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-   -   Wraith of Wrath and spells (http://www.ironworksforum.com/forum/showthread.php?t=12546)

Leslie 04-21-2003 05:17 AM

Spoiler - HLA TOB mentioned for the fight against Improved Irenicus !
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I read in one of the topics that Implosion (Cleric HLA) bypasess MR. Can I hit Mr. Wraith of Wrath ;) with it or is he completely immune to every spell ?

I have "cunning" plans for other bad guys but he might pose a problem.
Or maybe I should try Energy Blades - since his AC is really low. +10 THAC0 would be helpful.

Any suggestions ?

Playing solo R/C - no summons.

Sir Exxon 04-21-2003 07:50 AM

<font color="gold">Never tried hitting Wraith of Wrath with HLA's, so I don't know for sure, but according to NI, he is immune to spell level 1-9. while it doesn't say anything about HLA's. AFAIK, HLA's are maybe counted as lvl 9 spells as well, so I would suggest that you don't take me on my word here. [img]tongue.gif[/img] </font>

Annatar 04-21-2003 08:13 AM

<font color=white> He isn't immune to HLA abilities, because they count as level 10 spells and not as level 9 ones.. they only pop up in the 9 level table because there isn't a level 10 page ;)

Kangaxx (immune to 1 - 9 level spells) is also effected by HLA's.

So he is not immune to Implosion and/or Energy Blades. </font>

Rataxes 04-21-2003 08:16 AM

The Wraith is actually immune to everything you'd be immune to if you were under the effect of a PfM scroll. MMM and Energy Blades count as weapons, which is why they both go through PfM. You'll be able to hit him with Energy Blades (highly recommended), but Implosion will be as useless as any other spell against him.

[ 04-21-2003, 08:17 AM: Message edited by: Rataxes ]

Xen 04-21-2003 08:34 AM

You can kill him with MMM,but you are a R/C...

Leslie 04-21-2003 08:42 AM

Quote:

Originally posted by Rataxes:
The Wraith is actually immune to everything you'd be immune to if you were under the effect of a PfM scroll. MMM and Energy Blades count as weapons, which is why they both go through PfM. You'll be able to hit him with Energy Blades (highly recommended), but Implosion will be as useless as any other spell against him.
Thanx Rataxes. So I better load some up on some Energy Blades - I don't want him to hit me. ;)

Still far away from that fight (entered Underdark) but must choose HLA's. :D

Leslie 04-21-2003 08:46 AM

Quote:

Originally posted by Sir Exxon:
<font color="gold">Never tried hitting Wraith of Wrath with HLA's, so I don't know for sure, but according to NI, he is immune to spell level 1-9. while it doesn't say anything about HLA's. AFAIK, HLA's are maybe counted as lvl 9 spells as well, so I would suggest that you don't take me on my word here. [img]tongue.gif[/img] </font>
What did you try to hit him with ?

Annatar 04-21-2003 08:48 AM

<font color=white> Cheese ahead:

Time-Stop ---> Shapechange ---> Mindflayer.. ;) </font>

Leslie 04-21-2003 08:51 AM

To Rataxes:

I found one of your posts where you mentioned that you plan to solo R/C. Did you beat Imp. Irenicus on Insane ?

Xen 04-21-2003 08:52 AM

Quote:

Originally posted by Annatar:
<font color=white> Cheese ahead:

Time-Stop ---> Shapechange ---> Mindflayer.. ;) </font>

No,you cannot eat this cheese,becuase he is immune to it.

Annatar 04-21-2003 08:53 AM

<font color=white> Since when [img]graemlins/1ponder.gif[/img] ? </font>

Xen 04-21-2003 08:55 AM

What? It is not? Shuuu!! Than I was not good enough,but as I said MMM did the job...

Rataxes 04-21-2003 08:56 AM

Quote:

Originally posted by Leslie:
To Rataxes:

I found one of your posts where you mentioned that you plan to solo R/C. Did you beat Imp. Irenicus on Insane ?

I don't think I ever followed through with that plan actually :( Got interested in full party games by then and I made my R/C's the protoganists of those parties instead, still one of my favourite classes [img]smile.gif[/img]

Alson 04-21-2003 09:26 AM

Quote:

Originally posted by Annatar:
<font color=white> Cheese ahead: Time-Stop ---> Shapechange ---> Mindflayer.. ;) </font>
His solo Ranger/Cleric may have some trouble pulling that one off, though... ;)

[ 04-21-2003, 09:27 AM: Message edited by: Alson ]

Annatar 04-21-2003 09:29 AM

<font color=white> Agreed Alson, but I was revering to Sir Exxons way to beat him up... (not sure he used this cheese but its a common tactic versus Wraith of Wraith) ;) </font>

Dundee Slaytern 04-21-2003 10:21 AM

Other popular tactics include making the Wraith of Wrath cry like a baby under a swarm of Mordenkainen's Swords... but since,

1) Leslie is playing no-summons
2) R/C cannot get MSwords anyway

Energy Blades should be useful, but they have a tendancy to run out fast unless you dedicate a lot of spell slots to them, and this might prove problematic for stage 2 and 3 of the fight.

Slings can surprisingly be your saviour here. One Sling of Avoreen, some +2 enchanted bullets and an Oil of Speed. This way, you can conserve your level 7 spell slots.

If you insist on using Energy Blades... put the Flail of Ages in your off-hand before you cast the spell.

Leslie 04-21-2003 10:38 AM

Yes - nice suggestions !

Critical Strike would also help, maybe I'll take one or two. And how about Sling of Seeking + Righteous Magic + Critical Strike ?

Alson 04-21-2003 10:44 AM

Quote:

Originally posted by Leslie:
Critical Strike would also help, maybe I'll take one or two.
Critical Strike is awesome versus Improved Somethings. Be sure to collect as many Improved Hasting items as you possibly can.

Quote:

And how about Sling of Seeking + Righteous Magic + Critical Strike ?
Not bad! I would take Avoreen or Everard over Seeking, though, as they also add STR bonus while equipped with magical bullets. ;) And throw a DUHM while you're at it, too. [img]smile.gif[/img]

Dundee Slaytern 04-21-2003 10:57 AM

Sling of Arvoreen beats the Sling of Everand in terms of damage. The SoE may be +5 enchanted, but its' damage modifier is only a +2 bonus( making it no better than the Sling of Seeking and worse than the Arla's Dragonbane +3). The SoA on the other hand, has a +4 bonus damage modifier.

I am not really a fan of Critical Strike, and much prefer the combination of Improved Haste + Greater Deathblow. This enables you to laugh at many things, including Beholders and Illithids... even the Improved versions of them. Ever wish you could kill 6-9 Illithids in one round? Now you can. ;)

daan 04-21-2003 11:25 AM

Well ... Critical strike atleast lets you hit The wraith, as that's a pretty tricky thing to do. I hope slings work for you,.. since the wraith is pretty fast. My Archer had a pretty hard time dealing with him and he was Improved Hasted for the first couple of rounds ... though he had to watch out for all the other enemies too at that time, didnt give him a lot of breathing space.

I guess the improved Irenicus is probably the R/C - Wizardslayer/Thief 's nightmare, since there are two enemies that completely nullify their great resistances. Str_ and Con.-drain arrent funny [img]smile.gif[/img]

Newayz .. i just noticed I'm not adding anything to the topic, so I'll just wish you good luck :D

EDIT: In general I love Greater Deathblow too though. An improved hasted Archer using it and suddenly Improved Illithid and MindFlayers arent that Improved anymore ;)

[ 04-21-2003, 11:28 AM: Message edited by: daan ]

Alson 04-21-2003 11:33 AM

Quote:

Originally posted by Dundee Slaytern:
Sling of Arvoreen beats the Sling of Everand in terms of damage. The SoE may be +5 enchanted, but its' damage modifier is only a +2 bonus( making it no better than the Sling of Seeking and worse than the Arla's Dragonbane +3). The SoA on the other hand, has a +4 bonus damage modifier.
Everard's damage modifier turns out to be +3. Still, Arvoreen trumps it.

Quote:

I am not really a fan of Critical Strike, and much prefer the combination of Improved Haste + Greater Deathblow. This enables you to laugh at many things, including Beholders and Illithids... even the Improved versions of them. Ever wish you could kill 6-9 Illithids in one round? Now you can. ;)
Aye... I am well aware of the amazing capabilities of GDB. It is unbelievably powerful (read: cheesy), but it suffers from a basic design flaw - usually, by the time I have more than 3,000,000 XP and 6-9 attacks (when Improved Hasted), even the Improved Illithids, Beholders, Demons - you name it - doesn't seem to bother me anymore. At that stage of the game, i'm more worried about those who are actually immune to GDB. ;) As for them... Critical Strike works wonders. But hey... whatever floats your boat. [img]smile.gif[/img]

Dundee Slaytern 04-21-2003 11:46 AM

Quote:

Originally posted by Alson:
Everard's damage modifier turns out to be +3. Still, Arvoreen trumps it.
? I just cranked up Infinity Explorer, and it lists it as a +2 modifier, so there is no error in the item description.
Quote:

Aye... I am well aware of the amazing capabilities of GDB. It is unbelievably powerful (read: cheesy), but it suffers from a basic design flaw - usually, by the time I have more than 3,000,000 XP and 6-9 attacks (when Improved Hasted), even the Improved Illithids, Beholders, Demons - you name it - doesn't seem to bother me anymore. At that stage of the game, i'm more worried about those who are actually immune to GDB. ;) As for them... Critical Strike works wonders. But hey... whatever floats your boat. [img]smile.gif[/img]
? Maybe if you have access to arcane magic or such, but for a plain Warrior or Barbarian, GDB can make what used to be a fight from your worst nightmare to that of a deliriously easy skirmish.

ADD] Besides... it is fun to kill Illithids with... darts. [img]tongue.gif[/img]

[ 04-21-2003, 11:48 AM: Message edited by: Dundee Slaytern ]

Assassin 04-21-2003 11:54 AM

How is a R/C going to get Critical Strike? You could dual later, but I assumed that he already dualled.

Alson 04-21-2003 11:58 AM

Quote:

Originally posted by Dundee Slaytern:
? I just cranked up Infinity Explorer, and it lists it as a +2 modifier, so there is no error in the item description.
The IE lists Everard's damage as 1d4+3. This is the phantom bullets' damage - but I think the +3 damage stays even after you equip other bullets. Don't know. Doesn't matter. [img]smile.gif[/img]

Quote:

? Maybe if you have access to arcane magic or such, but for a plain Warrior or Barbarian, GDB can make what used to be a fight from your worst nightmare to that of a deliriously easy skirmish.
I never had the dobious pleasure of facing such enemies with a lone warrior type, so... And besides, as long as one can equip The Shield, the Ring of Free Action and the Greenstone Amulet, one is quite safe.

Alson 04-21-2003 12:00 PM

Quote:

Originally posted by Assassin:
How is a R/C going to get Critical Strike?
Simple. Multiclassing. [img]tongue.gif[/img]

Xen 04-21-2003 12:00 PM

He is playing Multi-Class...
He said R/C and not Ranger=>Cleric

Dundee Slaytern 04-21-2003 12:12 PM

Quote:

Originally posted by Alson:
The IE lists Everard's damage as 1d4+3. This is the phantom bullets' damage - but I think the +3 damage stays even after you equip other bullets. Don't know. Doesn't matter. [img]smile.gif[/img]
Ah... I see where the misunderstanding arised from.

Bullets have a base damage of 1d4+1, so a +2 enchanted bullet will have... ta-da-da! 1d4+3 damage!

However, this just means a +2 damage bonus when you equip other bullets, not +3. ;)
Quote:

I never had the dobious pleasure of facing such enemies with a lone warrior type, so... And besides, as long as one can equip The Shield, the Ring of Free Action and the Greenstone Amulet, one is quite safe.
Trust me... not good enough. ;) [img]tongue.gif[/img] You might be protected... but the psionic artillery and INT-Drain can add up quickly. GDB handles it much, much better, as my solo Archer can attest... ...

Leslie 04-21-2003 01:02 PM

Quote:

Originally posted by Dundee Slaytern:
I am not really a fan of Critical Strike, and much prefer the combination of Improved Haste + Greater Deathblow. This enables you to laugh at many things, including Beholders and Illithids... even the Improved versions of them. Ever wish you could kill 6-9 Illithids in one round? Now you can. ;)
Good combination for a solo fighter is Greater Deathblow + Greater Whirlwind since Greater Deathblow lasts for two rounds !

So - my R/C killed 5 beholders with a sling (in some rotten sewers) in about 5 seconds. :D

Rataxes 04-21-2003 01:11 PM

1) Death Blow is almost as good as Greater Deathblow. Granted there's no real reason to get more than one since GDB is slightly better, but it tends to be overlooked. Most of the dangerous enemies who are vulnerable to GDB, are in fact vulnerable to DB as well. Trolls, Demons, Beholders and Mind Flayers of all types (except Death Tyrants, Hive Mothers and some of the more powerful demons) are all lvl 10 or below, and the rest are above lvl 12. The only remotely dangerous creature that GDB kills and DB doesn't kill, is the Brain Golem, and you're not very likely to encounter more than two of them in the entire game.

2) Combine Fire Seeds with GDB or DB, this is easily one of the coolest (and cheesiest) combinations of Fighter and Druid abilities in the game. Gives you AoE-Instakill. Ever killed 5 Mindflayers and 3 Umberhulks with a single MMM-sized fireball before they even knew you were there? Ever cleared out the Improved Beholder Lair in the Underdark with one casting of Fire Seeds? They're both very pleasant sights ;)

[ 04-21-2003, 01:19 PM: Message edited by: Rataxes ]

Alson 04-21-2003 01:34 PM

Quote:

Originally posted by Rataxes:
...

2) Combine Fire Seeds with GDB or DB, this is easily one of the coolest (and cheesiest) combinations of Fighter and Druid abilities in the game. Gives you AoE-Instakill. Ever killed 5 Mindflayers and 3 Umberhulks with a single MMM-sized fireball before they even knew you were there? Ever cleared out the Improved Beholder Lair in the Underdark with one casting of Fire Seeds? They're both very pleasant sights ;)

Also works with the rare Arrows of Detonation and the hard-to-get Frag Grenades.

Assassin 04-21-2003 01:58 PM

Quote:

Originally posted by Alson:
</font><blockquote>quote:</font><hr />Originally posted by Assassin:
How is a R/C going to get Critical Strike?

Simple. Multiclassing. [img]tongue.gif[/img] </font>[/QUOTE]Gah... I've used too many dual-classed R/Cs...

Rataxes 04-21-2003 01:59 PM

Quote:

Originally posted by Alson:
</font><blockquote>quote:</font><hr />Originally posted by Rataxes:
...

2) Combine Fire Seeds with GDB or DB, this is easily one of the coolest (and cheesiest) combinations of Fighter and Druid abilities in the game. Gives you AoE-Instakill. Ever killed 5 Mindflayers and 3 Umberhulks with a single MMM-sized fireball before they even knew you were there? Ever cleared out the Improved Beholder Lair in the Underdark with one casting of Fire Seeds? They're both very pleasant sights ;)

Also works with the rare Arrows of Detonation and the hard-to-get Frag Grenades. </font>[/QUOTE]Yeah, those are even better, but very hard to get like you said. R/C's can't even use Arrows of Detonation, which already are so extremely rare that they might as well not exist, and I don't know how many Frag Grenades that specal thing can generate per day, but I doubt it's anywhere near the 30+ Fire Seeds you could potentially create per day.

[ 04-21-2003, 02:01 PM: Message edited by: Rataxes ]


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