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-   -   Magic resistance (minor spoiler) (http://www.ironworksforum.com/forum/showthread.php?t=12760)

Merlin from Amber 05-12-2003 01:58 AM

It seems that the magic resistance can save you against some magical attacks like PWS, PWK, etc. what are with no saving throw.
Any suggestions how to achieve sorcerer or any other class with high magic resistance (90 forexample) - artifacts to use ?

Jon Irenicus 05-12-2003 02:47 AM

Quote:

Originally posted by Merlin from Amber:
It seems that the magic resistance can save you against some magical attacks like PWS, PWK, etc. what are with no saving throw.
Any suggestions how to achieve sorcerer or any other class with high magic resistance (90 forexample) - artifacts to use ?

Err.... Pallys can wield The Holy Avenger to get a 50% extra MR. Monks and WS can get additional MR as they level up, altho Monks get around 63 MR on level 20(In Soa I mean) the highest any class can get without using items. The items below can provide some MR, AOP, Holy Avenger, Mana Bow, an amulet(forgot name), SOTM?, and many more, I think there will be someone kind enough to provide those infos.

Lich King 05-12-2003 04:03 AM

Wizard Slayers also gain magic resistance with levels (I think it's 2% per level, but you better check that). But they can't use magical items to improve their mr.

LennonCook 05-12-2003 04:43 AM

<span style="color: lightblue">For a Mage/Sorcerer:
Robe of Vecna: 10%
+ Amulette of Power: 15%
+ Ring of Gaxx: 25%
+ Protection from Energy (lvl 8 spell): 100% Magic Resistance.

Jon Irenicus, Carsomyr *sets* Magic Resistance to 50%; and the old trick of put everything else on afterwards won't work because it sets it again at each swing.

[ 05-12-2003, 04:53 AM: Message edited by: LennonCook ]

Jon Irenicus 05-12-2003 05:44 AM

Quote:

Originally posted by LennonCook:
<span style="color: lightblue">For a Mage/Sorcerer:
Robe of Vecna: 10%
+ Amulette of Power: 15%
+ Ring of Gaxx: 25%
+ Protection from Energy (lvl 8 spell): 100% Magic Resistance.

Jon Irenicus, Carsomyr *sets* Magic Resistance to 50%; and the old trick of put everything else on afterwards won't work because it sets it again at each swing.

Oh well, 50% is good enough for me!

Merlin from Amber 05-12-2003 06:23 AM

Hm Gaxx is ok (he can be beaten with PfE), but the other two things - it seems that I missed them. Where can I find them ? PfE is ok, but it can be removed or the time is over, etc. I need info on permanent magic resistance given by items [img]smile.gif[/img]

TaSSaDaR 05-12-2003 06:28 AM

SPOILERS!!!
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Robe Of Vecna can be bought from bonus merchant in the Adventurer's Mart (Deirde's her name IIRC). Amulet Of Power is given to you by Aran (the ShadowMaster.. forgot his second name :( )
when you pay Gaelan Bayle, or can be taken from Aran's dead body if you side with Bodhi.

And why do you need MR? It can be lowered BTW.

Jim 05-12-2003 07:11 AM

A few points:

</font>
  • The amulet of 10% magic resistance can be used instead of the Amulet of Power to get a 5% boost</font>
  • The Mana Bow grants +20% resistance to magic damage, not magic (only a handful of arcane spells actually deal Magical Damage)</font>
  • Wizard Slayers only get +1% MR per level in SoA</font>
  • The Staff of the Magi does not grant any magic resistance</font>

Leslie 05-12-2003 07:12 AM

Quote:

Originally posted by LennonCook:
<span style="color: lightblue">For a Mage/Sorcerer:
Robe of Vecna: 10%
+ Amulette of Power: 15%
+ Ring of Gaxx: 25%
+ Protection from Energy (lvl 8 spell): 100% Magic Resistance.

Jon Irenicus, Carsomyr *sets* Magic Resistance to 50%; and the old trick of put everything else on afterwards won't work because it sets it again at each swing.

Correction. Protection from Energy protects 75% from magical "damage" not general Magic Resistance as do Ring of Gaxx and other items.

TaSSaDaR 05-12-2003 07:22 AM

Why do you guys strive for MR? It can be easily lowered. Some monsters in the game (OK, in the later stages) cast Lower Resistance on you. The only great thing to go after (for a sorc) is Magic Damage Resistance, but still only few spells deal Magic damage, and anywayz all them can be countered with SI.

As a sorc, you would want to kill anything hostile, even not letting them reach you, not to defend yourself from anyone.

The best defence is offence!

ADD]Cloack of Displacement adds some magic damage resistance (and a great cloack a non-cheesing sorc would wear). BTW, it makes your char look great [img]smile.gif[/img]

[ 05-12-2003, 07:24 AM: Message edited by: TaSSaDaR ]

Voltrath 05-12-2003 01:08 PM

holy avenger does not set magic resistance to 50, it increases by 50

i have keldon with holy avenger and neckless of 10percent magic resistance and it sais he's got 60.

Is this a bug? I don't think so, it's just that it increases rather than set.

Sir Exxon 05-12-2003 02:41 PM

Quote:

Originally posted by Voltrath:
holy avenger does not set magic resistance to 50, it increases by 50

i have keldon with holy avenger and neckless of 10percent magic resistance and it sais he's got 60.

Is this a bug? I don't think so, it's just that it increases rather than set.

<font color="gold">Yes, you are correct. Carsomyr has a 50% Magic Resistance bonus, it doesn't set your MR to 50%.
But even if it did, I think the game still would have told you that you have 60% MR. This is because of a bug, where you first equip the item that is supposed to set the MR, the equip the one with the bonus. ;) </font>

Raistlin Majere 05-12-2003 03:37 PM

i seem to recall that in vanilla SoA Carsomyr sets it to 50%, but that concept is removed by some patch, or was it ToB. or perhaps it was vice versa?

Dundee Slaytern 05-13-2003 02:55 AM

Carsomyr sets your BONUS Magic Resistance to 50%. All other Magic Resistance bonuses are ignored.

However... your BASE Magic Resistance is addable to Carsomyr's Magic Resistance bonus. Base Magic Resistance comes from kit bonuses and certain character changing quests/machines.

This is assuming you did not install the unnecessary mod that modifies Carsomyr to add +50%.


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