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-   -   Sorcerer vs Wizard (http://www.ironworksforum.com/forum/showthread.php?t=25450)

Bozos of Bones 08-24-2003 11:46 AM

IMHO Sorc is waaaaaay better than wizard, even a specialist. What gives? What evens them up? talk!

Sagramore 08-24-2003 11:50 AM

Well, wizards learn spells from scrolls, so there's an endless possibility of combinations of what you can have available. With Sorcs. you have to pick wisely...And since wizards have high Intelligence, they get more skill points and that is quite beneficial. I doagree with you though, Sorcerors are more powerful.

Bozos of Bones 08-24-2003 12:15 PM

Plus the fact that they don't have to buy or learn spells, they know them at level-up. They also get bonus spells and can cast more. I also like the cool thing on how they cast them, by levels. And they have lower penalties.

Xen 08-24-2003 01:06 PM

Sorcerer wins hands down. He "knows" spells and he can cast them multiple times. I remember similar discussions at BG II forums. Sorcerer won anytime.

Bozos of Bones 08-24-2003 01:11 PM

Why? Why!? WHY!!!!!!!!!!??????
Why did they have to make him so powerfull and not touch the mage. When i got the game i wanted to play a party with a necromancer as the main spellcaster, but i saw the sorc and i took him in also. Damn, did he go superior on my necro. I used to think that necro is god but this... holy creator!

True_Moose 08-24-2003 02:25 PM

Sorcerers are more powerful, but wizards are better for some multiclasses, such as rogue. Because they use intelligence, they can get huge skillpoints, which means better feats and skills. Pure sorcerer will beat pure wizard everytime, but a rogue(1)/wizard(X) is incredibly useful, and still immensely powerful. [img]smile.gif[/img]

The Hierophant 08-25-2003 03:07 AM

Take both!
In my current game I have both a pure wizard and and a pure sorceress. The sorceress is essentially the party's missile silo, launching offensive spell after offensive spell, whereas the wizard learns the intricate, delecately-pinpointed spells specific to various situations. WHat I like about my wizard is that I can chop and change my memorized spells to fit any given encounter (ie, dememorize breath spells in favour of fire spells when fighting against undead, vice versa when fighting living creatures), something that I can't do with the sorceress.

A wizard is more versatile, while a sorcerer packs more punch. They are both incredibly handy to have.

Xen 08-25-2003 05:24 AM

As always you have to be careful when picking spells for a Sorcerer. A Wizard can make a mistake,but a Sorcerer cannot.

Borg 08-25-2003 01:04 PM

You definitely have to be careful what spells you choose. I have a Bard, which has the same system as a Sorc, and chose some awful spells. I end up using only about one of my spells for each level.

Has anyone seen a recomendation site for what spells to pick for a Sorc and/or Bard? I know of Dundee's Sorc spell list for BG2, but I assume that doesn't really apply to IWDII?

Xen 08-25-2003 02:03 PM

I think you can still use it but to a lesser degree.
Or at full power but i am not sure.

True_Moose 08-25-2003 02:59 PM

Go to http://www.sorcerers.net/ and go to their FAQ section for IWD, and look for the Ultimate Powergaming Party FAQ. They have a very nice spell list for a sorcerer. [img]smile.gif[/img]

Zuvio 08-27-2003 05:11 PM

Quote:

Originally posted by True_Moose:
Go to http://www.sorcerers.net/ and go to their FAQ section for IWD, and look for the Ultimate Powergaming Party FAQ. They have a very nice spell list for a sorcerer. [img]smile.gif[/img]
The ultimate power gaming party, been there done that, took all the fun out of the game, easy as hell, until I reached Heart of Fury mode, where I suddenly got my *ss handed to me on a platinum plate. I took the plate and never touched the game since...

True_Moose 08-27-2003 06:18 PM

<font color="orange">Yeah, I wouldn't advise building a carbon copy of the UPP, but it does have some good ideas on it. [img]smile.gif[/img] </font>

Xen 08-28-2003 02:38 AM

Live by the sword...get toasted by a well prepared Sorcerer. :D

Luvian 08-28-2003 05:07 AM

In pen and paper, wizards have one big advantage. It's metamagic feats.
As an example maximise damage is a nice feat. Just think about a maximised Habid Horid Wilting.

Xen 08-28-2003 05:49 AM

Quote:

Originally posted by Luvian:
In pen and paper, wizards have one big advantage. It's metamagic feats.
As an example maximise damage is a nice feat. Just think about a maximised Habid Horid Wilting.

habid Horid Wilting? I thought it was only Abi Dalzim Horrid Wilting... [img]graemlins/1ponder.gif[/img]


On topic:I do not even won`t to imagine... it would probably look something like this: [img]graemlins/smilelazer.gif[/img]

Gil-Galad 08-29-2003 09:51 AM

-BUT REMEMBER THAT SORCERERS USE CHARISMA FOR SPELLCASTING AND SPELL LEVELS!!!!!!!

CHARISMA!!!!!!

CHARISMA!!!!!!

Doh! I went all the way to 12th lvl with my Dark elf sorcerer before I actually bothered learning the rules. Or finding out why those cooooool new spells were all greyed out. Now he can't do much without Eagle's splendor...Stupid, eh?!?!!!

Charisma!

Zuvio 09-06-2003 07:16 AM

Quote:

Originally posted by Gil-Galad:
-BUT REMEMBER THAT SORCERERS USE CHARISMA FOR SPELLCASTING AND SPELL LEVELS!!!!!!!

CHARISMA!!!!!!

CHARISMA!!!!!!

Doh! I went all the way to 12th lvl with my Dark elf sorcerer before I actually bothered learning the rules. Or finding out why those cooooool new spells were all greyed out. Now he can't do much without Eagle's splendor...Stupid, eh?!?!!!

Charisma!

Hehehe, I hear ya! Went through the same INT/WIS/CHA hell as you did my friend.

Bozos of Bones 09-06-2003 04:53 PM

Sorcerers and paladins make excellent party leaders due to the charisma. Since charisma is a sorcerers main statistic he gets an xp bonus for charisma, not intelligence. 3rd ed rules, remember?
Face it, he is flawless. He has no downsides. He is the uberman. The best spell-showerer ever. When you dual a 6th level monk into sorcerer, he gets really brutal.

Reeka 09-06-2003 08:52 PM

Well, I have played thru to about half way through the six chapter and have a sorcerer and at this point I am wishing to go that I had a wizard instead. I just finished a long tough fight where if I had just had a "lower magiic resistance" spell it would have made a big difference, but I am stuck with what I've got.

Luvian 09-07-2003 12:54 AM

Quote:

Originally posted by Reeka:
Well, I have played thru to about half way through the six chapter and have a sorcerer and at this point I am wishing to go that I had a wizard instead. I just finished a long tough fight where if I had just had a "lower magic resistance" spell it would have made a big difference, but I am stuck with what I've got.
Yes... sorcerer is a class that nead to be learned. Your first sorcerer is never very good, but the second one is a powergamer's dream.

My first sorcerer (in BG2) never even got a lower magic resistance spell of any kind, so he was basically useless...

[ 09-07-2003, 12:55 AM: Message edited by: Luvian ]

Zuvio 09-07-2003 07:31 AM

Quote:

Originally posted by Bozos of Bones:
Sorcerers and paladins make excellent party leaders due to the charisma. Since charisma is a sorcerers main statistic he gets an xp bonus for charisma, not intelligence. 3rd ed rules, remember?
Face it, he is flawless. He has no downsides. He is the uberman. The best spell-showerer ever. When you dual a 6th level monk into sorcerer, he gets really brutal.

Paladins make awful party leaders (as well as monks), since they often refuse rewards .....

Borg 09-08-2003 03:45 PM

Why would one want a monk turned sorc rather than just a sorc (I'm not debating the choice vs. a pure Monk here, but am responding to an earlier post)? I couldn't imagine doing much melee with a sorc. But, even if I did want to, Monk's aren't really that good at melee until higher levels.

I suppose a Monk would allow better evasion of missle attacks, but if it comes to that, I would rather just have more levels in sorc rather than giving them to monk abilities, so I can do something like stoneskins.

[ 09-08-2003, 03:46 PM: Message edited by: Borg ]

Bozos of Bones 09-09-2003 02:04 PM

Brutish-no armor, wisdom based stuff, sorc spells, cool HP, charisma, coolness, melee, survivability, evasion, speed, party leading(does NOT turn down rewards), buying, cheapness, training, perfect with cleaving or greater cleaving feat. Improved critical is also usefull.

Bozos of Bones 09-09-2003 02:06 PM

Brutish-no armor, wisdom based stuff, sorc spells, cool HP, charisma, coolness, melee, survivability, evasion, speed, party leading(does NOT turn down rewards), buying, cheapness, training, perfect with cleaving or greater cleaving feat. Improved critical is also usefull.


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