![]() |
<font color=pink>Well i just beat NWN with my Gladiator, and i was gonna restart as either a wizard or a sorc, but im undecided between the classes. Any suggestions?
Also, i've found some pretty cool staves(like Staff of Magi which is majorly bad ass), but can u buy staves from any shops?</font> |
Wizard or sorcerer... Okay, if you're the kind of person that likes the flexibility multi-classing can give, then you're a wizard kind of person.
If you like making power solo-classes, then sorcerer. Also, if you like to exploit game-design mistakes, the sorcerer. (They bunged up the class. Sorcerer's can "unlearn" spell choice mistakes, wich tips the balance to the sorcerer, IMO.) |
ok socerers have more spells that they can cast but they know less spells, but you can unlearn spells, wail wizards can have more spells but can cast fewer spells. Just a reminder though socerer spells are based off of charizma for some odd reason which might effect you choice like said if you plan on multiclasseing or not. As for the staff i don't thinkg you can buy them but there is quite a few out there to get, my problem is with the robes they don't offer enough protection for my tasts with a +4 protection clock i only have 17 AC and the greater battle robe.
|
<font color=pink>I know how the spells work guys :rolleyes:
I was planning on maybe doing one 1 class in fighter maybe, so i could wear heavy armour and stuff. But other then that it would b pure wiz/sorc</font> |
well the only problem with waring heavy armor is that it creates a 40% spell failure rate :( best to stick with the lighter armor in which case you really don't need to multiclass unless you want to use all the different weapons. If you don't plan on, or tend not to use alot of different spells i would go for the soc. however if you want a wide veriety of spells to draw upon for different tackticks go for the mage instead, but thats just my opinion.
|
<font color=pink>Thats true about the spell failure, but i could always put the robe in a quickslot and equip it automatically when i need it :D . I'll probably go with sorcerer then :D </font>
|
I'm a wizard and was thinking of mutli classing to fighter near the end, any1 recommend a good level to do it? I wouldnt wanna lose out on high level spells but at the same time I want some how can deal out pain when things get nasty
|
Quote:
|
Quote:
and Jen.. go for the sorc [img]tongue.gif[/img] </font> |
In chapters 2 and 3, there are a number of magical items that can be made in magic forges. These include a staff of power, some sort of robe, and others. I haven't seen anything for sale that looks comparable to these items.
|
im playing as a sorceror actually, and it is by far the best class i have played in the game. once you get a few levels, your familiar (in my case, a panther) gets to be pretty powerful. i let my panther and henchman do all the work, and i use a bow. then, i summon whatever i have available, and later on, i summon POWERFUL creatures. then i stoneskin and haste myself and all my henchmen/summons. its fairly easy this way actually. no to mention the fact that while the enemy is engaged with my melee fighters, im launching fireballs, ice storms, cloudkills, and horrid wiltings until they fall down and die. then, if i MUST go to melee, i just cast haste, greater-stoneskin, and tensers transformation, and im nearly unstopable in a melee battle, heh. definately a sorceror, they just ROCK!!! after i beat the game with him, i will build a warrior class to play. maybe ill finish it with an elven fighter or ranger. we'll have to see i guess, heh.
|
<font color=pink>*Lady Blue is currently playing a lvl 3 sorcerer/1 fighter, with a hell hound familiar and Red Tiger henchman* Sveet! Her name is Zachana DeLatha FalconFeather(i just love those long names :D )</font>
|
I just want to voice my opinions on the merits of the wizard. Having such variety in their spells and the fact that they get higher level spells before the sorceror makes them the better choice IMHO. Also i find having a high intelligance is more useful than a high charisma. However i rarely talk sense so if you belive me you need to be VERY careful. Lord knows i rarely belive myself these days.....
|
<font color=pink>Correct me if im wrong, but doesnt having high charisma help you in the 'persuade' skill? What does intelligence get ya [img]tongue.gif[/img] </font>
|
Intelligence gets you extra skill points. This can be handy, but there's only so many skills that you actually can use.
|
Quote:
I posted a poll asking this same exact question earlier this month, and the sorcerer won out. I started playing both to test them out, and sided with the sorcerer. There are only certain spells that you will use repeatedly, and a sorcerer can use scrolls just like a wizard can. I am playing the sorcerer now, and I keep EVERY scroll I find. This gives me those extra spells I need for those special occasions. And you can let loose lots more spells than the wizard. The lower skill points do hurt some, but not enough to make too much difference. All in all, it's your choice. But I was a die-hard wizard fan in PnP, and now I have grown to love sorcerers in this game. |
<font color=skyblue>
:rolleyes: Okay, I don't have time and you probably don't either. SORCERERS ARE SHIT! use them if you have a large party and plenty of buffer. But for solos, make it easier and go for a all rounder Wizard. If you wnat to multiclass to balance out your weakness go for a sorcerer for the offensive spells. but as a pure class a general wizard RULES! </font> |
<font color="snow">Sorcerer is my favourite [img]smile.gif[/img] </font>
|
Quote:
|
All times are GMT -4. The time now is 03:39 PM. |
Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved