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How much damage have you been able to done with one strike (spell, item, backstabb, anything goes)?
Just this morning I managed to get 1049 points to Shadow fiend using Daystar's Sunray ability. [img]graemlins/laugh2.gif[/img] And screenshot if you have hard time believing it. [img]graemlins/hehe.gif[/img] |
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Me neither before. I think that could be a bug or something, 'cause it shouldn't do that much damage to even undead. It was something like 6d6 to undead, IIRC. Could somebody clarify me are the shadows counted as undead?
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Shadows are undead.
Take a look here for some severe damage screenshots. <font color="white">ADD] ToB Spoilers</font> <font color="white">DSlaytern] ToB Spoiler tag added.</font> [ 11-09-2002, 05:06 AM: Message edited by: Dundee Slaytern ] |
The Sunray's damage against Undead does not really count, since it is just a means to bypass the fact that Undead are immuned to instant-death effects from spells.
Hence you will see the Mace of Disruption and Azuredge do nothing spectacular when they instant-kill an Undead as they are weapons. Sunray is a spell and cannot imitate the weapons, hence the huge damage. Jim's experiment in the link that pcgiant gave, is the single most damaging, valid and legitimate strike in the whole game. |
Hm.. didn't know that. Well, sorry, my mistake. [img]smile.gif[/img]
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My personal highest damage dealt (disallowing things like Sunray) was, oddly enough, in BG1 rather than BG2. Fighter Dualed to Thief at Level 6; Critical Quadruple Backstab. On a MAGE, who had only BG1-scale hitpoints. 144 points of damage. Ouch. |
That's not bad at all Six.
I suspect that the best would involve a Staff of Striking though (in BG1, in SoA+ToB, well, check pc_giant's screenshot ;) ). I'll do the calculations, but how does it calculate criticals (xWhat) in the engine. ;) |
124 on some guy in Chapter 5 [img]smile.gif[/img]
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1049, eh. Strange that it could sometimes be the damage of the CTRL+Y, no?
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The most damage has allready been calculated in a post once, with credits to both Dundee and Alson. Especially Alson though, for defying the laws of physics and managing to get a seemingly impossible combo. of events.
Anywayz, cant remember the name of the post anymore, but I'm hoping either Dundee or Alson remember it when they read this and post a link or something [img]smile.gif[/img] |
Ah... daan. It was Jim, not Alson. [img]smile.gif[/img] pcgiant has given the link above. Alson calculated the most damage per round, Jim calculated the most damage per hit. [img]smile.gif[/img]
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I seem to recall that I made that mistake before, the exact mistake, referring to that exact post ... shees, I really am pretty stupid :(
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For those few of us who prefer not to use the ToB add-on: I don't suppose there are max damage numbers specifically for "straight" SoA - that is, without ToB attached?... (I had ToB once but I got rid of it so please don't suggest I should load it :) ) Of course the standard SoA patches apply.
I don't remember the exact number, but the best hit I've played was Valygar's 6x critical backstab with Celestial Fury (which is weird since I didn't think Rangers could backstab that high, but believe me, that's what I saw on the screen - wonder if it was a bug)... IIRC, which I don't, it was in the 130-160 range. But then again he WAS dual-wielding his Corthala katana... hmm |
Hey, Mahl, you should really reload ToB! =D
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I know, I know - - I suppose I'm just a purist or something. :D
First of all I don't like that annoying pause when I arrive at a new area (it's like the game thinks it's in multiplayer mode and I can't seem to turn that off). Also I enjoy the unity of the single storyline in SoA, and I like to use the low-level spells more - with ToB, the enemies (which you HAVE to fight, can't bypass them like SoA) are SO raging that the only spells they can't seem to save against are the killer spells (Dragon'sBreath, ADHW, ProjectImage, etc) - so it was a little bit one-dimensional for me... Plus the questing in ToB was more linear than SoA, where you could wander through Chapters 2-5. [BTW, where do we draw the line between SoA and ToB anyway? Seems like a lot of cross-talk so to speak between the two forums...] Anyway, to get back to the topic, I will have to try Valygar again to make sure a sextuple backstab wasn't a bug; this time I'll try to get a screenshot for proof of the damage numbers |
Well, I'm not playing ToB right now, but I still have it installed.
Its worth installing - in my opinion - if you don't mind lots of HLAs. Its nice just for the small improvements, and so you don't end up hitting the cap and getting bored. |
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