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-   -   Question about Arrows of Dispelling. (http://www.ironworksforum.com/forum/showthread.php?t=55624)

Dundee Slaytern 07-18-2001 09:48 AM

Okey dokey, I want to know what exactly can this type of arrow do?

Is the chance to dispel 100% or based on saving throws?

What can it dispel?

Why the f*** does it cost 10000+Gps per quiver?!?!

Anything else I should know about this type of arrow?

Thanks for reading. http://www.tgeweb.com/cgi-bin/ubb/no...iles/smile.gif

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If not a Sorcerer, then a Paladin.
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Waluin 07-18-2001 09:54 AM

Judging from what the discription told me, the arrow, when impacted against the designated target, acts like the spell 'dispel magic'. That, or some higher version of 'Breach' that also dispels most forms of magical enhancement or enchantment upon the target that can normally be removed by such spells. In other words, enhancements endowed by magical items are uneffected.

However, I'm fairly certain it cannot disrupt or slightly hinder the ability to cast future spells (as in the spell 'miscast magic'). It can only dispel the current enhancements at the time of impact.

Granted, this is an assertation from limited observation. I only had 5 arrows of this kind ever, and that was near the end of the game. I hope this may be of some use.

[This message has been edited by Waluin (edited 07-18-2001).]

dragon_lord 07-18-2001 09:58 AM

Its not affected by magic resistance and has no saving throw. It costs 300gp per arrow so times that by 40 and u get 12000gp. Why it costs that is any ones guess.

I used infinity engine editor pro to check the stats.

[This message has been edited by dragon_lord (edited 07-18-2001).]

Dundee Slaytern 07-18-2001 10:02 AM

Soooo...

If I shoot these at a mage, it will remove without exception his spell protections? o_O?

Will it remove all types of spell protections?

eg. Stoneskin, Spell Immunity, Spell Trap, Protection from Magical Weapons, etc... ...

dragon_lord 07-18-2001 10:06 AM

It works the same as the carsomyrs dispel abilitiy so i think it can remove stone skin.

Waluin 07-18-2001 10:16 AM

Judging from other people's repsonses, I think I'm correct in saying that it acts like the version of the spell 'dispel magic' that the sword carsomyr uses. (thanks dragonlord, I thought that was the case, but wasn't too sure)

Which also means that most potections like stoneskin would be removed. However, spells that are not normally affected by dispel magic will remain.


[This message has been edited by Waluin (edited 07-18-2001).]

Dundee Slaytern 07-18-2001 10:53 AM

Jeeze, then I don't think it's worth using it. :/

Waluin 07-18-2001 10:56 AM

Quote:

Originally posted by Dundee Slaytern:
Jeeze, then I don't think it's worth using it. :/
I beg to differ. Firing one of those arrows keeps me from having to pause and make Keldorn do it, or make my magic party waste the valuable spell time to do the same. One arrow, some damage even slapped on, and I dont have to worry about having to cast the spell. That, and if you have enough of them, you can fire it off again without the usual delay in time it takes to cast.


[This message has been edited by Waluin (edited 07-18-2001).]

dragon_lord 07-18-2001 10:57 AM

Makes u wonder why it costs so much!

Waluin 07-18-2001 10:58 AM

Quote:

Originally posted by dragon_lord:
Makes u wonder why it costs so much!
I think my above reasoning does explain why they are more valuable than the average arrow, but 10000+Gps is far too much of an exorbant fee.

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"The dreams of a people became the promise of republic, the success of a society, and the transgressions of an empire."
- When the Sun Set on SPQR

Dundee Slaytern 07-18-2001 11:18 AM

I think I'll stick to Breach instead. :/ I was hoping the arrows could remove things like Protection from Magical Weapons or Spell Trap. http://www.tgeweb.com/cgi-bin/ubb/no...les/tongue.gif

I guess my archer will use Arrows of Biting instead. :/

Throntar 07-18-2001 01:26 PM

Quote:

Originally posted by Dundee Slaytern:
I think I'll stick to Breach instead. :/ I was hoping the arrows could remove things like Protection from Magical Weapons or Spell Trap. http://www.tgeweb.com/cgi-bin/ubb/no...les/tongue.gif

I guess my archer will use Arrows of Biting instead. :/

Well, if a mage has stoneskin cast...then you're going to use 10 arrows of biting just to get through his stoneskin. Then you'll use one more to hit him with (assuming you hit him). All this vs. one arrow of dispelling that gets rid of his stoneskin and any fireshields/haste/mirror image/invisibility/etc.

If the Arrows of Dispelling are too expensive for you, just go visit the Fletcher in Waukeen's Promenade and have a Thief (with Potion of Master Thievery) steall a few quivers for you. I stole all of them that he had with him none the wiser. Hee-hee. http://www.tgeweb.com/cgi-bin/ubb/no...es/biggrin.gif

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Now where did I leave that doughnut?!

Jeannada 07-18-2001 01:31 PM

I think it is better than simply "dispel magic"-- it may remove the kinds of protections which make a mage impervious to normal weapons, or to magic weapons, etc.. kind of like Pierce magic.

Throntar 07-18-2001 01:34 PM

Quote:

Originally posted by Jeannada:
I think it is better than simply "dispel magic"-- it may remove the kinds of protections which make a mage impervious to normal weapons, or to magic weapons, etc.. kind of like Pierce magic.
Don't think that is the case. If you read the description for the arrows, it states that the arrows act as a "Dispel Magic" spell. Waluin mentioned that in an earlier reply in this thread. http://www.tgeweb.com/cgi-bin/ubb/no...es/biggrin.gif

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http://www.tgeweb.com/cgi-bin/ubb/no...iles/MON18.gif
Now where did I leave that doughnut?!

Dundee Slaytern 07-18-2001 01:43 PM

Ah I see, I guess it could be useful after all.

Hmmmm... ...

I'm asking this question because I'm currently RPing Robin Hood, and I was wondering whether to steal the arrows for him. Guess I'll reserved it for high-level enemy mages.

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If not a Sorcerer, then a Paladin.
http://www.gifs.net/animate/dflysb2.gif

Sevan Ge 07-18-2001 01:47 PM

You reminded me that back in BG1 (actually TotSC) I used them in a pretty cool way (BG1 spoiler maybe?).

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In the fight with that demon that was called up by the culties, they helped me win that fight. The demon kept casting hold spells on my different party members. Seeing as my thief (Imoen who was not a mage yet) wasn't much good in the fight itself, I had her roaming the room away from the demon. When another party member got hit with a hold spell (actually, I think it worked for his Death Gaze too), she fired the dispell arrows *at my party member*. Worked like a charm cause Minsc could keep wailing away. http://www.tgeweb.com/cgi-bin/ubb/no...es/biggrin.gif

Northraven 07-18-2001 01:58 PM

If your archer is also a good mainline fighter (Minsc, for example) combine these arrows with arrows of teleporting and watch those pissant enemy mages go down.

Epona 07-18-2001 03:51 PM

I use these arrows a lot and they are BRILLIANT.
Well worth the money IMHO.
Save your mages spell slots for things other than breach, dispel magic, spell thrust etc, because with these arrows you don't need any of the spells that do these things.

On a successful hit, ONE ARROW dispels all magical protections from spells and potions (although not equipped items) that your enemy may have carefully spent time casting. Then just switch to ordinary arrows and pepper them (or slice them) while they stand there looking confused.
They are expensive because having too many of these would seriously affect the game balance. If you don't believe me, just give yourself a stack using CLUACONSOLE (item code AROW07) and see how boring it gets after a while.

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Time is an illusion. Lunchtime doubly so.

Epona of The Laughing Hyenas


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