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Mind flayers are a challenge... Unless your party contains a cleric. My mean mother-blanking servant of God can wipe them out without risking a scratch.
Here is how... Keep the party in the next room. Turn off the AI, select your priest. 1) Make him invisible w/ ring, potion, or spell. 2) Have him walk up right next to one of those brain-sucking spasmoids. 3) Have him cast Blade Barrier. 4) Do nothing but watch. Repeat as needed. Father Quisinart will get up to speed, and the first blood he draws will make the other illithis / Umber Hulks draw near, often into range of the blades. Wait, recast as needed, soon there will be nothing but dead baddies. It is best to pick a spot where many are grouped. This works very well on many tough uglies, including Beholders. Sadly, the really big beholders can see invisible and will wreck your day. Non-detection helps, but it doesn't last long. Hardly heroic, but hey, this ain't the Olympics. ( Apologies to Mr. Zalazny...) ------------------ May you seek what finds you. |
I've got a way to "legitimize" this solution in terms of roleplaying for those who might think it's a little cheezy. http://www.tgeweb.com/cgi-bin/ubb/no...miles/wink.gif First cast Chaotic Commands on yourself to protect yourself from their psionic blasts (and the umber hulks' confusion gaze). Then have a supply of potions of genius handy (to give yourself a buffer from their psychic drain). Then cast your blade barrier and have at it.
------------------ http://www.tgeweb.com/cgi-bin/ubb/no...es/genwalk.gif http://www.tgeweb.com/cgi-bin/ubb/no...es/memname.gif [This message has been edited by Memnoch (edited 06-11-2001).] |
I just backstab them http://www.tgeweb.com/cgi-bin/ubb/no...iles/smile.gif
Makes them easy to kill. I lead the umber hulks away towards my party and I backstab the mindflayers one by one. They don't move too far if you can hide fast enough.. ------------------ Why? |
dual weld the Equalizer and a death blade. Who wants Calimari?
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Quote:
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I've noticed this "death blade" in a couple of threads. What sword is this? Or is it another name for an already known sword?
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Why go through all that trouble of casting a blade barrier? You'd have to sleep quite often, wouldn't you? And don't they have MR?
Personally, My Archer Legolas does all the work on the mindflayers. With his trusty bow and arrow, boots of speed, ring of free action and whatever item works against domination they don't stand a chance. Here's how it works: Lock your entire party safe for the archer in a room so they won't be seen. Then hide the archer. Find the flayers and start shooting at them. When they notice you, retreat while firing more arrows at them (or the umberhulks, whichever are nearer). Go round a corner or out of sight and hide in shadows if you can't retreat any further. Then run to the other side and repeat the tactic untill they are all dead. If one manages to land a blow for whatever reason, you can hide until you recover http://www.tgeweb.com/cgi-bin/ubb/no...iles/smile.gif ------------------ The last arrow of Legolas kindled in the air as it flew, and plunged burning into the heart of a great wolf-chieftain. All the others fled. -J.R.R. Tolkien, The Lord of the Rings |
My entire party except for Anomen, Nalia and my char (mage) died in the underdark from simultaneous battles with Gauths, Beholders, and Mind Flayers. Anomen had, died (and been raised by Jaheira before she died) and had no equipment. I ran out to the previous level (the only way to get them not to follow you) and slept. Anomen cast Chatoic Commanded and Nalia hasted everyone Went back and used Anomen as cannon fodder while Nalia and my char killed all 5 Flayers with Melf's Minute Meteors. It was so easy it was almost sick.
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You can move in with an invisible mage and then cast Mordaikain's sword. Send in the sword... Multiple if you can. Rest and repeat.
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Yikes, sorry about the grammar in my last post. That's what I get for talking on the phone, writing an email, and posting at the same time.
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If you decide to live up to your father's namesake, turn into his tool of death and eat them!
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Is the slayer immune to Psionics and level drain? Does anyone know the exact stats on the slayer?
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Tip for low-level parties < lvl 10
~ ~ ~ ~ ~ ~ ~ ~ Trapped in the Flayer City? Don't have access to high level spells or abilities? Can't retreat to return to fight another day? ;P Heh, never fear! Got a Cleric in your group? http://www.tgeweb.com/cgi-bin/ubb/no...iles/smile.gif If you do, get her/him to cast Animate Dead. http://www.tgeweb.com/cgi-bin/ubb/no...es/biggrin.gif Those 'weak' skeletons are IMMUNED to psionics. http://www.tgeweb.com/cgi-bin/ubb/no...es/biggrin.gifhttp://www.tgeweb.com/cgi-bin/ubb/no...es/biggrin.gifhttp://www.tgeweb.com/cgi-bin/ubb/no...es/biggrin.gifhttp://www.tgeweb.com/cgi-bin/ubb/no...es/biggrin.gif Basically, cast as many as possible to tank for you. Oh, by the way, don't rush the Mind Flayers, get someone to cast cloudkill( either from wands or spells) into the room containing the Mind Flayers and Umber Hulks. http://www.tgeweb.com/cgi-bin/ubb/no...s/coollook.gif If possible, slam the door shut as well, trapping them inside as the spell works it's wonders. Most of the time, the Umber Hulks will fall to the spell, leaving only the Mind Flayers. http://www.tgeweb.com/cgi-bin/ubb/no...iles/smile.gif Get a speedy char, with Chaotic Command if possible, to attract the Mind Flayers into a prepared room where the rest of your party are waiting with missile weapons and the skeleton wall. http://www.tgeweb.com/cgi-bin/ubb/no...miles/wink.gif The resulting carnage will make you happy as the Xp rolls in. http://www.tgeweb.com/cgi-bin/ubb/no...miles/wink.gifhttp://www.tgeweb.com/cgi-bin/ubb/no...es/biggrin.gifhttp://www.tgeweb.com/cgi-bin/ubb/no...miles/wink.gif P.S. With regards to the Mind Flayer Brain ~ ~ ~ ~ ~ ~ ~ ~ Got a level 12+ Mage with Chromatic Orb? Yes? Then good, open the door, but DO NOT attract attention from the Golems and other what-suchs inside. You will have a direct line of sight of the MF_Brain, cast the spell, and chances are, the Brain will instantly die, http://www.tgeweb.com/cgi-bin/ubb/no...es/biggrin.gif due to the side effects of a level 12+ Chromatic Orb. http://www.tgeweb.com/cgi-bin/ubb/no...iles/smile.gif Note that CO can instant kill Mind Flayers too, but rarely, due to their Magic Resistance, but it can and has happened. http://www.tgeweb.com/cgi-bin/ubb/no...iles/smile.gif ------------------ If not a Sorcerer, then a Paladin. http://www.bg2station.de/artikel/media/dragon02.gif |
level 5 priest spell chaotic commands... relatively long duration (long enough to get out of their city)... use an area effect kill spell to clear the hulks... focus on the the mind flayers first as the ulitharids will heal themselves and drag the fight out... use the collars to charm the last flayer standing in each fight (for the doors and helping vs the ulis)...
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