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-   -   Shadowkeeper questions (http://www.ironworksforum.com/forum/showthread.php?t=14353)

Irie word of Jah 11-05-2003 11:42 PM

In the shadow keeper theres a part where it tells the stats of you characther (i.e. druid, male, half-elf etc) well it says appearence and i was wondering if i put it on pirate for example will my character lok like one of the pirates in the game???

dragon_lord 11-06-2003 01:00 AM

Short Answer: Yes [img]smile.gif[/img]
You can change your character model when using the Debug cheat and pressing Ctrl+6 or Ctrl+7 to cycle through the different models aswell.

Faceman 11-06-2003 04:41 AM

However you gotta be careful with:
non-spellcasting models for spellcasters
non fighting models for ... well everybody

Userunfriendly 11-06-2003 05:38 AM

Quote:

Originally posted by Faceman:
However you gotta be careful with:
non-spellcasting models for spellcasters
non fighting models for ... well everybody

also i've found putting elven avatars for non elves, or vice versa (I can't remember which) could be bad...

I've also heard that giving sarvok the spikey armor avatar from bg1 and giving him a two handed weapon can crash the game...sigh...

Zuvio 11-06-2003 06:13 AM

Quote:

Originally posted by Userunfriendly:
</font><blockquote>quote:</font><hr />Originally posted by Faceman:
However you gotta be careful with:
non-spellcasting models for spellcasters
non fighting models for ... well everybody

also i've found putting elven avatars for non elves, or vice versa (I can't remember which) could be bad...

I've also heard that giving sarvok the spikey armor avatar from bg1 and giving him a two handed weapon can crash the game...sigh...
</font>[/QUOTE]<font color=gold>
Odd, my KensaiMage always uses the elven mage avatar (looks nice :D ) and never experienced any problems with that...
</font>

Lord 11-06-2003 05:32 PM

Just don't go around making your character <font size=5>HUGE</font> because it could cause some problems.

Irie word of Jah 11-06-2003 10:32 PM

Ya thanks that worked I didnt want anything extreme i made my sorceer into Elminster, my ranger into drizzit, my cleric into one of the monk guys who get pissed when you use magic and my swashbuckler into one of the pirates, my theifinto a shadowtheif and kept my barbarian the same. are there any other ctrl + _____ that do cool stuff???

Sonic 11-07-2003 01:16 AM

Hehe maybi should we do the perfect thief gang whit 3 Pirates...2Sailors men...1 Normal thief (Chief).

Vedran 11-09-2003 02:31 PM

Quote:

Originally posted by Irie word of Jah:
are there any other ctrl + _____ that do cool stuff???
Perhaps. You can find them at http://www.gamefaqs.com/
Here are some:
CTRL+I -- random conversation between party members (NPCs only)
CTRL+Q -- makes the creature at the mouse cursor join the party
CTRL+Y -- kills person mouse cursor is over
CTRL+1 -- change the armor of the paper doll (just a visual change)

Faceman 11-09-2003 02:52 PM

Ctrl+R removes all damage and magical effects (negative and positive) from targeted char
Ctrl+Y does not necessarily kill a person it applies 1147dmg (some enemies have scripts that prevent death)
Ctrl+J makes selected jump (=teleport) to mouse cursor
Ctrl+X shows you the coordinates of your position on the map and the resource name of the area

Userunfriendly 11-09-2003 05:46 PM

cntrl-t speeds up the ingame clock
cntrl-esc pops you out of the game, and allows you to quit the game if it crashes and locks


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