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-   -   Where to find a Mass Invisibility scroll? (http://www.ironworksforum.com/forum/showthread.php?t=11742)

Rataxes 02-20-2003 11:32 AM

The only scroll in the game that I'm aware of - in the Swirfneblin shop - I stupidly had Imoen memorize, and then I decided that Solaufein would make a nicer companion and kicked her out once up on the surface. So now, both Aerie and Sola will soon have access to lvl 7 spells, and I would really love to get Mass Invisibility before that. Anyone know where they can possibly be found?

Annatar 02-20-2003 11:49 AM

It can be found at the Merchant Carlig (Underdark/Ust'Natha) IIRC.

This is I think the Deep Gnome Shop... no other Merchant in the game sells it
though

It is also a random treasure in the game... If you feel lucky maybe a ogre packs it ;)

Rataxes 02-20-2003 11:54 AM

Quote:

Originally posted by Annatar:
[QB]It can be found at the Merchant Carlig (Underdark/Ust'Natha) IIRC.

This is I think the Deep Gnome Shop... no other Merchant in the game sells it
though
That would be Swirfneblin shop, wouldn't it? Well I wasted that one like I said. [img]smile.gif[/img]

Which creatures could have this as a random drop?

Alson 02-20-2003 12:00 PM

Random creatures. [img]tongue.gif[/img]

Jim 02-20-2003 12:02 PM

Quote:

Originally posted by Rataxes:
</font><blockquote>Quote:</font><hr />Originally posted by Annatar:
[QB]It can be found at the Merchant Carlig (Underdark/Ust'Natha) IIRC.

This is I think the Deep Gnome Shop... no other Merchant in the game sells it
though

That would be Swirfneblin shop, wouldn't it? Well I wasted that one like I said. [img]smile.gif[/img]

</font>[/QUOTE]I think Annatar's correct in that the one of the Merchants at the entrance of the Drow City will have one (as well as one at the deep "Swifblahthingymajic" Gnomes shop).

[ 02-20-2003, 12:07 PM: Message edited by: Jim ]

Rataxes 02-20-2003 12:03 PM

Ah splendid!

Sigh, guess that means I'll never "find" a scroll. I've already cleared out most hostile creatures in Amn :(

Rataxes 02-20-2003 12:07 PM

Quote:

Originally posted by Jim:
</font><blockquote>Quote:</font><hr />Originally posted by Rataxes:
</font><blockquote>Quote:</font><hr />Originally posted by Annatar:
[QB]It can be found at the Merchant Carlig (Underdark/Ust'Natha) IIRC.

This is I think the Deep Gnome Shop... no other Merchant in the game sells it
though

That would be Swirfneblin shop, wouldn't it? Well I wasted that one like I said. [img]smile.gif[/img]

</font>[/QUOTE]I think Annatar's correct in that the one of the Merchants at the entrance of the Drow City will have one (as well as one of the deep "Swifblahthingymajic" Gnomes shop).
</font>[/QUOTE]Dagnabbit! :mad: The Drow city has been inaccessible for me for quite some time now :(

Seraph 02-20-2003 02:27 PM

Have you tried going to the underdark entrence and climbing back in?

Rataxes 02-20-2003 02:29 PM

Quote:

Originally posted by Seraph:
Have you tried going to the underdark entrence and climbing back in?
Sure, I've gone back to the Underdark a few times since I first got out, but the Drow city is supposed to become inaccessible when you take back the eggs, isn't it? Haven't ever tried knocking on the door though..

Annatar 02-20-2003 02:52 PM

If you don't have the ''Ancient Runes'' that Andalon (Silver Dragon) has.. in your inventory you cannot enter IIRC (or where those Runes for the Exit of the Underdark?)

When the Drow city goes hostile and you are not in Drow form you cannot enter it again IIRC.

[ 02-20-2003, 03:02 PM: Message edited by: Annatar ]

SixOfSpades 02-20-2003 06:41 PM

Carlig is a Duergar, not a Svirfneblin. You can buy out the entire stock of the Svirfneblin Settlement and still have loads of gear at the Duergar Encampment and the 3 Drow Merchants in the Ust Natha Bazaar.

Provided that you ever got inside Ust Natha, you can ALWAYS go back. Always always always. (The only areas that you cannot return to are the House Jae'ellat and Jarlaxle's little pocket plane.) Of course, once the Matron Mother is dead, you have about 3 minutes left to buy scrolls before the city goes hostile, so I think you can kiss the 3 Drow Merchants goodbye. But Carlig is still worth a look-see.

Jim 02-21-2003 05:13 AM

Quote:

Originally posted by Rataxes:


Which creatures could have this as a random drop?

I've just found one on the corpse of a bandit from the improved random encounters (comes with the tactics mod). The group that improves according to your level, that only attack at nightfall within Athkatla.

pcgiant 02-21-2003 05:20 AM

The CC guards have it approx. 80% of the time in my game -- not that that will really help you :D .

LennonCook 02-21-2003 05:21 AM

<font color="lightblue">The tombs in the Graveyard District all have random loot, same with any Goblins/Kobolds/Gibberlings/Ogres that you come across. </font>

Radek 02-21-2003 05:43 AM

A sure Mass Invisibility scroll is in the Sahugain City shop. I cannot remember whether I have seen the scroll in the Underdark but I can be wrong. Otherwise, you can find it as a random treasure.

Rataxes 02-21-2003 11:15 AM

Quote:

Originally posted by Jim:
</font><blockquote>Quote:</font><hr />Originally posted by Rataxes:


Which creatures could have this as a random drop?

I've just found one on the corpse of a bandit from the improved random encounters (comes with the tactics mod). The group that improves according to your level, that only attack at nightfall within Athkatla.</font>[/QUOTE]Ah, ex-cellent! ;) Love those bandits, especially the toughest kind. Lately, I've relied solely on them to provide me with cash and Superior Healing Potions ;) And they're actually somewhat easy to kill if one acts quickly. Especially nice that they also spawn infinitly, since it appears that every single option but the random drop is closed to me.

Alson 02-21-2003 11:28 AM

Yes, the high level Random Encounters group is great fun. :D It's a tough fight if you're cought unprepared -- x3 Flame Arrow, Bounty Hunter's Traps and Insect Plague are all mighty. It pays off, though -- the XP is not too shabby, all their magical items are worth quite a few money in the long term, and, well... lets say that Clerics are now even more useless. :D

Rataxes 02-21-2003 11:49 AM

Quote:

Originally posted by Alson:
Yes, the high level Random Encounters group is great fun. :D It's a tough fight if you're cought unprepared -- x3 Flame Arrow, Bounty Hunter's Traps and Insect Plague are all mighty. It pays off, though -- the XP is not too shabby, all their magical items are worth quite a few money in the long term, and, well... lets say that Clerics are now even more useless. :D
I have to say that there are some amazing clerical party buffers though. They may not be as powerful as say, Mass Invisibility or Haste individually, but stack Bless, Chant, Remove Fear, Defensive Harmony and Prot from Evil 10'Radius together and they'll make your party tough as nails. Holy Smite isn't too shabby either, I can wipe out most weak to semi-tough monsters in just a few castings, and I get lots of them with a PC with 21 WIS (BG1 Half-elf template) [img]smile.gif[/img] With two clerics (PC Ranger/Cleric and Aerie), HS clears areas fast! Not to mention the only spell you'll ever need before going to sleep - Greater Restoration, fully heals the entire party and gets rid of just about every negative effect one can think of. It's faaan-tastic baby!
Though it all naturally works best in conjunction with the arcane powers ;)

About Triple Flame Arrows, probably one of the nastiest sequencers I've been subjected to by an enemy. Just a single sequencer inflicted 173 pts of damage on Keldorn, and naturally killed him permanently in an instant. God bless the quick-save! ;) )

Alson 02-21-2003 01:55 PM

Quote:

Originally posted by Rataxes:
I have to say that there are some amazing clerical party buffers though. They may not be as powerful as say, Mass Invisibility or Haste individually, but stack Bless, Chant, Remove Fear, Defensive Harmony and Prot from Evil 10'Radius together and they'll make your party tough as nails.
Yeah, yeah, i know, they're all half decent... But Arcane spells are simply better. +1 ApR trumps +1 THAC0, etc... This discussion has been done to death between me and Butterfingers.

Quote:

About Triple Flame Arrows, probably one of the nastiest sequencers I've been subjected to by an enemy. Just a single sequencer inflicted 173 pts of damage on Keldorn, and naturally killed him permanently in an instant. God bless the quick-save! ;) )
Three words: Shield of Reflection. ;)

Or Physical Mirror to all you Cleric lovers... :D [img]tongue.gif[/img]

Annatar 02-21-2003 02:08 PM

[quote]Originally posted by Rataxes:
Quote:

Originally posted by Alson:
[qb]

About Triple Flame Arrows, probably one of the nastiest sequencers I've been subjected to by an enemy. Just a single sequencer inflicted 173 pts of damage on Keldorn, and naturally killed him permanently in an instant. God bless the quick-save! ;) )
<font color=white> WHY KELDORN Aaaahh... [img]graemlins/saywhat.gif[/img] we of the Anti-Anomen Society find it Disgusting what you did.. :D Why use Keldorn if you can freely experiment on that Nancy A** Pure Evil NPC named Anomen...

On-topic: can we say ''100% Fire Resistance '' ;) </font>

<font color=red>
[add] Hmmmm I might have been to fast with that response... I read your post wrong I think... Stupid me [img]graemlins/uhoh1.gif[/img] </font>

[ 02-21-2003, 02:15 PM: Message edited by: Annatar ]

Rataxes 02-21-2003 02:21 PM

Quote:

Yeah, yeah, i know, they're all half decent... But Arcane spells are simply better. +1 ApR trumps +1 THAC0, etc... This discussion has been done to death between me and Butterfingers.
The thing is, one doesn't have to choose between a mage and a cleric [img]smile.gif[/img] I'd sure do much better with just a mage than with just a cleric, but I'd do even better with a mage and a cleric. They provide a wide selection of party-friendly protection and combat boosting spells that mages simply don't have access to, and they thus complement them very well. I don't even need to sacrifice anything for it! Both of my members with clerical spells have another primary use. One is the most capable fighter in my group, and the other is a decent mage as well.

Quote:

Three words: Shield of Reflection. ;)
Meh, Reflection shield is cheese [img]tongue.gif[/img] Think I'll just use Prot from Fire in the future [img]smile.gif[/img]

[ 02-23-2003, 12:46 PM: Message edited by: Rataxes ]

Dundee Slaytern 02-21-2003 08:14 PM

Remember that Flame Arrow consists of piercing and fire damage, so fire immunity will still not fully protect your party member.

On another note, Chaotic Commands.

Alson 02-22-2003 05:35 AM

Quote:

Originally posted by Dundee Slaytern:
Remember that Flame Arrow consists of piercing and fire damage, so fire immunity will still not fully protect your party member.
Yep. Either Pro-Fire+Stoneskin, Pro-Fire+100% Piercing Resistance or some kind of turning effect (Spell Turning and the like, the Shield, Physical Mirror).

Quote:

On another note, Chaotic Commands.
Alternatively, Greenstone Amulet.

[ 02-22-2003, 05:39 AM: Message edited by: Alson ]

SixOfSpades 02-22-2003 08:19 PM

As far as finding a Mass Invisibility scroll is concerned, I've noticed that enemy Skeleton Warriors are excellent sources of mid- to high-level scrolls, up to 8th level. In fact, in one game I got annoyed because I kept NOT finding any good random spells, so I abused the Skeleton Warrior Machine in the Temple District until I got one.

And Alson, I know how much you love Druids, but the fact of the matter is that despite their five good spells, the only thing that can make them "better" than a Cleric is Nature's Beauty, a spell so damaged that I regard it as a bug, and therefore will never cast. Recall that in our hypothetical Solo Cleric vs. Solo Druid encounter, the ONLY thing that kept the Druid alive was the Amulet of Power. Since a Druid would only *be* wearing the Amulet in a Solo Druid game, we may safely conclude that the other 99.94% of games played would include a Cleric whipping a Druid's backside. (Barring overpowered Shapeshifter MODs, of course.)

Dundee Slaytern 02-23-2003 12:18 PM

Quote:

Originally posted by Alson:
</font><blockquote>Quote:</font><hr />On another note, Chaotic Commands.
Alternatively, Greenstone Amulet.</font>[/QUOTE]Handy as the amulet is, Chaotic Commands is handier and far superior. Not to mention that you get the spell a whole lot faster. Besides, you have better things to wear around your neck.

Next volley, Bolt of Glory.

Rataxes 02-23-2003 12:51 PM

Quote:

Originally posted by SixOfSpades:
As far as finding a Mass Invisibility scroll is concerned, I've noticed that enemy Skeleton Warriors are excellent sources of mid- to high-level scrolls, up to 8th level. In fact, in one game I got annoyed because I kept NOT finding any good random spells, so I abused the Skeleton Warrior Machine in the Temple District until I got one.
Ooh, excellent! Will have to try that right away. Or, ehr, as soon as I get out of Watcher's Keep. I just had to run through it in SoA to get a few more needed level-ups because I doubted I could deal with Imp Irenicus without Lvl 9 spells or HLA's.

What "Skeleton Warrior Machine" are you talking about btw?

SixOfSpades 02-24-2003 04:19 PM

Quote:

Originally posted by Rataxes:
What "Skeleton Warrior Machine" are you talking about btw?
Hey, I gave you the map area, figure the rest out for yourself. [img]smile.gif[/img]

And I correct myself--Skellies can drop up to Level *9* spells. I abused the Machine today (damned Cowled Wizards didn't even have any moderately good scrolls, except Incendiary Cloud), and stopped when I got a Spell Trap.

Annatar 02-24-2003 04:29 PM

Quote:

Originally posted by SixOfSpades:
</font><blockquote>Quote:</font><hr />Originally posted by Rataxes:
What "Skeleton Warrior Machine" are you talking about btw?

Hey, I gave you the map area, figure the rest out for yourself. [img]smile.gif[/img]

And I correct myself--Skellies can drop up to Level *9* spells. I abused the Machine today (damned Cowled Wizards didn't even have any moderately good scrolls, except Incendiary Cloud), and stopped when I got a Spell Trap.
</font>[/QUOTE]<font color=white> Six - is it possible you are refering to the:
*<font color="#3D2F1B"> Temple District--->Sewers--->Quest: Cult of Unseeying Eye--->Get the other piece of the Rift Device--->Bridge that collapses when you get near it... you have to solve some riddle's before the bridge is repaired... there are 2 riddle's you have to solve, when the first answer is wrong the bridge (Voice) summons a Skeleton Warrior (he keeps summoning until you get the anwser correctly), when the second Riddle is answerd wrongly he summons a Greater Ghast..or vice versa.. Am I correct?</font>*
Because I do not know a other place in the Temple District where Skeleton Warriors are summoned on a regular basis. </font>

[ 02-24-2003, 04:31 PM: Message edited by: Annatar ]

SixOfSpades 02-24-2003 07:42 PM

You are correct, Annatar. An infinite amount of each of the 3 types of Undead, and you get to choose which. But you're right, you can only do it once.

Spoiler-ish<font color=44341d>
The order is Ghast, Skeleton Warrior, Greater Mummy. Get a question wrong to get your free summoned Undead. NOTE: Death Spell will not kill them.</font>

Rataxes 02-25-2003 06:15 PM

Couldn't do that Skeleton Warrior Machine trick since I completed that quest long before making this thread.

But problem's solved, I got a whole slew of them scrolls now, thanks to that friendly chap Pontifex. He sure does make sure you're well equipped before taking on the Ritual. [img]smile.gif[/img]

[ 02-25-2003, 06:15 PM: Message edited by: Rataxes ]


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