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Remember me, I haven't posted in a while but I still lurk to make sure everybody's still Bhaalspawning it up.
Firstoff, the latest craze is a No-Reload game. It sounds like a great challenge and I want to give it a try. I also want to kick my difficulty level up a notch to insane, which I have never done. I also have mods which make the game tougher, Tactics and Improved Battles. So my question is, am I a numbnut? Will I be able to succeed or will I eventually ram my fist through my monitor? I can hear the cheers of "go for it sponge!" right now. What I want to do is have a powergame party consisting of -Sorceror -Ranger/Cleric -Archer -Fighter/Mage -Bounty Hunter dual to Fighter (yes, I plan on putting cheese in my mouse trap) -and lastly, I need advice on what would round my party out. For that last spot I initially went with a fighter kit from the Improved Battles called Arcane Avenger that has a special ability that renders him immune to time stop for 30 seconds. Just for that ability I thought that would help me a lot, but now I've changed my mind. So what should I go with? I know Alson, Xen and Leslie are NRL gurus but I'm sure there are others out there who have embarked on a NRL quest and I would like to know what parties you're using, any tips or strategies you've learned and what not. |
[img]graemlins/thewave.gif[/img] Go for it Sponge! :D
I'm going no reloads with two parties right now. One is an NPC party. The other is a multiplayer power party ( [img]graemlins/offtopic.gif[/img] I give a theme song to all my parties, this one: Northern Touch by Rascalz). The power party is munching on everything in the game. :D Couple of things: an Inquisitor or a Cleric/Type (cleric/mages ROCK) would round it out well. Dispel Magic, True Sight and more CC is awesome for a no reloads, as one bad roll can terminate you. [img]smile.gif[/img] A bounty hunter->fighter is no good if you have ToB. Either dual to a thief, or take a multiclass. Reason: there are HLAs that make a bounty hunter a total waste. Trust me on this one. [img]smile.gif[/img] [ 08-17-2003, 05:35 PM: Message edited by: True_Moose ] |
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Yeah, I have ToB and those HLA's are wicked, but I was just trying to make it out of Improved Illyich's stomping grounds. I guess I should look ahead and probably go with a dual or multi though. Maybe a Jan clone would work. Would backstabbing or hide in shadows be more helpful to start with? And with all these multi-classes will I level up soon enough to compete with those tough nightly raiding parties that start to spawn around level 15 or so? BTW, I don't know that song you mentioned, could you hum a few bars for me? [img]smile.gif[/img] |
Uh...no. You see, I don't really know the words, and it looks bad to see a white suburban boy rapping. ;)
I can see a bounty hunter/fighter working if you have a secondary source of thief skills. Fighter/thieves can use ok traps too, and if you have a skull trap spell for your sorcerer, that can compensate too. And hide in shadows...you can't put points into backstab. ;) |
After previewing my post I saw "would backstabbing or traps be better to start off with". And I thought what a doofus, I can't put points in backstabbing. So I went and changed traps to hide in shadows. Good move doofus, maybe I should not drink and post. [img]smile.gif[/img]
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Hi Sponge Bob! [img]graemlins/happywave.gif[/img]
Now if this is a NRP(No-Reloads-Party) game I suggest that you are a Sorcerer. Becuase a Sorcerer can protect himself. Or a Fighter/Mage. Your party looks good. I suggest you do something like this: F/M->Dual Wieldind Katanas(Celestial Fury and Sanchuudoku) R/C->Dual Wielding Flails(FoA,DoE) and throw in some Armor Of Faith and a ToB HLA and you have really high <u>psyhical</u> resistance. [img]smile.gif[/img] Archer->Give him Boots Of Speed, or better...Imp. Haste him. I as an Archer used Firetooth(ToB Crpssbow),Tuigan Bow,and Gesen Bow. I also used Kou-Toa bolts and Bolts Of Biting. Sorcerer->Give him Staff Of The Magi,Amulet Of Power and Robe Of Vecna...and watch Dragon`s die. :D Bounty Hunter->Fighter->I never used one but i prefer F/T multi-class. Take a piece of paper and write down all the easy quests. Go to Trademeet and Druid Grove do the two main quests and you will get a lot pf rep. points and money. When I played i only done Trademeet and I was off to Spellhold. Don`t forget to buy Shield Of Balduran and Reflection. Also try not to forget items/scrolls/whatever behind. It can happen that you will forget something but try to minimaze it. If you want more just post or PM me. [ 08-18-2003, 03:00 AM: Message edited by: Xen ] |
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He can protect himself, be a good fighter, has a high level Skull trap and Dispel magic and with certain HLA can greatly help your party ! Has also other HLA's which can make life a lot easier - if you know what I mean. :D I one more thing: carefully choose who will be YOU - I mean the PC. Don't fight in the first line of attack. I'm going with Blade this time. Already died two times in other games (when I was the main fighter) beacuse of unexpected events. If one of your party members die, you can still resurrect him, but if you die; bye, bye. :mad: [ 08-18-2003, 03:15 AM: Message edited by: Leslie ] |
Yep that`s the reason why I`ve chosen an Archer. He can canst Armor Of Faith,but he was the last one in the party. Even Mages were in front of him.
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<font color=cadetblue>Well the theme song works well for your party..."We NOTORIOUS! Ain't nobody can bang wit us!..."</font>
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In the immortal words of Jim Carey- "ALLLLLLLLLLLLLLLLLLrighty then". [img]smile.gif[/img]
I think I will go with -Sorceror, Merlin the Great(PC)-Staff of the Magi -Ranger/Cleric, Vala- Flail of Ages and Fulcrum -Fighter/Mage, Gaeleron- Celestial Fury and Crom Faeyr -Archer, Galadriel- Firetooth and Azuredge -Fighter/Thief, Chaos- Blackrazor and Torgal's Claw -Inquisitor, Knight of Onyx- Carsomyr and/or Ravager Let the adventure begin! |
AHH - don't go for Azuredge on an archer. Not worth it, go for Firetooth and Short Bows (Darkfire and Gesen) if you want my opinion. Give the azuredge to whoever's going to be your vampire killer, with the amulet of power. Trust me, not worth wasting your archer's time. And I can only pray you speak of the X-Bow Firetooth, not the dagger, because if you speak of the dagger, just take a kensai man.
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Definately the Crossbow Firetooth. The dagger is usually my mages ranged weapon. With Azuredge I would think that would be a good secondary weapon for an archer. Don't archer bonuses apply when it is thrown? I guess the thinking there is that I would suffer on the ApR since I can only get 2 ** in axes(generic archer), but no one else can get any more than that as they are all multi-classes. So having my Ranger/Cleric up front with the Amulet of Power and Mace of Disruption while the archer sits back picking them off was my thinking.
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Well good luck! It was funny to watch how a little Elven Archer did 20 damage per hit.
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