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-   -   Champions Online (http://www.ironworksforum.com/forum/showthread.php?t=101034)

Luvian 09-02-2009 01:28 PM

Champions Online
 
Anyone playing it? I started playing in beta and go the retail yesterday at launch.

I love it. There's tons of quests to do, close to a hundred per zone. My quest log is always full.

Plus you have items and crafting in this one. There is a lot more to do than in City of Heroes and the combat is more fast paced. You also get your travel power really early.

SpiritWarrior 09-02-2009 02:07 PM

Re: Champion Online
 
Any trial as of yet? Will play it if so. May even subscribe if I take to it.

Luvian 09-02-2009 09:03 PM

Re: Champion Online
 
I don't think there is any trials yet. I didn't get any in my box.

Kakero 09-02-2009 09:34 PM

Re: Champion Online
 
Tons of quest? *yawn* :P

Go retrive this [item] from this [place] for me and I'll reward you.
Go kill this [individual] for me and I'll reward you.
Go kill [number] [animal/monster/undead/people] and I'll reward you.
Go rescue [people name] and I'll reward you.
Deliver this [item] to [name of individual] and I'll reward you.

SpiritWarrior 09-02-2009 11:32 PM

Re: Champions Online
 
Have to agree, MMO's need a revamp. Questing is just plain shite, lol. Even with mods like Questhelper I can't bring myself to pick up 10 of X item or kill 6 of Y monster anymore. I don't even quest anymore in WoW, just instance and worse case, aoe grind if I really need XP.

Nothing to do with Champions Online specifically of course - just some general venting. As you know I am on the fence with this one and don't wanna buy it for fear that I will never play it. As you also know I did have access to the beta, but by the time I went back for a second look after you had said good thing about it, well, it had already closed for live release : -/.

Let me know if a trial comes available - if anything it will be a welcome diversion. I did love City of heroes, it's just it had pratcially ZERO content to sustain that love and I began to resent paying for practically nothing. Great engine though and fun combat with Z-axis etc.

Luvian 09-02-2009 11:34 PM

Re: Champions Online
 
Sure that's the core of pretty much every rpgs. But Champions Online is giving it a different twist.

The game is really fast paced. You can kill pretty big groups of enemies by yourself and you never have to sit down and rest. So long as you don't go after a group bigger than you can chew you're pretty much able to kill non-stop.

And this time around you can mix and match your powers. You could have a character who fight melee with a Katana, has a fireshield, and carries around a Rocket Launcher for backup. Or maybe you want a Power armored Psychic character, a gangster who summons zombies etc.

I'm not kidding about the number of quests in this one. There is actually an achievement in each zone that are along the line of "Complete 70 quests in Zone X". Sometimes as I'm super speeding my way to a quest area I run into 2-3 more quests and then on my way to those quests I run into yet more etc.

And as if that wasn't enough, enemies often drop items that starts quests so even when you're just out killing stuff you can get quests.

SpiritWarrior 09-02-2009 11:51 PM

Re: Champions Online
 
Nice, nice. Sounds like they learned quite a bit from WoW and implemented what worked. Also sounds like they finally realized downtime is NOT fun ever (even WoW are slow to initialize this in every aspect of their game).

My burning question is, did they finally do away with experience debt? Because that was so 10 years ago. Hopefully Crypric woke up to the idea that penalizing players up the ass for death is not something worth paying for. In a way, it sounds alot like CoH/CoV rebooted but with much of the bad stuff taken out.

Luvian 09-02-2009 11:56 PM

Re: Champions Online
 
There is no penalty for dying but there is a slight bonus for staying alive. Depending on how long you've been alive you can get from 2% to 6% xp and regen bonus which in my opinion it's so negligible is not worth worrying about.

SpiritWarrior 09-03-2009 12:01 AM

Re: Champions Online
 
No, it's not but it's nice that there's a positive to surviving as opposed to a negative for not. That's the way to do it I think, reward players for good work rather than punish them for bad.

SpiritWarrior 09-03-2009 12:02 AM

Re: Champions Online
 
I'm getting a little craving to play it now, all the old memories of when I first played and enjoyed CoH coming back hehe.

SpiritWarrior 09-03-2009 03:14 PM

Re: Champions Online
 
Alright Luvian, you win. I caved. As I passed by EBgames today, and reminded myself that I "was just going in to have a look". Well, as if by magic, I suddenly was in my car with a newly bought copy of Champions Online. Definite hax going on or something. :)

Anyways, I can't log on atm, seems servers are down for maintaneance (what luck!) so I have yet to play it. But, as always I am willing to give a new MMO a try so I just need to wait.

Tell me, do we share servers with Xbox and PS2 players? I heard and kinda feared this, as I hate kiddies and have enough of them in WoW to deal with.

Luvian 09-03-2009 08:37 PM

Re: Champions Online
 
Yeah they took the server down to update the patcher. They just went up again.

The console version isn't out yet as far as I know so we can't tell yet. But there is only one server with multiple instances of each zones so there are chances they might be.

You might want to get the Champions Builder program to help make your builds. It doesn't clearly tell you the pre-requisite of powers so you should check it out ingame first to get an idea of the system.

SpiritWarrior 09-04-2009 01:22 AM

Re: Champions Online
 
Ok I will check that out.

Hey, what kinda FPS you getting (and what system are you running with)? Mine is surprisingly low, not sure if it is my hardware or an actual optimization of the game engine issue.

Luvian 09-04-2009 02:47 AM

Re: Champions Online
 
From my xfire profile:

Processor: Intel(R) Core(TM)2 Quad CPU Q8400 @ 2.66GHz (4 CPUs)
Memory: 2048MB RAM
Hard Drive: 580 GB Total
Video Card: NVIDIA GeForce 7600 GT
Monitor: 19 inch LCD
Speakers/Headphones: Creative HS-1200 Headset
Keyboard: USB Keyboard
Mouse: Logitech MX500
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.090206-1234)

I have a good processor but my graphic card is at least 3 generations behind. I use slightly tweaked recommended settings and in big areas like open city zones I get 25 fps. In smaller areas this goes up to 40 or so.

The game seems to take more out of the processor than it does out of the video card, although the card is what's holding me back right now.

How are your performances?

SpiritWarrior 09-04-2009 02:57 AM

Re: Champions Online
 
Terrible, considering my rig.

3 ghz Pent. Dual Core
Nvidia 8600gt x 2
2g ram

Lows of 20fps highs of 35 - maybe 40 but only if i'm rendering hardly anything. With every single setting turned down to its lowest I am still tumbling into the 17's, 18's and 19's in cities or when there's a few NPC's or PC's around. If you try that "half resolution" setting which makes the game so ugly it looks like Runescape, you will notce that your FPS doesn't really improve at all. This is almost like a troubleshooting setting in of itself, and they recommend to use it to rule out the GPU as an issue. So, we're left with CPU and then finally, game engine.

Since my CPU and ram are more than sufficient, I am inclined to go with some kinda engine optimization problem. Tons on the forums seem to experience the same thing with very powerful rigs. I will wait though, it is semi unplayable for me in this state, as the FPS plummets randomly and I can't enjoy it to its fullest. Still, they seem to be already acknowledging the issues on the official forums so this is always a good sign for a develepor. I have hope.

Otherwise, it is definately an interesting game so far. Combat seems fun and there is alot more content than CoH ever had to begin with. Can't say too much atm really, as I was mainly trying to troubleshoot my technical issues for most of my time there.

SpiritWarrior 09-04-2009 03:07 AM

Re: Champions Online
 
Sorry this is the thread with an official (albeit short) response. http://forums.champions-online.com/s...d.php?p=888789 I may try this workaround they are suggesting.

The jist of it is that the CPU is taking 100% of the load and the GPU is doing pretty much nothing, resulting in choppy, low-end gameplay. They suggest to turn of AA, AF and Vsync in-game, and force them on in your Nvidia panel, thus forcing the GPU to get to work. But some are saying these settings don't stick and the in-game ones override them, thus making this useless. Still, worth a try.

I am impressed by their commitment to communication though, seems they learned that players can deal with delays and problems once they are honestly informed about them.

Luvian 09-04-2009 06:19 PM

Re: Champions Online
 
Suck to hear about your problem. I know my P4 3GHZ single core with a 512 megs vid card was only getting 12 or so FPS when it should according to the mimimum specs be able to run the game. I hope they fix the CPU overuse soon.

SpiritWarrior 09-04-2009 09:55 PM

Re: Champions Online
 
Latest patch (coming tonight IIRC) seems to help, to the point where I can play it and enjoy it at a somewhat low-settings level - tried it on the Test server, see. Just happy to get in there and play at this point. You are right though, there is quite a bit of content in this game, so far I am impressed with all the stuff.


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