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Hey i was wondering what monsters you think is the most iritating out there in Baldurs gate 2.I would probaly say MindFlayers!But a fight against a troll whit the wrong equipment is as dangerous.Or a Beholder whitout that special shield?.And what about the Vampires if you dount got Imune to level drain or Charm if you solo?.This is some of the most iritating Monsters in my opinion.What do you think? [img]smile.gif[/img]
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Most irrataing? Hmm... I would say Mind Flayers.
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Well send a Planetar or Skeleton warrior and they are quite Dead [img]smile.gif[/img] .
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Elder orbs ~~
DD |
MUSTARD JELLIES!
AHHHH! I hate them SO MUCH! Kobold commandos, too. Even in SoA they bother me. I would rather fight a mind flayer than a pack of KCs or mustard jellies. |
Most irritating monster? Well, if you say irritating, I'll have to say Otyughs, but dangerous, I'll have to go with Ithillids.
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Trolls. Having to go back and shoot them again after they're "dead" is irritating -- especially after you fight about a million spirit trolls in the Tactics mod: Improved Druid's Grove, and Improved Torgal encounters!
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Vampires.... man they're <span style="color:#FFFFFF">annoying... the stupid level drain is SOOOOOOOOOOOO annoying!!!!!!!!1
[ 10-08-2004, 10:17 PM: Message edited by: Dundee Slaytern ] |
Hmmm.... Personally I find the most irritating monster is the low-level one that shows up just to trigger all those contingencies you had prepared for the fight with <Insert Boss Name>.
Absolutely annoying! LD |
I don't like the shadows that seem to be spawning a lot on me in 2nd part of WK. Everytime I rest they come and I can't seem to kill them fast enough before more appear. I have Viconia turning them to my side and am now using them to clear out the rest of the level. I like to turn a annoyance into an advantage.
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I gotta say mind flayers. More annoying than dragons.
That and beholders, they would be a NIGHTMARE without said "Special shield". |
Hmmm Illithids, Ulitharids, Elder Orbs, Demon Knights, Demi-liches. That about it. Mind Flayers are not much of a challenge, trolls can be easily killed with the Crom Faeyr or the HLAs Deathblow or Greater Deathblow. Beholders do pose some little challenge, though not as much as an Elder Orb. Shadows, vampires, etc can easily be turned by a high-level cleric. And i couldn't say Dragons are annoying, i love Dragons and respect them, though they may consider me food and a mouse :D .
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Umberhulks! ARGRGHHHH I *HATE* them! Stupid ugly gross creatures, that like to confuse and munch on me while flailing their big stupid warty green arms around like demented golums. [img]graemlins/madhell.gif[/img]
Sorry, I rather dislike them. [img]graemlins/rollsay.gif[/img] Any creatures that level drain (bloody vampires) are annoying too. Tanith [img]graemlins/catchase.gif[/img] |
The boss fights in this game irk me. In most RPGs I've played, the bosses have strengths and weaknesses against all the characters, and usually different ones. For example, I played Baldur's Gate: Dark Alliance on the PS2 and liked the well-designed boss monsters. Each character (the mage, the archer, the melee fighter) had strengths against each boss (spell/elemental weakness or weak spots) and weaknesses (powerful ranged attacks, powerful melee attacks, magical powers). That way, none of the characters had an easier time against a boss than the others.
In BG2, certain tactics by certain classes can bring down bosses. Weimer attempted to balance things out with Tactics, but I think it's unfair to need cheese to combat cheese. |
I'd say Greater Wolfweres... Man.. I got a Swashbuckler, Viconia and Korgan around the 17° lvl and that damn Greater Wolfweres in Fierkrag's home in Windpsear Hill lasted a looooong time. I had to get Edwin to pop a few acid arrows to put aside that damn regeneration... annoying lil' bandits.
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Umber Hulks are real fun to Death Spell. No the really most annoying enemy for me was either one of those rune assassins... Their invisibility is hard to dispel, they cannot be slowed, held or anything like that, and they backstab quite furiously... 60 damage ouch!
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Well, compared to the original BG, more than 50% of them, I'd say...
In the original BG, it was often - in the end - just a question of hurting the creatures enough before you ran out of hit points. In BG2, it doesn't work that way any more, because the monsters are not just hurting you, they will mind-control your characters, paralyze them, confuse them, cast death spells on them, stop the time, summon demons, and do various other unpleasant things... Of course, *some* of the BG monsters could do such things, too, but they were (mercifully!) a minority. You could pull all stops for those specific fights, and then there was the *real* super strategy of BG(1), the Invisibility spell. Virtually *no* enemies would react to invisible characters in the original BG, so you could turn your whole party invisible, take your time strategically placing the characters and then pause the game, give the orders to your characters, and initiate the combat - this would give you a *huge* edge in most fights. The enemy spellcasters would have no chance of getting off a single spell when your hasted & invisible fighters were standing right next to them and started pummeling them before they could even start casting. In BG2, this method seldom works, as your opponents now have means of detecting invisible characters and/or dispelling invisibility. Ok, so you have various means of dealing with the various annoying opponent types - mostly magic. Level drainers? Cast Negative Plane Protection on your characters Confusion, domination, charm, or such? Cast Chaotic Commands on your characters Death spells? Cast Death Ward on your characters etc. Your spell arsenal, judiciously used, should offer some means of coping with any specific challenge. Perhaps the most annoying opponents of all - for me - are the enemy spellcasters (human spellcasters as well as certain spellcasting monsters). They always seem to get their nastiest spells off no matter how I try to disrupt their spellcasting, while my casters trying to cast Breach, Pierce Magic, Dispel Magic, Remove Magic etc are always having their casting disrupted by the opponents' attacks. It just seems unfair... [ 10-13-2004, 02:14 AM: Message edited by: seclists ] |
Id say Vampires, they are VERY irritating if your a mage and get level drained, then you have to chose the spells again from the spell Book :-x
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Goblins and orcs.....such a nuisance! [img]tongue.gif[/img]
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Illithids/Mindflayers. I played paper/pencil AD&D 15 yrs ago and I don't remember them being so hardcore - also having a psionic powered monster in a game where psionic defenses aren't taken into account seems a bit unfair...
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But in 3rd edition those flayers work with spelllike abilities replacing the psionics. They still are psionics, but count as spelllike abilities.
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I agree that about the psionic abilities. If you're gonna give a monster psionics, you gotta make a psionic class to balance things out.
Hell, in BG2, Ithillids can even lay a Pit Fiend out cold. |
Dragons and Ithillids are the ones that annoy me the most. They are so hard for my party to defeat. If I see a Ithillid or a Mind Flayer I just want to shoot my computer! God I hate them so much, annoying little bastards! Ithillids and Mind Flayers also have the annoying ability to pop up when I least expect them to. There were even some mind flayer's wating in the underdark! ARGH!
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Illithids(are Mind Flayers) actually are creatures of the Underdark. Just FYI.
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I'd probably go with trolls too. They're not that hard, just annoying. Especially the ones that die and form 3 or 4 little ones.
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Random encounter spawn's I must say, esp after a big fight when your on your way to an inn to rest up..
Other than that, spiders and other posioning monsters since you have to either take spell slot's up with slow/cure/neutalise posion or carry a stack of antidotes on you at all times. The comes scroll's, I know not a monster, but BG2 mages use them so often to get off spell's in such a way you can't stop them no matter what you do so they might as well be. Adamantuium(sp?) golems, big ugly and need highly enchanted weapon to harm, nearly totaly magic resistant. the list goes on, but none as nasty as can happen in pnp, nasty DM who ever heard of a room full of orc children bah... |
Any monster that Level Drains.
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I've given this some more thought... I generally don't think of stronger or more advanced enemies as irritating, until I remembered Kuo-Toans.
Oh, how I hate them. Tons of HP, resistant to magic, and they can see right through invisibility so you can't even walk around a huge clot of them. Eats my time right up. |
Illithids are a complete nightmare but I also really hate the groups of Gauths you get on the Unseeing Eye quest - for some reason they really annoy me.
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Assasins/thieves. Ever notice they go for the mages at the back. Bastards
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