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I am importing my Human Fighter from Baldurs Gate 1. He has a Con of 19 (Used Tome of Con to add 1 point to Con), and in BG 1 his HP is a nice 75 at Lvl 8. However when I import him into BGII his HP drops into the 50's. Why is this ? The other character with con of only 17 have more HP's than me. Its quite anying anyone know why it happening?
Stats: Race: Human Class: Fighter Str: 19 Dex: 19 Con: 19 Int: 19 Wis: 14 Cha: 11 Thanks for any help. |
2 things to try:
1) Go into the game, set the Difficulty to Normal, and Save the game. (Or, use the Config program to set the Difficulty.) Start a new game and see if your HP are any higher, since Normal difficulty ensures that you'll roll the maximum each time you Level Up. 2) Start a Multiplayer game instead. When it's time to roll your 6 party members, Import the same *.CHR file for each of the 6 characters. Once you're in the game, see which of the 6 has the most hitpoints, and Export that character under a different name, and then use him in your Single Player game. Oh, and by the way, I have no idea if either of those will work. ;) Better than nothing, though. [img]tongue.gif[/img] |
or just edit the savegame file with Shadow Keeper and give yourself back your 75 hitpoints that you had before
btw, why did you spend so many points on int for a fighter ? still huge stats anyway so it doesn't matter huh |
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I know huh, even if he used *every* tome on the one guy it's still a 95 to start with. very nice stats
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Had a similar problem when I imported my native 95 statter into SoA as well, hit points dropped just like yours.
What I did to solve this (probably buggy) was keep playing BG1 until I got max exp (89000). Then when I imported my character, he had the correct HP (something ridiculously high [img]smile.gif[/img] ). I don't think anyone would care much if you used one of the character mod programs to give yourself the extra hp [img]smile.gif[/img] (BTW. to get my 95 base, I was rolling for 1h 20 mins). |
dude I'm telling you it's 95
take 1 off every stat for the tomes 18 + 18 + 18 + 18 + 13 + 10 = 95 I even checked it with a calculator when you said I was wrong (bloody had me worried, thought I couldn't count anymore) lol |
except there are 2 more tomes of wisdom.
95 - 2 = 93 :D |
Aside from the stat issue - I've noticed the same problem with HP.
A level 10 (161000XP) Thief from BG1 had 75HP (16 CON and I only accepted rolls of 5 or 6). Importing via save-game into BG2 the same guy had HP in the mid 50s. Interestingly I decided to restart the game (I love Irenicus' dungeon so much </sarcasm>) and forgot to put the correct kit (Assassin) on him. Aside from wondering why I got so many more skill points he had the correct number of HP. Redoing the process as an Assassin reduced the HP to mid 50s again. It makes me think that it's a deliberate thing. I've just accepted it and put it down to cumulative trauma of the testing by jonny boy. |
I got those stats on like my 3rd roll I couldn't believe my luck.
As for why 19 in Int for a Fighter (Kensai), well I am gonna make him a Mage when he gets to Lvl 13, meaning I can learn every spell in the game. Oh and swithing dificulty to normal when before starting the game worked, got 81 HP instead of 53. Then I put the rules back the Core Rules. Even though I put the dificulty back up on level up I think I got max HP roll as well, as it went from 81 to 96 HP, which works out as a roll of 10 and +5 HP per level cos of 19 con. So at Level 9 my Kensai has 96 HP when the rest of my party is in 70-80's. Some people will say it power gaming but my stats are legit and I have fun doing so I cant see whats wrong with it. Still its gonna be a pain getting up to Lvl 13 Kensai then going mage and haveing to get all those levels back befor I get my Kensai class back it will take quite a while. I figure it will be quicker if I kick all my party out quicky and then learn a load of spells that should shoot me up to about Lvl 8 Mage. |
Actually, its not too bad becoming a mage after becoming a L13 Kensai.
I usually save every spell I find prior to changing class (keep them in one of the bookshelves in the Adventurers mart), then gulp down a couple of mind focusing potions to raise my intelligence. Then we simply scribe every scroll we can get our hands on, 1000exp per spell level. I usually find that I level up to L11 simply by learning spells. Then its simply a matter of choosing the right quests to get up to that all important L14... [ 01-07-2003, 02:08 AM: Message edited by: Dace De'Briago ] |
Dace, if you want a base of 95 and don't accept anything lower, isn't it easier to set those with cheats? What is the difference?
(as Luvian always says) Dave, nothing is wrong with powergaming if you're having fun, but imagine a person with a 18 in STR, CON, DEX and INT. There is not so many of them, don't you agree? He is a god at the very start of the game ;) . |
lol. I admit 95 for base stats before tomes is high, but so what? I legitimately rolled it with the intention of making the 'perfect' character.
Cheating those stats would have taken the fun out of it for me [img]smile.gif[/img] RE Dave's one: You are the son of a God, so it wouldnt be entirely unlikely to have Godlike stats from the start... it also makes more sense of why everyone and his dog seems to know you are the spawn of Baal. [ 01-07-2003, 02:08 AM: Message edited by: Dace De'Briago ] |
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