from the Toulouse, France, work them over.

What I use Celestial Fury for these days, is tossing it to Imoen, and let her have fun with it. Suuuuure, her Thac0 won't let her hit anything more mobile than the broad side of a barn, but it's such a waste to throw that thing away.


Blackrazor, is horribly powerful, but it's also late in the game.


Carsomyr, for me is THE useless weapon. I never play paladins, because I just don't like lawful alignments, and I actually try to roleplay. So, what's left is tossing it to Keldorn, and having him goof around with it. The only problem is, I have so many other tanks that Keldorn, really gets outclassed. The only reason I keep Keldorn is that his emergency dispels really save my ass. Also, in TOB he'll be a summoning battery.


Crom Faeyr is an amazing weapon. It turns Anomen, from whiny, sissy boy, to whiny, sissy boy with 25 str. Anomen in my first game, was pretty pathetic, but using Crom Faeyr, and Holy Might, he can get 25 in all 3 combat stats, and I just buff him ad nauseum, and let him go in and clean house. Nzz-bastard dragon-whatever it was, died to solo-anomen. Not even tanks ! However, he still doesn't hold so much as a candle to my Kensai/mage.

Azred 07-19-2001 10:03 AM

Quote:

Originally posted by deathknight:
IMHO whoever listed staff of the magi and 3 or 4 reasons why its overrated just think about that. I can see saying yeah this 1 thing I can do with this spell or this other thing I can do with another spell. But common thats a whole list of things. I mean I can do just as much damage with a butter knife as I could do with the crom faeyr if you give me enough attacks and enough buff spells and such. The staff has some real good uses, especially in the hands of a multiclassed thief. Being able to backstab and go invis over and over in plain view is nice...
Nevertheless, I still think the staff is overrated based on its common-knowledge reputation. A +5 enchanted weapon that dispels magic with each hit is nice, if the target has magic to be dispelled. On the other hand, how many people use the fireball/lightning bolt effect?

Based on all its hype, the Staff doesn't live up to its own reputation. Enough monsters see through invisibility or cast Oracle/True Sight, one Ruby Ray and the Spell Trap disappears, and Breach ends the Protection from Evil. How many hit points do you have? Not enough--Power Word: Stun.

True, all items have limitations/weaknesses; the combination of factors for the Staff make it overrated.



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An intelligent mind is the key to the universe.

The most distressing thing about practicing magic is the fact that even the most learned sorcerers cannot accurately describe what magic *is*....

Who are you? What do you want?

dimon37 07-19-2001 10:49 AM

Good thing about staff of magi is that ALL AFFECTS COME BACK WHEN YOU REEQUIP IT! Also, if you wear cloak of non-detection, they can cast all true sight and true seeing they want, they won't see squat! Thief-mage with a nice katana and a staff of magi is a killer. You can backstab every round. And who cares about protection from evil anyway?

Waluin 07-19-2001 11:16 AM

Quote:

Originally posted by Hayashi:

But Flail of Ages is great - it's what my kensai uses regularly. The good thing about it is that even if the target is immune to normal damage, the heads give 1 point of damage each (acid, electricity, and cold I think). My kensai regularly dishes about 20+ damage using FoA per attack.

I love my Flail of Ages. It is indeed a fine piece of weapontry. I dual wield it with another fine weapon with my Blade character.

[This message has been edited by Waluin (edited 07-19-2001).]

DonkeyWan 07-19-2001 12:17 PM

I find the criticism of the equaliser a little harsh, basically it is designed for evilly aligned critters, so that you can rip them apart...

Dundee Slaytern 07-19-2001 01:39 PM

Pity the Equaliser is only +3 :/ It would better if it was +4, +5 is asking too much.

But this is just my opinion.

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If not a Sorcerer, then a Paladin.
http://www.gifs.net/animate/dflysb2.gif

dimon37 07-19-2001 01:50 PM

hmm, against evil Equilizer is only extra 2 damage compared to Namarra....


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