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-   NWN Mod: Escape from Undermountain (http://www.ironworksforum.com/forum/forumdisplay.php?f=17)
-   -   Opinions -- Durnans new Bar design (http://www.ironworksforum.com/forum/showthread.php?t=38221)

Ziroc 01-29-2006 07:30 PM

I need to get feedback on this design, because it may not be to your all liking.. (Be truthful please, as I won't take offence) [img]smile.gif[/img]

I am worried that the 'top' of the bar--roof like where they house the bottles will interfere with your camera view--where you can't click on Durnan.. Here are 2 angles. (Blacked out area is classified areas to be seen upon release) :D
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Please NOTE, the bars textures are placeholder graphics.. it wont look like that. [img]smile.gif[/img]
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http://www.ironworksforum.com/hosted/newbar01.jpg
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http://www.ironworksforum.com/hosted/newbar02.jpg

[ 01-29-2006, 07:31 PM: Message edited by: Ziroc ]

Sir Degrader 01-29-2006 07:48 PM

I don't see much trouble with it.

T-D-C 01-29-2006 07:51 PM

Looks fine to me. In all games you will have problems with camera angles.

As lon as you can see him in chase came (which is the second pic) then it should be fine.

Larry_OHF 01-29-2006 08:17 PM

<font color=skyblue>I don't see why it would not work. Go ahead with it.</font>

Sir Goulum 01-30-2006 02:08 AM

Don't see any problems with it. Looks great, btw! [img]smile.gif[/img]

robertthebard 01-30-2006 10:07 AM

I'll just say ditto...Looks cool to me. You've tested it some, and didn't have any problems? The camera can be panned to allow a clean click?

Greything 01-30-2006 11:07 AM

Looking good.

I can't see that the top of the bar should cause a problem given the camera modes and 360 degree viewing available in NWN.

The only place I've ever had any difficulty of that kind is in the Dwarven Hall on lvl 13 with it's high walls. Even there it's not difficult to find an angle to follow the action

Ravenbear 01-30-2006 05:25 PM

Looks fine to me.. The only place I have ever had camera issues issues is on the isle of the dead. But no big problems.

Cloudbringer 01-31-2006 01:46 PM

Looks good and as everyone noted, you can move your camera angle in game so we shouldn't have too much trouble with finding Durnan!

It looks pretty cool this way, too.

Sir Degrader 01-31-2006 10:18 PM

Are we yes men, or are we honest... Hmmm...

T-D-C 02-01-2006 04:11 AM

Don't know what you mean by that Degrader. Everything I have seen so far offer a veiw that it looks good but their may be problems with the camera angles. Far from being a yes man.

If you don't mind please stay on topic and stop trying to flame bait by insinuating that we are all yes men.....

Cloudbringer 02-01-2006 08:32 AM

I'm used to moving my mouse around to get different angles if something is in the way and it doesn't look (from the still shot) like we'd have any trouble with it. We won't know if there's any unforseen problem until we actually navigate the set. But as is, it looks good. That's what Z asked, that's how we answered.

So Degrader, do YOU think there's a problem? Post on the topic if you do, after all that's what Z posted the thread for!

[ 02-01-2006, 08:33 AM: Message edited by: Cloudbringer ]

Mozenwrathe 02-01-2006 02:16 PM

Question about the owner of the bar and not the bar itself:

I thought Durnan himself was getting an updated look as well? Just curious about that, as I know you mentioned last year the addition of a few new NPCs were coming with the massive update you have planned.

The bar itself looks fine, but for some odd reason I feel that the back should have more bottles there, and perhaps a well-used short sword and buckler just planted there, glowing softly to remind people why you ALWAYS pay your tab. The angles themselves do not appear problematic at the moment, but that's something which will be discovered when you work with the new design of the bar more.

Oh, and maybe one or two more stools close to the bar? Provides for more possibilities for NPCs, players, or henchmen to be found there. That's just my random thinking, though.

Greything 02-02-2006 03:04 PM

Any lack of supplies behind the bar, I just assume a party of Dwarves has been through.

Ziroc 02-03-2006 04:17 AM

lol, what you see here is a total bland set. It isn't what you will see IN game when done. [img]smile.gif[/img] I'll post an updated screenshot soon of the new bar, and even then, I won't show ya everything.. I want some of it to be a surprise!

Durnans bar will have a build in display case, and loads of wine and ale mugs, and the Durnan you see is not the durnan that is new. [img]smile.gif[/img] The new Durnan has a better head and stuff..

IMO, I gotta get this Bar 110% right. Because Durnan is the most used NPC, and its the first area people see. So its gotta "WOW" them bigtime, but also gotta keep the polygon count low. The entire Inn tileset was added to btw, and WOW! More screens soon! Keep checking this thread title, I'll update it when the new screens are in. (This is one reason for the delay) wanna get his bar done right. My last design was shite. [img]smile.gif[/img]

USAgreco66kg 02-07-2006 01:06 AM

The bar looks nice.. I like the design of it. Tiles that feel like a real bar there, rather than a few makeshift placeables.

Not sure I'm real keen on the colors of the bottles 'n such.. but I do like the shape and design, so long as it's easy for a controlled NPC to walk behind the bar, and back out front. (a waitress, for example)

robertthebard 02-07-2006 02:01 AM

Welcome to the forums, and the mod. Not to worry about the NPC's too much, the guys you see back there are pretty much the only ones.

USAgreco66kg 02-07-2006 02:42 PM

Thanks a ton.. hrmm, actually, if y'all are interested, I've got a *TON* of semi-unique stuff that I've got in my own PW project.. some of which is rather undermountain specific, if you'd like to compare notes.

Mozenwrathe 02-07-2006 11:19 PM

You are doing a Persistent World setup based inside of the Undermountain? If so, you may want to make a post in the general NWN forums about it, as I am sure more than just the people who play here currently would like to learn more about your plans for it. I, for one, would be happy to hear more of your plans and what you already have set down in stone.

USAgreco66kg 02-08-2006 02:30 AM

nono.. I'm not running a PW based inside of undermountain... I'm doing a unique project..

However, I DO have some goodies in there in which a UM/UD specific mod could most definitely benefit from which I'd be willing to share...

SpiritWarrior 02-08-2006 02:49 PM

You should try those 'natural look' NPC scripts especially for your mains. NWN's default stance and poses make standing NPC's look silly.


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