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And Uatu is right, Dryads have to look attractive. |
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I also am a fan of the old dryads. :)
I've said this before, but it seems to apply even more this time - why change everything and keep the name? If it's all new, give it a new name. I guess you could still call this Dungeons and Dragons, but add a word on at the front to let people know that they shouldn't expect the same thing. For example, they could have called 4th edition something like "Epic Dungeons and Dragons" or "Amazing Dungeons and Dragons". :D |
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Or maybe "Bizarro Dungeons & Dragons" or just "Stoopid Dungeons & Dragons." (Or maybe take the direct route with "Fanboy Dungeons & Dragons?")
Their refusal to call their game something new is what has basically put a stake into the original D&D game... I do think they have taken too many ideas from video games/computer games in general, though, including the Might and Magic thing as Dinonykos said... In fact, sometimes it seems like a system to play a video game on paper, really... |
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We shouldn't be surprised. Hasbro is all about dumbing stuff down for the mass markets. They are directly responsible for the current spat of stupid Transformers cartoons.
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Hmm - they should put a unifying label on all of this, then...
BIZARRO Dungoeons & Dragons BIZARRO Transformers ...and so on. It could even work for them as a logo or something! |
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I like the term bizarro, and some day will put out my bizarro expansion for AD&D, so they will have to use a more correct name. I suggest, "Lame-o". :D
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Ah - that is better, I agree!
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Or, how about, "No Soul Dungeons and Dragons" or "Capitalist Dungeons and Dragons" :)
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All are good suggestions - but "Lame-o" does have a nice ring to it :D
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Then I declare that hence forth the 4e version of Dungeons and Dragons shall be known as Lame-o Dungeons and Dragons. :ninjas:
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Here, here!
But what shall we call 3e (or 3.5e) then? |
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Hmmm. Well, it's not as bad as LD&D...
How about "Barely Dungeons & Dragons" or "New Coke Dungeons & Dragons"? |
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I believe they are planning on calling D&D 5e - "Oh-My-God-I-Can't-Believe-People-Will-Buy-Another-Edition Dungeons & Dragons". :D
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Sigh... It does seem that they were pretty fast in making LD&D... I mean, it was lame enough already, why rush to make it even lamer?
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WotC/Hasbro is all about putting out new products that change the rules. Just look at Magic: the Gathering. They release at least one major revamp of the rules a year. Though, at least with that it's mostly backwards compatible.
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Well, I added a gnome shop owner-type small pic. :)
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He's great! :D:D:D
He does look a little sad. Is it b/c someone told him that gnomes are no longer a player race in LD&D? ;) He is going to be the newest resident of Prohovost. :D |
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I think he's just apathetic towards the stupid adventurers who are bothering him simply because they want to buy something (again!).
It sure doesn't help that gnomes were demoted, too! |
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He and the others should talk to their union rep. :D Even if they can't get re-instated, maybe they can at least get a big settlement. Or, maybe that's what they did and they chose early retirement. :D:D:D
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They sure were abused before getting the boot - first, they lose their whole point (illusionists); then, they get turned into bards (urgh?!)... and now they are gone. :)
Hopefully they get to carouse with nymphs and such where ever they were sent... |
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And another one for today: the ranger lord (well, I tried :D )
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You guys always lose me when you start discussing the merits and demerits of the various letter editions of the AD&D rules. I hadn't purchased any of the newer edition manuals since the 1980's when I was in to the pen and paper thing.
I've picked up a few newer manuals since then second hand or online for some insights or ideas for whatever CRPG I'm working on but not the newer DM or Player's manuals which only seem to me to have lost the spirit, simplicity and flavor of the original game when it was Gygax's baby. Actually I collect the original stuff that Gygax first published as I think they are the coolest AD&D modules, art, rules etc. |
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Any opinions about the D20 rulesets? I haven't really studied the system much but I was interested because of the big post-apocalyptic campaign setting manual they have.
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Mmm - I think that they are a bit too complex (much like a video game on paper) with the various feat/prestige class progressions and such...
The allowing of class changes at will for all races also seems a bit weird for me - after all, learning to do just one thing really well is hard enough, and humans need some reason that they are at the top of the world. I also don't like the new unified XP tables - after all, some things are harder to learn than others (I liked how in the old days, some things were easier at one point and harder at another); the new tables are also too low (as in you need too little to advance - also reeks to me of video games). |
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I think Uatu hit it on the head - it's like a computer game on paper. :) When the computer is handling all of the complicated stuff , it's not too bad. But when I downloaded the SRD (the Open Source rules set) I realized that it consists of far more rules than the 1e PHB, DMG, UA and 2e PHB and DMG combined. Really? you ask. :D Yes, if you don't count the examples and graphics in the in those 5 books. :( There's a lot of stuff.
On the other hand, I'm sure that just like with 1e and 2e, you don't need to know every single rule, or even use them. :D |
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Yeah - as a computer game, it is okay (but then again, so are the weird, irrelevant systems of games like Final Fantasy VII, Final Fantasy Tactics, etc.).
(I just wish they called it Lame-O D&D instead of D&D.) |
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If you are looking for 3D terrain that is acceptable on recent computers what about the SSI 3D games? Offhand I can think of three from the first half of the 1990s: Ravenloft: Strahd's Possession, Ravenloft: Stone Prophet and Menzoberranzan.
I don't know where the terrain graphics are stored. I suspect it is in the res# files. Legally, if you can use FRUA graphics, I don't think there would be a problem here. |
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We use the FRUA graphics under a blanket statement that WotC has mae about AD&D art. There's also the reality that SSI is now defunct so there is no one looking out for their former properties.
Officially, though, DC doesn't use any graphics where the copyright belongs to someone else. This keeps us from worrying about future issues, even if they are unlikely. |
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Good, the legal side is quite straightforward! That means graphics in all D&D games would be available. Though most of the games made since 1995 seem to be overhead view, a view more relevant to features of the D&D rules. Such graphics would only be present in combat in DC.
Now that leaves the problem of actually finding and retrieving the graphics of 3D games. I think the programs are too small in size to contain the graphics. The best bet is the resource files. |
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I think it's fine to use the FRUA art in your mod (if you can't find a better option, aesthetically speaking), but I don't want to take the chance of having the DC project disappear b/c of it. :) This is all worst case scenario stuff I have to think about as an admin for the project. Realistically, Hasbro has done nothing to stop images from being used, and neither has WotC. The only company that regularly issues 'Cease and Desist' orders is LucasArts Ltd. And they only do it when money is somehow involved (including using SW images to draw in ad revenue via Google).
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Added just a few icons today:
Goblin leader (spear) Kobold with axe Gnoll with axe and red cape (Only the goblin is an actual new icon; the others are edits.) (I also edited my dryad small pic, which had a shoulder error :D ) |
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Nice icons! Preparations for an online comic? :D
Are gnolls bigger than humans in ADD? |
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Weeell... We'll see about the comic :D
Gnolls are 7' tall in AD&D (which is a rather iffy size for DC, so I gave the original gnoll icon a polearm to fill that space!). |
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