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-   -   AntiKangaxx Weapon? (http://www.ironworksforum.com/forum/showthread.php?t=11519)

Daimyo 02-01-2003 07:21 PM

What sort of weapon will hurt and kill Kangaxx?

Olorin 02-01-2003 07:44 PM

Any weapon that is +4 enchantment or higher.

This includes spells like Melf's Minute Meteors.

The "ultra" weapons like Staff of the Magi, Carsomyr, (Improved) Mace of Disruption, or anything else that has +4 or better enchantment.

While all of these weapons will work, realize that Kangaxx also uses protective spells. If he has protection from magical weapons active, then no weapon will hit him (spell protects vs. magical, lichiness from normal)

There are a few items that work well too, like the Ring of Ram, Sunray ability of the Daystar.

Also, if you look at the top post by Dundee, there is a link in his signature to guides on how to beat Kangaxx and some other common topics.

[ 02-01-2003, 10:22 PM: Message edited by: Olorin ]

Annatar 02-02-2003 07:17 AM

Mace of Disruption +2 will work perfectly.... also use Pierce Magic and Anti-Spell protection (Ruby Ray of Reversal, Khelbens Warding Whip ect.) spells to make him more effected by the smacks you give him with the mace (each hit has a change of destroying undeath (saving trow vs. death(-4penalty) or be utterly destroyed)... this is the Weapon of Cheese vs Liches (elemental, Shade, Kangaxxx and al the other Undeath in the Amn Region)

also a protection scroll vs Undead is an option to use towards kangaxxx (total immunity from Undead)...

Alson 02-02-2003 08:26 AM

Two minor corrections - Mace of Disruption +1 will not work against Kangaxx (as it counts as +3 weapon), and spells such as Pierce Magic, RRoR and Warding Whip are useless, since Kangaxx is immune to level 1-9 spells.

Annatar 02-02-2003 10:33 AM

Indeed... sorry for the bad info then... kangaxxx is a lich like no other, most of the other liches ARE affected by level 1-9 spells, and MoD +1 wont work indeed but the MoD +2 will do the trick.

Alson 02-02-2003 10:51 AM

Heh... Time to clarify things. ;)
Liches are immune to level 1-5 spells.
Demi Liches are immune to level 1-9 spells.

Eternal 02-02-2003 01:13 PM

saw so many topics on kangaxx expecting something truly awesome

then i killed him the first time,,,,, all ya need is the improved mace of disruption its only logical , he is undead afterall.

maybe a bit cheesey but hey it does the trick
oh and prot from imprisonment helps , i used spell imunity and the scrolls

the thing im really really really struggling with is...... the beholders lair !!
but heh offtopic there
see ya

SecretMaster 02-02-2003 01:23 PM

Quote:

Originally posted by Eternal:
saw so many topics on kangaxx expecting something truly awesome

then i killed him the first time,,,,, all ya need is the improved mace of disruption its only logical , he is undead afterall.

maybe a bit cheesey but hey it does the trick
oh and prot from imprisonment helps , i used spell imunity and the scrolls

the thing im really really really struggling with is...... the beholders lair !!
but heh offtopic there
see ya

Oh god, hardest place yet. The main prob is that they can see you and you can't see em. My advice would be to summon monsters as decoys, haste your guys up, make the monsters charge ahead, followed by your parts. Then when they attack monsters, you go right after them. Throw in some fireballs and AOF spells (Area of Effect).

Kaltia 02-02-2003 01:48 PM

IIRC, daystar had the hidden enchantment necessary to hit him..? If not, I've got too confused with the item upgrade mod ;)
Just want to add: enchantments on missile weapons do not stack. You cannot him him with a +2 sling and +2 bullets. The sling of everad, provided it has no ammunition, and the short bow of gesen will work.

[ 02-02-2003, 01:49 PM: Message edited by: Kaltia ]

Alson 02-02-2003 01:54 PM

Quote:

Originally posted by Kaltia:
IIRC, daystar had the hidden enchantment necessary to hit him..? If not, I've got too confused with the item upgrade mod ;)
Daystar can't hit Kangaxx. ;) Improved Daystar can, however.

Smoky Mac Daddy 02-02-2003 06:00 PM

Quote:

Originally posted by Alson:
Daystar can't hit Kangaxx. ;) Improved Daystar can, however.
how do u make improved dayster? is it the same way to make improved mace of disruption? (with the ilithium)

Jim 02-02-2003 06:43 PM

Quote:

Originally posted by Smoky Mac Daddy:
how do u make improved dayster? is it the same way to make improved mace of disruption? (with the ilithium)
mod spoiler follows:
*
*
*
*
*
*
*
*
*
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You need the Item Upgrade Mod, and then go and see Cromwell with:
</font>
  • Daystar +2</font>
  • 4 Scrolls of Protection From Undead</font>
  • 2 Vials of Elven Holy Water</font>
  • 2 Star Sapphires</font>
  • 15,000 Gold</font>
This makes for a truly powerful weapon indeed.....
EDIT: Welcome to Ironworks [img]smile.gif[/img]

[ 02-02-2003, 06:44 PM: Message edited by: Jim ]

mrxian 02-02-2003 07:23 PM

the lightning bow will allso work against kangaxx, even if he has all spell protections active.
oh, and if you knock him from his place using the ring of the ram, then he goes down easy for some reason.

Olorin 02-03-2003 02:51 AM

Quote:

Originally posted by Alson:
Heh... Time to clarify things. ;)
Liches are immune to level 1-5 spells.
Demi Liches are immune to level 1-9 spells.

That's odd, because I have used Sunfire (level 5) effectively against most of the liches in the game. Perhaps it works because it's and area spell. I know I hit Kangaxx with it too, but I honestly can't say whether I used them all up against his original form or not.

I think part of the reason the Ring of Ram works so well is that it take a good chunk out of his hps. He doesn't have an insane amount--once you start hitting him, he doesn't tend to last very long.

Annatar 02-04-2003 11:40 AM

Quote:

Originally posted by mrxian:
the lightning bow will allso work against kangaxx, even if he has all spell protections active.
oh, and if you knock him from his place using the ring of the ram, then he goes down easy for some reason.

minor add... The Short Bow of Gesen is it what you are revering to, and indeed the ring of ram will do a worthy amount of damage towards Kangaxxx...

Eternal 02-04-2003 12:07 PM

all i used was the improved mace
and spellimunity on korgan

another one bites the dust

Kaltia 02-04-2003 12:59 PM

SPOILER
+
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+
+
+
+
+
+
+
+
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The slayer will work, also.

[ 02-04-2003, 12:59 PM: Message edited by: Kaltia ]

Butterfingers 02-04-2003 01:29 PM

Well, there is an easier way to smack Kangaxx.

Get a Protection from Magic Scroll and cast it on him. He can no longer cast spells, and, will go down quickly and quietly. This is probably the ultimate in Kangaxx cheese. Make sure you use the scroll while he still has a blue circle. Takes all of the bite out of the old bugger.

Kaltia 02-04-2003 01:30 PM

Hmmm. Protection from magic scrolls didn't work with my ranger. Maybe a bug :rolleyes:

SixOfSpades 02-04-2003 04:54 PM

Quote:

Originally posted by Eternal:
all i used was the improved mace
and spellimunity on korgan

Spell Immunity can only protect the caster, and Korgan definitely cannot cast it. You must be referring to his Enrage ability. (Note: A Berserker's Rage will grant temporary immunity to Imprisonment, while a Barbarian's will not.)

Butterfingers, I may be wrong on this (as I've never used a Protection from Magic scroll), but it's been my understanding that to use a PfM scroll on Kangaxx's first form (his Lich form) is to waste it. True, he cannot cast any of his spells at you through the globe of Anti-Magic, but once you "kill" his Lich form, it is removed and replaced with the Demi-Lich form--which is *NOT* under a Protection from Magic spell, and thus can spit Imprisonments to his heart's content. To block the Imprisonments, you must use the Scroll on the Demi-Lich form.

I just wacked Kangaxx a few hours ago, myself. Rather easy, although we were in Chapter 6. My Spell Immunity front-liners were Melodia (Bard) with the Dragon's Breath, Jan with Cutthroat, and Nalia with Boneblade. Over in the corner were Anomen with the Sling of Everard, Minsc with the Gesen Bow, another Minsc (Vhailor's Helm) with another Gesen Bow, and Jaheira with the Cloak of the Stars. Who needs Protection scrolls or the MoD+2?

[ADD:] The Ring of the Ram is indeed very useful, but I ignored it for this fight, which was a good thing: I discovered a very handy tactic for the Ring against the Twisted Rune, which we took out directly after Kangaxx.

[ 02-04-2003, 04:56 PM: Message edited by: SixOfSpades ]

Annatar 02-04-2003 05:17 PM

Quote:

Originally posted by SixOfSpades:
</font><blockquote>quote:</font><hr />Originally posted by Eternal:
all i used was the improved mace
and spellimunity on korgan

Spell Immunity can only protect the caster, and Korgan definitely cannot cast it. You must be referring to his Enrage ability. (Note: A Berserker's Rage will grant temporary immunity to Imprisonment, while a Barbarian's will not.)

Butterfingers, I may be wrong on this (as I've never used a Protection from Magic scroll), but it's been my understanding that to use a PfM scroll on Kangaxx's first form (his Lich form) is to waste it. True, he cannot cast any of his spells at you through the globe of Anti-Magic, but once you "kill" his Lich form, it is removed and replaced with the Demi-Lich form--which is *NOT* under a Protection from Magic spell, and thus can spit Imprisonments to his heart's content. To block the Imprisonments, you must use the Scroll on the Demi-Lich form.

I just wacked Kangaxx a few hours ago, myself. Rather easy, although we were in Chapter 6. My Spell Immunity front-liners were Melodia (Bard) with the Dragon's Breath, Jan with Cutthroat, and Nalia with Boneblade. Over in the corner were Anomen with the Sling of Everard, Minsc with the Gesen Bow, another Minsc (Vhailor's Helm) with another Gesen Bow, and Jaheira with the Cloak of the Stars. Who needs Protection scrolls or the MoD+2?

[ADD:] The Ring of the Ram is indeed very useful, but I ignored it for this fight, which was a good thing: I discovered a very handy tactic for the Ring against the Twisted Rune, which we took out directly after Kangaxx.
</font>[/QUOTE]Six please englighten us with this VERY usefull tactics :D , My self had no problem facing those freaks at the Twisted ruins but i'm curious what you mean with ''a handy tactic'' as I said... Enlighten us

Edit: speaking of the Ring of the ram, because it is indeed powerfull but I only see it as a ultimate resort for things that just need a little more damage to fall to the ground... like 2 know what other things I can do with it

[ 02-04-2003, 05:20 PM: Message edited by: Annatar ]

Butterfingers 02-04-2003 05:58 PM

Six, did you read my Solo Enchanter vs Twited Rune thread? I gave a VERY good use for it in there. Perhaps that is what you are hinting at?

SixOfSpades 02-05-2003 08:23 PM

Annatar, there are always lots of ways to "do a little more damage to make things fall to the ground," which is how Butterfingers used it against Vaxall. I prefer to use the Ring of the Ram for its unique qualities: It gets through just about any spell or combat protection, and it knocks the enemy away from you. I needed both of those effects in my fight against the Twisted Rune. Story:

<center>- - -</center>

We were in the Bridge District, peering through an otherwise typical doorway into an inky-black void, when suddenly the Bag of Holding in my backpack yanked me off my balance toward the door. My lover-boy Anomen grabbed me to save me from falling into the yawning blackness, but despite his success, the whole party found themselves driting into another plane.

When we regained our bearings, we saw ourselves to be inside a fancy, narrow hallway with bizarre purple lighting. "Maybe whoever lives here has a really bad complexion?" we thought.
Jan, of course, had a past experience he could relate this to: "You know, I've always wondered about people who liked flames in colors other than the typical red and yellow. My great-uncle Squingus once remarked that he could produce a flame that was four feet long and a bright, virulent blue, but how he managed to create it he never would say."
Happily, it was easy to shut him up this time: "Jan, what we need from you right now is your ability to be silent."
"Oh, right," he said, and straightaway popped into Stealth to better explore the environs.
While he was gone, Jaheira had something constructive to say: "At least we all wound up in the same place. It would be very awkward for each of us to have to find their way back individually."
I agreed, but noted that perhaps we shouldn't be so hasty to try to get back: Maybe being teleported here was a good thing, or at least a situation to turn to our advantage.
Nalia, meanwhile, had discovered that the solid wall behind us was nothing more than a cleverly painted thin sheet of wood, and folded it back to reveal a short set of stairs that led--nowhere. Why would anyone build a staircase with no destination? We were forced to set this question aside as one of the Great Imponderables.
Jan returned from his reconnaisance: "A round room with a big round table. Seven matching chairs, but no dinnerware. No exits, and a terrible taste in wallpaper. Somebody's making some soup, and I didn't smell any turnips at *all* in it. It's a shame the way people have let the culinary arts go completely to waste."
Minsc must still have been peeved about the Boo Incident, for he didn't trust the Gnome at all and went to check it out for himself. Immediately, small flames erupted from where he stood, and leaped to the table. "Minsc, get BACK here!" I called, but too late. A Lich appeared at the center of the table, and informed us of whose headquarters we were in--the Twisted Rune's. Suddenly, I doubted my previous confidence about being able to turn the situation to my advantage.
After pulling Minsc back to the rest of the party (and out of sight of the Lich, Shangalar), I cleared my head. "Okay, they can't see us, so we've got some breathing space. Anomen, let's have some buffing spells--" but my words were cut short when Shangalar teleported right in front of us. Minsc took a mighty swing with his Mace of Disruption, which bounced harmlessly off Shangalar's Protection from Magic Weapons.
Jaheira immediately shouted some advice: "Jan, cast Breach, quickly!"
But Jan responded, "No use, Liches are immune to low-level spells, similar to the way that a griffon can...oh, heck, I'll save that story for later."
Nalia was also quick to assess the situation: "I saw him cast Spell Turning, so no direct-damage spells, people!"
Anomen, heartbroken that his favorite Flail was useless, turned to me: "Ye Gods, Melodia, what do we do NOW?"

What do we do, indeed. A high-level Lich is invincible to our attacks, and is about to finish casting his Symbol:Fear or whatever. Our group is stuck in a cramped corner, the very worst place to get hit with a Meteor Swam or Symbol:Stun, and even if we ran past the Lich, there's no knowing what friends of his may have teleported in with him--and we still don't even know how to get out. STRESS!!! But then it hit me--it had been sitting on my finger this whole time! "Run back to the stairs, everybody!" I shouted, while stepping forward and aiming the full blast of the Ring of the Ram directly into Shangalar's rotted face. POW!! The shock penetrated all of his spell and combat protections, and knocked him clear out of my range of vision. The blow must have dizzied him, as he didn't come back to renew his assault. Ah, peace at last.

I quickly came back to the group. "Okay, Anomen, *now* let's have those buffing spells. And let's conjure up some summons, people." Jan put his Cloak of Non-Detection to good use once more: "Besides the Lich, there's a Beholder, a Vampire, some naked dude, and a Mage who's Invisible right now."
"All right," I said. "Vampires are no problem--Anomen, you'll take him," (nod from Anomen) "the naked guy is probably a Monk, so Minsc, you'll take *him* down. Our worries will be the Beholder and the two spellcasters, so that's where all you summoned critters come in!"
The fearless Kitthix was first to take the hint, and fell instantly to Shangalar's Death Spell. Happily, she can't truly die, so no heartbreak there. Jaheira's twin Fire Elementals were next, and performed well until we discovered that the invisible Mage had a Death Spell too. I was getting mad--I don't like using my allies for cannon fodder! "Ranged weapons, everybody!" I ordered. "We're taking out the Beholder!"
"But what about the Lich?" Nalia asked.
"Don't worry, Nalia, YOU'LL take out the Lich," I replied. "Did we, or did we not just grind Kangaxx into the dust?"
After casting the last summons we had (3 Mordenkainen's Swords), we advanced upon the enemy. Shangalar started casting something, but his combat protections had expired and the Swords were able to distract him. Most of us opened fire upon the Beholder, while Nalia fired off a Horrid Wilting and Anomen prayed for a Firestorm. The Beholder went down, but not before Dominating Anomen. "Jaheira! Ring of Human Influence!" I shouted, but she reported the attempt a failure. So I quickly went to cast Dispel Magic. Just then, the Mordy's Swords got Shangalar to Near Death, but he must have had a Contigency: He suddenly cast Mislead, and was once again Immune to Magic Weapons. But to no avail!--Nalia had another Horrid Wilting memorized, and Anomen had been able to complete his Firestorm, and the big bad Lich went DOWN. Unhappily, the annoying Vampire came up and Level Drained me just as I finished Dispelling Anomen's Domination, but Ano cleared his head and taught Shyressra a lesson or two about picking on his girlfriend. The naked guy, Revanek, turned out not to be a Monk after all, but a Cheap Joke: I was surpised, very few Fighters take that particular kit. Over on the other side of the room, we heard the last enemy casting something, so we ran over there and fired a few Arrows of Ice down her gullet. Silly fool lost her spell, and a few hits from the Frostreaver and the Flail of Ages were enough to seal her fate. I was able to Identify the Staff she carried, and was greatly intrigued by it.
Meanwhile, Jan decided to do something about out former enemies' poor taste in making soup, and tossed in a few ingredients of his own--apparently he has a penchant for Beholder meat, because that's what he tossed in there right before a machine against the wall started making funny noises.....and before we knew it, all of us re-appeared right back in the Bridge District.
"Well," said Jan, "That certainly was fun."
"Yes," replied Minsc, "But Boo does not think we should be too quick to do it again."

Dundee Slaytern 02-05-2003 11:39 PM

Quote:

~~ The naked guy, Revanek, turned out not to be a Monk after all, but a Cheap Joke: I was surpised, very few Fighters take that particular kit. ~~
I nearly busted a rib laughing out loud from that statement. [img]graemlins/hehe.gif[/img]

Dry humour is one the best forms of humour IMHO. ;)

[ 02-05-2003, 11:45 PM: Message edited by: Dundee Slaytern ]

Eternal 02-06-2003 10:47 AM

heh cool story six.....i actually read all that.

i personally didnt have any trouble on my first run in with the rune's
was done in like 5 minutes,and no reloads... i think i did it after the underdark.

i had korgan and 2 projected images run in the room, when i saw the lich teleport to my real body i quickly ran back , and just did them one by 1, tho that anooying vamp couldnt wait on his turn and came bargin in my corner, after meeting viconia he quickly realised that shangalar was sorta a chump and hed much rather help me.

offcourse when korgan finished the last blow on shang we killed the vamp. :evil:
it took me the longest to figure out what to do with the stew, since i didnt have tob back then, n i didnt spot the eye on the beholder,,,,,,ahh well.

personally i think the staff's sorta lame tho, i mean you can just keep turning invisible
just click on your staff icon n poof your gone again,it sux your permanently invisible.

Eternal 02-06-2003 10:49 AM

as for korgan...i didnt mean spell immunity.
i ment protection from magic, for some reason korgan was getting imprisoned despite of his enragedness.....

he also gets the drain icon when wielding the mod+2 ...even tho i have the tob fixpack..... but thas a whole diff matter.....

see ya

SixOfSpades 02-06-2003 05:09 PM

Quote:

Originally posted by Dundee Slaytern:
Dry humour is one the best forms of humour IMHO. ;)
You might like one of the NPCs I've dreamt up, named Fox Pesdassi. He's an Acolyte (Bard that can cast 9th-level spells) with a terrific Lore score, and he's always making out-of-game references and the like.

In Hell: "It's hideous.....they should have sent a poet! .....Oh, wait, they did."

If you take him to Trademeet and have his fortune told (from Kveroslava), he'll ask her how she gets her information--does she have visions like he does? She'll respond by asking what sort of visions he sees, and he'll answer, "Well, sometimes I see a little red circle appear around someone's feet, and when that happens it means that they don't have very long to live."

Dundee Slaytern 02-07-2003 01:19 AM

That is a different kind of humour. I forgot the term, but it is similar to 4th-wall Humour.

Dry Humour is when a character non-chalantly makes a remark that is absurd/hilarious/ironic/etc... and yet seems to be blissfully unaware of it and thinks nothing of it, but his creator( in this case, you) is well aware of.

Dry Humour also applies to a certain extent, sarcasm, but only with a more deadpan delivery. In which you act as though your remark was perfectly normal, even if it is most certainly not.


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