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Personnally i think it would be really sweet to wield a hammer that matches up to carosmyr or somtin.
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Yeah, they should be better. There's no real point in wielding them when you could be wielding a magical sword (Unless you have virtually grand mastery in them).
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<font color=cadetblue>There is a really sweet hammer in SOA and one in TOB. Maces in SOA are ok but there's a really good one in TOB.</font>
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Belive me they are powerful enough. SoA has a very niffty hammer,maybe it lacks of more Maces,but all in the game are powerful belive me. ToB is even better. Every weapon is powerful in it`s own way. [img]tongue.gif[/img]
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And then there is that one flail...
Or that certain bow... And let's not forget a dubious katana... Or a nice axe... In short, every weapon type has an Uber-weapon available in either SoA or ToB. Its just that Karsomi is obtained in a rather glorious way and looks the most impressive ;) |
Yep. Balintherlas, a few hints. If you come across an electric-based hammer somewhere around the temple district, obtain a scroll from a very large creature with a name you can't pronounce, and find a belt woven from a certain creature's hair (in SoA), bring the three to a certain dwarf in the Docks. He'll change your opinion on hammers :D
That didn't contain any large spoilers, did it? [img]graemlins/hehe.gif[/img] [ 08-26-2003, 06:36 PM: Message edited by: Pyrenk ] |
Hammers: It is not a question about more powerful hammers, but a question about more hammers at all. Until you get t3h übarh4mm0r (which happens very late in the game) you will be left with a very limited selection of weapons, none of which are especially flashy.
Maces: There is one neat mace (aquirable mid-game) that can really turn the tide against certain types of enemies, but besides that one there are little to keep your interest caught. |
<font color="orange">There's a quite well hidden decent hammer in the sewers, somewhere. And you can get some decent hammers from the Adventurer's Mart, and Drizzt's party. Also, don't forget you can use part of the uber-hammer before it gets forged. There is a general lack of interesting warhammers though. And maces aren't too great, until ToB, IMHO. [img]smile.gif[/img] </font>
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It's especially sad that there are no two-handed hammers and axes.
Making these huge Conan-weapons one handed just takes away their might a little. And don't try to calm me with Halberds. A Halberd is NOT a large axe it's more of an improved spear. |
There is a nice mace in SoA, not particularly nice for fighting 'normal' creatures, but for fighting the undead ;) .
And what do you mean there's a nice hammer in ToB? it's AWESOME!!! [img]tongue.gif[/img] |
Moosy, the hammer I was referring to is in the sewers ;)
A halberd is a combination between a spear and an axe, actually. Slash, thrust, chop, etc. |
Ow, did I forget that nice hammer that you can throw at our enemies? You don't even have to be in the heat of fight with this baby. I'm sure all giant-kin really dislike the hammer, which makes it more appealing to us ;)
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IMHO this game should have a little more Axes and Hammers.(SoA) I mean there is a lot of very good Long Swords for example(maybe too many?) so a little more Axes would be fine. Of course there is always IEEP but it must be balanced.
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What I desire to see in the future is a returnable +4 enchanted Dart. Everytime I try to think of a template, it gets shot down for being too powerful. [img]tongue.gif[/img]
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You have Stonefire +3 and Frostreaver +3 who both do elemental damage ! How many long swords in SOA do that ? There is also Azuredge +3, Hangard's axe +2 and Rifthome axe +3 who are all ranged weapons which add STR bonus !!! How many throwing long swords are there in SOA ? You can even get Axe of Unyielding +3 in WK ... How many long swords +3 are there in SOA ? One you can buy (with NO useful special stuff), one you can get only after the Underdark and one for 0.0001 % of the game. Grr... ;) |
Gee sorry...
YOu forgot Hrothgar`s Axe +3. [img]tongue.gif[/img] |
And K'logorath, the best ranged axe around :D
Dundee, can't you just have an upgrade for the Crimson Dart that makes it +4 instead of +3, and have it do bleeding damage? +4 by itself can't be too powerful, though. |
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Ashideena is pretty good, too, but I'm talking about the other hammer. You know which one...it makes one of your favorite weapons ;)
ADD] They are both electric-based, and both well-hidden in the sewers. One, however, has more intelligent (wink wink) guardians, and that's the one that I mentioned. [ 08-27-2003, 02:37 PM: Message edited by: Pyrenk ] |
*singing*
If I had a hammer, I'd hammer in the morn... What? Heh, where'd everybody go? :confused: [img]graemlins/hidesbehindsofa.gif[/img] [ 08-27-2003, 02:37 PM: Message edited by: Timber Loftis ] |
<font color=cadetblue>Yeah, it sucks that there aren't any 2 handed axes. The halberds might make up for it if they did slashing damage but they don't...</font>
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You can still script one ;)
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Singeth Yeslick: "....enemies fall DOOWW-own, enemies fall down,
Yes, my Big Magic Hammer makes my enemies fall down, In a most delight-ful waayyy...." (whistles) In the Item Balancing MOD, Frostreaver is now a 2-handed Axe. Borok's Fist is now no longer an exact duplicate of Ashideena--it's now a bit more like Celestial Fury. Good Long Swords are a dime a dozen--Namarra, Roses, Balduran, Daystar, Adjatha--but the problem is that most of them are only +2, and in this game you need +3 to cut it. A few Upgrades sound in order. Personally, what I'd like to see is a wicked Warhammer/Dagger combo; 2-Handed, usable by Thieves, that adds at least 2 to the Backstab multiplier. Place the point of the Dagger right up against your victim, and use the Hammer to BASH THAT SUCKER IN! |
Six, where can I obtain the Item Balancing mod? I've only been able to find the Upgrade mod in my searches.
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<font color=cadetblue>Lol, Six, you'd need a REALLY high move silently and hide in shadows score to be able to use that. I'm sure that a target could be able to hear the big clunky warhammer swinging...</font>
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That would be the last thing they'd hear :D
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<font color=cadetblue>You'd also need a high DEX score to accurately and quickly swing a heavy hammer at a precise point on the dagger to kill the victim.</font>
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[ 08-27-2003, 10:40 PM: Message edited by: SixOfSpades ] |
<font color=cadetblue>Hmmm, how long has this MOD been in development? I remember you mentioning it a while ago.</font>
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Oh, it's your mod? Worth the wait, then [img]smile.gif[/img]
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Actually, there are two very good ones, and a decent one: http://www.flatface.net/~itemsmart/M...tems/Ninja-To/
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<font color=cadetblue>Well that brings up the total number of good ninja-to's in plain SOA to...1. And you have to buy it...and it can only be used by Monks. Not very good for any other class that put their points into Ninja-tos. Besides, Scimitars in both SOA and TOB are a lot better than Wakizashis and Ninja-Tos so I wonder why they included the other 2 swords.</font>
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