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I cannot get past the prince and rapax templers. I did not have this problem with my first game. My party will not heal itself or out run them to get to the cave. HELP!!!! I have all my spells up. And with so many I cannot get away from them.
HELP SEALADY!!! |
Ummm... some more info about your party?
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Well as Fiend requested more information about the party would be helpful. One thing you might try though is having as many party members as you can hurl canned elementals or summon them. They might occupy enough of the army's attention to let you put your back against a wall.
If you push the party up against any of the mountain side your darling daughter will not have enough room to summon more enemies against you. |
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Oh, are you on AP? I never have to fight the "Rapax army". If you go up there with only one of the final items at a time, they don't appear. If you have already got more than one, put the other(s) in a chest. [ 08-20-2004, 09:03 PM: Message edited by: Scatter ] |
Hi Sealady, and Welcome!
If you are at Ass Peak, let us know what your party is made up of. |
Scatter,
I wouldn't miss that fight for the world. For me that battle with the Rapax army is the climax of the game. Once I beat them, I just plug in the Astral Dominae and head for the Cosmic Circle to dispose of that miniscule flea who calls himself "The Dark Savant". Farseer, I've been to Ass Peak and I was totally disappointed, it's blatent false advertising. Sealady, I'm afraid if you can't run away, and you are outmatched by the Templars, there's not much anyone can do. My Advice: Pull out all the stops, use everything you've been saving, empty the charges on all your Healing Amulets, surely one of your party members can get through to a safe region, so you can live to fight another day. Or Reload a Save Game. It may just be that your current party isn't as powerful as your last one, so you may want to come back to that fight later. |
What do you mean Kylospylon, how was Ass peak advertised?
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I must play a different game.
In my experience, the rapax army on the peak is weaker than most random encounters in the rapax castle, and much much weaker than the fight in the away camp. The ones at AP seem to be fix, and quite low level. So they are very vulnerable to spells. I only can assume you could have troubles with melee only parties. In my last game, the bard casted freeze all twice, and all but one group (and the prince and your love-child) were frozen. In an earler game, a 4 hybrid party going for powercast, i killed them with spells only. The rapax fell easy, the only things that lasted some time were the molten scorchers and the deathwings that joined the battle. |
Depends when you finish the game I think. I find the Rapax Away Camp easier, since you only fight a handful of Rapax at a time. I don't usually have that much trouble with the Rapax Peak Army, but combat always takes a long time. I don't think it is the hardest fight in the game, but for me it's always the climax.
Hardest battle's always some random critters 3+ levels your senior. [img]smile.gif[/img] |
It is quite helpful to have Magic Nectar, stamina boost item(s) for bard and gadgeteer, and good weapons (tripleshot crossbow with lightning bolts is handy) - and I've never tried it without having at least two in my party able to summon elementals, then buff the elementals with element shield, haste, enchant blade, etc.
And Turncoat for any elementals that THEY summon is extra fun too (Banish can hit an elemental where it hurts too). Even so, it'll be a long fight - know who needs to be silenced, and try to paralyse whoever the elementals go after to help them too...Eye for an Eye can be quite effective also. |
Try to play with some real spellcasters. Just use 'damage all' spells (mind flail, earthquake, falling stars, even nuclear blast). Usually, after 3 rounds, only the two uniques are left.
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That's pretty impressive Wereboar. What level were you when you managed to do that?
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It was with 5 - 6 character parties (once with the 4 specialized spellcasters and 2 bishops, once with the 4 and a bard). The later group was level 27 at the end, thus level 25 - 26 at this fight. The other were probably 1 - 2 levels lower, due to their bigger size (no RPCs).
I've played more spellcaster parties, but didn't trigger this fight every time. I've also did this fight with a 4 character hybrid party (samuria, ninja, monk, ranger) that went for powercast using only spells - just to see it if can be done (expert ironman, as always). The must have been level 26-27 already at this point. I managed to kill anything without using mana stones or magic nectars. The rapax fell easy, the bitterwings too, but the level 36 scorchers that joined the battle resisted quite a lot, so my mana was very low after the fight. |
Yesterday, i did the fight with a melee-oriented party (fighter, rogue, monk, bishop). But i killed all the initial army with spells (the others killed the summoned templars around me).
A level 7 mind flail from the level 25 bishop did 90 damage on average (more than from expected from the spell description - high powercast). A nuclear blast still did around 50. A level 5 mind flail from the monk was 30-40 damage (half the 'normal' value, since no powercast). With 50 - 100 damage per spell from a pure spellcaster, you see that the 300+ hit points of the rapax will be gone very fast with several casters. And with a pure spellcaster party, the two uniques will die quickly with spells like concussion. |
I did the Rapax Army fight today, with 4 spellcasters all mindflaying, earthquaking etc..
It was quite easy to kill most of the Rapax, but some Cliff Sprites joined in the fun and kept casting Heal All, when they weren't casting Falling Stars at me, so some of the time I had to keep healing and buffing myself. All in all, it took about 12 rounds. My Demon daughter didn't seem to take much damage, and was the last to die. I was lvl 21. Casting at level 6-7 was risky for most of my spell casters, and they fizzled and backfired a few times during the battle. I finished the game soon after around level 23. If I had waited until I was lvl 25+ until I took on the Rapax Army, it wouldn't have even been a fight. I guess I'm just impatient. [img]smile.gif[/img] |
I don't 'wait' for levels, except at game start (want to be level 2 for noxious slimes with low hit point characters, level 4-5 for gregor with weak parties). I just do the whole game (including the retros, the unexplored areas in Mt.Gigas, and the alliance - this are the parts i left out in some games).
For a 4 character party, level 26-28 is ormal for me at the end. Well, there are a few points where i might gain more xp than other players: 1. I don't become templar before heading for ascension peak. So the rapax stay hostile, and i have some extra fights at about 3 visits to ferro (not more, since i usually don't rest anymore at that stage). 2. I kill the rapax in the away camp when i do the rescue. 3. I want to 'map' the areas properly (without leaving black spots or badly mapped edges). This in particular means that i have to follow each path 3 times at ascension peak (once for mapping one side of the road, back for the other side, and up again to reach the temple, unless i have set a portal there). Since xp is high at ascension peak, that alone is probably at least one level. 4. I do the swamp and the mine tunnels quite late (unless i forget the tunnels, which happens a lot). In the swamp, i usually encouter many groups of level 20 oozites when i'm level ~16, so great experience. In Mine tunnels, there are mostly tantoo wasps and high level slimes. |
I usually just turncoat the daughter and go straight for the prince and kill him.
it is a long fight any way you do it. |
And i usually don't trigger the fight (don't have two artifacts with me at one time, except for the away camp). But with spellcasters, i like the fight.
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Yesterday, my Gadgeteer slaughtered the Rapax Army, we ran up close (between the Prince and the Al-spaun-whatever) and negatair knocked off the Prince along with most of the Army, then as new Templars were spawned - just froze them and turned loose my 'Superman-enhanced' Elementals (although I screwed up and let one run away in fear - I failed to run him down and cast 'Sane Mind' so could not summon another from that caster...grrr) while I hacked away at al-whatever.
Insanity can help quite a bit if enough Rapax survive... |
Actually Wereboar, I think you're right. My first few parties ascended around lvl 28 or so, but I guess that for a while now I haven't 'mapped' or explored the game world as thoroughly, because I know where everything is I guess.
This would explain why my games are finishing sooner and sooner, I think that maybe, at last, this game is starting to bore me. I must have played it over 20 times by now, not including many early restarts. It's a shame that games of this calibre are so few and far between (if there even are any). This was my first turn-based RPG game I had ever played, and man did I suck when I first began it, but now, after many hours of play, I can finally say that I suck slightly less. [img]smile.gif[/img] |
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