Ironworks Gaming Forum

Ironworks Gaming Forum (http://www.ironworksforum.com/forum/index.php)
-   Baldurs Gate II: Shadows of Amn & Throne of Bhaal (http://www.ironworksforum.com/forum/forumdisplay.php?f=12)
-   -   Of Archers And Damage. ~~Need Help With Regards To Calculating Missile Damage~~ (http://www.ironworksforum.com/forum/showthread.php?t=4387)

Dundee Slaytern 12-03-2001 11:43 AM

I have a level 10 Archer, he is using a Composite Long Bow and Normal Arrows. He has 18 DEX.

Arrows does 1D6 damage
C.Long Bow adds 1 damage
Archer's bonuses add 3 damage( or is it +4?)

Therotically, my maximum damage is 6 + 1 + 3 = 10 Damage

How is it that I sometimes get 15 Damage? And never go below 9 damage? Where do the extra 4-5 damage come from?

Morgeruat 12-03-2001 11:49 AM

<blockquote>quote:</font><hr>Originally posted by Dundee Slaytern:
I have a level 10 Archer, he is using a Composite Long Bow and Normal Arrows. He has 18 DEX.

Arrows does 1D6 damage
C.Long Bow adds 1 damage
Archer's bonuses add 3 damage( or is it +4?)

Therotically, my maximum damage is 6 + 1 + 3 = 10 Damage

How is it that I sometimes get 15 Damage? And never go below 9 damage? Where do the extra 4-5 damage come from?
<hr></blockquote>

does the game give you extra damage for specialization for missile weapons? I know PnP doesn't unless it's a point-blank shot..., but if it does, and you have ***** then you easily have the extra 4-5 damage

Dundee Slaytern 12-03-2001 11:57 AM

Doh! http://www.ironworksforum.com/ubb/no...ons/icon20.gif Forgot about that... ...

I have the Grandmaster Patch from Balderdash, how much extra damage do I get with ***** in Longbows?

Also, what are my kit bonuses with a level 10 Archer? Is it +3 THACO, +3 Damage, or +4 THACO, +4 Damage?

Barb 12-03-2001 02:19 PM

<blockquote>quote:</font><hr>Originally posted by Dundee Slaytern:
Doh! http://www.ironworksforum.com/ubb/no...ons/icon20.gif Forgot about that... ...

I have the Grandmaster Patch from Balderdash, how much extra damage do I get with ***** in Longbows?

Also, what are my kit bonuses with a level 10 Archer? Is it +3 THACO, +3 Damage, or +4 THACO, +4 Damage?
<hr></blockquote>


That proves that even the greats make mistakes sometimes! [img]smile.gif[/img]

Dundee Slaytern 12-03-2001 03:55 PM

*bump*

Legolas, help!

Sorcerer Alex 12-03-2001 04:31 PM

Arrows do 1-6 damage

Grandmastery in longbow gives +3 to damage

Composite longbow gives +1 damage

I think your strength makes a difference, but I'm not sure as a bow is a missile weapon. This is the only thing I can think of that would affect damage.

Morgeruat 12-03-2001 04:40 PM

<blockquote>quote:</font><hr>Originally posted by Arledrian:
Arrows do 1-6 damage

Grandmastery in longbow gives +3 to damage

Composite longbow gives +1 damage

I think your strength makes a difference, but I'm not sure as a bow is a missile weapon. This is the only thing I can think of that would affect damage.
<hr></blockquote>

thanx, i've been trying to look this up all over the place... we haven't forgotten you Dundee

Jim 12-03-2001 05:10 PM

Ah, I can help here. ***** in longbow using the grandmaster patch makes it equal to that of icewind dale and BG1. This gives you a whole extra attack per round and your damage increases by one with each slot, i.e. **=+2 damage, ***=+3 damage etc so you get +5 damage there. Strength *definately* does not affect any bow. The only missile weapons that include a strength bonus are throwing weapons such as axes and teh sling of seeking from Bernard in the Copper Cornet.

Dundee, you ask what bonuses a level 10 archer will have. These are:
lvl 3=+1
lvl 6=+1
lvl 9=+1

So you'll have +3 to hit and damage according to the character kit. I myself am not convinced though as my archer seems to have a further +1 to hit after i've taken dex, weapon, ammo and kit bonuses into consideration so I think they gain +1 to hit and damage upon creating the character, and then recieve further bonuses every 3 levels.

Legolas 12-03-2001 05:19 PM

Legolas is here ;)
You think I would not notice a thread with the word 'archer' in the title? [img]tongue.gif[/img]

Okay,
The normal arrow does 1D6 damage
The composite longbow gives you +1 to hit and +2 to damage
Your Archer bonus is +3 to hit and +3 to damage
Grand Mastery gives you +2 to hit and +3 to damage
Your Dexterity gives you a +2 to hit but no bonus to damage
So, that's a +7 to hit and a 1D6+8 damage.

1D6+8 results in damage from 1+8 to 6+8, or 9-14
And then you have the critical hits...


There you go, no problem ;)

Jim 12-03-2001 05:30 PM

Very decent and detailed info Legolas but.......

He's using the Baldurlash grandmaster patch which gives +5 damage when grandmastery with a particular weapon.

The latest BG2/ToB patch actually reduces the damage from a composite long bow to +1 :(

Total damage should therefore be:
1D6 arrow
1 Composite long bow
3 archer kit
5 grandmastery

=max 15 damage [img]smile.gif[/img]

Legolas 12-03-2001 05:33 PM

Who needs Baldurash patches? TRUE Archers.... [img]tongue.gif[/img]

Tell me, does the composite longbow only give a +1 bonus to damage with the patch?

Jim 12-03-2001 05:40 PM

I'm not sure when the damage was droped from +2 to +1 but it was sometime between installing ToB and the most recent ToB patch.

I'd normally agree with you that true archers shouldn't use the patch, but since they weakened grandmastery for game balance reasons, and Dundee is soloing, I think it's acceptable to use. (at least that's what I kept telling myself when I soloed!)

They never seem to get bows right. A longbow gives +1 to hit, therefore a +1 long bow has a +2 THAC0 bonus, but have you noticed that a +2 long bow also has +2 THAC0?? Surely this should be +3. The speed factor is also the same. This means that a +1 and +2 longbow are identical!?! Oh well......

Dundee Slaytern 12-03-2001 11:50 PM

I got the Grandmaster Patch a long, long time ago because if I did not, there would have been no point to having Grandmastery in weapons. You mean with the Grandmaster Patch, I get +1 to damage with one proficiency in any weapon? Woah... ...

Arrows does 1D6 damage
***** in Longbows does +5 damage
Archer bonuses, +3 damage
Composite Long Bow, +1 damage

That gives a range between 10-15. Hmmmm... I guess the times I got 9 damage is because the target had damage resistances.

Cool, thanks Jim, thanks Legolas, and thanks to everybody else who helped. [img]smile.gif[/img]

[ADD]
I think ***** gives +4 damage only though, because I suspect you might be right Jim, that a level 10 Archer gets +4 to damage. Coz I think you do not get any benefits with only *.
[/ADD]

Dundee Slaytern 12-04-2001 07:45 AM

Oh yeah, a level 10 Archer has +4 THACO and +4 Damage. [img]smile.gif[/img] I calculated the THACO just now and it tallys up. This means ***** only gives you +4 to Damage. [img]smile.gif[/img]

Anarion 12-04-2001 09:29 AM

<blockquote>quote:</font><hr>Originally posted by Dundee Slaytern:
I have a level 10 Archer, he is using a Composite Long Bow and Normal Arrows. He has 18 DEX.

Arrows does 1D6 damage
C.Long Bow adds 1 damage
Archer's bonuses add 3 damage( or is it +4?)

Therotically, my maximum damage is 6 + 1 + 3 = 10 Damage

How is it that I sometimes get 15 Damage? And never go below 9 damage? Where do the extra 4-5 damage come from?
<hr></blockquote>

if he is an elf thats about another +1 with bows

Dundee Slaytern 12-04-2001 09:36 AM

<blockquote>quote:</font><hr>Originally posted by Radiant_Memphit:
if he is an elf thats about another +1 with bows<hr></blockquote>

Robin Clym is a human being. [img]smile.gif[/img]

Morgeruat 12-04-2001 10:45 AM

<blockquote>quote:</font><hr>Originally posted by Dundee Slaytern:
I got the Grandmaster Patch a long, long time ago because if I did not, there would have been no point to having Grandmastery in weapons. You mean with the Grandmaster Patch, I get +1 to damage with one proficiency in any weapon? Woah... ...
[/ADD]
<hr></blockquote>

you get +2 dam for having ** in a weapon, but no bonus damage for * (it goes off the PnP specialization bonus... partially, where if you specialize (**) you get +1 hit, +2 dam) i'll try and find the chart they use in the game, i could find the PnP listing, but it's slightly different

Morgeruat 12-04-2001 01:32 PM

<blockquote>quote:</font><hr>Originally posted by Morgeruat:


you get +2 dam for having ** in a weapon, but no bonus damage for * (it goes off the PnP specialization bonus... partially, where if you specialize (**) you get +1 hit, +2 dam) i'll try and find the chart they use in the game, i could find the PnP listing, but it's slightly different
<hr></blockquote>

ok, I found the original chart form bg1 (which the patch restores as the default


# of *'s ; + to hit ; + to dam ; # attacks/rnd
0 ; -2 ; -1 ; 1
* ; 0 ; 0 ; 1
** ; 1 ; 2 ; 3/2
*** ; 3 ; 3 ; 3/2
**** ; 3 ; 4 ; 3/2
***** ; 3 ; 5 ; 2

does not include extra attacks gained for high level
attacks/rnd, by warrior lvl
1-6 ; 1/1
7-12 ; 3/2
13+ ; 2/2

these bonuses are cumulative

Dundee Slaytern 12-04-2001 01:55 PM

Ah... so Grandmastery gives you +3 to hit, I see. Then I retract my previous statement, level 10 Archers only get +3 to THACO and +3 to Damage.

Thanks Morgeruat. http://www.plauder-smilies.de/happy/xyxthumbs.gif


All times are GMT -4. The time now is 04:01 PM.

Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved