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-   -   Fall 2009 Design Contest (http://www.ironworksforum.com/forum/showthread.php?t=101123)

Uatu 11-17-2009 11:54 AM

Re: Fall 2009 Design Contest
 
Times do seem good for DC these days! The FRUA and DC crossposting definitely helps a lot, and is good, as both communities have much in common (not to mention taste in games ;) ).

We are a good group, and it is great if we can help keep DC alive! Yay!

(No promises on my side for the mod, of course, but I can at least churn out some new art in the mean time...)

manikus 11-17-2009 01:22 PM

Re: Fall 2009 Design Contest
 
The only drawback to the current arrangement, is not a drawback to the arrangement itself but a bit of forgetfulness on my part - I'm having a hard time keeping some of the conversations and responses to conversations between the various venues. :)

I'm pretty happy with the state of things and potential things. :D I've just been looking at Paul's latest on the Special Ability front...Woo-hoo! Paul is giving us the ability to recreate the FRUA special abilities and so very much more. Of course, gulp, I'm going to need to do lot of scripting in the not-too-distant future. I think that's a pretty fair trade-off - Paul gives us an awesome new tool and I use said tool. The tool by the way is a new editor and database for special abilities. :D:D:D

Uatu 11-17-2009 08:18 PM

Re: Fall 2009 Design Contest
 
Woo - that is awesome! :D Looking forward to using that tool, too!

manikus 11-17-2009 09:38 PM

Re: Fall 2009 Design Contest
 
As Paul is showing me more, I'm getting more and more excited. :) Lots of scripts to write, but I think we're on the cusp of being able to do all the missing Special Abilities.

Uatu 11-17-2009 11:57 PM

Re: Fall 2009 Design Contest
 
Hmm - is summoning creatures a nearing possibility then? :D

manikus 11-18-2009 12:40 AM

Re: Fall 2009 Design Contest
 
We will be able to do everything we can do in FRUA, and if Special Abilities do not cover summoning, we'll add it. :)

To briefly touch on topic, I did some work on my design this evening. I don't know if I'll use all of them, but I have 19 races in my design now. :D:D:D

Dinonykos 11-18-2009 02:57 AM

Re: Fall 2009 Design Contest
 
I have uploaded a page for "Friedrich's Quest" on my homepage. Right now, it is quite a small place, but I'll add more stuff soon.

http://one.xthost.info/Dinonykos/pagefrdr.html

BTW:
I guess we shall upload the completed contributions more or less at the same time?

manikus 11-18-2009 10:40 AM

Re: Fall 2009 Design Contest
 
Nice page. :) I'm looking forward to seeing more.

As for posting the designs...the only issue I can see, is do we want to release to the public before we do the "judging"? And what about people without a web site?

Eventually, after all the designs are in, and the judging is done, I will put them all up on the DC web site

I'll create a page for my own design as well, but I should probably get more done on the design first. :D

I did work on it yesterday. :) I hope to put in some time today, too.

Dinonykos 11-18-2009 11:22 AM

Re: Fall 2009 Design Contest
 
Quote:

Originally Posted by manikus (Post 1235535)
As for posting the designs...the only issue I can see, is do we want to release to the public before we do the "judging"?

Well, perhaps we should not do so. The judging will probably point everybody to possibilities to improve her/his design. However, I will probably give some friends the opportunity to download my design for playtesting - and stating whether or not they would like to do some voice acting. By the way: Will version 1.0 allow to add sounds to more events? When I thought about voice acting, it occured to me that several important events do not give the sound option. Of course, this could partly be solved with the "play sounds event" put before other events, yet, maybe you or Paul can do something about that. The real cool thing would be if the different tales in taverns could be linked to sounds, but I guess this would really be a problem.
Please note, I consider this to be almost lowest priority.

Quote:

Originally Posted by manikus (Post 1235535)
Eventually, after all the designs are in, and the judging is done, I will put them all up on the DC web site

This would be good. Are there any limits concerning file size? (I guess my design is around 26MB unzipped right now, but that would of course change with voice acting and more sounds...)

manikus 11-18-2009 12:36 PM

Re: Fall 2009 Design Contest
 
Quote:

Originally Posted by Dinonykos (Post 1235537)
Well, perhaps we should not do so. The judging will probably point everybody to possibilities to improve her/his design. However, I will probably give some friends the opportunity to download my design for playtesting - and stating whether or not they would like to do some voice acting. By the way: Will version 1.0 allow to add sounds to more events? When I thought about voice acting, it occured to me that several important events do not give the sound option. Of course, this could partly be solved with the "play sounds event" put before other events, yet, maybe you or Paul can do something about that. The real cool thing would be if the different tales in taverns could be linked to sounds, but I guess this would really be a problem.
Please note, I consider this to be almost lowest priority.

I'm not opposed to anyone posting anything. I just wanted to point out that there are two parts to this contest. :) People can post on or slightly before the deadline (if they wanted) and then release an update if they change anything.

I will probably wait to make mine playable to the public until it's been judged, because I doubt I'll have time to get someone else to beta test it.

Quote:

Originally Posted by Dinonykos (Post 1235537)
This would be good. Are there any limits concerning file size? (I guess my design is around 26MB unzipped right now, but that would of course change with voice acting and more sounds...)

I have no idea what the limit is, I figure I'll just keep putting stuff up until they don't let me anymore and then worry about it. :)


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