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-   -   Fletchtery: **CONTAINS SPOILERS** (http://www.ironworksforum.com/forum/showthread.php?t=32439)

Skunk 10-06-2003 08:19 PM

I bought this game when it first came out - and dutifully finished the epic quest. Then the game sat on the shelf (as they tend to do when you've played them to death): until recently. Then I dusted it off, and decided that I'd try to play it solo.

Anyway, now my solo game is ruined - and it's all the fault of the fletchery trait, combined with my inability to resist temptation.

I'd never played the ranger the last time and, as a solo charactor, I started this role in order to get vine magic. Anyway, the fletchery trait appeared in the fighters guild just after I'd switched to this role - so I bought it without thinking (as you do). Next, I went on the Dojo quest to deliver the dragon arrow... and, imagine my surprise when I found that I had 12 of these arrows - instead of one. So I dutifully handed one over, and by the time I got back, I had 16 of them.

Now, starts the temptation - of course I only sold 15 of them and then...argh! I thought, "Hey! Why not enchant the remaining one with hit points?"
So I gave it two extra hit points.

Now each arrow was worth an *obscene* amount - a rocking 7,625gp !!! And of course, after being starved of cash for so long - I couldn't resist 'making' more arrows with the fletchery trait.

Too much money spoils the game - trust me on this - I became god-like with the cash available from this trait! Now I've put down the game in disgust... :(


Whatever you do, *never* buy the fletchery trait - it makes the game *too easy* to be enjoyable.... :( :(

Felix The Assassin 10-07-2003 12:32 AM

Quote:

Originally posted by Skunk:
Now each arrow was worth an *obscene* amount - a rocking 7,625gp !!! And of course, after being starved of cash for so long - I couldn't resist 'making' more arrows with the fletchery trait.
Just Wait. When you really bless them, you will become a millionaire quick.
But then again, Armor of self making will cost ye millions also.

Weapons of great power will also cost you millions to create.

Just part of the game.

My last insane solo critter had over AC 50, could deal close to 500 HP of damage in a single attack (Dual Weapon), and spent close to 100Mil making it all.

It all works out though, it the programmers wanted you to remain poor in this game, they would have never allowed this trait.

Felix

Bungleau 10-07-2003 12:58 AM

*Trying to respond for the third time... [img]graemlins/madhell.gif[/img] *

A valid viewpoint, and one held by others. Some might argue that by the time you get fletchery, you're more than halfway through the game, and money is the least of your worries. Others might point out that the trait doesn't work if you can't equip a bow, so future money flow is not guaranteed. Still others might point out that if you want to stop, just equip a second weapon instead of a bow. No bow in hand, no fletchery...

And Felix points out the truth: If you think 7,000 GP is an insane amount, I'm curious what you'd call the million plus that a fully-enchanted dragon arrow can bring?

One of the best things about W&W is that there are no right or wrong answers: only choices. So if you don't want to use fletchery, you don't have to. You can play the game nicely without it, and make the game as hard (or as easy :D ) as you want.

Guys, don't tell Skunk about the inn cheat or arbitrage. He may never want to go to sleep or head into a guild again [img]smile.gif[/img]

Weak humor button, Skunk. Weak humor. I live with it... it's nothing personal [img]graemlins/thumbsup.gif[/img]

Radek 10-07-2003 03:43 AM

You can encahnt the arrow so that one arrow will be more than 2.5 millions of gold :D Right, you have to sell these arrows one by one or you overflow the money description in the shop and you will pay for selling the arrows instead of being paid [img]graemlins/hehe.gif[/img]

Bungleau 10-07-2003 09:05 AM

Radek! Good to see you again.

So what enchantment brings them up to 2,5 million gold? I never seem to get more than a million or so, enchanting for damage to the max.

Inquiring minds want to know [img]smile.gif[/img]

moiraine sedai 10-07-2003 09:09 AM

Quote:

Originally posted by Radek:
[i]you will pay for selling the arrows instead of being paid [img]graemlins/hehe.gif[/img]
Been burned by that before... [img]graemlins/madhell.gif[/img] Without noticing either...

Moiraine Sedai

Wyvern 10-07-2003 09:22 AM

Too difficult to resist temptation?? ;)

I've played a lot of CRPGs over the years (not in recent years though). I've played games where they made you jump through hoops for every penny and that you ended up having to do a lot of redundant battles just to get cash to be able to move on to the next stage of the game. I don't think that particularly added to those games. For me it made sections of the game rather "lifeless" where I wasn't learning anything new, wasn't exploring new areas, just doing the same thing over and over to raise enough gold to pay for the armor I *had* to have if I was going to survive in the next area.

Sometimes that can actually be fun or at least relaxing. Doesn't require any thought on what choice I have to make next.

Save for very early in W&W when money is hardest to come by, W&W seemed to me to have a very good balance on despensing gold. Yes, there were ways, such as fletchery, to go overboard. I found that by not concentrating on the money and concentrating on character development I had a lot of fun. It was nice now and then to be able to have enough gold to really go for some great weapon or armor. If having done so seemed to unbalance the game, I'd reset and not do that again.

I've had Rangers and I've changed them to other classes and other weapons and never made use of the fletchery skill again. As Bungleau said: One of the best things about W&W is that there are no right or wrong answers: only choices. So if you don't want to use fletchery, you don't have to. You can play the game nicely without it, and make the game as hard (or as easy ) as you want. the choice is your own. You can make decisions that make W&W the most fun ever or spoil the whole thing. The fact that you can choose is one of the reasons that I like W&W so much. I can play a fast, easy game if I want or I can set up restrictions that make the game very challenging indeed! All up to me and what I would enjoy most at the time.

Why not try a game with no rangers ever and see how that goes.

Wyv

bsftcs 10-07-2003 09:57 AM

Ah, but then again it is not the fletchery trait that is the problem rather than one's lack of self-discipline which prevents one from resisting the temptation, right. :D

Morguemaus 10-07-2003 10:01 AM

Too True bsftcs

I Too was tempted and surcome to the dark side, and after gaining 15 Million or so, i spent it doing up armour, weapons to build up my characters so that i could go thru the game like a dose of salts.

I will go back and redo the game with one character, but as of yet, dont know whether to use a ninja, a valkyrie, an assassin or a zenmaster.

Decisions decisions......................

Morguemaus

Bungleau 10-07-2003 01:39 PM

Quote:

Originally posted by Morguemaus:
Too True bsftcs
I will go back and redo the game with one character, but as of yet, dont know whether to use a ninja, a valkyrie, an assassin or a zenmaster.

Hmmm... hardly seems fair that way... I can tell you that a solo zenmaster kicks some serious tail, and I believe an assassin or Valkyrie would do the same. A ninja might be a challenge, but not for long... :D

I'm still thinking that solo rogue would be the hardest solo game. You might take your other characters and do a solo game with cursed items only, or no weapons, or something similar. Those become challenging. Or take your big champion and saddle him with five rogues... kind of a "hen and chicks" approach.

In any case, go give it a shot. You've got nothing to lose... [img]smile.gif[/img]

Radek 10-08-2003 03:29 AM

Bless for "hit" not for "damage", Bungleau. It's four times more expensive, therefore, it will bring four times more money later [img]smile.gif[/img] Naturally, use a zenmaster for the blessing.

Lord 10-13-2003 04:03 AM

Quote:

Originally posted by Bungleau:
*Trying to respond for the third time... [img]graemlins/madhell.gif[/img] *

A valid viewpoint, and one held by others. Some might argue that by the time you get fletchery, you're more than halfway through the game, and money is the least of your worries. Others might point out that the trait doesn't work if you can't equip a bow, so future money flow is not guaranteed. Still others might point out that if you want to stop, just equip a second weapon instead of a bow. No bow in hand, no fletchery...

And Felix points out the truth: If you think 7,000 GP is an insane amount, I'm curious what you'd call the million plus that a fully-enchanted dragon arrow can bring?

One of the best things about W&W is that there are no right or wrong answers: only choices. So if you don't want to use fletchery, you don't have to. You can play the game nicely without it, and make the game as hard (or as easy :D ) as you want.

Guys, don't tell Skunk about the inn cheat or arbitrage. He may never want to go to sleep or head into a guild again [img]smile.gif[/img]

Weak humor button, Skunk. Weak humor. I live with it... it's nothing personal [img]graemlins/thumbsup.gif[/img]

Hey every one. I'm surprised I never realized until now that IW also had a W&W forum. Anyway, about money being the least of your worries about halfway through the game, that is not necessarily true. I remember getting robbed or something (can't remember, it was 2 or 3 years ago) when moving from area 2 to 3, and I pretty much went flat out broke. Of course, I reloaded the game much farther back in order to get back the money, but I had maybe 60 or 70 thousand gold at the most. Plus, don't forget that you need to spend 10 thousand gp when you get to the 3rd area ;)

*goes off to search for his long lost Wizards and Warrios CD along with the map* [img]smile.gif[/img]

Edit: I found my CD much quicker than I expected, took only 1 minute while i expected it to take a day or so [img]smile.gif[/img]
Anyway, I have no idea at all where the map is. It's likely to have gotten thrown out accidentaly or something. Can anyone give me an online link where I can print a picture of the map?

[ 10-13-2003, 04:16 AM: Message edited by: Lord ]

Olli Kalma 10-13-2003 08:47 AM

Hello Lord!

Every map you need can be found in Rick Volberding W&W site.

Also look post bsftcs' W&W MAPS !!

And world map of Gael Serran can be found here.

Bungleau 10-13-2003 09:01 AM

Welcome to this side of the boards, Lord. May your time be enjoyable...

About the stealing thing... it can happen any time, whenever you're in combat with a rogue-type, rattling-type or a pixie-type (that I've noticed). One minute they're fighting, the next minute they're slipping a paw inside your moneybag. The nerve, I tell you... :D

Unfortunately, there's no way to defend against it (other than to kill 'em from a distance). You can reduce the odds by distributing the money, since they only take the moneybag from one character.

My experience has been that aside from my very first game, the 10,000 GP to get out of Brimloch Roon has never been a problem. Fletching away a nice bunch of enchanted dragon arrows removes a lot of the concern, and if one is truly desperate, one can always resort to arbitrage, buying and selling enchanted arrows at the local guilds.

I suppose if you took those two things out of the picture, it would be a lot more challenging. Hmmmm....

bsftcs 10-13-2003 10:49 AM

And a warm welcome from me as well. [img]graemlins/happywave.gif[/img]

Do hang around and keep us posted.

I believe there are countless ways of getting a lot of money through cheating. The hints lie scattered about the forum. If you need good hints - let us know. After all that is what we are here for. [img]smile.gif[/img]

Radek 10-13-2003 10:54 AM

Thieves in the game:

1. Every thief class (rogue, ratling (i.e., ninja), troll sneek, etc.) can attempt to steal from you.

2. If the thief steals an item then the item is dropped on the ground when the thief gets killed and you can get the item back. Note that the thief can steal everything including quest items or keys. Always check the ground after fighting thieves. Always check your inventory after such fight, if you are bearing some valuable items or quest items.
Summary: You can always get all stolen items back.

3. If the thief steals money then the money is LOST FOREVER. The thief will not drop it after being killed. Moreover, the thief steals ALL your money at once. More precisely, all money of the attacked character in your party.
The only defense is: NEVER TAKE YOUR MONEY OUT OF A TOWN. You will never need your money in the wilderness!
a) The few traders in the wilderness can offer you nothing. You need not money there.
b) There is only one bank in Gael Serran. If you place your money to the bank in Valeia, you can take the money out of the bank in Ishad N'Ha and so on. In the other words, there is no need for transporting money from one town to another.

Lord 10-13-2003 10:59 AM

Thanks for the map [img]smile.gif[/img]
Seems like my manual is long lost, and seeing how I can barely remember anything in the game, I need it to read through. There wouldn't happen to be a downloadable version online, would there?

Bungleau 10-13-2003 11:11 AM

Several thoughts...

... cheating, bsftcs? Moi? never... :D Exploiting, perhaps, but not cheating.

... Does the theft rule hold if you have more than one moneybag, Radek? Seems to me that if you split your gold up, only one would get plucked.

... And Lord, have you checked for a manual on your CD? Seems to me it's included... or perhaps I'm remembering a different game [img]smile.gif[/img]

bsftcs 10-13-2003 11:33 AM

Quote:

Originally posted by Radek:

a) The few traders in the wilderness can offer you nothing. You need not money there.

I do believe there is something to gain from trade in the Wilderness - especially for low level parties.

1) Algamesh's necklace can be purchased from Kerielle after one has given it to her. 2) Jathil carries an ankh which could be valuable. 3) Both Torin's, Jathil's, and Talrik's inventories have a tendency to get filled and can be emptied by purchasing. 4) the mermaids of collasium carry spellbooks (although that is not the Wilderness), and so forth. Especially to low level parties purchasing might be of value. If one does not have a character with the sufficient pickpocketing skills - or if one wants to be "good" - purchasing is a valid alternative.

[ 10-13-2003, 11:34 AM: Message edited by: bsftcs ]

Lord 10-13-2003 12:02 PM

Quote:

Originally posted by Bungleau:
Several thoughts...

... cheating, bsftcs? Moi? never... :D Exploiting, perhaps, but not cheating.

... Does the theft rule hold if you have more than one moneybag, Radek? Seems to me that if you split your gold up, only one would get plucked.

... And Lord, have you checked for a manual on your CD? Seems to me it's included... or perhaps I'm remembering a different game [img]smile.gif[/img]

I couldn't find it on either CD. You wouldn't be able to specify where it is on the CD (or which CD), would you?

CerebroDragon 10-13-2003 01:19 PM

Quote:

Originally posted by Lord:
</font><blockquote>quote:</font><hr />Originally posted by Bungleau:
Several thoughts...

... cheating, bsftcs? Moi? never... :D Exploiting, perhaps, but not cheating.

... Does the theft rule hold if you have more than one moneybag, Radek? Seems to me that if you split your gold up, only one would get plucked.

... And Lord, have you checked for a manual on your CD? Seems to me it's included... or perhaps I'm remembering a different game [img]smile.gif[/img]

I couldn't find it on either CD. You wouldn't be able to specify where it is on the CD (or which CD), would you? </font>[/QUOTE]Well...

Not sure about your copy, but on mine there's an option on the boot menu screen where you load the game called "Online Help File". I'd start by looking there. ;)

Olli Kalma 10-13-2003 01:36 PM

You can found manual from W&W 1 cd ( the other than you need for playing )
from directory d6run and the file is manual.htm (or html)
So open them in your browser.

if you don't found it let me know.


And Radek, I didn't know that you can draw your money from other town too, where you safe them!

<EDIT>
CerebroDragon, you where faster! [img]smile.gif[/img]
I started to write earlier, but I went into bathroom during post :(

[ 10-13-2003, 01:38 PM: Message edited by: Olli Kalma ]

Bungleau 10-13-2003 02:14 PM

Quote:

Originally posted by Olli Kalma:

I started to write earlier, but I went into bathroom during post :(

I guess that will teach you to hold it, Olli :D

And for a side note, each character has their own bank account. So you have to remember who has the money when you go to the bank...

For me, the time involved in getting to the bank, getting your money, and leaving the bank is substantial enough that I usually carry it with me. I will leave a decent amount in the bank for emergency purposes, like some half-dressed half-wit half-human Gwyll stealing my money... and no, I don't want to talk about how she got to be so close in the first place [img]graemlins/madhell.gif[/img]

Lord 10-13-2003 09:07 PM

I found it, thanks [img]smile.gif[/img]

Radek 10-14-2003 04:37 AM

Right, Bsftcs. My recommendation was influenced by the fact that I am playing solo and that I have mules loaded with ankhs and other valuable items in the inn [img]graemlins/hehe.gif[/img]
Therefore, we can improve the recommendation:
Take the money out of the town only if you are about to buy something from Kerielle, Jathil, and so on. Take only such amount of money, which you will need for the purchase. Put your money back into the bank ASAP.

[ 10-14-2003, 04:39 AM: Message edited by: Radek ]


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