Ironworks Gaming Forum

Ironworks Gaming Forum (http://www.ironworksforum.com/forum/index.php)
-   Baldurs Gate II: Shadows of Amn & Throne of Bhaal (http://www.ironworksforum.com/forum/forumdisplay.php?f=12)
-   -   Rebalanced Rebalanced Shapeshifter (http://www.ironworksforum.com/forum/showthread.php?t=11079)

Pyrenk 01-05-2003 01:13 PM

Did weimer fix his mod yet?

Alson 01-05-2003 02:31 PM

Are you talking about toning down the Greater Werebears? Yes, he did:
Quote:

From the Ease-of-Use README:
From Release 14:
* Shifter Rebalance: Animal Summoning is now much weaker. In
particular, the Greater Wearberes are now a 22nd level summon and
the default behavior is to summon Normal Weaberes. They have
two-thirds the hit-dice and attacks, but most notably their
regeneration is much slower. The spell description is not changed
because this fix is not finalized -- I encourage comment.

daan 01-05-2003 02:59 PM

My lvl 15/15 or so fighter/cleric summoned a greater werebear I think.
Forgot I installed that part of the mod.
Anywayz, my fighter/mage dual-wielding CF and Sanchuudoku got him to near death, but he was pretty injured at that point too
( no protective spells, AC -4 ).
He paused, healed a little, only to find the greater werebear happy as ever and uninjured. Those big huggybears 'll last longer than I can in any battle me thinks [img]graemlins/jawdrop.gif[/img]

Alson 01-05-2003 03:02 PM

Daan, do you have the latest version of Ease-of-Use?
It sounds like you are still summoning the "older" Werebears...

Pyrenk 01-05-2003 03:42 PM

I meant if he fixed his Shapeshifter...he mentioned correcting something that he considered overpowered in a previous post. Anyway, may I have a link to the latest version?

Alson 01-05-2003 03:44 PM

By all means! [img]smile.gif[/img]
Ease-of-Use

Harkoliar 01-06-2003 10:15 AM

hmm its still in 1.4 version. i kinda liked the werewolf but when it comes to solo he would be pretty pathetic against monsters of +5 weapons needed. unless he is in human form.

Dundee Slaytern 01-06-2003 11:03 AM

Quote:

Originally posted by Harkoliar:
hmm its still in 1.4 version. i kinda liked the werewolf but when it comes to solo he would be pretty pathetic against monsters of +5 weapons needed. unless he is in human form.
Er... there is no monster that requires +5 enchanted weapons. +4 is all you need to complete SoA-ToB.

Bardan the Slayer 01-06-2003 02:20 PM

And of course, in the wonderful world of Faerun, +4 weapons grow on trees, line the streets, are freely available from lowly bartenders, and are to be found in the hands of even the smallest, poorest street urchin ;)

You won't have a problem finding +4 weapons [img]smile.gif[/img]

SixOfSpades 01-06-2003 08:09 PM

Quote:

Originally posted by Dundee Slaytern and Bardan the Slayer:
Er... there is no monster that requires +5 enchanted weapons. +4 is all you need to complete SoA-ToB.

And of course, in the wonderful world of Faerun, +4 weapons grow on trees, line the streets, are freely available from lowly bartenders, and are to be found in the hands of even the smallest, poorest street urchin

.....but to a Shapeshifter, that's still quite a problem, since The Paw is only +3 enchanted, meaning hitting people like Improved Demogorgon will be tricky: You can either Dual-wield, with The Paw in your offhand, or drop The Paw altogether and use the Big Metal Unit instead.

(I finally found the correct way to express my feelings about The Paw: It's a Big Metal Unit, available on Day 4 of SoA.)

Harkoliar 01-08-2003 04:32 AM

Quote:

.....but to a Shapeshifter, that's still quite a problem, since The Paw is only +3 enchanted, meaning hitting people like Improved Demogorgon will be tricky: You can either Dual-wield, with The Paw in your offhand, or drop The Paw altogether and use the Big Metal Unit instead.

(I finally found the correct way to express my feelings about The Paw: It's a Big Metal Unit, available on Day 4 of SoA.)
that is exactly my problem because i have the staff with my other weapon so i cant use dual wield. it is such a pain to shift to different weapons all the time. i hope they could fix it with this. [img]smile.gif[/img]


All times are GMT -4. The time now is 08:28 AM.

Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved