Ironworks Gaming Forum

Ironworks Gaming Forum (http://www.ironworksforum.com/forum/index.php)
-   Baldurs Gate II: Shadows of Amn & Throne of Bhaal (http://www.ironworksforum.com/forum/forumdisplay.php?f=12)
-   -   Jaheria's dexterity (http://www.ironworksforum.com/forum/showthread.php?t=13253)

Zarr 06-29-2003 12:46 PM

I just finished SOA and imported my character ready to eventually play SOA from the start with him again however when I begun the game I rescued Jaheria and noticed something very strange. She had 14 dexterity! Normally she has 17 doesn't she!? So I begun a game from the beginning and recruited her and she had 17 dexterity then I imported my character again and she had 14 dexterity again! Wierd! I had planned jaheria to be my frontline fighter along with my Undead Hunter but that's not going to happen if she has 14 dexterity, is it?

So is this a bug and does anyone know how to correct this? Please help as I really wanted to take Jaheria!

BaRoN NiGhT 06-29-2003 12:53 PM

<FONT FACE="Arial" SIZE="2" COLOR="#00ff00">i've never experienced that, but you can use shadowkeeper to change her dex as you wanted.</FONT>

--------------------

Faceman 06-29-2003 12:59 PM

what mods/patches do you have installed?
what did you have installed when you played SoA for the first time?
did you solve the Baron Ployer curse quest back then?
Sometimes .chr files get messed up
had imported PCs that crashed the game altogether.

So the easiest solution would be to shadowkeep jaheira to her correct stats.
If it's really a problem with your .chr file I'd rather try to substitue that
by either saving it again from your final save or by creating a new character from scratch and shadowkeeping him to your stats.

Vedran 06-29-2003 01:01 PM

You have imported a character that has finished the game to the beggining? I hope I have misunderstood you...

Jaheira has 17 dex, but her level 12 incarnation has only 14. A bug, I'd guess. Feel free to raise it to 17 with SK, unless somebody has an explanation for that.

Faceman 06-29-2003 01:08 PM

if Jaheira's high level incarnation has only 14 DEX that should explain it!

He has finished the game with his PC so he obviously is high level. The game checks for your PC's level when deciding which incarnation of an NPC to spawn as joinable for your party.
So if his PC is e.g. a lvl 17 mage the game would spawn lvl 12 Jaheira with only 14 DEX.
Solution would be to either shadowkeep her or if you want the low level incarnation (to be able to decide more on her character development) you should start a multiplayer game with a low level PC free Jaheira and have her join. Then kick out the PC and substitue him with your saved one. Now do the multiplayer trick and port the game to single player.

Faceman 06-29-2003 01:24 PM

just tried it out myself
the high level issue is indeed the problem
and the multiplayer workaround works just fine
however you will meet high level incarnations of all NPCs after that
unless you go back to multiplayer every time before recruiting and add in a low level PC - then readd your PC and go back to single player.
You could also use CLUAConsole to spawn the lowlevel incarnations and have them join immediately thus hoping their bigger twins won't show up

Vedran 06-29-2003 01:37 PM

Perhaps it is made intentionally. You are already very powerful if you import a high-level character, so programmers chose to penalize that. What do you think?

Alson 06-29-2003 01:46 PM

Quote:

Originally posted by Vedran:
Perhaps it is made intentionally. You are already very powerful if you import a high-level character, so programmers chose to penalize that. What do you think?
You're giving BioWare way too much credit. ;) I vote for a bug.

Vedran 06-29-2003 01:48 PM

Minsc's stats appear the same, so I do too.

Alson 06-29-2003 02:07 PM

For even more bizzare-ish bugs fun, check out Haer'Dalis' various .CRE files. Take a close look at his resistances tab. ;) Is that a cockroach? Thought so... :rolleyes:

Faceman 06-29-2003 02:23 PM

Quote:

Originally posted by Alson:
</font><blockquote>quote:</font><hr />Originally posted by Vedran:
Perhaps it is made intentionally. You are already very powerful if you import a high-level character, so programmers chose to penalize that. What do you think?

You're giving BioWare way too much credit. ;) I vote for a bug. </font>[/QUOTE]I choose to think that if you pick up Jaheira later in the game (with a high lvl char) she has already experienced her Baron Ployer episode (can anybody confirm that?) and not gotten away without harm OR she may just have hurt one of her hands really badly in a fight during her advancing in XP.
Thus lvl12 Jaheira has lower DEX than right-at-the-start Jaheira.
It would then however be a bug to have her hurt like this at the very beginning when you start of with an lvl15+ PC but I can forgive that as the game was not intended to be played this way anyway.

Zarr 06-29-2003 05:04 PM

Hmmm, thanks for all your help guys. I really liked my Undead Hunter character so I wanted to play him again, he is very high level about 24( I did watchers keep in SOA). Maybe the game would be too easy anyway at those levels but I heard that you face tougher enemies if your high level... *sigh* Oh well I'll just start a new game with a new character plenty of classes I haven't played yet, I think I'll try a cleric or mage or perhaps not take Jaheria and play my undead hunter again. Once again thanks for your help everyone!

[ 06-29-2003, 05:05 PM: Message edited by: Zarr ]

D*Ranged 06-29-2003 07:56 PM

Now what then? Viconia's Stat nerfed to 15 Wis like in BG1? Edwin's Wis and Str reduced back to 9? Unfair, I'd say.

Pirengle 06-29-2003 08:03 PM

Quote:

Originally posted by D*Ranged:
Now what then? Viconia's Stat nerfed to 15 Wis like in BG1? Edwin's Wis and Str reduced back to 9? Unfair, I'd say.
It would only be fair, unless Viconia and Edwin spent a lot of time studying at some temple of Oghma (and Edwin got a membership at Bally's).

SixOfSpades 06-30-2003 01:56 AM

Quote:

Originally posted by Alson:
For even more bizzare-ish bugs fun, check out Haer'Dalis' various .CRE files. Take a close look at his resistances tab. ;) Is that a cockroach? Thought so... :rolleyes:
In addition, his highest-level *.CRE file suddenly sprouts a second star in Long Sword, but his Pick Pockets score drops to 0. Ooooops!

Incidentally, I altered the CREs on my computer so that his Pick Pockets stays normal, he never gets that ** in Long Sword, and his Tiefling resistances are there in ALL of his incarnations. Fair / Unfair? What say thee?

Lord 06-30-2003 02:06 AM

If it really bothers you so much, you could just do
CreateItem("Book05",3) and use it to get back the 3 Dexterity points...although it is cheating.

Alson 06-30-2003 06:49 AM

Quote:

Originally posted by SixOfSpades:
Incidentally, I altered the CREs on my computer so that his Pick Pockets stays normal, he never gets that ** in Long Sword, and his Tiefling resistances are there in ALL of his incarnations. Fair / Unfair? What say thee?
100% Kosher, if you ask me. It's not more dubious than, say, changing Globals in times the game fails to do so (cf., Jaheira's romance) - which is of course perfectly legit. By the way, I think Haer'Dails also has ** in Short Swords - I always considered it to be one of those "NPCs only" things. I assume you left these profs intact? And by saying "Pick Pockets stays normal", presumably you meant "normal as per a Blade", right?

Anyway, fair.

slicer15 06-30-2003 06:54 AM

Well, wait a sec, let me get the Jaheira thing right. When she reaches level 12, her dexterity drops? Just let me know if I got this right...

Does it raise back again after she levels up again? Cos my Jaheira is lvl 13 in both her things, but I never noticed a change. Anyways, I have no time to check now, I was just wondering whether the change in Dex. was permanent.

EDIT: Well, I just checked with SK and her dexterity is still 17...wierd...so I guess it does change back?

[ 06-30-2003, 06:56 AM: Message edited by: slicer15 ]

Alson 06-30-2003 07:35 AM

Quote:

Originally posted by slicer15:
Well, wait a sec, let me get the Jaheira thing right. When she reaches level 12, her dexterity drops? Just let me know if I got this right...
Not quite. ;)

You see, when you recruit an NPC into the party, the game tries adjust the NPC's level to about the same level of your party, give or take a few. To do so, there are several creature files for each NPC, each of them is of a different level - there's a level 7 Minsc, a level 10 Minsc, a level 13 Minsc, etc... (I don't know if those are the exact levels for Minsc, but hey, I'm making a point, here! [img]tongue.gif[/img] ). The problem is that one of Jaheira's creature files has lower DEX score than the others. Kapish? [img]smile.gif[/img]

[ 06-30-2003, 07:37 AM: Message edited by: Alson ]

slicer15 06-30-2003 10:24 PM

Aha, I see. Forgive me for my ignorance. [img]smile.gif[/img]

SixOfSpades 07-02-2003 11:58 PM

Quote:

Originally posted by Alson:
By the way, I think Haer'Dails also has ** in Short Swords - I always considered it to be one of those "NPCs only" things. I assume you left these profs intact? And by saying "Pick Pockets stays normal", presumably you meant "normal as per a Blade", right?
Since his starting equipment is a pair of Short Swords that only he (and every other recruitable Tiefling NPC in the game) can use, I let him keep his ** in Short Sword, yes, especially considering that ALL of his incarnations have it.

And yes, I made his Level 19 Pockets score correspond with the correct 5% per level. Interestingly, his Traps score was 0% as well, which leads me to believe that choosing certain Rogue HLAs automatically set your Traps proficiency to 100% for Bards--but not for Thieves.


All times are GMT -4. The time now is 12:25 AM.

Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved