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I looking for constructive ideas for a deathbringers party.
Who are they ? They bring death "to those who oppose them" ! ;) They use VORPAL weapons ! :D So - if i am not mistaken those weapons are maybe spoilers: . . . . . . . . . Silver Sword +3 (only SOA vorpal weapon) Axe of Unyielding +5 Ravager +6 So who would you suggest for a three man party who end up with those weapons ? (and of course don't ever change them unless the enemy is immune to it) |
Sorcerer is a must. [img]smile.gif[/img]
Sorcerer Anti-Paladin ToB NPC Priest Of Talos OK. It is a 4 men party. I hope you don`t mind. :D If you do,leave the ToB NPC. [img]tongue.gif[/img] [ 08-26-2003, 05:08 PM: Message edited by: Xen ] |
Obviously no clerics, since all the weapons are "edgy". ;)
Unless I make some strange dual or multiclass combining cleric and UAI. But let's see - since they are deathbringers they are not really "good". They are some sort of evil guys. They kill. A lot. Hmm, and none of these weapons can be used for backstab. That sucks. I think Ravager would be very useful in the hands of the Kensai (the flank attacker - right, Xen ?). Axe of Unyielding could be amplified with a dualwielder with +1 attack offhand weapon - so maybe a Swashbuckler with Belm or Scarlet Ninja-To. And Silver Sword would be used with the leader - the mighty Fighter/Mage multiclass. So - F/M, Swashbuckler and Kensai ? Would they kick ass ? ;) |
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Isn't Sarevok obvious? He's a natural Deathbringer, and he has that nifty attack I'm so fond of :D
Him and the Silver Sword or the Ravager work wonders...I've tried ;) |
Add a Necromancer mage with mainly spells like disintergrate, death spells, chromatic orb, finger of death, power word kill, wail of the banshee ed. :D
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Maybe if I try that unusual dual option of Necromancer -> Fighter ... |
It is not a must. But he does "unleash the raining death and destruction on those who oppose him"
Oh Kensai is a Flank Attacker. [img]tongue.gif[/img] ADD]Half-Orc can be Cleric/Thief Mutli-Class [ 08-27-2003, 04:44 AM: Message edited by: Xen ] |
After some thought and planning this is what I come up with:
PC - WizardSlayer/Thief (dualled probably at 13) - Silver Sword Korgan - (SKed to Barbarian) - Axe of Unyielding + Defender of Easthaven Valygar - (SK-ed to Kensai (or not ?)) - Ravager +6 Edwin - (SK-ed to Necromancer) - arcane destructor, using mostly (hmm, only ?) necromancy spells Cool ? [ 08-27-2003, 05:01 AM: Message edited by: Leslie ] |
Huh? Why did you SKed Valygar? You have Chloe and you also have that Mod that changes NPC`s.
ADD]Will you do WK in SoA or ToB? Becuase Korgan will be waiting for a looong time for AoU you know. [ 08-27-2003, 05:06 AM: Message edited by: Xen ] |
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I want him to be Kensai to do more damage. [img]smile.gif[/img] Chloe uses Scimitars and shortswords and dualwields. Not really ideal start for Halberds. ADD: WS/T's THAC0 might suck ... [ 08-27-2003, 05:39 AM: Message edited by: Leslie ] |
Yes it probably might... [img]tongue.gif[/img]
Make a late dual. |
Since Ravager is obtainable in TOB only, I might really take TOB NPC to use that.
So that would leave me with Korgan and Edwin and me. (in SOA) So I may do a late dual from Kensai or from WizardSlayer to a thief. Hmm, which one is more fearsome and destructive ... I still need to protect myself. Those dragons on insane do "insane" damage. The easiest would be a F/M though. :D "goes pondering" |
Yes F/M is a good choice, But if you stick to the plan and follow Dundee`s instructions you can become powerful,altough you cannot really protect yourself from Dragons in a true meaning of the word...
Life is all about chocies we make... [img]smile.gif[/img] [ 08-27-2003, 06:14 AM: Message edited by: Xen ] |
If you're roleplaying, why the hell won't you use Sarevok? He already is a Deathbringer! ARGH!
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Why does everybody take me so seriously? I wasn't trying to force the decision on him...this is the problem with communicating on the 'net, you can't tell the feeling behind the dailogue.
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The "argh" was supposed to be "rawr", but "argh" sounded more evil than "rawr". Heehee :D
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I AM taking Sarevok now.
I am WizardSlayer but still haven't decided when to dual. Korgan is a Barbarian and Edwin a Necromancer mage. |
Hand Sarevok something stupendously powerful...like Staff of the Ram, or Gram the Sword of Grief. He can do a lot of damage, and still has that chance to wreak havoc.
I would dual at level 15, you can then, with proper item selection, get up to 100% magic resistance, and also hit level 38 as a thief. [img]smile.gif[/img] |
100% magical resistance?? I've never gotten it past 60%.
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Why do you think Wizard slayer/Thieves are so powerful, other than the fact that they can use all items? ;)
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<font color="orange">How to get to 100% magic resistance with a wizard slayer(15)->Thief.
Note: You will need something that makes Carsomyr's magic resist stackable, or else you're going to have to re-equip every time you change weapons. Originally from Gamebanshee 15% -> Wizard Slayer 50% -> Carsomyr 10% -> Ring of Gaxx 20% -> Human Flesh 5% -> Amulet of Power, Kaligun's Amulet, A bunch of items can do this ------------------- 100% Magic Resistance</font> |
Or you can use the Purifier and another item...it's not quite 100, but...
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but only paladins can use carsomyr, and a wizard slayer isn't a paladin.
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Oh, Lord, haven't you learned anything. The first HLA you should pick up as a thief is... ;)
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<font color="orange">I hereby forgive you, Lord. [img]tongue.gif[/img] Naw, we all make mistakes. I once made a fighter and forgot to give him any greater whirlwinds. [img]tongue.gif[/img] </font>
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That way I could maybe use a better armor than Human Flesh. Valygar's upgraded armor is one of the best ones ! |
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[ 08-28-2003, 09:03 AM: Message edited by: Pyrenk ] |
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lol-"I don't have a short attention span, I just"
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The 100% MR thing including several other bonuses has been in-depthly thought out by Dundee a while back. Here is his post about the WizardSlayer->Thief:
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Some people noted that Carsomyr's MR seems to stack if you wear your equipment after holding Carsomyr. What they fail to realise is that after you swing Carsomyr, the MR resets to the proper value. So unless you enjoy re-equiping for EVERY single swing, a lot of MR potential is lost. This is correct though, and the way that Carsomyr was intended to work. Greedy people though, apparently unsatisfied with their power, made a mod that changed Carsomyr so that it would stack with equipment. With or without this mod though, the Purifier + Defender of Easthaven combination is still better. |
What the?! They wanted to make Carsomyr more powerful? It's already in the top 5 most powerful weapons, it's damage is the highest, it has 50% MR, it dispels on hit, it can hit anything in the game (when upgraded), and it can dispel magic 3 times a day (apart from an attack), but they aren't satisfied? For that, they should be limited to generic weapons. Power-hungry bastards :D
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Have a guess what they are (Dundee, Six, anyone else who doesn't have a hope of getting it wrong... please ignore this [img]tongue.gif[/img] ). :D [ 08-29-2003, 02:52 AM: Message edited by: LennonCook ] |
<font color="orange">The creature type would be magic golems. The single creature...sheesh, I dunno.</font>
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2 creature types. You forgot Clay.
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