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It took me long enough, but I have finally decided to take the plunge and play BG1 via BGTutu. One of the main reasons why I could never play much of BG1 was that I played BG2 first, and going back to 640x480 was very detrimental to my enjoyment of the game.
I decided not to go with a Mage/Sorcerer for this round because it would have been a case of been there, done that. Warriors sounded kind of bland. So I decided to go with a Rogue. Which Rogue? Why not the Assassin? [img]smile.gif[/img] Hooboy... Poison Weapon is EVIL in BG1. Short of ForceCast(), ALL enemy Mages without exception, have succumbed to Poison Weapon. [img]graemlins/hehe.gif[/img] And with Throwing Daggers, my Assassin can really whittle down an enemy's HP. Things got even more evil, when I finally scourge enough gold to buy the Dagger of Vemon... Here are some screenies of a 2-hit kill. Take note that my Assassin has proficiencies in Short Swords, Daggers, and One-Hand Weapon Style. Scored a Critical Hit and Zel failed his Saving Throw. Apparently Rena dealt so much damage that it busted his helm. [img]graemlins/hehe.gif[/img] [img]graemlins/lol.gif[/img] First half of the poison damage... ... second half of the poison damage, and the finishing blow. Looking forward to future fun with Rena. :D |
tutu is great isn't it? it's definitely on the list for when i've finished my current SoA/ToB game
'in a world without stoneskins the assassin is king . . .' [ 05-15-2006, 05:10 AM: Message edited by: Armen ] |
Rena sure can hold a bunch of throwing daggers! ;)
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Aaaaamazing. Quite frankly, some of the best classes to play in Tutu are any of the cleric kits, the Skald, the Assassin, and the few others that get abilities at level 1.
Wait, does teh shapeshifter get abilities at level 1? Oh man, that would be amazing. Quote:
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I'm told that an archer rocks this game as well, considering how good ranged attacks are in BG1 anyway.
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PH34R the power of my Level 1 Monk!!!11!one!
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what does tu tu actually do?
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it takes the BG2 engine and rule set and inserts the BG1 content (maps, quests)
so you play BG1 but with 'better' rules, screen resoultion . . . |
And kits! :D
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it must be a pretty big file to download then!
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Pretty small actually. The files are extracted from your BG1 installation.
Ergo, you need to install both BG1 and BG2 on your PC. |
Full installs, mind. Except BG II. A recomended install will work just as well. :D
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i wish more npc's were in bg 2 from bg1. i know most of them ar ethere, but are un recruitable. Xzar and monty spring to mind, i know there is a mod for them, but i wanted a more comprehensive one. I might have a spuddle in modding if i ever find the time.
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Wow... the Bandit Camp was a whole lot easier than I last remember it... The last fight was literally over in two rounds.
Granted... I completed ALL the non-TotSC quests prior to barging into the Bandit Camp, but the whole affair was still quite anti-climatic. With Anhkeg Plate Mail and the Boots of Avoidance( and a Potion of Strength plus a Potion of Constitution), Khalid single-handedly owned all the Bandits outside the tents, while Rena( my Assassin) and the rest of the gang were having tea in the forest... Maybe it was because Khalid was dualwielding two Bastard Swords +1 at 3 ApR, but whatever the case may be, it was all over too soon. The main fight in the big tent was a total pushover. A toss of an Oil of Fiery Burning and some bursts of Wand of Frost plus multiple arrows, bullets and bolts, and it was all over. This is my current party, Rena Ryuuguu, Dagger of Vemon, Throwing Daggers Khalid, Bastard Sword +1 x2 Jaheira, Sling +1, Frostbrand +3 Minsc, Composite Bow +1, Two-Handed Sword +1 Imoen, Light Crossbow of Speed, Dagger +1 Dynaheir, Sling +1, Quarterstaff +1 I'm currently sitting pretty on 20,000+ gold, with more to come as I prepare to invade Cloakwoods. Will probably spend a bit on potions from High Hedge. I have already bought all the Potions of Healing and Scrolls of Cure Criticals Wounds from the FAI, Beregost, Gullykin and Nashkel. I am running out of things to buy... May Baldur's Gate prove to be a shopper's paradise. So far most of my battles can be left on auto-mode. I just need to feed them some potion buffs and let the script do the rest( I made my own scripts). I can't imagine manually feeding them Good Berries. I would go mad. |
Wow. Assassin is quite fun, no? :D
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Assassins are more fun in BG2, because that is where their backstabs shine. Rena's backstab multiplier at the moment is the same as Imoen's. [img]tongue.gif[/img]
The only solid advantages they get in BG1 are their special ability, Poison Weapon, and the +1 bonus to damage and THAC0. Also, 15 thieving points per level is an utter pain, since I am trying to pump both Move Silently and Set Traps. With 25 thieving points per level, Imoen is already skilled in Pickpockets, Detect/Remove Traps, and Open Locks. Part of the problem I guess, is that I am trying to roleplay Rena's weapon selections. Throwing Daggers as a ranged weapon does not really cut it. Shortbows would have been better. |
i reckon ninja stars would be cool as a throwing dagger!
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I'd place Shurikens in the Dart proficiency, myself.
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i disagree, becouse you would throw a ninja star the same way you would throw a knife, intending it to 'flip' over and over whilst in flight. I know a dart does this in the game, but most professional darts players will throw it so that it stays in the one direction. (i assume that a shuriken is a dart, i have never heard of one beofre)
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Cloakwood Mines completed. Onward to the TotSC quests. [img]smile.gif[/img]
A Potion of Explosion here, an Oil of Fiery Burning there, and one backstab as a finale. The Death of Hareishan Resistance is futile. You will attack yourself. Fear the powers of Charm. Natasha Couldn't Resist... ... Killing Herself It ain't just the women. Men kept throwing themselves upon their own swords. Hey, Davaeorn! Who's Your Best Buddy in the Whole Wide World? Check Out His Spell List! Those Mirror Images Aren't Gonna Last Long. Jaheira KS With a Wand of Missiles. |
Are you using the cloak to charm? I found <u>infinite</u> charms too cheesy on my first run, and stopped using it.
EDIT: infinite, INFIN<font color=red>I</font>TE!!!! And thanks for calling me a respected poster ;) . [ 05-20-2006, 07:20 AM: Message edited by: ZFR ] |
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I got bored of hurling fireballs, so I decided to try something different in the Cloakwood Mines. |
And, evidently, it was a fun strategy! :D
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Hmm... what was supposed to be a minor excursion to the NE part of BGCity to get some documents for some guy in Ulgoth's Beard has led to a whole series of events that now has me stuck in BGCity with tons of unfinished quests. I haven't even had the chance to get poisoned yet.
Looks like I'm going to gain a few levels before going to Durlag's Tower... or Werewolf Island for that matter. On the bright side, my party is now level 8-9. On the bad side, I'm stuck in BGCity, and going nowhere fast. As soon as I complete one quest, NPCs throw two more at me. At the moment I am clearing the quests city section by city section... with lots of running around to do. The blasted journal is useless, and I am resorting to penning down the quests on paper, just so that I do not forget. Khalid is, by now, a Demi-God. Save maybe one or two encounters thus far, he can basically chop-suey through anything. It is sad to know that his weapons, the Bastard Swords +1/+3 vs Shapeshifters( I have four of them...), become useless in BG2, because he has been rocking with them. It also helps that I now have the Gauntlets of Ogre Strength for him. Potions have proven to be very useful in BG1, and I have been content to let the AI Scripts handle their usage. It was also gratifying to see my scripts execute the usage of Fireballs, Wands of Fire, Necklaces of Missiles, etc... properly. Area damage attacks are one of the hardest things to script properly. Onward ho. |
Is it wrong to find humor when a respected poster underlines and bolds a misspelled word?
No offense dude. [img]smile.gif[/img] BTW, drop us some more screenshots! And shuriken, if introduced, are thrown differently than darts or throwing knives (never thrown a dagger though, but I assume they're close to knives). |
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A quick screenshot of an amusing incident in the Southern Part of Baldur's Gate.
Toasty So I enter a building and see multiple Ogre Mages. I hit the spacebar to unpause the game and they all died within one round, all five of them. No really, I didn't even had time to think. They died that fast. So what happened? Well, the AI Scripts kicked in. As you can see, Khalid decided to toss a Potion of Explosions, and Minsc added in a shot from a Necklace of Missiles. The resulting fiery explosions incinerated the Ogre Mages to kingdom come. Khalid made the mistake of walking forward, since the Ogre Mages were still alive as the fireballs flew towards them, so he took some damage, and Jaheira walked over after the battle to heal him. Mmm... Rena gained another level from this battle. For those not familiar with my AI scripting, some basic explanations for some of the lines in the screenshot. The "The Party Gained An Item" line came from the fact that Khalid was drawing out a Potion of Explosions from his Potion Bag. A simple HasItem(), GiveItem() combination. You do not normally get to see what item(s) your party members used in the dialogue box. I used DisplayString() to keep me informed on what my party members are using. |
Dear journal.
Now that I have sobered up, it frightens me to know how powerless we can be at times. Me and the rest of the gang were having drinks at the Helm and Cloak after some Ankheg hunting in the east, when a new party arrived. They seemed nice enough, the sort of folks you could bring home to meet mother, and we began to exchange tall tales of our past adventures. Barely had they finished their first story when another party, burly and surly this time, barged into the inn and demanded the whole lot of us to shove off. It was then that I thought I had drank one too many ales, because a ghostly whisper came out of thin air in front of me. I knew it was not just me that heard it, because Hind's face went white too, though he still swears till this day that it was just a drunken hallucination. I know what I heard though, and the voice still rings clear in my memories. "Make me," it said, in a mischievous girly voice. What happened next was a blur, as ale-riddled memories tend to be, but I knew that Hell had been unleashed. One of the few things that I still remember, was that there was a lot of fire. It was madness. The seemingly nice party was tossing fireballs in an inn! I shudder to think what could have been our fates had the beams caught fire. Of course, I know now that the inn had fireproofed everything magically, even the carpets, but it is small comfort after the fact. Then there were the screams... screams of pain, not from the nice party, whom I shall now refer to as Party N for convenience, but from the surly party, whom I shall now refer to as Party S. "IT BURNS!", one of them cried, as a fireball exploded directly onto him. I hestitate to imagine what the feeling must be like, and I pray to Tymora that I will never get the chance to find out. It was by this point that I realised that the Bartender was dead. Killed by one of our own. I was naturally horrified, but Nelik mumbled some excuse about the voice that spoke to him, about how it said that the Bartender was going to hurt Party N, and that he had to help them. It is only to my relief that our reputation suffered not, because frankly... all the reliable witnesses had either fled or died. "She told me to pull the trigger!", he screamed, half in panic, half in indignation that I was questioning his motives. With all the excitment that was going on, I could only shrug my shoulders and turn the other eye. "She kept whispering into me ear! You got to believe me!" Ah joy... the drunken ramblings of a gnome. Meanwhile, Farluck and Hind, my other two companions, had taken it upon themselves to aid Party N. This was a prudent decision, more remarkably so since it was done while under drunken stupor. A choice to live by. When choosing sides, choose the one with more firepower; which in this case, was quite literal, because as I have said, they had seem to enjoy tossing fireballs, one after another. Party S was losing badly. They were beginning to resemble cinderblock statues by now. Just when I thought it would be all over, their Mage managed to cast a Horror spell which successfully hit most of Party N's members. Could this be the turning tide for Party S? Nay... one of the members that the Mage fail to nail was a Druid, the least nice member of Party N. With a sigh of resignation, she casted what could only be Remove Fear as she berated a male Fighter for being such a pansy. A Ranger from Party N then tossed a fireball, how I know not, and accidentally incinerated Farluck partially. There was a sudden pause in time as everybody wondered how Farluck would respond to this... friendly fire. "No sweat!", Farluck shouted, his goofy grin barely hiding his grimace of pain. Another brillant lifesaving decision! Do not aggravate thy superiors, especially if they seem fireball-trigger-happy... It seemed to spark off the Druid though, because she started scolding the Ranger and the Fighter. "Enough is enough!", she screamed, "One more fireball and I'm confiscating your potions and necklaces!" "Aww...", was their first reply. "But Boo likes the pretty explosions," the Ranger said, to which the Druid glared at him with such intensity that if looks could kill, her's would be a Finger of Death. As for who Boo is, I have no idea, and have no intention of finding out. With no more fireballs to be tossed, the Fighter, the Ranger, and the Druid, along with their Thief and Mage, went with blades and ammo against the last remaining two members of Party S. It was then all over in a blink of an eye. Their Thief, chirpy as a bird, asked Farluck whether we wanted any of the loot. "Heck no! I mean... it's all yours for the taking. We have more than enough riches of our own," was his reply. With that said, he urgently signalled the rest of us to follow him out the inn. The voice materialised again! "It's been nice knowing you," it said. Oh Tymora... if only I could convince myself that it was only imaginary! I scanned desperately around the inn, seeking the source of the voice, all for naught. As I reached the exit, I turned around one last time to see Party N, all five of them, and stepped out, only to hear that blasted voice giggle. Just who, or what, was it? Yours truly, madly? Turpin. |
The above fight was handled purely by custom AI Scripts. ;) Autopause was set for End of Round so that it would be easier for me to take the screenshots. The screenshots do not reflect it, but this was a very, VERY, fast fight.
ADD] Oh yeah, it was also lots of fun robbing Entar Silvershield's estate. No innocents got hurt or killed either. ;) [ 05-20-2006, 07:44 AM: Message edited by: Dundee Slaytern ] |
Amazing how you put those scripts together. I wholly commend your efforts.
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Nice screenshots Dundee. [img]graemlins/thumbsup.gif[/img]
btw, do you use any program to take them, or is it simply PrtScrn? Where did you get the potion case, is it added by BGTuTu, or did you CLUA it in? Did Farluck really not go hostile when your fireball hit him? how come? And how did they kill the bartender, do they cast any AoE spells? |
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It's just PrintScreen to save it as a .bmp file in your ScrnShot folder. I then used IrfanView to save it as a .jpg file, using 80% compression. Quote:
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~~~~ ~~~~ Finally completed all the 'minor' quests in BGate. Completed Werewolf Island( at 420xp... the werewolves are a whole lot harder than most 2000+ fights...). Currently at Durlag's Tower's entrance. Once I am done with TotSC, it will be back to the Iron Throne. |
Thus far in my current BGTutu run, I have been rather sparing in my usage of Set Traps. This was because well... there was no Set Traps skill in the default BG1. In one of the cases whereby I decided to utilise this skill, the end result turned out to be quite... amusing.
Anticipating a tough battle, I had completely forgotten that recovering from Petrification reduces your HP to 1. Two traps... five kills... Imoen wins. Add a couple of percentage points to her Information sheet. [img]tongue.gif[/img] ~~~~ ~~~~ Before heading down to Durlag's Tower, I made a quick trip to the Sorcerer Sundries. At that point, I had over 100,000gp. Just what could I possibly want to buy? Why... why not blow it ALL on ammunition? Yes, that is it! Let us spend 90,000+gp on bolts and arrows! Imoen now packs 300+ each of Bolts of Biting and Bolts of Lightning... The Bolts of Biting are absolutely evil in prolonged fights. Stacked with Rena's Poison Weapon and Minsc's Arrows of Biting, and you have an enemy that becomes the Poisoned Puppet... Bolts of Lightning essentially doubles Imoen's damage( occasionally triple) and are great against the Undead. With their healthy damage, Imoen has been more successful in landing last hits. Minsc... ah, Minsc... nearly 900 Acid Arrows. Who needs Arrows+1? Certainly not Minsc. Nay, his default ammunition is now Acid Arrows. No save against the acid damage. So much more superior to Arrows of Fire/Ice. He also has 100+ Arrows of Biting for prolonged fights, a dozen Arrows of Dispelling, and a few dozen Arrows of Piercing. Dynaheir and Jaheira both use Bullets+1 at the moment. I intend to switch them to Bullets+2 permanently after I loot Durlag's Tower. With the increased amount of normal-weapons-immuned creatures, I can no longer afford to stick with Throwing Daggers for Rena. Her kill rate has been pathetic in the past few chapters. She is currently using a Shortbow with Arrows+1. ~~~~ ~~~~ Everybody who has entered Durlag's Tower knows about the Demonknight. Ah yes... the Demonknight. Such a PITA. Such... gall to just pop in, toss two fireballs, and pop out. Who could possibly stand for such an affront? Certainly not me! Oh if only I could conjure Demons in BG1! Shep would never live to see another day! So many insolent fools spared from my wrath because of the damnable consequences of reputation loss. Not so for the Demonknight though! So... how can one defeat the Demonknight before he DDs away? We could try the grandiose strategy of SixOfSpades and mine the wazoo out of the spawning spot, but that would hurt innocents, and quite frankly, I do not really have the patience to lay so many mines. I need... something simpler... something... anybody can do... something... possible even in default BG1... I need... a Wand of Paralyzation. Nailed him on the fourth QuickLoad. This version of the Demonknight has a SavevsWands of 0, and ZERO Magic Resistance. A SavingThrow of 0 usually means autosave, but the killer here is that the Wand of Paralyzation has a SavingThrow PENALTY of -4. So you have a 20% chance of nailing him with it. If you have another Mage/Bard in your group, you can either cast Greater Malison first, to improve your chances to 30%, or cast another wand for 36% chance. Chunky Demonknight, and the spoils of the fight. No XP though... Ike was so shocked at being still alive that he was speechless. [img]tongue.gif[/img] ~~~~ ~~~~ The Succubus, Kirinhale, posed another challenge. She is worth a good 3000xp, but going hostile on her means missing out on her 4000xp quest reward. How then, does one reap the full 7000xp? Why... by being a two-faced backstabbing no-goody two-shoes of course. Kirinhale has a Magic Resistance of 50%, and a SavevsWands of 4. So the chances of you nailing her with a Wand of Paralyzation is... 20% as well. In theory. The Magic Resistance is just too annoying to bypass. We need another strategy. Talk to Kirinhale, get hair. Talk to Riggilo, give him hair. Go back to Kirinhale, get quest reward, and... ... BACKSTAB her. Go back to Riggilo and do the same. Gosh... I can't wait for BG2 and x7 backstabs... ~~~~ ~~~~ Onward to the dungeons of Durlag's Tower. ;) ADD] I no longer have Alegorn's Cloak. [img]smile.gif[/img] I surrendered it in its' relevent quest. With the possession of a Nymph Cloak from the quest reward at Sorcerer Sundries, I am able to maintain 21 CHA for Rena. :D [ 05-21-2006, 12:12 PM: Message edited by: Dundee Slaytern ] |
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(But I'm still the only person who's done it in default BG1. :D ) |
nice story on the fight in the inn [img]smile.gif[/img] it wasn't until a little way in that i realised you'd changed perspetive as it were
and nice to see a bit of life breathed back into the BG1 forum too [ 05-22-2006, 04:59 AM: Message edited by: Armen ] |
<span style="color:#FFFFFF">Mockery! Such mockery! By the spells of Zhem, I can never live this down! Bound by the same script that protected my legacy, I was made a fool, a damnable fool by those wicked mortals!
I pay no heed to personal reputation, but to be made used of is unforgivable! Oh... if only I had forseen this when I made my incantations... To think that these adventurers have nothing better else to do than to waste their time planning this for their own amusement... Mark my words! When I accomplish what I sought out to do, they shall be first on my to-do-in list. It started normally enough. Some curious fool disturbing my marker. I strode forth to berate them, only to be stricken by paralysation. It was an ambush! They had been expecting me! I could only struggle to voice out my curses and swears on them before they made me meet my maker. No worries though... I built my phylactery for a reason, but they summoned me again! I was better prepared this time though. I had a contingency set to summon a Phoenix Guard should anything happen to me. Ha! Let them suffer my wrath this time, or so I thought. They actually went through the trouble of making one of their own immuned to fire! Just how much time do these morons have to waste? To add insult to injury, it appeared that they summoned me for a purpose... to rob some fat guy's fortune. They used me to avoid staining their own hands! For gold and emeralds they were willing to incur my wrath and kill innocents? Even Demons have better things to do with their time! It did not end there though. No, it did not. They made me kill children... DAMN THEM! Damn them to the Nine Hells! I tried to scare the children away, but their blasted curiosity made them stay. I was helpless... helpless to stop what happened next. The screams! Their screams still echo in my head! Can there be anything more wretched than the screaming of children? Their smouldering remains burned into my eyes. How many years must pass before I can forget about them? Damn it all. ~~~~ ~~~~ The above happened after the final boss fight in Ulgoth's Beard. [img]smile.gif[/img] Hoo-boy... first time doing this. I was not expecting the acolytes to become Ta'naris. Up till that point, I had let the AI Script handle everything, and the party was able to whoop Aec'Letec's butt, but six Aec'Letecs? No way, ho say. Therefore I went manual mode. ;) I allowed the party to be on automode until the Mage lady died. Once that happened, I immediately went into manual, and began to target the Acolytes first, while distracting Aec'Letec with summons. 1st Acolyte down, Arrows of Detonation, 2nd Acolyte down, Casting Improved Invisibility on Jaheira to protect her, 3rd Acolyte down( Khalid's on a roll here), 4th Acolyte down, 5th Acolyte down, 6th, and last, Acolyte down. With all the acolytes down, I finally switched back to automode and let the AI handle the rest. Khalid's well on his to MVP of this BG1 run. ~~~~ ~~~~ I have hit the XP Cap of 161,000xp. I basically got all the best equipment already. Having slain Aec'Letec, I went to Nashkel to sell some Winter Wolf pelts and have some fiery fun. Beregost was next to sell off some Wyvern heads and weird stuff such as the Butterknife, Belladonna flowers, etc... Sorcerer Sundries was next, where I spent another 100,000+gp on bolts and arrows. Wow... 200,000+gp on ammunition alone. I actually managed to buy all the Acid Arrows, Arrows of Biting, etc... and made them out of stock. [img]tongue.gif[/img] Bought loads of Bolts of Polymorphing too. The reason for doing so will become apparent enough. ;) Recharged all my depleted wands( less than 10 charges) at the Weapon Smith and stole them back fully recharged( 100 charges for wands, 50 charges for the Greenstone Amulet/Ring of Animal Friendship/Shield Cloak/Shield Amulet, and 25 charges for the Necklaces of Missiles). Woot. The party is now fully reloaded and recharged for the final battles. Overkill, in other words. [img]graemlins/hehe.gif[/img] |
Nice Dundee, Nice. An enjoyable romping read from one of the creative minds of IW.
Believe it or not I was only annoyed by one thing in your missive: The fact that BG1 without Tutu was detrimental to you ever wanting to play it, I mean geez! Its the gameplay man, not the graphics! :D As far as i'm concerned, it stands fine by itself without any kind of graphical upgrade. I've played it through more times than BGII in fact! [img]smile.gif[/img] However, that said - you've definitely made me put a bold underline on TuTu in my list of upcoming games to play, as I am quite intrigued by possibilities of the kits and of the epic feeling of playing all the way through to ToB. I shall ponder on it indeed some more. ;) |
Very cool!
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Smaller screenshots this time round( 800x600 instead of the usual 1024x768). Hence the fuzziness of the text.
~~~~ ~~~~ Keeping the mantra of not letting any non-innocents go, Diarmid became another victim to the party. "Death to all who oppose me!" ~~~~ ~~~~ With maximum experience, and loaded to the core, NOTHING, and I mean, NOTHING, could stand in my party's way save scripted events and dread of reputation loss. The hostile Flaming Fist Enforcers(FFE) were a constant source of amusement, because I could finally utilise my 'ultimate' weapons. Ah... The Cruelties of Adventurers... The... evil thing about Polymorph in BG1 is that it is PERMANENT until dispelled. So yeah... when FFEs are polymorphed, even a burdened character can move faster than them. They hop around and squeak, and generally look so utterly ridiculous that one cannot help but laugh at them. I mean... check this one out. "I AM the law!" I just about died laughing at that one. ~~~~ ~~~~ The final fight on the last level of the Iron Throne was purely handled by the AI Script, and I managed to get one totally awesome screenshot( a totally lucky one). The fight began with, as is usually the case, with some fireball tossing. The resulting explosion instantly killed the Doppleganger, and Khalid begins to move in. Minsc got unlucky and failed his saving throw against a Flame Strike. While Minsc was still smouldering, Khalid landed the killing blow on Aasim. Khalid landing killing blows was a very common thing throughout the game. Jaheira got the next kill. Planting a bullet smack into Diyab's face. Okay, this next screenshot is the win. Khalid was out of Minsc's line of sight, and Minsc decided to fire off his Necklace of Missiles. Normally, this would mean that Khalid would get roasted as well, but the PILLAR BLOCKED KHALID and Khalid suffered no damage at all while the rest of the hostiles burned. Remember, I was not controlling them. This was a totally random event. Naaman was the next to fall, and once again, Khalid took the glory. Minsc took the next kill with an Arrow of Biting, bringing down Zhalimar. Alai managed to confuse the party prior to his death by Imoen. You can see his dead body next to a pillar. Gardush, the last survivor, panicked and tried to run away, but Imoen shot him in the back, as a Thief should ;) , and thus ended the fight. For being such a chicken, Thaldorn got the backstab special. ~~~~ ~~~~ Sarevok was... a total pushover. Save some luring and one amusing event, I mostly let the AI do their thing. Sarevok lured away from the damnable traps. Okay, this one was totally random. At the same time that Semaj died, Khalid's Full Plate Mail shattered. [img]tongue.gif[/img] Oh noes! Since one cannot change armour during battle, melee with Sarevok is totally not an option now. Cue drastic equipment change between Khalid and Jaheira. From Imoen's Bag of Holding, I tossed a normal Composite Longbow to Khalid and dumped all the Arrows of Piercing onto him. Jaheira was an excellent tank, but had crappy THAC0. Sarevok was also shuddering a lot from Rena's poison. The Poison Stutter is always amusing to see on high HP opponents. They have so much HP that you can apply loads and loads of poison effects on them for humorous effect. Imoen was also shooting Bolts of Polymorphing at Sarevok, but unfortunately, all of the shots failed to polymorph him. [img]tongue.gif[/img] In the end, it was once again Khalid. Armed with a CLongbow and zero proficiencies in Longbows, he STILL, somehow, got the killing shot. ~~~~ ~~~~ Character Information prior to the Sarevok fight. Rena Ryuuguu's Statistics Rena Ryuuguu's Information Khalid's Information Jaheira's Information Dynaheir's Information Imoen's Information Minsc's Information ~~~~ ~~~~ World Map, for those who want to print out a map reference for their future BG1 games. ~~~~ ~~~~ Onward to BG2. ;) Ascension, Sola, Kelsey, Tactics, EoU, IUpgrade, and UBusiness have been installed. From those mods, about 19 components were NOT installed. Mainly the additional kits, Improved Ilyich, kit 'rebalances'( yeah right), etc... From those mods, it will be my first time playing with Kelsey, IUpgrades, and UBusiness. SoA party will consist of the following, on Core Difficulty( it has been a long time since I touched the game), Rena Yoshimo/Imoen Minsc Jaheira Kelsey The sixth slot will be left open to complete individual NPCs quests. Minsc will be my main tank until Jaheira gets her Ironskins. I know I am lacking Clerical power here, but I have my reasons for choosing this setup. The ToB party will include you know who, and if you don't, go play ToB now. [img]tongue.gif[/img] [ 05-23-2006, 08:27 AM: Message edited by: Dundee Slaytern ] |
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