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-   -   Good cloak instead of Cloak of Mirroring. (http://www.ironworksforum.com/forum/showthread.php?t=18547)

eb 01-15-2002 12:10 PM

Yeah recently installed ToB and got a bit disappointed in the "new" stats of the cloak.
So im wondering if someone know a better cloak to buy or loot from corpse?
No cheating in Shadowkeeper is allowed. :D

Thanks in forehand

fable 01-15-2002 12:16 PM

Hey! You just posted this stuff over in SoA! Quit spamming a good board. [img]tongue.gif[/img] I oughta go back and erase my replies.

eb 01-15-2002 12:28 PM

Well you don´t gave me any good cloak tip.. [img]tongue.gif[/img]

fable 01-15-2002 12:48 PM

That's because there isn't anything better, unless you make it yourself, and you down't want to use Shadowkeeper. [img]tongue.gif[/img]

eb 01-15-2002 01:09 PM

Exactly.. shadowkeeper is cheating..

fable 01-15-2002 01:11 PM

Well, yes, but then there's no cloak in SoA with ToB loaded that will give you what you want. :D

J'aran 01-15-2002 01:52 PM

If you want the old Cloak of Mirroring back, go to the override-folder in your BGII-SoA directory and get rid of the file clck26.itm. Just stick it in some other folder or delete it altogether. This reverts the Cloak to wat it was in SoA.

Memnoch 01-16-2002 04:25 AM

Eb, no need to post this in two forums. Don't do it next time. ;)

The most annoying thing about the ToB-version of the Cloak of Cheating is the annoying Spell Trap graphic. I spent a few hours tinkering with it in IEEP to try to get rid of it or even replace it, but the special effect is, well, special, it's not as easy as just removing an opcode. I don't think you can change the graphic but keep the effect using IEEP - you might need to do a bit of hex editing. :eek:

Whailor 01-16-2002 04:59 AM

OK, I haven't looked into the new Cloak of Mirroring in IEEP yet, since I just got the ToB and have it installed. The effect however shouldn't be hard to remove.. Well, I guess at least. It's a special 3D played effect and can be removed, however it can be applied maybe in few spots.. Anyway, I'll check once I get back to home. It may have some additional tricks attached to it.

Regarding getting the old cloak back, then yes, by getting rid of the file in Override folder and the old one in the game, the "real" Cloak of Mirroring, will work again as it used to. Simply rename the CLCK26 in your override folder into something else, i.e. CLCK26.NEW or whatever, and the old one will kick in.

Memnoch 01-16-2002 06:58 AM

<blockquote>quote:</font><hr>Originally posted by Whailor:
OK, I haven't looked into the new Cloak of Mirroring in IEEP yet, since I just got the ToB and have it installed. The effect however shouldn't be hard to remove.. Well, I guess at least. It's a special 3D played effect and can be removed, however it can be applied maybe in few spots.. Anyway, I'll check once I get back to home. It may have some additional tricks attached to it.
<hr></blockquote>


It's not that easy, trust me. I thought so too. ;)

If you figure out how to do it, post it here.

Whailor 01-16-2002 09:58 AM

<blockquote>quote:</font><hr>It's not that easy, trust me. I thought so too.

If you figure out how to do it, post it here.<hr></blockquote>

Hmm, wonder what did they do there then.. Well, that certainly raised my curiosity, so I will definately check it out. Interesting...

The main trick is that while IEEP is good, it's still not official and a lot of data is either not complete or missing. Eh, Bioware should release their Item Builder and even Map builder, you know, to let people create their own modules and stuff :D Like they plan with NWN.

Memnoch 01-17-2002 12:38 AM

<blockquote>quote:</font><hr>Originally posted by Whailor:

The main trick is that while IEEP is good, it's still not official and a lot of data is either not complete or missing. Eh, Bioware should release their Item Builder and even Map builder, you know, to let people create their own modules and stuff :D Like they plan with NWN.
<hr></blockquote>


Don't think that people haven't tried that. Bio seem to think that the Infinity Engine's still proprietary, even though it has no more realistic commercial application. :(

Having said that, a hell of a lot of reverse engineering's been done by guys like Ken and TeamBG to make customizing accessible to relative newbies. Just think of how much more of a hassle it would be if you had to hex-edit everything you wanted to customize. ;)

toriuxik 01-17-2002 01:43 PM

Hmm... The old cloak of mirroring was evilly overpowered... New version is reasonable (if ugly). Hmm.. I hope my signature thing works this time... lol, i'm so dum. ;)

Memnoch 01-18-2002 09:32 AM

<blockquote>quote:</font><hr>Originally posted by toriuxik:
Hmm... The old cloak of mirroring was evilly overpowered... New version is reasonable (if ugly). Hmm.. I hope my signature thing works this time... lol, i'm so dum. ;) <hr></blockquote>

You're using the wrong syntax for your signature. Cope and paste the below into your sig box, but replace the parentheses ( and ) with square brackets [ and ].
<font color="silver">
(img)http://images.cafepress.com/prodtn_nocache/1107190_F_TN.jpg(/img)</silver>

To get this:

http://images.cafepress.com/prodtn_n...07190_F_TN.jpg

toriuxik 01-18-2002 12:27 PM

*kisses Memnochs pointy feet* ;) THANK YOU!

Azred 01-19-2002 01:07 AM

hmmm....very interesting. Stinking Cloud, Web, Cloud Kill, Death Fog, and Incendiary Cloud all have an effect upon the wearer of the cloak; direct damage spells--even Skull Trap, Fireball, and Delayed Blast Fireball not cast directly upon the wearer--do not have any effect. Except Skull Trap, all these spells have a duration of 1 turn and an area of effect of a circle with a 30-foot radius. One basic spell, with the damage/3d effects altered, perhaps? Curiously enough, only Fireball has one extra--casting the spell sets the global variable "mgarea1" to 1, then 2 seconds later back to 0. No other spell has this.

Anyway, the cloak's effect (hex code 205) almost seems to make the user immune to magical damage, like a cross between Protection from Magical Energy and Spell Deflection, except a few area-effect spells are absorbed/deflected. These spells have a target type of "any target", a damage type of "piercing", and a type of "ranged".

The cloak's wearer is also immune to the magical effects of Slay Living, Finger of Death, Cause Light/Medium/Serious Wounds, Harm, Summon Insects/Insect Swarm/Creeping Doom, Shocking Grasp, Ghoul Touch, Vampiric Touch, and Black Blade of Disaster; physical damage is still inflicted.

Effect #205 is also referenced in Otiluke's Resilient Sphere, which makes the target of the spell almost impossible to harm in any way whatsoever.

Is this a start or what? Oh, by the way--the Spell Trap globe effect is part of the code; copying the effect of the cloak onto an otherwise normal ring copied the globe effect, as well as the protection from magical damage. (See Memnoch's comments earlier about the effect....)

Glorfindel 01-19-2002 01:13 AM

<blockquote>quote:</font><hr>Originally posted by J'aran:
If you want the old Cloak of Mirroring back, go to the override-folder in your BGII-SoA directory and get rid of the file clck26.itm. Just stick it in some other folder or delete it altogether. This reverts the Cloak to wat it was in SoA.<hr></blockquote>

Does this work???? cause if it does stuff cheating im doing it :D

Memnoch 01-19-2002 01:57 AM

<blockquote>quote:</font><hr>Originally posted by Glorfindel:


Does this work???? cause if it does stuff cheating im doing it :D
<hr></blockquote>

This isn't cheating. All you're doing by doing this is removing the updated Cloak of Mirroring from your override. Your override folder is where stuff like item updates, patches, etc are all put. The game checks the override for updated files. By deleting CLCK26 from your override the game will then revert to the "old" Cloak. That's all that happens. [img]smile.gif[/img]

Glorfindel 01-19-2002 02:45 AM

O... so thats y when u make custom items u put them in that folder???

Memnoch 01-19-2002 07:20 AM

<blockquote>quote:</font><hr>Originally posted by Glorfindel:
O... so thats y when u make custom items u put them in that folder???<hr></blockquote>

Yes. That's also why your override folder gets overloaded with .itm, .bam, .spl and a whole bunch of other files when you install ToB - Bioware got a bit lazy and just decided to stick all their updates in there. ;)

Galadria1 01-19-2002 03:26 PM

Memnoch, enlighten me. How was the new cloak different than the old. I never use the damned thing, hate the optical effect. Plus, is it different in SoA if you have ToB installed?

Glorfindel 01-19-2002 07:21 PM

Well in SoA the cloak reflects all damaging spells back towards the caster, and the graphic is a little blue/white sparkling circle around the feet of the char wearing it, in ToB though it is changed to just absorbing the spells and is the graphic of spell trap :(

Memnoch 01-20-2002 09:22 AM

<blockquote>quote:</font><hr>Originally posted by Galadria1:
Memnoch, enlighten me. How was the new cloak different than the old. I never use the damned thing, hate the optical effect. Plus, is it different in SoA if you have ToB installed?<hr></blockquote>

The old effect was a Spell Deflection effect and graphic (a shining disk around the feet of the character), which most players thought was extremely overpowered (you could walk through a beholder lair and they'd all kill themselves without you lifting a finger).

The new effect is a Spell Trap effect that absorbs magical damage rather than deflects it. It's better balanced, but unfortunately comes with the Spell Trap graphic (which is a glowing webbed sphere which considerably obscures the character). This is the case as long as you have ToB installed - whether or not you are in SoA or ToB.

Galadria1 01-20-2002 01:07 PM

Yay, my stepson did it. I'm going to play the game and see how it works. Thanks, Memnoch.

SixOfSpades 01-20-2002 02:57 PM

Dude, I don't know what you're talking about, but I have the ToB version of the Cloak, and it's an insanely overpowered item as it is. I'm in the Underdark now, and my 14th-level Undead Hunter, with Saving Throws of 0 or lower and the Cloak of Mirroring, just waltzed through that Beholder hive (see Memnoch's last post) BY HERSELF. She got Slowed a lot, but the only thing that gave me ANY difficulty at all was the Elder Orb who casts Imprisonment (had to have the rest of the party come & helf kill him). Talk about ridiculous. I had her awaken that Lich and then just stand there, laughing, while the Lich exhausted her spells and tried to fight hand-to-hand. If immunity like that isn't enough for you, I don't know what would be.

toriuxik 01-21-2002 01:45 PM

Whups! I keep forgetting to mention my favorite cloak... sewer cloak. +1 ac and shapechanging? WOW! This is almost a must have for soloing... Well, not really, but its nice if you are soloing with a fighter class...

Of course, the bug in which my berserker with Impaler was stabing while in jelly form... lol, it was funny having the blob of mustard jelly doing fair damage to the Adamantite golem while IT got a turn of doing no damage... heh heh heh... Erm, the bug is not a good thing though. ;) I like all the forms in the cloak though.

Lord Ludtke 01-21-2002 02:47 PM

If you are dual wielding, there is nothing better then monotelo's cloak that cespenar puts together for you. Even my assassin is hitting everything.

toriuxik 01-21-2002 06:48 PM

Are you kidding!? wow... I found that my 5 attack wonder lacked a reasonable THACO with just about everything... Of course, the weapons weren't very highly enchanted, but oh well. ;) Whats your THACO btw?

Dundee Slaytern 01-22-2002 01:44 AM

<blockquote>quote:</font><hr>Originally posted by Memnoch:
The old effect was a Spell Deflection effect and graphic (a shining disk around the feet of the character),
~snip~
<hr></blockquote>

Hate to nitpick, but I think you meant Spell Turning. Spell Deflection's graphic is the white wiffle ball too.

Glorfindel 01-22-2002 01:47 AM

Yep... thats definately nitpicky...... doe sne1 know y they changed the spell graphic????? I can understand y they changed the actual item.... but I like 2 b able to c my characters animation.... So that really annoyed me when I installed ToB 4 the 1st time.. :( :( :( :( That was probably the worst thing about ToB :(

Lord Ludtke 01-22-2002 10:41 AM

<blockquote>quote:</font><hr>Originally posted by toriuxik:
Are you kidding!? wow... I found that my 5 attack wonder lacked a reasonable THACO with just about everything... Of course, the weapons weren't very highly enchanted, but oh well. ;) Whats your THACO btw?<hr></blockquote>

The assassins THACO truly is a wonder of suckiness, which is the major reason I abandoned the solo mission I started with him and teamed him up with a sorcerer.

I am evil(naturally) so I kept the Blackrazor, and now have some sword that takes off 10% MR and +2 to their AC with every hit, iirc. My main hand is at 6 and my offhand at 8.

Cayone 01-22-2002 01:51 PM

what does montelos cloak do? and where do i find it?

toriuxik 01-22-2002 01:56 PM

I had around that... Of course, thats good for most of the stuff... lol. I used Belm and +3 Red Ninja-to thingy... For monks. Sat around 5 attacks per round, but missed 3 of them against big enemies... Not good for soloing I think. ;) Now, if I was a SWASHBUCKLER, that would be doable. Great THACO, but no poison and no backstab. Oh well. ;) I guess I'll just have to use my hacked fighter dualed to assassin. ;)

Lord Ludtke 01-22-2002 03:04 PM

<blockquote>quote:</font><hr>Originally posted by Cayone:
what does montelos cloak do? and where do i find it?<hr></blockquote>

It gives +1 to Ac, +1 to all saves and +2 Thaco to offhand. Only useable by Rangers and those with the Use any Item ability :D

I believe I found the cape in WK and the clasp by Draconis' dad's dungeon.

toriuxik 01-22-2002 07:03 PM

1 part is from desert city I remeber... The other might be from WK or Abazigal (shouldn't it be a she with a name like that? Just not sure... somebody should ask TOB people. ;) )

Dundee Slaytern 01-22-2002 10:18 PM

Spoiler
~
~
~
~
One part is found on the 4th level of Watcher's Keep( Gith's encampment). One part is found in the desert town( rescue the mayor's daughter).


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