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I know, I know, it's different for everyone but what I like to do is create a "standard" party of 6, so I can get a taste of what the game is like outside the townwalls and reading in the manual.
Perhaps I'm too much of a perfectionist because I keep reading it trying to figure out what is THE best possible clan/role/gender combination http://www.tgeweb.com/cgi-bin/ubb/no...iles/smile.gif And then when I'm at the Inn generating chars I keep forgetting what class needs what and start doubting my plans... hehe, I guess I need a little break and chill out or something http://www.tgeweb.com/cgi-bin/ubb/no...iles/hippy.gif But if anyone has a good tip on how to create a quick party to get a feel of the actual gameplay, I'm all ears. When I get a hang of the controls and other funtions (for some reason I find them not so easy...) I'll start anew and most likely make a totally new party with new characters. Snoekie. |
I like the following for variety and fun right off the bat:
Guork fighter (male) - go for Barbarian immediately Whiskas fighter (male) - go for Ranger immediately Dwarf priest (female) - go for Paladin once you get the higher Spirit spells Oophaz wizard (femlae) - go for Warlock after getting Sun spells Ratling thief (female) Elf wizard (female) - go for Warlock after getting Stone spells in that order. This protects the low HP guys. You could also try a gnome thief, but I really like the extra gold from the ratling. Also a pixie wizard is fun but the low HP and carrying capacity make it tough. Finally you could swap out the Guork fighter for a human fighter. I'd keep the Whiskah though since when your first play ngiht-vision is pretty important. You can also convert the spellcasters to Warlock immediately if you want. Personally I like to level about 5-6 times, and then switch, since getting 5-6 levels in the early going is really easy. Hence you can effectively get 12 levels for the price of about 8. This goes for the other characters too if you have the patience. Make sure to think about the role change when rolling up, since you can get stuck for many, many levels if you don't plan the stats. Also I like to shoot for 70 stat points total when rolling (and nothing below 5). ------------------ (This space intentionally left blank) |
Thanks for the input, mortification. I'll go ahead and make that party you suggested.
I forgot to ask: How about the initial stats? They seems to be random and other than spending some points after the game has given my new char his stats I don't think I can change that, right? Ofcourse clan/role/gender make a difference but what are the maximum and minimum stats of, say, a gourk warrior? If I understand correctly rerolling doesn't help and could make matters even worse. Snoekie. |
Snoekie -
Rerolling when you are CREATING your character is worthwhile - I think the thread you are remembering is on rerolling when "leveling up" - different altogether! http://www.tgeweb.com/cgi-bin/ubb/no...iles/smile.gif You will be able to increase stats during the game - with anhks and other items, but it is still a good idea to make a pretty good character from the start! Wyv |
Hello Mortification & Snoekie,
I just started (I'm still futzing around Valeia) so take my words with a grain of salt ... This is what I did: I created a whatever party, and played around Valeia until I got the hang of the game (of course I did not read the manual!); I read a lot of the messages in the forum, and following some of the links given (this is the discovery part I really enjoy). Then I restarted (and not knowing how, see above, I ended up deleting the WW directory and re-installing ... twice)and created the following party, based on what I read. They all have stats between 70-80, and are able to change roles from the beginning: One lizzord barbarian; two Whiskhas paladins; one elf warlock and one oomphaz warlock. The final member is either another Lizzord barbarian or another elf warlock - I have both, and can't decide! The reason for the many warlocks is that in all RPG games I have played I go for bow/arrow, but in this game this is not a very good option - and wizzzards (sic) have lovely long distance spells... What do you think? Mind you, I agree with others who say one should not spend too much time on the initial party, the objective is to have fun ... but for me this IS part of the fun! |
I used all human males...
3 Warriors, one went Paladin the other two Samurai 1 Priest turned Zenmaster 1 Thief/Ninja/Assassin 1 Wizard/Warlock http://www.tgeweb.com/cgi-bin/ubb/no...es/biggrin.gif Moni anyone planning to make a comment on their NAMES...shush! http://www.tgeweb.com/cgi-bin/ubb/no...miles/wink.gif [This message has been edited by Moni (edited 05-16-2001).] |
Moni - awwwwwwwwww
Wyv |
Roles and classes are very important in party definition. I must admit, I'm not very familiar with big parties in this game. I'm now playing my biggest party (3). All my other games were solo. My next game will be probably with 6 Wizards (moved to warlock) or 6 fighters (up to barbarian).
Anyway, I believe that the best Wizards that can be created are Elfs (Female). Thiefts would be rattlings. Fighters: Lizzords, Whiskahs and Gourks. But remember, read the manual... it give you the best clan for the job. Have fun. |
Well, it's my opinion, for what it's worth, but I'll tell you right now, I've played several times through with several combinations, and in the long run, it doesn't make a hoot 'n holler about what you start with or what races you use. I've used all humans, I've used non-humans, and each has their strengths and drawbacks...it'll all come out in the wash.
Just roll up what feels good to you and run with it. If you use an appropriate strategy while playing, it won't matter what races you run. Just join as many guilds as possible, and train your skills as much as possible, keeping an eye out for future upgrades (role ascensions). -Sazerac |
Just to let you know...I've started a new party myself (after taking a breather for a while.) Here's the makeup:
<font color="#FFFFFF">Daegen</font> => Human Male Warrior (he's the one I rolled the 95 on!), ascended to Paladin. <font color="#FFFFFF">Gruftyr</font> => Dwarf Male Warrior, ascended to Barbarian <font color="#FFFFFF">Tamerin</font> => Elf Male Warrior, ascended to Ranger <font color="#FFFFFF">Tzihra</font> => Whiskah Female Priest, plan to ascend to Paladin eventually <font color="#FFFFFF">Sanjay</font> => Omphaaz Male Wizard, plan to ascend to Warlock eventually <font color="#FFFFFF">Jeroboa</font> => Rattkin Male Wizard, plan to ascend to Bard, then Assassin eventually. I'm already having a blast with this setup...it's hilarious seeing a rat in robes and a big purple picture hat running around (hippie rat!). I've also never played an Omphaaz before, so I'm trying him out...so far so good, and I'm really liking the Elf! It's a new twist for me; playing an almost non-human party. I still wanted a human in there for the "Natural Leader" trait to give the rest that added "umph" on their attacks. Like I said in my above post...play races for the fun of it, not stat-grubbing. With a little rolling, you should get easy-to-maintain characters, even at the beginning. Of course, I've been through it (a few times!) so I sort of know what to expect...that does make it a little easier. -Sazerac |
Saz, sounds like a fun team to play. I guess you finished your solo warrior game. How did that go?
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I totally agree with Sazerac! But have found that different strokes are par in this game as in life! LOLOL
Saz, I was so glad to have my Omphaaz in the first go around because she could carry so much more than any one else! And at that point, every penny counted! Hugs, Mammawlin http://www.tgeweb.com/cgi-bin/ubb/no...les/ninja1.gif |
Ryanamur: bo-ring! (on the solo guy). I finished him up as a Level 90 assassin...could have gotten him higher, but I just wanted to finish. http://www.tgeweb.com/cgi-bin/ubb/no...s/rolleyes.gif I prefer party gaming instead, I guess. Actually, I liked solo play in TES: Arena and Daggerfall, but that's all you COULD do there!
Anyway, I think I'm going to enjoy this group. Part of the fun is me listening in my head to the lingo in the group. I hear Sanjay (my Oomphaz) kind of like the little tecchie guy in "Short Circuit"..."I'm standing here next to myself!" LOL -Sazerac |
Saz!
Is Jeroboa taken from the rat character on the Tennessee Tuxedo show? He was one of Tennessee's competitors for power at the zoo they lived in. http://www.tgeweb.com/cgi-bin/ubb/no...es/biggrin.gif Mark |
Mark:
YES!!! I can't BELIEVE someone actually got that reference! Jeroboa, the performing rat! You know how much that dates us, riiiight? http://www.tgeweb.com/cgi-bin/ubb/noncgi/smiles/485.gif High-five to you! Just out of curiosity, do you remember Crashcup and Leonardo? If you got Jeroboa, you probably will! http://www.tgeweb.com/cgi-bin/ubb/no...miles/wink.gif -Sazerac |
Saz!
You've stumped me with Crashcup, but isn't Leonardo from a cartoon about a lion who is also the king? That's about all I remember of the lion. Enlighten me, please? How about Tudor (sp) the Turtle and Mr. Wizard the Lizard? Hoppity Hooper? Mark |
Saz: Sorry to hear you didn't like the solo play. I'm enjoying my 3-man party. I didn't play the game for the last 2 weeks and I just started the Serpent Temple today. It's great to play with no guild hopping... makes for a more limited game and doesn't create killer-characters right from the start.
Keep us posted on your new game. |
Skywalker: Okay, extremely off topic:
http://www.wizardrealm.com/images/clyde-2.gif Crashcup and Leonardo were two cartoon scientists, sort of the same style as Tennessee Tuxedo (and out around the same time, mid 1960's). Crashcup was a nut; tall, lean, unkempt hair and bug eyes, and Leonardo, his assistant, was short and squat, and would never say anything but would pull on Crashcup's lab coat when he was urgently trying to get his attention (like a beaker was about to explode, or something like that.) Crashcup would always set out to invent something obvious, like a chair (That's "Ch" for "Ch" and "air" for "air".) Something would inevitably go wrong, and back they'd go to the drawing board. It was hilarious in a baroque sort of way. Being that someone mentioned "Tom Green" in another thread, I could easily see Tom Green playing Crashcup and Danny DeVito playing Leonardo, if they ever did a movie on the old cartoon (and seeing the way movies like that have been popping up, I wouldn't be a bit surprised). Back to regularly scheduled programming (and now you'll know why if I come up with a wizard named Crashcup!) -Sazerac [This message has been edited by Sazerac (edited 05-16-2001).] |
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