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In a tip in the thread about sneaking past the "yellow" T'Rang, I saw the revelation that you can kill without compunction as long as you don't do any Hit Points of damage.
Since then, I went on a short killing spree. Myles and Tramain are now _Brown Spots on the Wall_, by Hu-flung Dung. I just can't stop giggling about it. Who's next? One word: Mook. And nobody can catch me! Nobody! And it's a great way to train Divinity! |
(Or Alchemy and Air or Earth)
(Or Engineering) (Or Throwing) |
(Or Artifacts)
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What a pack of bloodthirsty killers!
(Now I'll have to go try this for myself.... ;) ) <center>Nightowl2</center> |
Well well, amazing what a few high-level death wish spells can do ;)
<center>Nightowl2</center> |
whoo-hoo!! it even works on "greens"
scored one mindblast rod that I have no use for. gave it back to z'ant. she didn't seem to care |
Horpner,
Wow, this is so great. You should stick this in the hints thread if you haven't already done so. It seems that cloud spells and ring of fire work, too, if you have the patience. I'm not sure it works with the Mook, though, although it probably doesn't matter. Man, Umpani Commanders are hard to kill. |
Maybe I'm a bit slow on this....but how do you kill without causing hit point damage? By using high level Death Wish, etc? Could you please explain? And , what's the benefit of it?
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use death wish, death cloud, asphixiate or quicksand.
It looks like you can also get away with killing if you do it by casting ring of fire, move up to the target and slowly burn them to death. I think it also works with the cloud spells (acid bomb, firestorm, toxic cloud, draining cloud) but only tried once so far. Just don't hit them with a weapon or cast direct damage spells at them. personally, I like getting revenge for being constantly pushed out of the way by these morons, don't these fools know that we are the future Cosmic Lords? MWAHAHAHAHAHHAHA Also if you a slow computer, the game may speed up if you don't have 40 million greens running around. |
I'm not sure about ring of fire/cloud spells, but there is at least one spell which isn't a weapon and direct damage, which fails to exploit the game bug: Summon Elemental. Those kills are credited to the one who summoned it. And I wouldn't post it as a tip, since i'd call it that: A bug exploit.
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I found that when I used a Death Bomb against Don Barlone and the other rat, when they died I was still considered to be friendly among "Rattkin Razuka" or whatever.
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Yah, that's why i added Throwing.
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well it very may well be a bug, but who's to say it is? The manual does't say anything about how to turn green dots red. If you kill someone from behind in one strike, nobody's around to see it or tell anybody, shouldn't everyone still be green instead of red? Maybe that's a bug and instant death spells work correctly. After all, how's Barlone supposed to know I waylaid Rattus out in the middle of nowhere?
On the other hand, it is a very good tip if you have a slow computer and want to get rid of some of the processing involved or you're tired of getting pushed out of the way by NPCs. It's not like you Identify 9, and suddenly your bishop has max levels. I'm not sure what exactly the payoff is if it's an exploit. The only benefits are your faction rating and sometimes a good trinket. |
Since you don't get the kill credited (on your list of the number of kills), it's likely a bug exploit. But then again, it's not that anyone would wag a finger and say no-no. I've played muds for a quite a while, and i'm wary of using exploits (usually a reason for a character deletion on a mud), but i play around with doom on the t'rangaporter shortcut road nonetheless. After all, it's supposed to be fun (isn't it), so anyone can put the restrictions on themselves they like to.
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Awesome! I had no idea a computer gaming ethics thread would result, but I like it.
For my part, I feel that the question of whether it is a bug or not is irrelevant. To me, the ethical question is one of playability. Does it ruin the game that there is a way to kill green characters without suffering from lower faction ratings? In Wizardry 8, I think it does not. I can't think of any major gameplay advantage you can gain by this subterfuge. Further, I think it would be unfair for this type of thing to be impossible. The designers seem to agree: There are a few green NPCs that you are allowed *by design* to kill with no consequences, e.g., the Rapax Constable. So I conclude that it's open season on annoying NPCs. Besides, it isn't without risks. None of the murder methods being employed are foolproof, and the individual victims fight back. |
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