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-   Baldurs Gate II: Shadows of Amn & Throne of Bhaal (http://www.ironworksforum.com/forum/forumdisplay.php?f=12)
-   -   Robe of VECNA (http://www.ironworksforum.com/forum/showthread.php?t=10038)

Brennihelvete 10-15-2002 09:39 AM

Is that the robe sold in Trademeet? Or where can I get hold of it?

Sir Exxon 10-15-2002 09:42 AM

<font color="gold">First, you must have the Bonus Merchants. Then, find Deidre in the Adventurer's Mart, next to the Wyvern, and buy it from her for 27,000 GP. ;) </font>

Sazerac 10-15-2002 09:56 AM

Actually, with a Charisma boost, you can get it for less.

(Easy way: Nymph Cloak from the guy at Mae'Vars guild + Ring of Human Influence = CHA 20).

I think I was able to pick up the robe for 21,000 GP doing it that way.

-Sazerac

Brennihelvete 10-15-2002 10:08 AM

So its that robe...
Also to boost up charisma u can use the helm of glory [img]smile.gif[/img]

Jim 10-15-2002 11:54 AM

The reason why Sazerac hasn't mentioned anything about boosting the CHA past 20 is because that is the max CHA value that will affect prices.

The other major factor that provides discounts on goods is reputation. Get a 20 rep and you will get around 30% off your purchases!

I made a post in a thread a long while back that worked out the max discounts you could get:

Quote:

Note that a CHA above 20 will not affect item cost IIRC, but let me demonstrate how much cash a high CHA can save at the start of the game:
Taking a fairly expensive item: The Staff of Ryhnn +4
Cost with:
CHA 14 Rep 12 = 22275
CHA 18 Rep 12 = 18900
CHA 20 Rep 12 = 16605
CHA 14 Rep 20 = 15525
CHA 20 Rep 20 = 9990
So with a rep that does not affect cost, but high CHA, you are saving 5670 GP = 25%. With a max rep and low CHA, the saving is 6750 GP = 30% (not sure why it is stated as 50% in the manual), but with max Rep and CHA, you save 12285 GP = %55, so you are always getting the 25% discount for the high CHA.

Brennihelvete 10-15-2002 12:35 PM

I see, thanks for the help =)
But how does the spell "Friends" affect prizes?

Jim 10-15-2002 01:21 PM

Quote:

But how does the spell "Friends" affect prizes?
Because Friends increases your charisma by 6, i.e. a mage with 14 CHA will get the full 25% discount off goods when casting friends, since it will raise the stat to 20 in this case.

Brennihelvete 10-15-2002 02:17 PM

So I wont have to search trough all Amn for the Ring of Human Influence then =) Good. Thanks for all help

[ 10-15-2002, 02:18 PM: Message edited by: Brennihelvete ]

Angelousss 10-15-2002 02:32 PM

Quote:

Originally posted by Brennihelvete:
So I wont have to search trough all Amn for the Ring of Human Influence then =) Good. Thanks for all help
it's in the circus in the promenade. if your going to the adventurers mart your on the way.

Sazerac 10-15-2002 03:10 PM

The reason I didn't mention the Rep thing is that most people want the Robe of Vecna soon on, and it takes quite a few quests to build up rep (and if you're playing evil, you may not want that high rep, either!) ;) After the Irenicus dungeon, it only really takes two steps to get the 20 CHA:

1) Complete the Circus in Waukeen's Promenade and loot the ring from Kalah's body

2a) Go to the Docks district, find Mae'Var's guild, and talk to Gorch (the guy behind the counter) and ask to see his wares. You can either purchase or steal the Nymph's Cloak from him (use potions of Master Thievery if you go the "stealing" route).

or

2b) Cast the mage spell "Friends" to boost CHA temporarily. If your characters don't have it, there's a Friends scroll on one of the peasants/orcs in the first level of Kalah's Palace in the Circus.

-Sazerac

Brennihelvete 10-15-2002 03:37 PM

Oh, well thanks for the help, I think I sold that ring a while ago, But then again I'll just use a friend scroll then since Jaheira got 14 CHA already =)

Vedran 10-15-2002 03:54 PM

Jaheira? Are you sure she can cast an arcane spell?

JeraalMordeth 10-15-2002 04:31 PM

I went and DL that patch for the bonus cd items, and all I can say is WOW! I had no idea the Robe was so insanely powerful!

Robe of Vecna + Amulet of power = most spells take no time at all to cast, and all spells are reduced to at least less than half the time.

daan 10-15-2002 04:49 PM

Take a Time-stop + Improved alacrity and set the game-options to Auto-pause immediatly after a spell is cast. If you start from 1st lvl and work your way up to 9th lvl, you'll probably be able to cast 80-90% of all your spells in one Time-stop. A high enough lvl sorcerer cant make it in one Time-stop, but has time to spare if he casts two :D

EDIT: *mumbles about it being late, having his contacts out and the keyboard looking fuzzy .. stupid spelling*

[ 10-15-2002, 04:51 PM: Message edited by: daan ]

Alson 10-15-2002 05:20 PM

The Robe of Vecna goes well with Sorcerers indeed... [img]smile.gif[/img]

However, if you play (or have in your party) some kind of a Fighter/Mage, consdier giving it to him.
Your mage can stand in the back, usually un-interrupted, so casting spells slowly will not be so dangerous to him. He also can't do anything substantial with the remaining time of the that round.
Your F/M, on the other hand, can also cast spells really quickly with the Robe - lowering the chances of being interrupted dramatically, and he can actually do something in the rest of the round - like bashing heads with his favorite weapon. [img]smile.gif[/img]

Exploiting the Cast&Attack tactic makes Fighter/Mages shine. Really.

If you don't know what Cast&Attack is, consider the link in the bottom of this post. Check the General Spell Info section. ;)

JeraalMordeth 10-15-2002 06:56 PM

Quote:

The Robe of Vecna goes well with Sorcerers indeed...

However, if you play (or have in your party) some kind of a Fighter/Mage, consdier giving it to him.
Your mage can stand in the back, usually un-interrupted, so casting spells slowly will not be so dangerous to him. He also can't do anything substantial with the remaining time of the that round.
Your F/M, on the other hand, can also cast spells really quickly with the Robe - lowering the chances of being interrupted dramatically, and he can actually do something in the rest of the round - like bashing heads with his favorite weapon.

Exploiting the Cast&Attack tactic makes Fighter/Mages shine. Really.

If you don't know what Cast&Attack is, consider the link in the bottom of this post. Check the General Spell Info section.
Yup, cast and attack works really well with Swashbuckler/Mages too. They are basicly fighter/mage with the essential thieving skills added in. Since you can't wear armor and use spells at the same time anyway, the Swashbuckler's natural armor bonus really shines. The drawback is they lose some points off the maximum THACO, but they get hit a lot less often.

You can often get in two swings at the melee enemy in front of you, and release a Magic Missle at an archer or mage across the screen in a single round, or cast a Stone Skin if your guy just got hit.

Brennihelvete 10-16-2002 01:55 PM

Quote:

Originally posted by Vedran:
Jaheira? Are you sure she can cast an arcane spell?
Uhm doh, forgot about that, Its not that I have enough gold anyway [img]smile.gif[/img]

antryg 10-16-2002 08:54 PM

The robe sounds great but the Baldurdash site says not to install the Bonus Merchant file if ToB is installed. Has anyone gotten the Bonus Merchants to work with ToB?

Hayashi 10-16-2002 09:11 PM

Quote:

Originally posted by antryg:
Has anyone gotten the Bonus Merchants to work with ToB?
The bonus merchant files can be safely installed on top of ToB. It just add 2 small files to your override folder that contains the definitions of the merchants. No other stuff is added, nor are existing files modified.

Sazerac 10-16-2002 09:13 PM

Doesn't the ToB Baldurdash fixpack add the Bonus Merchants fix in?

-Sazerac

antryg 10-16-2002 09:55 PM

I have the Baldurdash fixpack installed but have never found the merchants if that is all that needs to be added.

LennonCook 10-17-2002 03:52 AM

Quote:

Originally posted by Sazerac:
Doesn't the ToB Baldurdash fixpack add the Bonus Merchants fix in?

-Sazerac

<font color="lightblue">No.
TOB comes with Joluv, you need the pre-order (or is it the Collectors Edition ??) CD; or the tweak to get Deidre. [img]smile.gif[/img]
It isn`t in the fixpack for one simple reason: it isn`t a bugfix, but a game tweak.
It *is* one of the cheats installed with the Baldurdash remix, though (but you can`t get it through that without installing all the other, less justifiable, cheats :rolleyes: ) . </font>

Dundee Slaytern 10-17-2002 08:08 AM

Quote:

Originally posted by LennonCook:
~~ TOB comes with Joluv, you need the pre-order (or is it the Collectors Edition ??) CD; or the tweak to get Deidre. [img]smile.gif[/img] ~~
Actually, ToB installs Deidre. You need a pre-ordered edition of BG2 to get Joluv, or download him from various sites.

antryg 10-17-2002 08:17 PM

Saz is right. ToB does give you Diedre but not Joluv.
Obviously I'm playing with a blind mage because I did find Diedre in the Adventurer's Mart. I know I shouldn't have cast glitterdust to see what it would do.

LennonCook 10-20-2002 02:06 AM

Quote:

Originally posted by Dundee Slaytern:
</font><blockquote>quote:</font><hr />Originally posted by LennonCook:
~~ TOB comes with Joluv, you need the pre-order (or is it the Collectors Edition ??) CD; or the tweak to get Deidre. [img]smile.gif[/img] ~~

Actually, ToB installs Deidre. You need a pre-ordered edition of BG2 to get Joluv, or download him from various sites.</font>[/QUOTE]<font color="lightblue">I always get those the wrong way round [img]smile.gif[/img]
(although usually it`s the mistake of Joluv is Collectors Edition, Deidre is pre-order...)</font>


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