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Comments wanted on story and stats. [img]smile.gif[/img] I plan to replace Carsomyr with this sword.
Trajen: Wicked's Ruin The legendary hero Trajo Rioak was called upon to battle Máldráďz, a powerful demon that had been making incursions with his army into a large city on the Sword Coast. Some say Máldráďz wished to take the city and use it as an extension of his principality in the Nine Hells and as a staging ground for more extensive battles for territory in the Prime. Trajo Rioak and his wife, Jéneri, led a force made up of priests of the temples of Helm and Lathander, along with a battalion of paladins from the Most Noble Order of the Radiant Heart, into a fierce battle that lasted a tenday. Trajo's forces and Máldráďz's legions of demons both took heavy casualties, but it was Trajo's forces that would prevail, all but decimating the demonic army of Máldráďz. Máldráďz, along with a small group of his closest officers, retreated to the depths of his cavernous stronghold in the nearby mountains. Pursued by Trajo, Jéneri, and a small band of paladins, Máldráďz was ready to fight for his only foothold in the Prime Material plane. The battle went on for hours, and eventually all who stood were Trajo, his wife, and Máldráďz. Soon, Trajo had the demon nearly slain, as it lay motionless on the ground, awaiting the final blow that would send it back to its own plane. As Trajo was about to strike, Jéneri warned that to send Máldráďz back would only give him the oppurtunity to return and attempt his conquest anew. What she suggested be done instead was to bind Máldráďz's spirit to Trajo's sword, trapping the demon forever. Trajo agreed, and the two carried out the task of enslaving Máldráďz to the blade sucessfully. Every now and then, the jewel in the sword's hilt will glow bright red, displaying the unending anger of the defeated demon. A truy powerful and rare blade this is, as many weapons with demonic spirits bound to them will still succumb to the wills of their inhabitants. This sword, however, is a holy avenger and Máldráďz is completely incapable of doing anything the sword's wielder would be harmed by. That said, the blade has taken on some of Máldráďz's traits. STATISTICS Equipped Abilities: +30% Magic Resistance Combat Abilities: 15% chance to drain 2 levels on hit (no save) 20% chance to inflict serious wounds and excessive bleeding (save vs. death at -5) penalty (2 hp damage/second for 30 seconds) +5 damage to chaotic evil opponents in addition to other bonuses. THAC0: +5 bonus Damage: 1D12 +5 Damage type: slashing Weight: 5 Speed Factor: 2 Proficiency Type: Two handed sword Type: 2-handed Requires: 14 Strength Usable By: Paladins |
Nice story and nice effects but a bit overpowered if you ask me.
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It's a holy avenger? If so, drop the level draining immediately, level drain is NOT the way of the Paladin. Furthermore, Paladins would never, ever, ever, ever, ever, ever wield any sword imbued with the spirit of something evil.
Note: this is not to completely put down your wonderful story there, but it is inconsistent with any code of the Paladin. They just would never do that, or lose their status, sorry. [img]smile.gif[/img] [ 10-28-2003, 05:14 AM: Message edited by: JrKASperov ] |
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The sword was usable by anyone but not intended to be used by anyone - i.e. intended to be guarded in a safe place. Which means that you have to bring it back to the Order of the Most Radiant Heart to receive Carsomyr or something similar there. Equipping the sword would then be connected with a permanent reputation loss of 10 thus making most Paladins fall while only the most noble ones are allowed to use it for they are believed to have a very good cause to do so. Evil Characters could easily equip the sword not caring about the reputation loss. Also the fact that this demonic sword is so dreaded could be accounted for by casting an automatic Horror (with a better save possibility) the first time the sword is drawn in battle (i.e. on the first hit) |
Great suggestions, guys. [img]smile.gif[/img] Perhaps to justify it as a holy avenger, protection from evil could be an attribute?
Would using something like the demon's heart to make the sword be out of the question for a holy avenger? I believe one of Weimer's mods uses a demon heart to upgrade the Hallowed Redeemer. I know level drain is not something a paladin would normally have on a weapon, but I figured that since basically it would be used against enemies of light it would be acceptable. |
No sorry, it is simply against code of conduct to use anything from a demon. Save there are some very dire circumstances, a god would not allow it.
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Okay. [img]smile.gif[/img] One thing I was thinking of is to replace level drain with chain lightning, and using the demon's heart rather than its spirit.
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A Paladin just might use an item in which a Demon's soul resides, <u>as long</u> as the presence of the Demon has not affected the item with its evil taint. If EvilSmack+4 (with demon) was just the same as EvilSmack+4 (without demon), then a Paladin would relish the thought of whomping bad guys on the head with their own boss. But this point is rather irrelevant in this case, since all of the weapons in BG2 that contain trapped demonic entities(Harbinger, Club of Detonation, and this postulated Trajen) all exhibit traits of the evil within. This point of whether or not a Paladin would use such an item also hits a snag in Chapter 6, when we (potentially) discover Sir William Reirrac's choice of weapon.
As for the sword, Trajen, itself:</font>
STATISTICS Equipped Abilities: +30% Magic Resistance +15% Fire Resistance Combat Abilities: Each hit has 20% Chance to cast Hold Person on the victim and wielder (Save vs. Death to escape paralysis) 15% chance that vivtim must Save vs. Wands or flee in terror Can cast Vampiric Touch, 3x per day +5 damage to chaotic evil opponents in addition to other bonuses. THAC0: +5 bonus Damage: 1D12 +5 Damage type: slashing Weight: 15 Speed Factor: 4 Proficiency Type: Two handed sword Type: 2-handed Requires: 14 Strength Not Usable By: Mage Thief Druid Cleric Monk Paladin Beast Master |
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Where would you find a sword like this? How would you obtain it? To what use will you put it? What overlordly divine and righteous paladin do you need to be to be able to handle this blade, or be worthy enough to wield it? </font> |
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Here's a redux, and I'll come up with a modified story later: STATISTICS Equipped Abilities: +30% Magic Resistance Combat Abilities: 15% chance to cast Chain Lightning on hit 20% chance to inflict excessive wounds and bleeding (save vs. death at -5 penalty), causing 4 hp damage/second for 10 seconds +5 damage to chaotic evil opponents in addition to other bonuses. THAC0: +5 bonus Damage: 1D12 +5 Damage type: slashing Weight: 5 Speed Factor: 2 Proficiency Type: Two handed sword Type: 2-handed Requires: 14 Strength Usable By: Paladins And perhaps 1% chance of vorpal hit could be implemented due to the demon's blood forcing a sharpness on to the blade. [ 10-28-2003, 04:35 PM: Message edited by: Trau ] |
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I still think you need to tone down the bleeding. Make it shorter and/or give it a better save. If you really want to keep the 60dmg then make it 10dmg/sec for 6 seconds. 5 rounds of virtual paralysis is just too much.
I agree on the vorpal, it makes sense somehow. To reflect the gravity of somebody carrying a sword imbued with that much evil which would only be trusted to the most noble paladins you could also give it a high Charisma requirement (18 or even 19). |
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(BTW this would be the Cloak, the Plate or the Helmet as the Amulet is Priest only IIRC and you can't wield the Sword while holding another sword :D ) |
Another "version":
Trajen: Maldarr's Ruin A paladin by the name of Trajo Rioak was summoned by a frustrated king to seek out the villainous wizard, Maldarr Lyranzen, who had been recently pillaging the surrounding lands. Trajo and his wife, Jéneri, quickly found Maldarr's enormous tower located somewhere in the Cloudpeak Mountains. Their quarry was found deep in the tower's lower levels, hundreds of feet below ground. Much to their dread, Trajo and Jéneri found a monstrous demon standing guard over Maldarr, and it was quite clear that this demon would defend its master at all costs. After an intense battle, Trajo found himself in the middle of the demon and Maldarr, with Jéneri unconscious. All standing were exhausted, but it was clear that this confrontation would only end in death. With Trajo distracted and battling the vicious demon, Maldarr began chanting a a Lightning Bolt spell. Trajo now had the demon on its knees, and he was ready to land the final blow that would send the creature back to its own plane. As Trajo raised his blade, Maldarr completed his spell and fired his bolt of lightning at the paladin. Jéneri, barely recovering, called out to her husband, warning him of the vile wizard's spell. Trajo took noticed and shifted his positioning, still thrusting his blade into the heart of Maldarr's demon. The bolt of lightning struck the paladin's sword just as it struck the demon, and some very unexpected events occured thereafter. Trajo was in no way affected by the lightning bolt, and all electricity was focused into the demon, thereby disintegrating it. In the same instant, some of the electricity was reflected by the blade back at Maldarr, taking him off his feet. Trajo quickly landed a mortal blow to the evil wizard, effectively ending his reign of terror. The blood of Maldarr's demon coated Trajo's holy avenger, giving not only resistance to magic to the wielder, but also sharpening the blade to the point that it has a chance to fatally wound an enemy in one single blow. It is also believed that the demon's blood allowed the weapon to absorb electrical properties from Maldarr's final attack. STATISTICS: Equipped Abilities: +30% Magic Resistance Combat Abilities: 1% chance to land fatal blow on hit 5% chance that the sword will fire bolts of lightning at all hostiles within the area 35% chance to inflict 10 points of extra electrical damage +5 damage to chaotic evil opponents in addition to other bonuses. THAC0: +5 bonus Damage: 1D12 +5 Damage type: slashing Weight: 5 Speed Factor: 2 Proficiency Type: Two handed sword Type: 2-handed Requires: 14 Strength Usable By: Paladins |
Comments? ;p
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Looks a bit better, more ..... balanced. You should make the sword and then try it out, see if it is too overpowered. And while your at it, build a whole new scenario on how to obtain the sword and give me a reason to play BG again :D </font> |
I will try. ;p
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Or failing that, you could choose the Anti Paladin kit from the Tactics mod then:
* Take level drain ability down to 5%. * Reduce base damage to 1d10. * Add the ability protection from good. * Reduce the chance of bleeding to 10% and remove the save penalty. This should balance the weapon out somewhat, whilst still keeping it pretty powerful. |
Erm...is this common Lightning bolt on all enemies or a simple Chain Lightning. The first can lead to a battle more chaotic than with the Harbinger. Crowded fights in small rooms would quickly become death traps not only for your enemies.
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Chain Lightning. [img]smile.gif[/img]
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